mirror of
https://codeberg.org/unspeaker/tek.git
synced 2025-12-08 20:56:43 +01:00
reduce number of space modules
This commit is contained in:
parent
35a88cb70f
commit
61b447403b
14 changed files with 599 additions and 623 deletions
|
|
@ -1,65 +1,43 @@
|
|||
use crate::*;
|
||||
|
||||
pub enum Cond<E: Engine, A: Render<E>, B: Render<E>> {
|
||||
_Unused(E),
|
||||
When(bool, A),
|
||||
Either(bool, A, B)
|
||||
}
|
||||
/// Conditional rendering, in unary and binary forms.
|
||||
pub struct Cond;
|
||||
|
||||
impl<E: Engine, R: Render<E>> LayoutCond<E> for R {}
|
||||
|
||||
pub trait LayoutCond<E: Engine>: Render<E> + Sized {
|
||||
fn when (self, cond: bool) -> If<E, Self> {
|
||||
If(Default::default(), cond, self)
|
||||
impl Cond {
|
||||
/// Render `item` when `cond` is true.
|
||||
pub fn when <E: Engine, A: Render<E>> (cond: bool, item: A) -> When<E, A> {
|
||||
When(cond, item, Default::default())
|
||||
}
|
||||
fn or <B: Render<E>> (self, cond: bool, other: B) -> Either<E, Self, B> {
|
||||
Either(Default::default(), cond, self, other)
|
||||
/// Render `item` if `cond` is true, otherwise render `other`.
|
||||
pub fn either <E: Engine, A: Render<E>, B: Render<E>> (cond: bool, item: A, other: B) -> Either<E, A, B> {
|
||||
Either(cond, item, other, Default::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: Engine> LayoutCondStatic<E> for E {}
|
||||
/// Renders `self.1` when `self.0` is true.
|
||||
pub struct When<E: Engine, A: Render<E>>(bool, A, PhantomData<E>);
|
||||
|
||||
pub trait LayoutCondStatic<E: Engine> {
|
||||
fn either <A: Render<E>, B: Render<E>> (
|
||||
condition: bool,
|
||||
a: A,
|
||||
b: B,
|
||||
) -> Either<E, A, B> {
|
||||
Either(Default::default(), condition, a, b)
|
||||
}
|
||||
}
|
||||
/// Renders `self.1` when `self.0` is true, otherwise renders `self.2`
|
||||
pub struct Either<E: Engine, A: Render<E>, B: Render<E>>(bool, A, B, PhantomData<E>);
|
||||
|
||||
/// Render widget if predicate is true
|
||||
pub struct If<E: Engine, A: Render<E>>(PhantomData<E>, bool, A);
|
||||
|
||||
impl<E: Engine, A: Render<E>> Render<E> for If<E, A> {
|
||||
impl<E: Engine, A: Render<E>> Render<E> for When<E, A> {
|
||||
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
|
||||
if self.1 {
|
||||
return self.2.min_size(to)
|
||||
}
|
||||
Ok(None)
|
||||
let Self(cond, item, ..) = self;
|
||||
if *cond { item.min_size(to) } else { Ok(Some([0.into(), 0.into()].into())) }
|
||||
}
|
||||
fn render (&self, to: &mut E::Output) -> Usually<()> {
|
||||
if self.1 {
|
||||
return self.2.render(to)
|
||||
}
|
||||
Ok(())
|
||||
let Self(cond, item, ..) = self;
|
||||
if *cond { item.render(to) } else { Ok(()) }
|
||||
}
|
||||
}
|
||||
|
||||
/// Render widget A if predicate is true, otherwise widget B
|
||||
pub struct Either<E: Engine, A: Render<E>, B: Render<E>>(
|
||||
PhantomData<E>,
|
||||
bool,
|
||||
A,
|
||||
B,
|
||||
);
|
||||
|
||||
impl<E: Engine, A: Render<E>, B: Render<E>> Render<E> for Either<E, A, B> {
|
||||
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
|
||||
if self.1 { self.2.min_size(to) } else { self.3.min_size(to) }
|
||||
let Self(cond, item, other, ..) = self;
|
||||
if *cond { item.min_size(to) } else { other.min_size(to) }
|
||||
}
|
||||
fn render (&self, to: &mut E::Output) -> Usually<()> {
|
||||
if self.1 { self.2.render(to) } else { self.3.render(to) }
|
||||
let Self(cond, item, other, ..) = self;
|
||||
if *cond { item.render(to) } else { other.render(to) }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue