tek/tui/README.md

510 B

tek_tui

the Tui struct (the engine) implements the tek_input::Input and tek_output::Output traits.

at launch, the Tui engine spawns two threads, a render thread and an input thread. (the application may spawn further threads, such as a jack thread.)

all threads communicate using shared ownership, Arc<RwLock> and Arc<Atomic>. the engine and application instances are expected to be wrapped in Arc<RwLock>; internally, those synchronization mechanisms may be used liberally.