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Author SHA1 Message Date
194f2f9874 output: remove RenderBox
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2025-09-06 11:18:39 +03:00
1c21a85f27 output: refactor Content and Render traits 2025-09-06 08:57:18 +03:00
28 changed files with 355 additions and 635 deletions

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@ -1,7 +1,7 @@
//! ```
//! use ::tengri::{output::*, tui::*};
//! let area: [u16;4] = [10, 10, 20, 20];
//! fn test (area: [u16;4], item: &impl Content<TuiOut>, expected: [u16;4]) {
//! fn test (area: [u16;4], item: &impl Render<TuiOut>, expected: [u16;4]) {
//! assert_eq!(Content::layout(item, area), expected);
//! assert_eq!(Render::layout(item, area), expected);
//! };
@ -48,33 +48,36 @@ impl<A> Align<A> {
#[inline] pub const fn se (a: A) -> Self { Self(Alignment::SE, a) }
}
impl<E: Output, A: Content<E>> Content<E> for Align<A> {
fn content (&self) -> impl Render<E> + '_ {
&self.1
}
impl<E: Output, A: Render<E>> Render<E> for Align<A> {
fn layout (&self, on: E::Area) -> E::Area {
self.0.align(on, &self.1)
}
fn render (&self, to: &mut E) {
to.place(self.layout(to.area()), &self.1)
}
}
impl Alignment {
fn align <E: Output> (&self, on: E::Area, content: impl Render<E>) -> E::Area {
use Alignment::*;
let it = Render::layout(&self.content(), on).xywh();
let it = content.layout(on).xywh();
let cx = on.x()+(on.w().minus(it.w())/2.into());
let cy = on.y()+(on.h().minus(it.h())/2.into());
let fx = (on.x()+on.w()).minus(it.w());
let fy = (on.y()+on.h()).minus(it.h());
let [x, y] = match self.0 {
Center => [cx, cy],
X => [cx, it.y()],
Y => [it.x(), cy],
NW => [on.x(), on.y()],
N => [cx, on.y()],
NE => [fx, on.y()],
W => [on.x(), cy],
E => [fx, cy],
SW => [on.x(), fy],
S => [cx, fy],
SE => [fx, fy],
}.into();
let [x, y] = match self {
Center => [cx, cy],
X => [cx, it.y()],
Y => [it.x(), cy],
NW => [on.x(), on.y()],
N => [cx, on.y()],
NE => [fx, on.y()],
W => [on.x(), cy],
E => [fx, cy],
SW => [on.x(), fy],
S => [cx, fy],
SE => [fx, fy],
};
[x, y, it.w(), it.h()].into()
}
fn render (&self, to: &mut E) {
to.place(Content::layout(self, to.area()), &self.content())
}
}

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@ -15,7 +15,7 @@ impl<A, B> Bsp<A, B> {
#[inline] pub const fn a (a: A, b: B) -> Self { Self(Above, a, b) }
#[inline] pub const fn b (a: A, b: B) -> Self { Self(Below, a, b) }
}
impl<E: Output, A: Content<E>, B: Content<E>> Content<E> for Bsp<A, B> {
impl<E: Output, A: Render<E>, B: Render<E>> Render<E> for Bsp<A, B> {
fn layout (&self, outer: E::Area) -> E::Area { let [_, _, c] = self.areas(outer); c }
fn render (&self, to: &mut E) {
let [area_a, area_b, _] = self.areas(to.area());
@ -26,11 +26,11 @@ impl<E: Output, A: Content<E>, B: Content<E>> Content<E> for Bsp<A, B> {
}
}
}
impl<E: Output, A: Content<E>, B: Content<E>> BspAreas<E, A, B> for Bsp<A, B> {
impl<E: Output, A: Render<E>, B: Render<E>> BspAreas<E, A, B> for Bsp<A, B> {
fn direction (&self) -> Direction { self.0 }
fn contents (&self) -> (&A, &B) { (&self.1, &self.2) }
}
pub trait BspAreas<E: Output, A: Content<E>, B: Content<E>> {
pub trait BspAreas<E: Output, A: Render<E>, B: Render<E>> {
fn direction (&self) -> Direction;
fn contents (&self) -> (&A, &B);
fn areas (&self, outer: E::Area) -> [E::Area;3] {

