tengri/tui/src/tui_impls.rs
same mf who else 8ca90b9aa0 wip: refactor(tui): 1 error left
how do i flip buffer
2026-02-20 00:32:43 +02:00

638 lines
26 KiB
Rust

use crate::*;
use unicode_width::{UnicodeWidthStr, UnicodeWidthChar};
use rand::{thread_rng, distributions::uniform::UniformSampler};
impl Tui {
/// Create and launch a terminal user interface.
pub fn run <T: Send + Sync + Handle<TuiIn> + Draw<TuiOut> + 'static> (
state: &Arc<RwLock<T>>
) -> Usually<Arc<RwLock<Self>>> {
tui_run(state)
}
/// True if done
pub fn exited (&self) -> bool { self.exited.fetch_and(true, Relaxed) }
/// Prepare before run
pub fn setup (&mut self) -> Usually<()> { tui_setup(&mut self.backend) }
/// Clean up after run
pub fn teardown (&mut self) -> Usually<()> { tui_teardown(&mut self.backend) }
/// Apply changes to the display buffer.
pub fn flip (&mut self, mut new_buffer: Buffer, size: ratatui::prelude::Rect) -> Buffer {
let Self { buffer, backend, .. } = self;
tui_resized(&mut backend, &mut buffer, size);
tui_redrawn(&mut backend, &mut buffer, &mut new_buffer);
buffer
}
}
impl Input for TuiIn {
type Event = TuiEvent;
type Handled = bool;
fn event (&self) -> &TuiEvent { &self.event }
fn done (&self) { self.exited.store(true, Relaxed); }
fn is_done (&self) -> bool { self.exited.fetch_and(true, Relaxed) }
}
impl Ord for TuiEvent {
fn cmp (&self, other: &Self) -> std::cmp::Ordering {
self.partial_cmp(other)
.unwrap_or_else(||format!("{:?}", self).cmp(&format!("{other:?}"))) // FIXME perf
}
}
impl TuiEvent {
pub fn from_crossterm (event: Event) -> Self { Self(event) }
#[cfg(feature = "dsl")] pub fn from_dsl (dsl: impl Language) -> Perhaps<Self> {
Ok(TuiKey::from_dsl(dsl)?.to_crossterm().map(Self))
}
}
impl TuiKey {
const SPLIT: char = '/';
#[cfg(feature = "dsl")] pub fn from_dsl (dsl: impl Language) -> Usually<Self> {
if let Some(word) = dsl.word()? {
let word = word.trim();
Ok(if word == ":char" {
Self(None, KeyModifiers::NONE)
} else if word.chars().nth(0) == Some('@') {
let mut key = None;
let mut modifiers = KeyModifiers::NONE;
let mut tokens = word[1..].split(Self::SPLIT).peekable();
while let Some(token) = tokens.next() {
if tokens.peek().is_some() {
match token {
"ctrl" | "Ctrl" | "c" | "C" => modifiers |= KeyModifiers::CONTROL,
"alt" | "Alt" | "m" | "M" => modifiers |= KeyModifiers::ALT,
"shift" | "Shift" | "s" | "S" => {
modifiers |= KeyModifiers::SHIFT;
// + TODO normalize character case, BackTab, etc.
},
_ => panic!("unknown modifier {token}"),
}
} else {
key = if token.len() == 1 {
Some(KeyCode::Char(token.chars().next().unwrap()))
} else {
Some(named_key(token).unwrap_or_else(||panic!("unknown character {token}")))
}
}
}
Self(key, modifiers)
} else {
return Err(format!("TuiKey: unexpected: {word}").into())
})
} else {
return Err(format!("TuiKey: unspecified").into())
}
}
pub fn to_crossterm (&self) -> Option<Event> {
self.0.map(|code|Event::Key(KeyEvent {
code,
modifiers: self.1,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}))
}
}
impl Out for TuiOut {
type Unit = u16;
#[inline] fn area (&self) -> XYWH<u16> { self.area }
#[inline] fn area_mut (&mut self) -> &mut XYWH<u16> { &mut self.area }
#[inline] fn place_at <'t, T: Draw<Self> + ?Sized> (&mut self, area: XYWH<u16>, content: &'t T) {
let last = self.area();
*self.area_mut() = area;
content.draw(self);
*self.area_mut() = last;
}
}
impl TuiOut {
#[inline] pub fn with_rect (&mut self, area: XYWH<u16>) -> &mut Self { self.area = area; self }
pub fn update (&mut self, area: XYWH<u16>, callback: &impl Fn(&mut Cell, u16, u16)) { tui_update(&mut self.buffer, area, callback); }
pub fn fill_char (&mut self, area: XYWH<u16>, c: char) { self.update(area, &|cell,_,_|{cell.set_char(c);}) }
pub fn fill_bg (&mut self, area: XYWH<u16>, color: Color) { self.update(area, &|cell,_,_|{cell.set_bg(color);}) }
pub fn fill_fg (&mut self, area: XYWH<u16>, color: Color) { self.update(area, &|cell,_,_|{cell.set_fg(color);}) }
pub fn fill_mod (&mut self, area: XYWH<u16>, on: bool, modifier: Modifier) {
if on {
self.update(area, &|cell,_,_|cell.modifier.insert(modifier))
} else {
self.update(area, &|cell,_,_|cell.modifier.remove(modifier))
}
}
pub fn fill_bold (&mut self, area: XYWH<u16>, on: bool) { self.fill_mod(area, on, Modifier::BOLD) }
pub fn fill_reversed (&mut self, area: XYWH<u16>, on: bool) { self.fill_mod(area, on, Modifier::REVERSED) }
pub fn fill_crossed_out (&mut self, area: XYWH<u16>, on: bool) { self.fill_mod(area, on, Modifier::CROSSED_OUT) }
pub fn fill_ul (&mut self, area: XYWH<u16>, color: Option<Color>) {
if let Some(color) = color {
self.update(area, &|cell,_,_|{
cell.modifier.insert(ratatui::prelude::Modifier::UNDERLINED);
cell.underline_color = color;
})
} else {
self.update(area, &|cell,_,_|{
cell.modifier.remove(ratatui::prelude::Modifier::UNDERLINED);
})
}
}
pub fn tint_all (&mut self, fg: Color, bg: Color, modifier: Modifier) {
for cell in self.buffer.content.iter_mut() {
cell.fg = fg;
cell.bg = bg;
cell.modifier = modifier;
}
}
pub fn blit (&mut self, text: &impl AsRef<str>, x: u16, y: u16, style: Option<Style>) {
let text = text.as_ref();
let buf = &mut self.buffer;
let style = style.unwrap_or(Style::default());
if x < buf.area.width && y < buf.area.height {
buf.set_string(x, y, text, style);
}
}
/// Write a line of text
///
/// TODO: do a paragraph (handle newlines)
pub fn text (&mut self, text: &impl AsRef<str>, x0: u16, y: u16, max_width: u16) {
let text = text.as_ref();
let buf = &mut self.buffer;
let mut string_width: u16 = 0;
for character in text.chars() {
let x = x0 + string_width;
let character_width = character.width().unwrap_or(0) as u16;
string_width += character_width;
if string_width > max_width {
break
}
if let Some(cell) = buf.cell_mut(ratatui::prelude::Position { x, y }) {
cell.set_char(character);
} else {
break
}
}
}
}
impl BigBuffer {
pub fn new (width: usize, height: usize) -> Self {
Self { width, height, content: vec![Cell::default(); width*height] }
}
pub fn get (&self, x: usize, y: usize) -> Option<&Cell> {
let i = self.index_of(x, y);
self.content.get(i)
}
pub fn get_mut (&mut self, x: usize, y: usize) -> Option<&mut Cell> {
let i = self.index_of(x, y);
self.content.get_mut(i)
}
pub fn index_of (&self, x: usize, y: usize) -> usize {
y * self.width + x
}
}
// A single color within item theme parameters, in OKHSL and RGB representations.
