put all of arranger/sequencer/transport in 1 file

This commit is contained in:
🪞👃🪞 2024-09-19 00:05:31 +03:00
parent 3042e9e3a8
commit 6f988e5072
12 changed files with 1877 additions and 1847 deletions

View file

@ -106,6 +106,9 @@ impl Tui {
}
let size = engine.read().unwrap().backend.size().expect("get size failed");
if let Ok(state) = state.try_read() {
if buffer.area != size {
buffer.resize(size);
}
let mut output = TuiOutput { buffer, area: size.xywh() };
state.render(&mut output).expect("render failed");
buffer = engine.write().unwrap().flip(output.buffer, size);
@ -114,9 +117,6 @@ impl Tui {
})
}
fn flip (&mut self, mut buffer: Buffer, size: ratatui::prelude::Rect) -> Buffer {
if buffer.area != size {
buffer.resize(size);
}
if self.buffer.area != size {
self.buffer.resize(size);
}

View file

@ -11,12 +11,12 @@ path = "src/lib.rs"
[[bin]]
name = "tek_sequencer"
path = "src/sequencer_main.rs"
path = "src/main_sequencer.rs"
[[bin]]
name = "tek_arranger"
path = "src/arranger_main.rs"
path = "src/main_arranger.rs"
[[bin]]
name = "tek_transport"
path = "src/transport_main.rs"
path = "src/main_transport.rs"

