use crate::*; use std::{sync::Arc, collections::BTreeMap, path::PathBuf}; /// A collection of input bindings. /// /// Each contained layer defines a mapping from input event to command invocation /// over a given state. Furthermore, each layer may have an associated cond, /// so that only certain layers are active at a given time depending on state. /// /// When a key is pressed, the bindings for it are checked in sequence. /// When the first non-conditional or true conditional binding is executed, /// that .event()binding's value is returned. #[derive(Debug)] pub struct EventMap( /// Map of each event (e.g. key combination) to /// all command expressions bound to it by /// all loaded input layers. pub BTreeMap>> ); /// An input binding. #[derive(Debug, Clone)] pub struct Binding { pub commands: Arc<[C]>, pub condition: Option, pub description: Option>, pub source: Option>, } impl Binding { pub fn from_dsl (dsl: impl Dsl) -> Usually { let command: Option = None; let condition: Option = None; let description: Option> = None; let source: Option> = None; if let Some(command) = command { Ok(Self { commands: [command].into(), condition, description, source }) } else { Err(format!("no command in {dsl:?}").into()) } } } /// Input bindings are only returned if this evaluates to true #[derive(Clone)] pub struct Condition(Arcbool + Send + Sync>>); impl_debug!(Condition |self, w| { write!(w, "*") }); /// Default is always empty map regardless if `E` and `C` implement [Default]. impl Default for EventMap { fn default () -> Self { Self(Default::default()) } } impl EventMap { /// Create a new event map pub fn new () -> Self { Default::default() } /// Add a binding to an owned event map. pub fn def (mut self, event: E, binding: Binding) -> Self { self.add(event, binding); self } /// Add a binding to an event map. pub fn add (&mut self, event: E, binding: Binding) -> &mut Self { if !self.0.contains_key(&event) { self.0.insert(event.clone(), Default::default()); } self.0.get_mut(&event).unwrap().push(binding); self } /// Return the binding(s) that correspond to an event. pub fn query (&self, event: &E) -> Option<&[Binding]> { self.0.get(event).map(|x|x.as_slice()) } /// Return the first binding that corresponds to an event, considering conditions. pub fn dispatch (&self, event: &E) -> Option<&Binding> { self.query(event) .map(|bb|bb.iter().filter(|b|b.condition.as_ref().map(|c|(c.0)()).unwrap_or(true)).next()) .flatten() } }