impl ItemColor {
pub const fn from_rgb (rgb: Color) -> Self {
Self { rgb, okhsl: Okhsl::new_const(OklabHue::new(0.0), 0.0, 0.0) }
}
pub const fn from_okhsl (okhsl: Okhsl<f32>) -> Self {
Self { rgb: Color::Rgb(0, 0, 0), okhsl }
}
pub fn random () -> Self {
let mut rng = thread_rng();
let lo = Okhsl::new(-180.0, 0.01, 0.25);
let hi = Okhsl::new( 180.0, 0.9, 0.5);
UniformOkhsl::new(lo, hi).sample(&mut rng).into()
}
pub fn random_dark () -> Self {
let mut rng = thread_rng();
let lo = Okhsl::new(-180.0, 0.025, 0.075);
let hi = Okhsl::new( 180.0, 0.5, 0.150);
UniformOkhsl::new(lo, hi).sample(&mut rng).into()
}
pub fn random_near (color: Self, distance: f32) -> Self {
color.mix(Self::random(), distance)
}
pub fn mix (&self, other: Self, distance: f32) -> Self {
if distance > 1.0 { panic!("color mixing takes distance between 0.0 and 1.0"); }
self.okhsl.mix(other.okhsl, distance).into()
}
}
impl ItemTheme {
pub const G: [Self;256] = {
let mut builder = konst::array::ArrayBuilder::new();
while !builder.is_full() {
let index = builder.len() as u8;
let light = (index as f64 * 1.15) as u8;
let lighter = (index as f64 * 1.7) as u8;
let lightest = (index as f64 * 1.85) as u8;
let dark = (index as f64 * 0.9) as u8;
let darker = (index as f64 * 0.6) as u8;
let darkest = (index as f64 * 0.3) as u8;
builder.push(ItemTheme {
base: ItemColor::from_rgb(Color::Rgb(index, index, index )),
light: ItemColor::from_rgb(Color::Rgb(light, light, light, )),
lighter: ItemColor::from_rgb(Color::Rgb(lighter, lighter, lighter, )),
lightest: ItemColor::from_rgb(Color::Rgb(lightest, lightest, lightest, )),
dark: ItemColor::from_rgb(Color::Rgb(dark, dark, dark, )),
darker: ItemColor::from_rgb(Color::Rgb(darker, darker, darker, )),
darkest: ItemColor::from_rgb(Color::Rgb(darkest, darkest, darkest, )),
});
}
builder.build()
};
pub fn random () -> Self { ItemColor::random().into() }
pub fn random_near (color: Self, distance: f32) -> Self {
color.base.mix(ItemColor::random(), distance).into()
}
pub const G00: Self = {
let color: ItemColor = ItemColor {
okhsl: Okhsl { hue: OklabHue::new(0.0), lightness: 0.0, saturation: 0.0 },
rgb: Color::Rgb(0, 0, 0)
};
Self {
base: color,
light: color,
lighter: color,
lightest: color,
dark: color,
darker: color,
darkest: color,
}
};
pub fn from_tui_color (base: Color) -> Self {
Self::from_item_color(ItemColor::from_rgb(base))
}
pub fn from_item_color (base: ItemColor) -> Self {
let mut light = base.okhsl;
light.lightness = (light.lightness * 1.3).min(1.0);
let mut lighter = light;
lighter.lightness = (lighter.lightness * 1.3).min(1.0);
let mut lightest = base.okhsl;
lightest.lightness = 0.95;
let mut dark = base.okhsl;
dark.lightness = (dark.lightness * 0.75).max(0.0);
dark.saturation = (dark.saturation * 0.75).max(0.0);
let mut darker = dark;
darker.lightness = (darker.lightness * 0.66).max(0.0);
darker.saturation = (darker.saturation * 0.66).max(0.0);
let mut darkest = darker;
darkest.lightness = 0.1;
darkest.saturation = (darkest.saturation * 0.50).max(0.0);
Self {
base,
light: light.into(),
lighter: lighter.into(),
lightest: lightest.into(),
dark: dark.into(),
darker: darker.into(),
darkest: darkest.into(),
}
}
}
impl<T> Phat<T> {
pub const LO: &'static str = "";
pub const HI: &'static str = "";
/// A phat line
pub fn lo (fg: Color, bg: Color) -> impl Content<TuiOut> {
Fixed::Y(1, Tui::fg_bg(fg, bg, Repeat::X(Self::LO)))
}
/// A phat line