View file

@ -1,921 +0,0 @@
//! Clip launcher and arrangement editor.
use crate::*;
/// Represents the tracks and scenes of the composition.
pub struct Arranger<E: Engine> {
/// Name of arranger
pub name: Arc<RwLock<String>>,
/// Collection of tracks.
pub tracks: Vec<Sequencer<E>>,
/// Collection of scenes.
pub scenes: Vec<Scene>,
/// Currently selected element.
pub selected: ArrangerFocus,
/// Display mode of arranger
pub mode: ArrangerViewMode,
/// Slot for modal dialog displayed on top of app.
pub modal: Option<Box<dyn ExitableComponent<E>>>,
/// Whether the arranger is currently focused
pub focused: bool
}
impl<E: Engine> Arranger<E> {
pub fn new (name: &str) -> Self {
Self {
name: Arc::new(RwLock::new(name.into())),
mode: ArrangerViewMode::VerticalCompact2,
selected: ArrangerFocus::Clip(0, 0),
scenes: vec![],
tracks: vec![],
modal: None,
focused: false
}
}
pub fn activate (&mut self) {
match self.selected {
ArrangerFocus::Scene(s) => {
for (track_index, track) in self.tracks.iter_mut().enumerate() {
track.sequence = self.scenes[s].clips[track_index];
track.reset = true;
}
},
ArrangerFocus::Clip(t, s) => {
self.tracks[t].sequence = self.scenes[s].clips[t];
self.tracks[t].reset = true;
},
_ => {}
}
}
pub fn sequencer (&self) -> Option<&Sequencer<E>> {
self.selected.track()
.map(|track|self.tracks.get(track))
.flatten()
}
pub fn sequencer_mut (&mut self) -> Option<&mut Sequencer<E>> {
self.selected.track()
.map(|track|self.tracks.get_mut(track))
.flatten()
}
pub fn show_phrase (&mut self) -> Usually<()> {
//unimplemented!()
//let phrase = self.phrase();
//self.sequencer.show(phrase)
Ok(())
}
pub fn is_first_row (&self) -> bool {
let selected = self.selected;
selected.is_mix() || selected.is_track() || match selected {
ArrangerFocus::Clip(_, s) =>
s == 0,
_ => false
}
}
pub fn is_last_row (&self) -> bool {
let selected = self.selected;
match selected {
ArrangerFocus::Scene(s) =>
s == self.scenes.len() - 1,
ArrangerFocus::Clip(_, s) =>
s == self.scenes.len() - 1,
_ => false
}
}
pub fn track (&self) -> Option<&Sequencer<E>> {
self.selected.track().map(|t|self.tracks.get(t)).flatten()
}
pub fn track_mut (&mut self) -> Option<&mut Sequencer<E>> {
self.selected.track().map(|t|self.tracks.get_mut(t)).flatten()
}
pub fn track_next (&mut self) {
self.selected.track_next(self.tracks.len() - 1)
}
pub fn track_prev (&mut self) {
self.selected.track_prev()
}
pub fn track_add (&mut self, name: Option<&str>) -> Usually<&mut Sequencer<E>> {
self.tracks.push(name.map_or_else(
|| Sequencer::new(&self.track_default_name()),
|name| Sequencer::new(name),
));
let index = self.tracks.len() - 1;
Ok(&mut self.tracks[index])
}
pub fn track_del (&mut self) {
unimplemented!("Arranger::track_del");
}
pub fn track_default_name (&self) -> String {
format!("Track {}", self.tracks.len() + 1)
}
}
impl Arranger<Tui> {
pub fn rename_selected (&mut self) {
self.modal = Some(Box::new(ArrangerRenameModal::new(
self.selected,
&match self.selected {
ArrangerFocus::Mix => self.name.clone(),
ArrangerFocus::Track(t) => self.tracks[t].name.clone(),
ArrangerFocus::Scene(s) => self.scenes[s].name.clone(),
ArrangerFocus::Clip(t, s) => self.tracks[t].phrases[s].read().unwrap().name.clone(),
}
)));
}
}
impl Handle<Tui> for Arranger<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
if let Some(modal) = self.modal.as_mut() {
let result = modal.handle(from)?;
if modal.exited() {
self.modal = None;
}
return Ok(result)
}
match from.event() {
// mode_switch: switch the display mode
key!(KeyCode::Char('`')) => {
self.mode.to_next()
},
// cursor_up: move cursor up
key!(KeyCode::Up) => {
match self.mode {
ArrangerViewMode::Horizontal => self.track_prev(),
_ => self.scene_prev(),
};
self.show_phrase()?;
},
// cursor_down
key!(KeyCode::Down) => {
match self.mode {
ArrangerViewMode::Horizontal => self.track_next(),
_ => self.scene_next(),
};
self.show_phrase()?;
},
// cursor left
key!(KeyCode::Left) => {
match self.mode {
ArrangerViewMode::Horizontal => self.scene_prev(),
_ => self.track_prev(),
};
self.show_phrase()?;
},
// cursor right
key!(KeyCode::Right) => {
match self.mode {
ArrangerViewMode::Horizontal => self.scene_next(),
_ => self.track_next(),
};
self.show_phrase()?;
},
// increment: use next clip here
key!(KeyCode::Char('.')) => {
self.phrase_next();
},
// decrement: use previous next clip here
key!(KeyCode::Char(',')) => {
self.phrase_prev();
},
// decrement: use previous clip here
key!(KeyCode::Enter) => {
self.activate();
},
// scene_add: add a new scene
key!(Ctrl-KeyCode::Char('a')) => {
self.scene_add(None)?;
},
// track_add: add a new scene
key!(Ctrl-KeyCode::Char('t')) => {
self.track_add(None)?;
},
// rename: add a new scene
key!(KeyCode::Char('n')) => {
self.rename_selected();
},
// length: add a new scene
key!(KeyCode::Char('l')) => {
todo!();
},
// color: set color of item at cursor
key!(KeyCode::Char('c')) => {
todo!();
},
_ => return Ok(None)
}
Ok(Some(true))
}
}
impl Content for Arranger<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
Layers::new(move |add|{
//Lozenge(Style::default().fg(Nord::BG2))
//.draw(&mut to.alter_area(|[x, y, w, h]|[
//x.saturating_sub(1),
//y.saturating_sub(1),
//w + 2,
//h + 2,
//]))
match self.mode {
ArrangerViewMode::Horizontal => add(&ArrangerViewHorizontal(&self)),
ArrangerViewMode::VerticalCompact1 => add(&ArrangerViewVertical(
&self,
track_clip_name_lengths(self.tracks.as_slice()).as_slice(),
(0..=self.scenes.len()).map(|i|(96, 96*i)).collect::<Vec<_>>().as_slice(),
)),
ArrangerViewMode::VerticalCompact2 => add(&ArrangerViewVertical(
&self,
track_clip_name_lengths(self.tracks.as_slice()).as_slice(),
(0..=self.scenes.len()).map(|i|(192, 192*i)).collect::<Vec<_>>().as_slice()
)),
ArrangerViewMode::VerticalExpanded => add(&ArrangerViewVertical(
&self,
track_clip_name_lengths(self.tracks.as_slice()).as_slice(),
scene_ppqs(self.tracks.as_slice(), self.scenes.as_slice()).as_slice(),
)),
}
})
}
}
impl Focusable<Tui> for Arranger<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
#[derive(PartialEq, Clone, Copy)]
/// Represents the current user selection in the arranger
pub enum ArrangerFocus {
/** The whole mix is selected */
Mix,
/// A track is selected.
Track(usize),
/// A scene is selected.
Scene(usize),
/// A clip (track × scene) is selected.
Clip(usize, usize),
}
/// Focus identification methods
impl ArrangerFocus {
pub fn is_mix (&self) -> bool {
match self { Self::Mix => true, _ => false }
}
pub fn is_track (&self) -> bool {
match self { Self::Track(_) => true, _ => false }
}
pub fn is_scene (&self) -> bool {
match self { Self::Scene(_) => true, _ => false }
}
pub fn is_clip (&self) -> bool {
match self { Self::Clip(_, _) => true, _ => false }
}
pub fn track (&self) -> Option<usize> {
match self {
Self::Clip(t, _) => Some(*t),
Self::Track(t) => Some(*t),
_ => None
}
}
pub fn track_next (&mut self, last_track: usize) {
*self = match self {
Self::Mix => Self::Track(0),
Self::Track(t) => Self::Track(last_track.min(*t + 1)),
Self::Scene(s) => Self::Clip(0, *s),
Self::Clip(t, s) => Self::Clip(last_track.min(*t + 1), *s),
}
}
pub fn track_prev (&mut self) {
*self = match self {
Self::Mix => Self::Mix,
Self::Scene(s) => Self::Scene(*s),
Self::Track(t) => if *t == 0 {
Self::Mix
} else {
Self::Track(*t - 1)
},
Self::Clip(t, s) => if *t == 0 {
Self::Scene(*s)
} else {
Self::Clip(t.saturating_sub(1), *s)
}
}
}