View file

@ -6,7 +6,7 @@ impl<A> When<A> {
/// Create a binary condition.
pub const fn new (c: bool, a: A) -> Self { Self(c, a) }
}
impl<E: Output, A: Render<E>> Content<E> for When<A> {
impl<E: Output, A: Render<E>> Render<E> for When<A> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, item) = self;
let mut area = E::Area::zero();
@ -31,7 +31,7 @@ impl<A, B> Either<A, B> {
/// Create a ternary view condition.
pub const fn new (c: bool, a: A, b: B) -> Self { Self(c, a, b) }
}
impl<E: Output, A: Render<E>, B: Render<E>> Content<E> for Either<A, B> {
impl<E: Output, A: Render<E>, B: Render<E>> Render<E> for Either<A, B> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, a, b) = self;
if *cond { a.layout(to) } else { b.layout(to) }

View file

@ -66,7 +66,7 @@ impl_map_direction!(south, y, n);
impl_map_direction!(west, x, e);
impl_map_direction!(north, y, s);
impl<'a, E, A, B, I, F, G> Content<E> for Map<E, A, B, I, F, G> where
impl<'a, E, A, B, I, F, G> Render<E> for Map<E, A, B, I, F, G> where
E: Output,
B: Render<E>,
I: Iterator<Item = A> + Send + Sync + 'a,
@ -94,7 +94,7 @@ impl<'a, E, A, B, I, F, G> Content<E> for Map<E, A, B, I, F, G> where
fn render (&self, to: &mut E) {
let Self { get_iter, get_item, .. } = self;
let mut index = 0;
let area = Content::layout(self, to.area());
let area = Render::layout(self, to.area());
for item in get_iter() {
let item = get_item(item, index);
//to.place(area.into(), &item);
@ -107,24 +107,24 @@ impl<'a, E, A, B, I, F, G> Content<E> for Map<E, A, B, I, F, G> where
#[inline] pub fn map_south<O: Output>(
item_offset: O::Unit,
item_height: O::Unit,
item: impl Content<O>
) -> impl Content<O> {
item: impl Render<O>
) -> impl Render<O> {
Push::y(item_offset, Fixed::y(item_height, Fill::x(item)))
}
#[inline] pub fn map_south_west<O: Output>(
item_offset: O::Unit,
item_height: O::Unit,
item: impl Content<O>
) -> impl Content<O> {
item: impl Render<O>
) -> impl Render<O> {
Push::y(item_offset, Align::nw(Fixed::y(item_height, Fill::x(item))))
}
#[inline] pub fn map_east<O: Output>(
item_offset: O::Unit,
item_width: O::Unit,
item: impl Content<O>
) -> impl Content<O> {
item: impl Render<O>
) -> impl Render<O> {
Push::x(item_offset, Align::w(Fixed::x(item_width, Fill::y(item))))
}

