Commit graph

67 commits

Author SHA1 Message Date
cc578b0b52 randomize arrangement bg color 2024-10-18 20:05:38 +03:00
cd2a94d808 randomize track and scene colors 2024-10-18 20:01:02 +03:00
1d8b5d75b9 fix randomizing clip color in arrangement 2024-10-18 19:04:45 +03:00
57cd9644e6 reorder tracks and scenes 2024-10-18 17:33:21 +03:00
bbbf4309cb rename clip from arranger 2024-10-18 17:25:46 +03:00
7ebc8af2f3 wip: rename in arrangement; phrase pool help 2024-10-18 17:16:12 +03:00
a0eef1f626 implement deleting of tracks and scenes 2024-10-18 16:14:18 +03:00
0b71a57ead remove VerticalArrangerGrid/Cursor 2024-10-18 16:03:03 +03:00
6accb265d9 implement phrase_next/phrase_prev 2024-10-14 22:53:12 +03:00
efdc135cae implement phrase_get 2024-10-12 09:25:24 +03:00
f8581a866c wip: phrase_get 2024-10-12 07:29:09 +03:00
12df6d5af2 scene and track gradients 2024-10-11 18:30:45 +03:00
6bee5b0bcd scene and track colors; random_color_near 2024-10-11 18:02:03 +03:00
f500c717a2 fix renaming of duplicates; remove Arranger::modal 2024-10-11 16:19:06 +03:00
96ca1e148b put phrases from pool in arrangement 2024-10-10 10:02:30 +03:00
333e8bf98a shrink and grow track widths 2024-10-10 09:10:36 +03:00
3bf475d15e implement sequencer focus; auto update_focus 2024-10-09 22:50:23 +03:00
cd9244ec88 wip: implement focus_next and focus_prev 2024-10-09 21:39:52 +03:00
225eda0d24 wip: directional focus! 2024-10-09 14:49:00 +03:00
0eb063db1c wip: reenable standalone sequencer 2024-10-08 18:33:21 +03:00
690a8e8f24 add phrase uuids; implement comparisons 2024-10-08 18:15:41 +03:00
5b2b04dcf9 wip: phrases by reference instead of index 2024-10-08 13:56:46 +03:00
25e54eba4e wip: separate PhrasePlayer vs PhraseEditor 2024-10-08 12:23:15 +03:00
5b0feddbcb wip: draw phrase pool 2024-10-06 04:32:57 +03:00
a6b08a3249 Arranger -> Arrangement; ArrangerStandalone -> Arranger 2024-10-06 03:15:17 +03:00
d821787fcf wip: scaffold PhrasePool, PhraseEditor 2024-10-05 10:17:47 +03:00
6f988e5072 put all of arranger/sequencer/transport in 1 file 2024-09-19 00:05:31 +03:00
6660416fd2 merge SceneRows and TracksHeader into ArrangerViewVertical 2024-09-17 01:32:04 +03:00
647cd06060 merge SceneClip and SceneRow into SceneRows 2024-09-17 00:48:30 +03:00
2352b72377 generalize Fixed and bring back some more of the arranger 2024-09-17 00:38:22 +03:00
2073bb541d tall corners 2024-09-15 19:08:26 +03:00
f5fbc11b24 update all to use TuiOutput; still slow? 2024-09-15 17:26:54 +03:00
5d00e9f284 use TuiInput in handlers 2024-09-15 16:11:26 +03:00
1a0e06dc66 change Layout to output minimum size (breaks Align::Center?) 2024-09-15 01:31:26 +03:00
0737769232 cleanup Engine API and generalize Inset/Outset 2024-09-13 21:27:40 +03:00
4e0eb0c335 looks like layout must return size only 2024-09-13 03:47:36 +03:00
6624fb476c FillBg -> Background 2024-09-13 02:39:40 +03:00
0a842b607a move test crate into core 2024-09-12 22:31:51 +03:00
02db343574 use X/Y instead of W/H in layout widgets
- also core is <2000LoC now yay!
- also using more methods and fewer conditionals
2024-09-12 20:54:50 +03:00
4b19abd98a implementing Fixed constraint 2024-09-12 20:19:07 +03:00
a57bb60ac9 rewrite vertical arranger as components 2024-09-12 19:41:47 +03:00
5670fc179b refactoring arranger into components 2024-09-12 19:24:21 +03:00
77519dbb5c unify arranger, sequencer, transport 2024-09-12 15:30:38 +03:00
fa8282a9d5 wip: "multiple cascading refactors"
https://loglog.games/blog/leaving-rust-gamedev/#orphan-rule-should-be-optional is on point
2024-09-09 21:25:04 +03:00
4cca03352a errors fixed, renders nothing :( 2024-09-07 18:43:24 +03:00
06f8bd1116 wip: replacing Rect with [u16;4] in mixer and sequencer 2024-09-07 12:50:52 +03:00
694970bf0d wip: <200 errors yay 2024-09-05 16:01:01 +03:00
14d619a10a wip: tui cleanup 2024-09-05 13:28:05 +03:00
7fbb40fad6 wip: borrow checker battles 2024-09-04 16:57:48 +03:00
7bd2a70e85 add Arranger::is_first_row/is_last_row for arrow focus 2024-09-01 22:22:49 +03:00