pub fn scene (&self) -> Option<usize> {
match self {
Self::Clip(_, s) => Some(*s),
Self::Scene(s) => Some(*s),
_ => None
}
}
pub fn scene_next (&mut self, last_scene: usize) {
*self = match self {
Self::Mix => Self::Scene(0),
Self::Track(t) => Self::Clip(*t, 0),
Self::Scene(s) => Self::Scene(last_scene.min(*s + 1)),
Self::Clip(t, s) => Self::Clip(*t, last_scene.min(*s + 1)),
}
}
pub fn scene_prev (&mut self) {
*self = match self {
Self::Mix => Self::Mix,
Self::Track(t) => Self::Track(*t),
Self::Scene(s) => if *s == 0 {
Self::Mix
} else {
Self::Scene(*s - 1)
},
Self::Clip(t, s) => if *s == 0 {
Self::Track(*t)
} else {
Self::Clip(*t, s.saturating_sub(1))
}
}
}
}
/// Display mode of arranger
#[derive(PartialEq)]
pub enum ArrangerViewMode { VerticalExpanded, VerticalCompact1, VerticalCompact2, Horizontal }
/// Arranger display mode can be cycled
impl ArrangerViewMode {
/// Cycle arranger display mode
pub fn to_next (&mut self) {
*self = match self {
Self::VerticalExpanded => Self::VerticalCompact1,
Self::VerticalCompact1 => Self::VerticalCompact2,
Self::VerticalCompact2 => Self::Horizontal,
Self::Horizontal => Self::VerticalExpanded,
}
}
}
struct ArrangerViewVertical<'a, 'b, E: Engine>(
&'a Arranger<E>, &'b [(usize, usize)], &'b [(usize, usize)]
);
impl<'a, 'b> Content for ArrangerViewVertical<'a, 'b, Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self(state, cols, rows) = self;
let tracks: &[Sequencer<Tui>] = state.tracks.as_ref();
let scenes = state.scenes.as_ref();
let offset = 4 + scene_name_max_len(scenes) as u16;
Layers::new(move |add|{
add(&ColumnSeparators(offset, cols))?;
add(&RowSeparators(rows))?;
add(&CursorFocus(state.focused, state.selected, offset, cols, rows))?;
add(&Split::down(|add|{
add(&Plus::X(offset, Split::right(move |add|{
for (track, (w, _)) in tracks.iter().zip(*cols) {
add(&Min::XY(*w as u16, 2, Layers::new(|add|{
add(&Background(COLOR_BG1))?;
add(&track.name.read().unwrap().as_str())
})))?;
}
Ok(())
})))?;
add(&Split::down(move |add| {
for (scene, (pulses, _)) in scenes.iter().zip(*rows) {
let height = 1.max((pulses / 96) as u16);
let playing = scene.is_playing(tracks);
add(&Fixed::Y(height, Split::right(move |add| {
add(&Fixed::XY(offset.saturating_sub(1), height, Split::right(|add|{
add(&if playing { "" } else { " " })?;
add(&scene.name.read().unwrap().as_str())
})))?;
for (track, (w, _x)) in cols.iter().enumerate() {
add(&Fixed::XY(*w as u16, height, Layers::new(move |add|{
let mut color = COLOR_BG0;
if let (Some(track), Some(Some(clip))) = (
tracks.get(track),
scene.clips.get(track),
) {
if let Some(phrase) = track.phrases.get(*clip) {
add(&Plus::X(1, format!(
"{clip:02} {}",
phrase.read().unwrap().name.read().unwrap()
).as_str()))?;
color = if track.sequence == Some(*clip) {
Nord::PLAYING
} else {
COLOR_BG1
};
}
}
add(&Background(color))
})))?;
}
Ok(())
})))?;
}
Ok(())
}))
}))
})
}
}
struct ColumnSeparators<'a>(u16, &'a [(usize, usize)]);
impl<'a> Widget for ColumnSeparators<'a> {
type Engine = Tui;
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
let area = to.area();
let Self(offset, cols) = self;
let style = Some(Style::default().fg(Nord::SEPARATOR));
for (_, x) in cols.iter() {
let x = offset + area.x() + *x as u16 - 1;
for y in area.y()..area.y2() {
to.blit(&"", x, y, style);
}
}
Ok(())
}
}
struct RowSeparators<'a>(&'a [(usize, usize)]);
impl<'a> Widget for RowSeparators<'a> {
type Engine = Tui;
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
let area = to.area();
let Self(rows) = self;
for (_, y) in rows.iter() {
let y = area.y() + (*y / 96) as u16 + 1;
if y >= to.buffer.area.height {
break
}
for x in area.x()..area.x2().saturating_sub(2) {
if x < to.buffer.area.x && y < to.buffer.area.y {
let cell = to.buffer.get_mut(x, y);
cell.modifier = Modifier::UNDERLINED;
cell.underline_color = Nord::SEPARATOR;
}
}
}
Ok(())
}
}
struct CursorFocus<'a>(
bool, ArrangerFocus, u16, &'a [(usize, usize)], &'a [(usize, usize)]
);
impl<'a> Widget for CursorFocus<'a> {
type Engine = Tui;
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
let area = to.area();
let Self(focused, selected, offset, cols, rows) = *self;
let get_track_area = |t: usize| [
offset + area.x() + cols[t].1 as u16 - 1,
area.y(),
cols[t].0 as u16,
area.h()
];
let get_scene_area = |s: usize| [
area.x(),
2 + area.y() + (rows[s].1 / 96) as u16,
area.w(),
(rows[s].0 / 96) as u16
];
let get_clip_area = |t: usize, s: usize| [
offset + area.x() + cols[t].1 as u16 - 1,
2 + area.y() + (rows[s].1 / 96) as u16,
cols[t].0 as u16,
(rows[s].0 / 96) as u16
];
let mut track_area: Option<[u16;4]> = None;
let mut scene_area: Option<[u16;4]> = None;
let mut clip_area: Option<[u16;4]> = None;
let area = match selected {
ArrangerFocus::Mix => {
if focused {
to.fill_bg(area, COLOR_BG0);
}
area
},
ArrangerFocus::Track(t) => {
track_area = Some(get_track_area(t));
area
},
ArrangerFocus::Scene(s) => {
scene_area = Some(get_scene_area(s));
area
},
ArrangerFocus::Clip(t, s) => {
track_area = Some(get_track_area(t));
scene_area = Some(get_scene_area(s));
clip_area = Some(get_clip_area(t, s));
area
},
};
if let Some([x, y, width, height]) = track_area {
to.fill_fg([x, y, 1, height], COLOR_BG5);
to.fill_fg([x + width, y, 1, height], COLOR_BG5);
}
if let Some([_, y, _, height]) = scene_area {
to.fill_ul([area.x(), y - 1, area.w(), 1], COLOR_BG5);
to.fill_ul([area.x(), y + height - 1, area.w(), 1], COLOR_BG5);
}
if focused {
if let Some(clip_area) = clip_area {
to.fill_bg(clip_area, COLOR_BG0);
} else if let Some(track_area) = track_area {
to.fill_bg(track_area, COLOR_BG0);
} else if let Some(scene_area) = scene_area {
to.fill_bg(scene_area, COLOR_BG0);
}
}
//Ok(Some(area))
Ok(())
}
}
struct ArrangerViewHorizontal<'a, E: Engine>(
&'a Arranger<E>
);
impl<'a> Content for ArrangerViewHorizontal<'a, Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Arranger { tracks, focused, selected, scenes, .. } = self.0;
let tracks = tracks.as_slice();
Layers::new(|add|{
add(&focused.then_some(Background(COLOR_BG0)))?;
add(&Split::right(|add|{
add(&TrackNameColumn(tracks, *selected))?;
add(&TrackMonitorColumn(tracks))?;
add(&TrackRecordColumn(tracks))?;
add(&TrackOverdubColumn(tracks))?;
add(&TrackEraseColumn(tracks))?;
add(&TrackGainColumn(tracks))?;
add(&TrackScenesColumn(tracks, scenes.as_slice(), *selected))?;
Ok(())
}))
})
}
}
struct TrackNameColumn<'a>(&'a [Sequencer<Tui>], ArrangerFocus);
impl<'a> Widget for TrackNameColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks, selected) = self;
//let yellow = Some(Style::default().yellow().bold().not_dim());
//let white = Some(Style::default().white().bold().not_dim());
//let area = to.area();
//let area = [area.x(), area.y(), 3 + 5.max(track_name_max_len(tracks)) as u16, area.h()];
//let offset = 0; // track scroll offset
//for y in 0..area.h() {
//if y == 0 {
//to.blit(&"Mixer", area.x() + 1, area.y() + y, Some(DIM))?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2 + offset;
//if let Some(track) = tracks.get(index) {
//let selected = selected.track() == Some(index);
//let style = if selected { yellow } else { white };
//to.blit(&format!(" {index:>02} "), area.x(), area.y() + y, style)?;
//to.blit(&*track.name.read().unwrap(), area.x() + 4, area.y() + y, style)?;
//}
//}
//}
//Ok(Some(area))
}
}
struct TrackMonitorColumn<'a>(&'a [Sequencer<Tui>]);
impl<'a> Widget for TrackMonitorColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks) = self;