View file

@ -1,43 +1,44 @@
use crate::*;
use Direction::*;
pub struct Stack<'x, E, F> {
__: PhantomData<&'x E>,
pub struct Stack<'x, E, F1> {
__: PhantomData<&'x (E, F1)>,
direction: Direction,
callback: F
callback: F1
}
impl<'x, E, F: Fn(&mut dyn FnMut(&dyn Render<E>)) + 'x> Stack<'x, E, F> {
pub fn new (direction: Direction, callback: F) -> Self {
impl<'x, E, F1> Stack<'x, E, F1> {
pub fn new (direction: Direction, callback: F1) -> Self {
Self { direction, callback, __: Default::default(), }
}
pub fn above (callback: F) -> Self {
pub fn above (callback: F1) -> Self {
Self::new(Above, callback)
}
pub fn below (callback: F) -> Self {
pub fn below (callback: F1) -> Self {
Self::new(Below, callback)
}
pub fn north (callback: F) -> Self {
pub fn north (callback: F1) -> Self {
Self::new(North, callback)
}
pub fn south (callback: F) -> Self {
pub fn south (callback: F1) -> Self {
Self::new(South, callback)
}
pub fn east (callback: F) -> Self {
pub fn east (callback: F1) -> Self {
Self::new(East, callback)
}
pub fn west (callback: F) -> Self {
pub fn west (callback: F1) -> Self {
Self::new(West, callback)
}
}
impl<'x, E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)) + 'x> Content<E> for Stack<'x, E, F> {
impl<'x, E: Output, F1: Fn(&mut dyn FnMut(&dyn Render<E>))> Render<E> for Stack<'x, E, F1> {
fn layout (&self, to: E::Area) -> E::Area {
let state = StackLayoutState::<E>::new(self.direction, to);
let mut adder = |component: &dyn Render<E>|{
(self.callback)(&mut |component: &dyn Render<E>|{
let StackLayoutState { x, y, w_remaining, h_remaining, .. } = *state.borrow();
let [_, _, w, h] = component.layout([x, y, w_remaining, h_remaining].into()).xywh();
state.borrow_mut().grow(w, h);
};
(self.callback)(&mut adder);
});
let StackLayoutState { w_used, h_used, .. } = *state.borrow();
match self.direction {
North | West => { todo!() },
@ -48,13 +49,12 @@ impl<'x, E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)) + 'x> Content<E> for S
fn render (&self, to: &mut E) {
let state = StackLayoutState::<E>::new(self.direction, to.area());
let to = Rc::new(RefCell::new(to));
let mut adder = |component: &dyn Render<E>|{
(self.callback)(&mut |component: &dyn Render<E>|{
let StackLayoutState { x, y, w_remaining, h_remaining, .. } = *state.borrow();
let layout = component.layout([x, y, w_remaining, h_remaining].into());
state.borrow_mut().grow(layout.w(), layout.h());
to.borrow_mut().place(layout, component);
};
(self.callback)(&mut adder);
});
}
}
@ -115,7 +115,7 @@ impl<E: Output> StackLayoutState<E> {
//Self { direction, callback, __: Default::default(), }
//}
//}
//impl<'a, E, F1> Content<E> for Stack<'a, E, F1> where
//impl<'a, E, F1> Render<E> for Stack<'a, E, F1> where
//E: Output, F1: Fn(&mut dyn FnMut(&'a dyn Render<E>)) + Send + Sync,
//{
//fn layout (&self, to: E::Area) -> E::Area {