pub fn hi (fg: Color, bg: Color) -> impl Content<TuiOut> {
Fixed::Y(1, Tui::fg_bg(fg, bg, Repeat::X(Self::HI)))
}
}
impl Scrollbar {
const ICON_DEC_V: &[char] = &['▲'];
const ICON_INC_V: &[char] = &['▼'];
const ICON_DEC_H: &[char] = &[' ', '🞀', ' '];
const ICON_INC_H: &[char] = &[' ', '🞂', ' '];
}
impl<'a, T: AsRef<str>> TrimString<T> {
fn as_ref (&self) -> TrimStringRef<'_, T> { TrimStringRef(self.0, &self.1) }
}
impl<O: Out, T: Draw<O>> ErrorBoundary<O, T> {
pub fn new (content: Perhaps<T>) -> Self { Self(Default::default(), content) }
}
mod content {
use super::*;
impl<S: BorderStyle, W: Content<TuiOut>> HasContent<TuiOut> for Bordered<S, W> {
fn content (&self) -> impl Content<TuiOut> {
Fill::XY(lay!( When::new(self.0, Border(self.0, self.1)), Pad::XY(1, 1, &self.2) ))
}
}
impl<
A: Content<TuiOut>,
B: Content<TuiOut>,
C: Content<TuiOut>,
> HasContent<TuiOut> for Tryptich<A, B, C> {
fn content (&self) -> impl Content<TuiOut> {
let Self { top, h, left: (w_a, ref a), middle: (w_b, ref b), right: (w_c, ref c) } = *self;
Fixed::Y(h, if top {
Bsp::a(
Fill::X(Align::n(Fixed::X(w_b, Align::x(Tui::bg(Color::Reset, b))))),
Bsp::a(
Fill::X(Align::nw(Fixed::X(w_a, Tui::bg(Color::Reset, a)))),
Fill::X(Align::ne(Fixed::X(w_c, Tui::bg(Color::Reset, c)))),
),
)
} else {
Bsp::a(
Fill::XY(Align::c(Fixed::X(w_b, Align::x(Tui::bg(Color::Reset, b))))),
Bsp::a(
Fill::XY(Align::w(Fixed::X(w_a, Tui::bg(Color::Reset, a)))),
Fill::XY(Align::e(Fixed::X(w_c, Tui::bg(Color::Reset, c)))),
),
)
})
}
}
impl<T: Content<TuiOut>> HasContent<TuiOut> for Phat<T> {
fn content (&self) -> impl Content<TuiOut> {
let [fg, bg, hi, lo] = self.colors;
let top = Fixed::Y(1, Self::lo(bg, hi));
let low = Fixed::Y(1, Self::hi(bg, lo));
let content = Tui::fg_bg(fg, bg, &self.content);
Min::XY(self.width, self.height, Bsp::s(top, Bsp::n(low, Fill::XY(content))))
}
}
}
mod layout {
use super::*;
impl<T: Content<TuiOut>> Layout<TuiOut> for Modify<T> {}
impl<T: Content<TuiOut>> Layout<TuiOut> for Styled<T> {}
impl Layout<TuiOut> for Repeat<'_> {}
impl Layout<TuiOut> for &str {
fn layout (&self, to: XYWH<u16>) -> XYWH<u16> {
to.centered_xy([width_chars_max(to.w(), self), 1])
}
}
impl Layout<TuiOut> for String {
fn layout (&self, to: XYWH<u16>) -> XYWH<u16> {
self.as_str().layout(to)
}
}
impl Layout<TuiOut> for Arc<str> {
fn layout (&self, to: XYWH<u16>) -> XYWH<u16> {
self.as_ref().layout(to)
}
}
impl<'a, T: AsRef<str>> Layout<TuiOut> for TrimString<T> {
fn layout (&self, to: XYWH<u16>) -> XYWH<u16> {
Layout::layout(&self.as_ref(), to)
}
}
impl<'a, T: AsRef<str>> Layout<TuiOut> for TrimStringRef<'a, T> {
fn layout (&self, to: XYWH<u16>) -> XYWH<u16> {
XYWH(to.x(), to.y(), to.w().min(self.0).min(self.1.as_ref().width() as u16), to.h())
}
}
}
mod draw {
use super::*;
impl<T: Draw<TuiOut>> Draw<TuiOut> for ErrorBoundary<TuiOut, T> {
fn draw (&self, to: &mut TuiOut) {
match self.1.as_ref() {
Ok(Some(content)) => content.draw(to),
Ok(None) => to.blit(&"empty?", 0, 0, Some(Style::default().yellow())),
Err(e) => {
let err_fg = Color::Rgb(255,224,244);
let err_bg = Color::Rgb(96,24,24);
let title = Bsp::e(Tui::bold(true, "oops. "), "rendering failed.");
let error = Bsp::e("\"why?\" ", Tui::bold(true, format!("{e}")));
to.place(&Tui::fg_bg(err_fg, err_bg, Bsp::s(title, error)))
}
}
}
}
impl Draw<TuiOut> for u64 {
fn draw (&self, _to: &mut TuiOut) {
todo!()
}
}
impl Draw<TuiOut> for f64 {