//let mut area = to.area();
//let on = Some(Style::default().not_dim().green().bold());
//let off = Some(DIM);
//area.x += 1;
//for y in 0..area.h() {
//if y == 0 {
////" MON ".blit(to.buffer, area.x, area.y + y, style2)?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2;
//if let Some(track) = tracks.get(index) {
//let style = if track.monitoring { on } else { off };
//to.blit(&" MON ", area.x(), area.y() + y, style)?;
//} else {
//area.height = y;
//break
//}
//}
//}
//area.width = 4;
//Ok(Some(area))
}
}
struct TrackRecordColumn<'a>(&'a [Sequencer<Tui>]);
impl<'a> Widget for TrackRecordColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks) = self;
//let mut area = to.area();
//let on = Some(Style::default().not_dim().red().bold());
//let off = Some(Style::default().dim());
//area.x += 1;
//for y in 0..area.h() {
//if y == 0 {
////" REC ".blit(to.buffer, area.x, area.y + y, style2)?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2;
//if let Some(track) = tracks.get(index) {
//let style = if track.recording { on } else { off };
//to.blit(&" REC ", area.x(), area.y() + y, style)?;
//} else {
//area.height = y;
//break
//}
//}
//}
//area.width = 4;
//Ok(Some(area))
}
}
struct TrackOverdubColumn<'a>(&'a [Sequencer<Tui>]);
impl<'a> Widget for TrackOverdubColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks) = self;
//let mut area = to.area();
//let on = Some(Style::default().not_dim().yellow().bold());
//let off = Some(Style::default().dim());
//area.x = area.x + 1;
//for y in 0..area.h() {
//if y == 0 {
////" OVR ".blit(to.buffer, area.x, area.y + y, style2)?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2;
//if let Some(track) = tracks.get(index) {
//to.blit(&" OVR ", area.x(), area.y() + y, if track.overdub {
//on
//} else {
//off
//})?;
//} else {
//area.height = y;
//break
//}
//}
//}
//area.width = 4;
//Ok(Some(area))
}
}
struct TrackEraseColumn<'a>(&'a [Sequencer<Tui>]);
impl<'a> Widget for TrackEraseColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks) = self;
//let mut area = to.area();
//let off = Some(Style::default().dim());
//area.x = area.x + 1;
//for y in 0..area.h() {
//if y == 0 {
////" DEL ".blit(to.buffer, area.x, area.y + y, style2)?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2;
//if let Some(_) = tracks.get(index) {
//to.blit(&" DEL ", area.x(), area.y() + y, off)?;
//} else {
//area.height = y;
//break
//}
//}
//}
//area.width = 4;
//Ok(Some(area))
}
}
struct TrackGainColumn<'a>(&'a [Sequencer<Tui>]);
impl<'a> Widget for TrackGainColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
todo!();
//let Self(tracks) = self;
//let mut area = to.area();
//let off = Some(Style::default().dim());
//area.x = area.x() + 1;
//for y in 0..area.h() {
//if y == 0 {
////" GAIN ".blit(to.buffer, area.x, area.y + y, style2)?;
//} else if y % 2 == 0 {
//let index = (y as usize - 2) / 2;
//if let Some(_) = tracks.get(index) {
//to.blit(&" +0.0 ", area.x(), area.y() + y, off)?;
//} else {
//area.height = y;
//break
//}
//}
//}
//area.width = 7;
//Ok(Some(area))
}
}
struct TrackScenesColumn<'a>(&'a [Sequencer<Tui>], &'a [Scene], ArrangerFocus);
impl<'a> Widget for TrackScenesColumn<'a> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
let Self(tracks, scenes, selected) = self;
let area = to.area();
let mut x2 = 0;
let [x, y, _, height] = area;
for (scene_index, scene) in scenes.iter().enumerate() {
let active_scene = selected.scene() == Some(scene_index);
let sep = Some(if active_scene {
Style::default().yellow().not_dim()
} else {
Style::default().dim()
});
for y in y+1..y+height {
to.blit(&"", x + x2, y, sep);
}
let name = scene.name.read().unwrap();
let mut x3 = name.len() as u16;
to.blit(&*name, x + x2, y, sep);
for (i, clip) in scene.clips.iter().enumerate() {
let active_track = selected.track() == Some(i);
if let Some(clip) = clip {
let y2 = y + 2 + i as u16 * 2;
let label = match tracks[i].phrases.get(*clip) {
Some(phrase) => &format!("{}", phrase.read().unwrap().name.read().unwrap()),
None => "...."
};
to.blit(&label, x + x2, y2, Some(if active_track && active_scene {
Style::default().not_dim().yellow().bold()
} else {
Style::default().not_dim()
}));
x3 = x3.max(label.len() as u16)
}
}
x2 = x2 + x3 + 1;
}
//Ok(Some([x, y, x2, height]))
Ok(())
}
}
/// Appears on first run (i.e. if state dir is missing).
pub struct ArrangerRenameModal<E: Engine> {
_engine: std::marker::PhantomData<E>,
done: bool,
target: ArrangerFocus,
value: String,
result: Arc<RwLock<String>>,
cursor: usize
}
impl<E: Engine> ArrangerRenameModal<E> {
pub fn new (target: ArrangerFocus, value: &Arc<RwLock<String>>) -> Self {
Self {
_engine: Default::default(),
done: false,
target,
value: value.read().unwrap().clone(),
cursor: value.read().unwrap().len(),
result: value.clone(),
}
}
}
impl Widget for ArrangerRenameModal<Tui> {
type Engine = Tui;
fn layout (&self, area: [u16;2]) -> Perhaps<[u16;2]> {
todo!()
}
fn render (&self, to: &mut TuiOutput) -> Usually<()> {
let area = to.area();
let y = area.y() + area.h() / 2;
let bg_area = [1, y - 1, area.w() - 2, 3];
to.fill_bg(bg_area, Nord::BG0);
Lozenge(Style::default().bold().white().dim()).draw(to.with_rect(bg_area));
let label = match self.target {
ArrangerFocus::Mix => "Rename project:",
ArrangerFocus::Track(_) => "Rename track:",
ArrangerFocus::Scene(_) => "Rename scene:",
ArrangerFocus::Clip(_, _) => "Rename clip:",
};
let style = Some(Style::default().not_bold().white().not_dim());
to.blit(&label, area.x() + 3, y, style);
let style = Some(Style::default().bold().white().not_dim());
to.blit(&self.value, area.x() + 3 + label.len() as u16 + 1, y, style);
let style = Some(Style::default().bold().white().not_dim().reversed());
to.blit(&"", area.x() + 3 + label.len() as u16 + 1 + self.cursor as u16, y, style);
//Ok(Some(area))
Ok(())
}
}
impl Handle<Tui> for ArrangerRenameModal<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
TuiEvent::Input(Event::Key(k)) => {
match k.code {
KeyCode::Esc => {
self.exit();
},
KeyCode::Enter => {
*self.result.write().unwrap() = self.value.clone();
self.exit();
},
KeyCode::Left => {
self.cursor = self.cursor.saturating_sub(1);
},
KeyCode::Right => {
self.cursor = self.value.len().min(self.cursor + 1)
},
KeyCode::Backspace => {
let last = self.value.len().saturating_sub(1);
self.value = format!("{}{}",
&self.value[0..self.cursor.min(last)],
&self.value[self.cursor.min(last)..last]
);
self.cursor = self.cursor.saturating_sub(1)
}
KeyCode::Char(c) => {
self.value.insert(self.cursor, c);
self.cursor = self.value.len().min(self.cursor + 1)
},
_ => {}
}
Ok(Some(true))
},
_ => Ok(None),
}
}
}
impl<E: Engine + Send> Exit for ArrangerRenameModal<E> {
fn exited (&self) -> bool {
self.done
}
fn exit (&mut self) {
self.done = true
}
}
pub fn track_name_max_len <E: Engine> (tracks: &[Sequencer<E>]) -> usize {
tracks.iter()
.map(|s|s.name.read().unwrap().len())
.fold(0, usize::max)
}
pub fn track_clip_name_lengths <E: Engine> (tracks: &[Sequencer<E>]) -> Vec<(usize, usize)> {
let mut total = 0;
let mut lengths: Vec<(usize, usize)> = tracks.iter().map(|track|{
let len = 4 + track.phrases
.iter()
.fold(track.name.read().unwrap().len(), |len, phrase|{
len.max(phrase.read().unwrap().name.read().unwrap().len())
});
total = total + len;
(len, total - len)
}).collect();
lengths.push((0, total));
lengths
}