View file

@ -2,9 +2,8 @@
//! ```
//! use ::tengri::{output::*, tui::*};
//! let area: [u16;4] = [10, 10, 20, 20];
//! fn test (area: [u16;4], item: &impl Content<TuiOut>, expected: [u16;4]) {
//! assert_eq!(Content::layout(item, area), expected);
//! assert_eq!(Render::layout(item, area), expected);
//! fn test (area: [u16;4], item: &impl Render<TuiOut>, expected: [u16;4]) {
//! assert_eq!(item.layout(area), expected);
//! };
//! test(area, &(), [20, 20, 0, 0]);
//!
@ -28,18 +27,20 @@ macro_rules! transform_xy {
#[inline] pub const fn y (item: A) -> Self { Self::Y(item) }
#[inline] pub const fn xy (item: A) -> Self { Self::XY(item) }
}
impl<E: Output, T: Content<E>> Content<E> for $Enum<T> {
fn content (&self) -> impl Render<E> + '_ {
match self {
Self::X(item) => item,
Self::Y(item) => item,
Self::XY(item) => item,
}
impl<E: Output, T: Render<E>> Content<E> for $Enum<T> {
fn content (&self) -> Option<impl Render<E> + '_> {
use $Enum::*;
Some(match self { X(item) | Y(item) | XY(item) => item, })
}
}
impl<E: Output, T: Render<E>> Render<E> for $Enum<T> {
fn layout (&$self, $to: <E as Output>::Area) -> <E as Output>::Area {
use $Enum::*;
$area
}
fn render (&self, output: &mut E) {
output.place(self.layout(output.area()), &self.content())
}
}
}
}
@ -54,13 +55,18 @@ macro_rules! transform_xy_unit {
#[inline] pub const fn y (y: U, item: A) -> Self { Self::Y(y, item) }
#[inline] pub const fn xy (x: U, y: U, item: A) -> Self { Self::XY(x, y, item) }
}
impl<E: Output, T: Content<E>> Content<E> for $Enum<E::Unit, T> {
impl<E: Output, T: Render<E>> Content<E> for $Enum<E::Unit, T> {
fn content (&self) -> Option<impl Render<E> + '_> {
use $Enum::*;
Some(match self { X(_, c) => c, Y(_, c) => c, XY(_, _, c) => c, })
}
}
impl<E: Output, T: Render<E>> Render<E> for $Enum<E::Unit, T> {
fn layout (&$self, $to: E::Area) -> E::Area {
$layout.into()
}
fn content (&self) -> impl Render<E> + '_ {
use $Enum::*;
Some(match self { X(_, c) => c, Y(_, c) => c, XY(_, _, c) => c, })
fn render (&self, output: &mut E) {
output.place(self.layout(output.area()), &self.content())
}
}
impl<U: Coordinate, T> $Enum<U, T> {
@ -88,12 +94,11 @@ transform_xy!("fill/x" "fill/y" "fill/xy" |self: Fill, to|{
transform_xy_unit!("fixed/x" "fixed/y" "fixed/xy"|self: Fixed, area|{
let [x, y, w, h] = area.xywh();
let fixed_area = match self {
let [x, y, w, h] = self.content().layout(match self {
Self::X(fw, _) => [x, y, *fw, h],
Self::Y(fh, _) => [x, y, w, *fh],
Self::XY(fw, fh, _) => [x, y, *fw, *fh],
};
let [x, y, w, h] = Render::layout(&self.content(), fixed_area.into()).xywh();
}.into()).xywh();
let fixed_area = match self {
Self::X(fw, _) => [x, y, *fw, h],
Self::Y(fh, _) => [x, y, w, *fh],
@ -103,51 +108,41 @@ transform_xy_unit!("fixed/x" "fixed/y" "fixed/xy"|self: Fixed, area|{
});
transform_xy_unit!("min/x" "min/y" "min/xy"|self: Min, area|{
let area = Render::layout(&self.content(), area);
let [x, y, w, h] = self.content().layout(area).xywh();
match self {
Self::X(mw, _) => [area.x(), area.y(), area.w().max(*mw), area.h()],
Self::Y(mh, _) => [area.x(), area.y(), area.w(), area.h().max(*mh)],
Self::XY(mw, mh, _) => [area.x(), area.y(), area.w().max(*mw), area.h().max(*mh)],
}
});
Self::X(mw, _) => [x, y, w.max(*mw), h],
Self::Y(mh, _) => [x, y, w, h.max(*mh)],
Self::XY(mw, mh, _) => [x, y, w.max(*mw), h.max(*mh)], } });
transform_xy_unit!("max/x" "max/y" "max/xy"|self: Max, area|{
let [x, y, w, h] = area.xywh();
Render::layout(&self.content(), match self {
self.content().layout(match self {
Self::X(fw, _) => [x, y, *fw, h],
Self::Y(fh, _) => [x, y, w, *fh],
Self::XY(fw, fh, _) => [x, y, *fw, *fh],
}.into())
});
Self::XY(fw, fh, _) => [x, y, *fw, *fh], }.into()) });
transform_xy_unit!("shrink/x" "shrink/y" "shrink/xy"|self: Shrink, area|Render::layout(
&self.content(),
transform_xy_unit!("shrink/x" "shrink/y" "shrink/xy"|self: Shrink, area|self.content().layout(
[area.x(), area.y(), area.w().minus(self.dx()), area.h().minus(self.dy())].into()));
transform_xy_unit!("expand/x" "expand/y" "expand/xy"|self: Expand, area|Render::layout(
&self.content(),
transform_xy_unit!("expand/x" "expand/y" "expand/xy"|self: Expand, area|self.content().layout(
[area.x(), area.y(), area.w().plus(self.dx()), area.h().plus(self.dy())].into()));
transform_xy_unit!("push/x" "push/y" "push/xy"|self: Push, area|{
let area = Render::layout(&self.content(), area);
[area.x().plus(self.dx()), area.y().plus(self.dy()), area.w(), area.h()]
});
let area = self.content().layout(area);
[area.x().plus(self.dx()), area.y().plus(self.dy()), area.w(), area.h()] });
transform_xy_unit!("pull/x" "pull/y" "pull/xy"|self: Pull, area|{
let area = Render::layout(&self.content(), area);
[area.x().minus(self.dx()), area.y().minus(self.dy()), area.w(), area.h()]
});
let area = self.content().layout(area);
[area.x().minus(self.dx()), area.y().minus(self.dy()), area.w(), area.h()] });
transform_xy_unit!("margin/x" "margin/y" "margin/xy"|self: Margin, area|{
let area = Render::layout(&self.content(), area);
let area = self.content().layout(area);
let dx = self.dx();
let dy = self.dy();
[area.x().minus(dx), area.y().minus(dy), area.w().plus(dy.plus(dy)), area.h().plus(dy.plus(dy))]
});
[area.x().minus(dx), area.y().minus(dy), area.w().plus(dy.plus(dy)), area.h().plus(dy.plus(dy))] });
transform_xy_unit!("padding/x" "padding/y" "padding/xy"|self: Padding, area|{
let area = Render::layout(&self.content(), area);
let area = self.content().layout(area);
let dx = self.dx();
let dy = self.dy();
[area.x().plus(dx), area.y().plus(dy), area.w().minus(dy.plus(dy)), area.h().minus(dy.plus(dy))]
});
[area.x().plus(dx), area.y().plus(dy), area.w().minus(dy.plus(dy)), area.h().minus(dy.plus(dy))] });