fn draw (&self, _to: &mut TuiOut) {
todo!()
}
}
impl Draw<TuiOut> for Repeat<'_> {
fn draw (&self, to: &mut TuiOut) {
let XYWH(x, y, w, h) = to.area();
match self {
Self::X(c) => {
for x in x..x+w {
if let Some(cell) = to.buffer.cell_mut(Position::from((x, y))) {
cell.set_symbol(&c);
}
}
},
Self::Y(c) => {
for y in y..y+h {
if let Some(cell) = to.buffer.cell_mut(Position::from((x, y))) {
cell.set_symbol(&c);
}
}
},
Self::XY(c) => {
let a = c.len();
for (_v, y) in (y..y+h).enumerate() {
for (u, x) in (x..x+w).enumerate() {
if let Some(cell) = to.buffer.cell_mut(Position::from((x, y))) {
let u = u % a;
cell.set_symbol(&c[u..u+1]);
}
}
}
},
}
}
}
impl Draw<TuiOut> for Scrollbar {
fn draw (&self, to: &mut TuiOut) {
let XYWH(x1, y1, w, h) = to.area();
match self {
Self::X { .. } => {
let x2 = x1 + w;
for (i, x) in (x1..=x2).enumerate() {
if let Some(cell) = to.buffer.cell_mut(Position::from((x, y1))) {
if i < (Self::ICON_DEC_H.len()) {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Rgb(0, 0, 0));
cell.set_char(Self::ICON_DEC_H[i as usize]);
} else if i > (w as usize - Self::ICON_INC_H.len()) {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Rgb(0, 0, 0));
cell.set_char(Self::ICON_INC_H[w as usize - i]);
} else if false {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Reset);
cell.set_char('━');
} else {
cell.set_fg(Rgb(0, 0, 0));
cell.set_bg(Reset);
cell.set_char('╌');
}
}
}
},
Self::Y { .. } => {
let y2 = y1 + h;
for (i, y) in (y1..=y2).enumerate() {
if let Some(cell) = to.buffer.cell_mut(Position::from((x1, y))) {
if (i as usize) < (Self::ICON_DEC_V.len()) {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Rgb(0, 0, 0));
cell.set_char(Self::ICON_DEC_V[i as usize]);
} else if (i as usize) > (h as usize - Self::ICON_INC_V.len()) {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Rgb(0, 0, 0));
cell.set_char(Self::ICON_INC_V[h as usize - i]);
} else if false {
cell.set_fg(Rgb(255, 255, 255));
cell.set_bg(Reset);
cell.set_char('‖'); // ━
} else {
cell.set_fg(Rgb(0, 0, 0));
cell.set_bg(Reset);
cell.set_char('╎'); // ━
}
}
}
},
}
}
}
impl Draw<TuiOut> for &str {
fn draw (&self, to: &mut TuiOut) {
let XYWH(x, y, w, ..) = self.layout(to.area());
to.text(&self, x, y, w)
}
}
impl Draw<TuiOut> for String {
fn draw (&self, to: &mut TuiOut) {
self.as_str().draw(to)
}
}
impl Draw<TuiOut> for Arc<str> {
fn draw (&self, to: &mut TuiOut) { self.as_ref().draw(to) }
}
impl<T: Content<TuiOut>> Draw<TuiOut> for Foreground<Color, T> {
fn draw (&self, to: &mut TuiOut) {
let area = self.layout(to.area());
to.fill_fg(area, self.0);
to.place_at(area, &self.1);
}
}
impl<T: Content<TuiOut>> Draw<TuiOut> for Background<Color, T> {
fn draw (&self, to: &mut TuiOut) {
let area = self.layout(to.area());
to.fill_bg(area, self.0);
to.place_at(area, &self.1);
}
}
impl<T: Content<TuiOut>> Draw<TuiOut> for Modify<T> {
fn draw (&self, to: &mut TuiOut) {
to.fill_mod(to.area(), self.0, self.1);
self.2.draw(to)
}
}
impl<T: Content<TuiOut>> Draw<TuiOut> for Styled<T> {
fn draw (&self, to: &mut TuiOut) {
to.place(&self.1);
// TODO write style over area
}
}
impl<S: BorderStyle> Draw<TuiOut> for Border<S> {
fn draw (&self, to: &mut TuiOut) {
let Border(enabled, style) = self;
if *enabled {
let area = to.area();
if area.w() > 0 && area.y() > 0 {
to.blit(&style.border_nw(), area.x(), area.y(), style.style());
to.blit(&style.border_ne(), area.x() + area.w() - 1, area.y(), style.style());