View file

@ -7,10 +7,5 @@ pub(crate) use tek_core::jack::*;
pub(crate) use std::sync::{Arc, RwLock};
submod! {
arranger
midi
phrase
scene
sequencer
transport
}

View file

@ -1,35 +0,0 @@
use crate::*;
/// MIDI message serialized to bytes
pub type MIDIMessage = Vec<u8>;
/// Collection of serialized MIDI messages
pub type MIDIChunk = [Vec<MIDIMessage>];
/// Add "all notes off" to the start of a buffer.
pub fn all_notes_off (output: &mut MIDIChunk) {
let mut buf = vec![];
let msg = MidiMessage::Controller { controller: 123.into(), value: 0.into() };
let evt = LiveEvent::Midi { channel: 0.into(), message: msg };
evt.write(&mut buf).unwrap();
output[0].push(buf);
}
/// Return boxed iterator of MIDI events
pub fn parse_midi_input (input: MidiIter) -> Box<dyn Iterator<Item=(usize, LiveEvent, &[u8])> + '_> {
Box::new(input.map(|RawMidi { time, bytes }|(
time as usize,
LiveEvent::parse(bytes).unwrap(),
bytes
)))
}
/// Write to JACK port from output buffer (containing notes from sequence and/or monitor)
pub fn write_midi_output (writer: &mut MidiWriter, output: &MIDIChunk, frames: usize) {
for time in 0..frames {
for event in output[time].iter() {
writer.write(&RawMidi { time: time as u32, bytes: &event })
.expect(&format!("{event:?}"));
}
}
}