View file

@ -1,5 +1,4 @@
use crate::*;
use std::ops::Deref;
/// Render target.
pub trait Output: Send + Sync + Sized {

View file

@ -1,88 +1,60 @@
use crate::*;
/// Composable renderable with static dispatch.
pub trait Content<E: Output> {
/// Return a [Render]able of a specific type.
fn content (&self) -> impl Render<E> + '_ {
()
}
/// Perform layout. By default, delegates to [Self::content].
fn layout (&self, area: E::Area) -> E::Area {
self.content().layout(area)
}
/// Draw to output. By default, delegates to [Self::content].
fn render (&self, output: &mut E) {
self.content().render(output)
}
}
/// Every pointer to [Content] is a [Content].
impl<E: Output, C: Content<E>> Content<E> for &C {
fn content (&self) -> impl Render<E> + '_ { (*self).content() }
fn layout (&self, area: E::Area) -> E::Area { (*self).layout(area) }
fn render (&self, output: &mut E) { (*self).render(output) }
pub trait Content<E: Output>: Sized {
/// Return opaque [Render]able.
fn content (&self) -> Option<impl Render<E> + '_> { Option::<()>::None }
}
/// The platonic ideal unit of [Content]: total emptiness at dead center (e=1vg^sqrt(-1))
impl<E: Output> Content<E> for () {
fn layout (&self, area: E::Area) -> E::Area { area.center().to_area_pos().into() }
fn render (&self, _: &mut E) {}
impl<E: Output> Content<E> for () {}
impl<E: Output> Content<E> for fn(&mut E) {
fn content (&self) -> Option<impl Render<E> + '_> {
Some(self)
}
}
impl<E: Output, T: Render<E>> Content<E> for fn()->T {
fn content (&self) -> Option<impl Render<E> + '_> {
Some(self())
}
}
impl<E: Output, T: Content<E>> Content<E> for Option<T> {
fn content (&self) -> impl Render<E> + '_ {
self.as_ref()
fn content (&self) -> Option<impl Render<E> + '_> {
if let Some(content) = self {
content.content()
} else {
None
}
}
fn layout (&self, area: E::Area) -> E::Area {
self.as_ref()
.map(|content|content.layout(area))
.unwrap_or([0.into(), 0.into(), 0.into(), 0.into(),].into())
}
fn render (&self, output: &mut E) {
self.as_ref()
.map(|content|content.render(output));
}
}
/// You can render from a box.
impl<E: Output> Content<E> for RenderBox<E> {
fn content (&self) -> impl Render<E> + '_ { self.deref() }
//fn boxed <'b> (self) -> RenderBox<'b, E> where Self: Sized + 'b { self }
}
/// You can render from an opaque pointer.
impl<E: Output> Content<E> for &dyn Render<E> where Self: Sized {
fn content (&self) -> impl Render<E> + '_ {
fn content (&self) -> Option<impl Render<E> + '_> {
#[allow(suspicious_double_ref_op)]
self.deref()
}
fn layout (&self, area: E::Area) -> E::Area {
#[allow(suspicious_double_ref_op)]
Render::layout(self.deref(), area)
}
fn render (&self, output: &mut E) {
#[allow(suspicious_double_ref_op)]
Render::render(self.deref(), output)
Some(self.deref())
}
}
/// Implement [Content] with custom rendering for a struct.
#[macro_export] macro_rules! render {
(|$self:ident:$Struct:ident $(<
$($L:lifetime),* $($T:ident $(:$Trait:path)?),*
>)?, $to:ident | $render:expr) => {
impl <$($($L),*)? E: Output, $($T$(:$Trait)?),*> Content<E>
for $Struct $(<$($L),* $($T),*>>)? {
fn render (&$self, $to: &mut E) { $render }
/// Implement composable content for a struct.
#[macro_export] macro_rules! content {
// Implement for all [Output]s.
(|$self:ident:$Struct:ty| $content:expr) => {
impl<E: Output> Content<E> for $Struct {
fn content (&$self) -> impl Render<E> + '_ { Some($content) }
}
};
// Implement for specific [Output].
($Output:ty:|
$self:ident:
$Struct:ident $(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?, $to:ident
|$render:expr) => {
$Struct:ident$(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?
|$content:expr) => {
impl $(<$($($L)? $($T)? $(:$Trait)?),+>)? Content<$Output>
for $Struct $(<$($($L)? $($T)?),+>)? {
fn render (&$self, $to: &mut $Output) { $render }
fn content (&$self) -> impl Render<$Output> + '_ { $content }
}
};
}