to.blit(&style.border_sw(), area.x(), area.y() + area.h() - 1, style.style());
to.blit(&style.border_se(), area.x() + area.w() - 1, area.y() + area.h() - 1, style.style());
for x in area.x()+1..area.x()+area.w()-1 {
to.blit(&style.border_n(), x, area.y(), style.style());
to.blit(&style.border_s(), x, area.y() + area.h() - 1, style.style());
}
for y in area.y()+1..area.y()+area.h()-1 {
to.blit(&style.border_w(), area.x(), y, style.style());
to.blit(&style.border_e(), area.x() + area.w() - 1, y, style.style());
}
}
}
}
}
impl<'a, T: AsRef<str>> Draw<TuiOut> for TrimString<T> {
fn draw (&self, to: &mut TuiOut) { Draw::draw(&self.as_ref(), to) }
}
impl<T: AsRef<str>> Draw<TuiOut> for TrimStringRef<'_, T> {
fn draw (&self, target: &mut TuiOut) {
let area = target.area();
let mut width: u16 = 1;
let mut chars = self.1.as_ref().chars();
while let Some(c) = chars.next() {
if width > self.0 || width > area.w() {
break
}
if let Some(cell) = target.buffer.cell_mut(Position {
x: area.x() + width - 1,
y: area.y()
}) {
cell.set_char(c);
}
width += c.width().unwrap_or(0) as u16;
}
}
}
}
/// TUI helper defs.
impl Tui {
pub const fn fg <T> (color: Color, w: T) -> Foreground<Color, T> { Foreground(color, w) }
pub const fn bg <T> (color: Color, w: T) -> Background<Color, T> { Background(color, w) }
pub const fn fg_bg <T> (fg: Color, bg: Color, w: T) -> Background<Color, Foreground<Color, T>> { Background(bg, Foreground(fg, w)) }
pub const fn modify <T> (enable: bool, modifier: Modifier, w: T) -> Modify<T> { Modify(enable, modifier, w) }
pub const fn bold <T> (enable: bool, w: T) -> Modify<T> { Self::modify(enable, Modifier::BOLD, w) }
pub const fn border <S, T> (enable: bool, style: S, w: T) -> Bordered<S, T> { Bordered(enable, style, w) }
pub const fn null () -> Color { Color::Reset }
pub const fn red () -> Color { Color::Rgb(255,0, 0) }
pub const fn orange () -> Color { Color::Rgb(255,128,0) }
pub const fn yellow () -> Color { Color::Rgb(255,255,0) }
pub const fn brown () -> Color { Color::Rgb(128,255,0) }
pub const fn green () -> Color { Color::Rgb(0,255,0) }
pub const fn electric () -> Color { Color::Rgb(0,255,128) }
pub const fn g (g: u8) -> Color { Color::Rgb(g, g, g) }
//fn bg0 () -> Color { Color::Rgb(20, 20, 20) }
//fn bg () -> Color { Color::Rgb(28, 35, 25) }
//fn border_bg () -> Color { Color::Rgb(40, 50, 30) }
//fn border_fg (f: bool) -> Color { if f { Self::bo1() } else { Self::bo2() } }
//fn title_fg (f: bool) -> Color { if f { Self::ti1() } else { Self::ti2() } }
//fn separator_fg (_: bool) -> Color { Color::Rgb(0, 0, 0) }
//fn mode_bg () -> Color { Color::Rgb(150, 160, 90) }
//fn mode_fg () -> Color { Color::Rgb(255, 255, 255) }
//fn status_bar_bg () -> Color { Color::Rgb(28, 35, 25) }
//fn bo1 () -> Color { Color::Rgb(100, 110, 40) }
//fn bo2 () -> Color { Color::Rgb(70, 80, 50) }
//fn ti1 () -> Color { Color::Rgb(150, 160, 90) }
//fn ti2 () -> Color { Color::Rgb(120, 130, 100) }
}
from!(BigBuffer: |size:(usize, usize)| Self::new(size.0, size.1));
from!(ItemTheme: |base: Color| Self::from_tui_color(base));
from!(ItemTheme: |base: ItemColor| Self::from_item_color(base));
from!(ItemColor: |okhsl: Okhsl<f32>| Self { okhsl, rgb: okhsl_to_rgb(okhsl) });
from!(ItemColor: |rgb: Color| Self { rgb, okhsl: rgb_to_okhsl(rgb) });
impl_debug!(BigBuffer |self, f| {
write!(f, "[BB {}x{} ({})]", self.width, self.height, self.content.len())
});