View file

@ -1,200 +0,0 @@
use crate::*;
#[derive(Debug)]
/// A MIDI sequence.
pub struct Phrase {
pub name: Arc<RwLock<String>>,
pub length: usize,
pub notes: PhraseData,
pub looped: Option<(usize, usize)>,
/// All notes are displayed with minimum length
pub percussive: bool
}
pub type PhraseData = Vec<Vec<MidiMessage>>;
impl Default for Phrase {
fn default () -> Self {
Self::new("", 0, None)
}
}
impl Phrase {
pub fn new (name: &str, length: usize, notes: Option<PhraseData>) -> Self {
Self {
name: Arc::new(RwLock::new(name.into())),
length,
notes: notes.unwrap_or(vec![Vec::with_capacity(16);length]),
looped: Some((0, length)),
percussive: true,
}
}
pub fn record_event (&mut self, pulse: usize, message: MidiMessage) {
if pulse >= self.length {
panic!("extend phrase first")
}
self.notes[pulse].push(message);
}
/// Check if a range `start..end` contains MIDI Note On `k`
pub fn contains_note_on (&self, k: u7, start: usize, end: usize) -> bool {
//panic!("{:?} {start} {end}", &self);
for events in self.notes[start.max(0)..end.min(self.notes.len())].iter() {
for event in events.iter() {
match event {
MidiMessage::NoteOn {key,..} => {
if *key == k {
return true
}
}
_ => {}
}
}
}
return false
}
/// Write a chunk of MIDI events to an output port.
pub fn process_out (
&self,
output: &mut MIDIChunk,
notes_on: &mut [bool;128],
timebase: &Arc<Timebase>,
(frame0, frames, _): (usize, usize, f64),
) {
let mut buf = Vec::with_capacity(8);
for (time, tick) in Ticks(timebase.pulse_per_frame()).between_frames(
frame0, frame0 + frames
) {
let tick = tick % self.length;
for message in self.notes[tick].iter() {
buf.clear();
let channel = 0.into();
let message = *message;
LiveEvent::Midi { channel, message }.write(&mut buf).unwrap();
output[time as usize].push(buf.clone());
match message {
MidiMessage::NoteOn { key, .. } => notes_on[key.as_int() as usize] = true,
MidiMessage::NoteOff { key, .. } => notes_on[key.as_int() as usize] = false,
_ => {}
}
}
}
}
fn from_edn <'e> (ppq: usize, args: &[Edn<'e>]) -> Usually<Self> {
let mut phrase = Self::default();
let mut name = String::new();
let mut beats = 0usize;
let mut steps = 0usize;
edn!(edn in args {
Edn::Map(map) => {
if let Some(Edn::Str(n)) = map.get(&Edn::Key(":name")) {
name = String::from(*n);
}
if let Some(Edn::Int(b)) = map.get(&Edn::Key(":beats")) {
beats = *b as usize;
phrase.length = ppq * beats;
for _ in phrase.notes.len()..phrase.length {
phrase.notes.push(Vec::with_capacity(16))
}
}
if let Some(Edn::Int(s)) = map.get(&Edn::Key(":steps")) {
steps = *s as usize;
}
},
Edn::List(args) => {
let time = (match args.get(0) {
Some(Edn::Key(text)) => text[1..].parse::<f64>()?,
Some(Edn::Int(i)) => *i as f64,
Some(Edn::Double(f)) => f64::from(*f),
_ => panic!("unexpected in phrase '{name}': {:?}", args.get(0)),
} * beats as f64 * ppq as f64 / steps as f64) as usize;
for edn in args[1..].iter() {
match edn {
Edn::List(args) => if let (
Some(Edn::Int(key)),
Some(Edn::Int(vel)),
) = (
args.get(0),
args.get(1),
) {
let (key, vel) = (
u7::from((*key as u8).min(127)),
u7::from((*vel as u8).min(127)),
);
phrase.notes[time].push(MidiMessage::NoteOn { key, vel })
} else {
panic!("unexpected list in phrase '{name}'")
},
_ => panic!("unexpected in phrase '{name}': {edn:?}")
}
}
},
_ => panic!("unexpected in phrase '{name}': {edn:?}"),
});
*phrase.name.write().unwrap() = name;
Ok(phrase)
}
}
/// Define a MIDI phrase.
#[macro_export] macro_rules! phrase {
($($t:expr => $msg:expr),* $(,)?) => {{
#[allow(unused_mut)]
let mut phrase = BTreeMap::new();
$(phrase.insert($t, vec![]);)*
$(phrase.get_mut(&$t).unwrap().push($msg);)*
phrase
}}
}
impl<E: Engine> Arranger<E> {
pub fn phrase (&self) -> Option<&Arc<RwLock<Phrase>>> {
let track_id = self.selected.track()?;
self.tracks.get(track_id)?.phrases.get((*self.scene()?.clips.get(track_id)?)?)
}
pub fn phrase_next (&mut self) {
let track_index = self.selected.track();
let scene_index = self.selected.scene();
track_index
.and_then(|index|self.tracks.get_mut(index).map(|track|(index, track)))
.and_then(|(track_index, track)|{
let phrases = track.phrases.len();
scene_index
.and_then(|index|self.scenes.get_mut(index))
.and_then(|scene|{
if let Some(phrase_index) = scene.clips[track_index] {
if phrase_index >= phrases - 1 {
scene.clips[track_index] = None;
} else {
scene.clips[track_index] = Some(phrase_index + 1);
}
} else if phrases > 0 {
scene.clips[track_index] = Some(0);
}
Some(())
})
});
}
pub fn phrase_prev (&mut self) {
let track_index = self.selected.track();
let scene_index = self.selected.scene();
track_index
.and_then(|index|self.tracks.get_mut(index).map(|track|(index, track)))
.and_then(|(track_index, track)|{
let phrases = track.phrases.len();
scene_index
.and_then(|index|self.scenes.get_mut(index))
.and_then(|scene|{
if let Some(phrase_index) = scene.clips[track_index] {
scene.clips[track_index] = if phrase_index == 0 {
None
} else {
Some(phrase_index - 1)
};
} else if phrases > 0 {
scene.clips[track_index] = Some(phrases - 1);
}
Some(())
})
});
}
}

View file

@ -1,113 +0,0 @@
use crate::*;
/// A collection of phrases to play on each track.
#[derive(Default)]
pub struct Scene {
pub name: Arc<RwLock<String>>,
pub clips: Vec<Option<usize>>,
}
impl Scene {
pub fn from_edn <'a, 'e> (args: &[Edn<'e>]) -> Usually<Self> {
let mut name = None;
let mut clips = vec![];
edn!(edn in args {
Edn::Map(map) => {
let key = map.get(&Edn::Key(":name"));
if let Some(Edn::Str(n)) = key {
name = Some(*n);
} else {
panic!("unexpected key in scene '{name:?}': {key:?}")
}
},
Edn::Symbol("_") => {
clips.push(None);
},
Edn::Int(i) => {
clips.push(Some(*i as usize));
},
_ => panic!("unexpected in scene '{name:?}': {edn:?}")
});
let scene = Self::new(name.unwrap_or(""), clips);
Ok(scene)
}
pub fn new (name: impl AsRef<str>, clips: impl AsRef<[Option<usize>]>) -> Self {
let name = Arc::new(RwLock::new(name.as_ref().into()));
let clips = clips.as_ref().iter().map(|x|x.clone()).collect();
Self { name, clips, }
}
/// Returns the pulse length of the longest phrase in the scene
pub fn pulses <E: Engine> (&self, tracks: &[Sequencer<E>]) -> usize {
self.clips.iter().enumerate()
.filter_map(|(i, c)|c
.map(|c|tracks
.get(i)
.map(|track|track
.phrases
.get(c))))
.filter_map(|p|p)
.filter_map(|p|p)
.fold(0, |a, p|a.max(p.read().unwrap().length))
}
/// Returns true if all phrases in the scene are currently playing
pub fn is_playing <E: Engine> (&self, tracks: &[Sequencer<E>]) -> bool {
self.clips.iter().enumerate()
.all(|(track_index, phrase_index)|match phrase_index {
Some(i) => tracks
.get(track_index)
.map(|track|track.sequence == Some(*i))
.unwrap_or(false),
None => true
})
}
}
pub fn scene_name_max_len (scenes: &[Scene]) -> usize {
scenes.iter()
.map(|s|s.name.read().unwrap().len())
.fold(0, usize::max)
}
pub fn scene_ppqs <E: Engine> (
tracks: &[Sequencer<E>],
scenes: &[Scene]
) -> Vec<(usize, usize)> {
let mut total = 0;
let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
let pulses = scene.pulses(tracks).max(96);
total = total + pulses;
(pulses, total - pulses)
}).collect();
scenes.push((0, total));
scenes
}
impl<E: Engine> Arranger<E> {
pub fn scene (&self) -> Option<&Scene> {
self.selected.scene().map(|s|self.scenes.get(s)).flatten()
}
pub fn scene_mut (&mut self) -> Option<&mut Scene> {
self.selected.scene().map(|s|self.scenes.get_mut(s)).flatten()
}
pub fn scene_next (&mut self) {
self.selected.scene_next(self.scenes.len() - 1)
}
pub fn scene_prev (&mut self) {
self.selected.scene_prev()
}
pub fn scene_add (&mut self, name: Option<&str>) -> Usually<&mut Scene> {
let clips = vec![None;self.tracks.len()];
self.scenes.push(match name {
Some(name) => Scene::new(name, clips),
None => Scene::new(&self.scene_default_name(), clips),
});
let index = self.scenes.len() - 1;
Ok(&mut self.scenes[index])
}
pub fn scene_del (&mut self) {
unimplemented!("Arranger::scene_del");
}
pub fn scene_default_name (&self) -> String {
format!("Scene {}", self.scenes.len() + 1)
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,487 +0,0 @@
use crate::*;
const CORNERS: CornersTall = CornersTall(NOT_DIM_GREEN);
/// Stores and displays time-related state.
pub struct TransportToolbar<E: Engine> {
/// Enable metronome?
pub metronome: bool,
/// Current sample rate, tempo, and PPQ.
pub timebase: Arc<Timebase>,
/// JACK client handle (needs to not be dropped for standalone mode to work).
pub jack: Option<JackClient>,
/// JACK transport handle.
pub transport: Option<Transport>,
/// Quantization factor
/// Global frame and usec at which playback started
pub started: Option<(usize, usize)>,
pub focused: bool,
pub focus: usize,
pub playing: TransportPlayPauseButton<E>,
pub bpm: TransportBPM<E>,
pub quant: TransportQuantize<E>,
pub sync: TransportSync<E>,
pub clock: TransportClock<E>,
}
impl<E: Engine> TransportToolbar<E> {
pub fn standalone () -> Usually<Arc<RwLock<Self>>> where Self: 'static {
let mut transport = Self::new(None);
transport.focused = true;
let jack = JackClient::Inactive(
Client::new("tek_transport", ClientOptions::NO_START_SERVER)?.0
);
transport.transport = Some(jack.transport());
transport.playing.transport = Some(jack.transport());
let transport = Arc::new(RwLock::new(transport));
transport.write().unwrap().jack = Some(
jack.activate(
&transport.clone(),
|state: &Arc<RwLock<TransportToolbar<E>>>, client, scope| {
state.write().unwrap().process(client, scope)
}
)?
);
Ok(transport)
}
pub fn new (transport: Option<Transport>) -> Self {
let timebase = Arc::new(Timebase::default());
Self {
focused: false,
focus: 0,
playing: TransportPlayPauseButton {
_engine: Default::default(),
transport: None,
value: Some(TransportState::Stopped),
focused: true
},
bpm: TransportBPM {
_engine: Default::default(),
value: timebase.bpm(),
focused: false
},
quant: TransportQuantize {
_engine: Default::default(),
value: 24,
focused: false
},
sync: TransportSync {
_engine: Default::default(),
value: timebase.ppq() as usize * 4,
focused: false
},
clock: TransportClock {
_engine: Default::default(),
frame: 0,
pulse: 0,
ppq: 0,
usecs: 0,
focused: false
},
transport,
timebase,
metronome: false,
started: None,
jack: None,
}
}
pub fn toggle_play (&mut self) -> Usually<()> {
self.playing.toggle()?;
Ok(())
}
pub fn update (&mut self, scope: &ProcessScope) -> (bool, usize, usize, usize, usize, f64) {
let CycleTimes {
current_frames,
current_usecs,
next_usecs,
period_usecs
} = scope.cycle_times().unwrap();
let chunk_size = scope.n_frames() as usize;
let transport = self.transport.as_ref().unwrap().query().unwrap();
self.clock.frame = transport.pos.frame() as usize;
let mut reset = false;
if self.playing.value != Some(transport.state) {
match transport.state {
TransportState::Rolling => {
self.started = Some((
current_frames as usize,
current_usecs as usize,
));
},
TransportState::Stopped => {
self.started = None;
reset = true;
},
_ => {}
}
}
self.playing.value = Some(transport.state);
(
reset,
current_frames as usize,
chunk_size as usize,
current_usecs as usize,
next_usecs as usize,
period_usecs as f64
)
}
pub fn bpm (&self) -> usize {
self.timebase.bpm() as usize
}
pub fn ppq (&self) -> usize {
self.timebase.ppq() as usize
}
pub fn pulse (&self) -> usize {
self.timebase.frame_to_pulse(self.clock.frame as f64) as usize
}
pub fn usecs (&self) -> usize {
self.timebase.frame_to_usec(self.clock.frame as f64) as usize
}
pub fn quant (&self) -> usize {
self.quant.value
}
pub fn sync (&self) -> usize {
self.sync.value
}
}
impl<E: Engine> Audio for TransportToolbar<E> {
fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
self.update(&scope);
Control::Continue
}
}
impl Handle<Tui> for TransportToolbar<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
key!(KeyCode::Left) => { self.focus_prev(); },
key!(KeyCode::Right) => { self.focus_next(); },
_ => return self.focused_mut().handle(from)
}
Ok(Some(true))
}
}
impl Content for TransportToolbar<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
Split::right(|add|{
let focus_wrap = |focused, component|Layers::new(move |add|{
if focused {
add(&CORNERS)?;
add(&Background(COLOR_BG1))?;
}
add(component)
});
add(&focus_wrap(self.focused && self.playing.focused, &self.playing))?;
add(&focus_wrap(self.focused && self.bpm.focused, &self.bpm))?;
add(&focus_wrap(self.focused && self.quant.focused, &self.quant))?;
add(&focus_wrap(self.focused && self.sync.focused, &self.sync))?;
add(&focus_wrap(self.focused && self.clock.focused, &self.clock))?;
Ok(())
})
}
}
impl Focus<5, Tui> for TransportToolbar<Tui> {
fn focus (&self) -> usize {
self.focus
}
fn focus_mut (&mut self) -> &mut usize {
&mut self.focus
}
fn focusable (&self) -> [&dyn Focusable<Tui>;5] {
[
&self.playing as &dyn Focusable<Tui>,
&self.bpm as &dyn Focusable<Tui>,
&self.quant as &dyn Focusable<Tui>,
&self.sync as &dyn Focusable<Tui>,
&self.clock as &dyn Focusable<Tui>,
]
}
fn focusable_mut (&mut self) -> [&mut dyn Focusable<Tui>;5] {
[
&mut self.playing as &mut dyn Focusable<Tui>,
&mut self.bpm as &mut dyn Focusable<Tui>,
&mut self.quant as &mut dyn Focusable<Tui>,
&mut self.sync as &mut dyn Focusable<Tui>,
&mut self.clock as &mut dyn Focusable<Tui>,
]
}
}
impl Focusable<Tui> for TransportToolbar<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
pub struct TransportPlayPauseButton<E: Engine> {
pub _engine: PhantomData<E>,
pub transport: Option<Transport>,
pub value: Option<TransportState>,
pub focused: bool
}
impl<E: Engine> TransportPlayPauseButton<E> {
fn toggle (&mut self) -> Usually<()> {
let transport = self.transport.as_ref().unwrap();
self.value = match self.value.expect("1st frame has not been processed yet") {
TransportState::Stopped => {
transport.start()?;
Some(TransportState::Starting)
},
_ => {
transport.stop()?;
transport.locate(0)?;
Some(TransportState::Stopped)
},
};
Ok(())
}
}
impl Focusable<Tui> for TransportPlayPauseButton<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
impl Handle<Tui> for TransportPlayPauseButton<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
key!(KeyCode::Enter) => self.toggle().map(|_|Some(true)),
_ => Ok(None)
}
}
}
impl Content for TransportPlayPauseButton<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
Layers::new(|add|{
add(&Plus::X(1, Min::XY(11, 2, Styled(match self.value {
Some(TransportState::Stopped) => Some(GRAY_DIM.bold()),
Some(TransportState::Starting) => Some(GRAY_NOT_DIM_BOLD),
Some(TransportState::Rolling) => Some(WHITE_NOT_DIM_BOLD),
_ => unreachable!(),
}, match self.value {
Some(TransportState::Rolling) => "▶ PLAYING",
Some(TransportState::Starting) => "READY ...",
Some(TransportState::Stopped) => "⏹ STOPPED",
_ => unreachable!(),
}))))?;
Ok(())
})
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
pub struct TransportBPM<E: Engine> {
pub _engine: PhantomData<E>,
pub value: f64,
pub focused: bool
}
impl Focusable<Tui> for TransportBPM<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
impl Handle<Tui> for TransportBPM<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
key!(KeyCode::Char(',')) => { self.value -= 1.0; },
key!(KeyCode::Char('.')) => { self.value += 1.0; },
key!(KeyCode::Char('<')) => { self.value -= 0.001; },
key!(KeyCode::Char('>')) => { self.value += 0.001; },
_ => return Ok(None)
}
Ok(Some(true))
}
}
impl Content for TransportBPM<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self { value, .. } = self;
Outset::X(1u16, Split::down(move |add|{
add(&"BPM")?;
add(&format!("{}.{:03}", *value as usize, (value * 1000.0) % 1000.0).as_str())
}))
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
pub struct TransportQuantize<E: Engine> {
pub _engine: PhantomData<E>,
pub value: usize,
pub focused: bool
}
impl Focusable<Tui> for TransportQuantize<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
impl Handle<Tui> for TransportQuantize<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
key!(KeyCode::Char(',')) => {
self.value = prev_note_length(self.value);
Ok(Some(true))
},
key!(KeyCode::Char('.')) => {
self.value = next_note_length(self.value);
Ok(Some(true))
},
_ => Ok(None)
}
}
}
impl Content for TransportQuantize<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self { value, .. } = self;
Outset::X(1u16, Split::down(|add|{
add(&"QUANT")?;
add(&ppq_to_name(*value as usize))
}))
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
pub struct TransportSync<E: Engine> {
pub _engine: PhantomData<E>,
pub value: usize,
pub focused: bool
}
impl Focusable<Tui> for TransportSync<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
impl Handle<Tui> for TransportSync<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
key!(KeyCode::Char(',')) => {
self.value = prev_note_length(self.value);
Ok(Some(true))
},
key!(KeyCode::Char('.')) => {
self.value = next_note_length(self.value);
Ok(Some(true))
},
_ => Ok(None)
}
}
}
impl Content for TransportSync<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self { value, .. } = self;
Outset::X(1u16, Split::down(|add|{
add(&"SYNC")?;
add(&ppq_to_name(*value as usize))
}))
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
pub struct TransportClock<E: Engine> {
pub _engine: PhantomData<E>,
pub frame: usize,
pub pulse: usize,
pub ppq: usize,
pub usecs: usize,
pub focused: bool,
}
impl Focusable<Tui> for TransportClock<Tui> {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
impl Handle<Tui> for TransportClock<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
Ok(None)
}
}
impl Content for TransportClock<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self { frame: _frame, pulse, ppq, usecs, focused, .. } = self;
Layers::new(move|add|{
let (beats, pulses) = if *ppq > 0 { (pulse / ppq, pulse % ppq) } else { (0, 0) };
let (bars, beats) = ((beats / 4) + 1, (beats % 4) + 1);
let (seconds, msecs) = (usecs / 1000000, usecs / 1000 % 1000);
let (minutes, seconds) = (seconds / 60, seconds % 60);
add(&Outset::X(1u16, Split::down(|add|{
add(&format!("{bars}.{beats}.{pulses:02}").as_str())?;
add(&format!("{minutes}:{seconds:02}:{msecs:03}").as_str())
})))
})
}
}
pub const GRAY_DIM: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::DIM,
sub_modifier: Modifier::empty(),
};
pub const GRAY_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_BOLD: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_GREEN: Style = Style {
fg: Some(Color::Rgb(96, 255, 32)),
bg: Some(COLOR_BG1),
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const WHITE_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::White),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};