View file

@ -2,46 +2,86 @@ use crate::*;
/// Renderable with dynamic dispatch.
pub trait Render<E: Output> {
/// Compute layout.
fn layout (&self, area: E::Area) -> E::Area;
/// Write data to display.
fn render (&self, output: &mut E);
/// Perform type erasure, turning `self` into an opaque [RenderBox].
/// Compute layout.
fn layout (&self, area: E::Area) -> E::Area { area }
fn boxed <'a> (self) -> Box<dyn Render<E> + 'a> where Self: Sized + 'a {
Box::new(self) as Box<dyn Render<E> + 'a>
}
fn rc <'a> (self) -> Rc<dyn Render<E> + 'a> where Self: Sized + 'a {
Rc::new(self) as Rc<dyn Render<E> + 'a>
}
}
/// Every [Content] is also a [Render].
/// However, the converse does not hold true.
/// Instead, the [Content::content] method returns an
/// opaque [Render] pointer.
impl<E: Output, C: Content<E>> Render<E> for C {
fn layout (&self, area: E::Area) -> E::Area { Content::layout(self, area) }
fn render (&self, output: &mut E) { Content::render(self, output) }
impl<E: Output> Render<E> for () {
fn render (&self, _: &mut E) {}
}
/// Opaque pointer to a renderable living on the heap.
///
/// Return this from [Content::content] to use dynamic dispatch.
pub type RenderBox<E> = Box<dyn Render<E>>;
impl<E: Output> Render<E> for fn(&mut E) {
fn render (&self, output: &mut E) {
self(output)
}
}
/// Implement [Content] with composable content for a struct.
#[macro_export] macro_rules! content {
// Implement for all [Output]s.
(|$self:ident:$Struct:ty| $content:expr) => {
impl<E: Output> Content<E> for $Struct {
fn content (&$self) -> impl Render<E> + '_ { Some($content) }
impl<'x, E: Output> Render<E> for &(dyn Render<E> + 'x) {
fn render (&self, output: &mut E) {
(*self).render(output)
}
}
impl<E: Output, R: Render<E>> Render<E> for Box<R> {
fn render (&self, output: &mut E) {
(**self).render(output)
}
}
impl<E: Output, R: Render<E>> Render<E> for Option<R> {
fn render (&self, output: &mut E) {
if let Some(render) = self {
render.render(output)
}
}
}
impl<E: Output, R: Render<E>> Render<E> for &R {
fn render (&self, output: &mut E) {
(*self).render(output)
}
}
impl<E: Output, R: Render<E>> Render<E> for &mut R {
fn render (&self, output: &mut E) {
(**self).render(output)
}
}
impl<E: Output, R: Render<E>> Render<E> for [R] {
fn render (&self, output: &mut E) {
for render in self.iter() {
render.render(output)
}
}
}
/// Implement custom rendering for a struct.
#[macro_export] macro_rules! render {
(|$self:ident:$Struct:ident $(<
$($L:lifetime),* $($T:ident $(:$Trait:path)?),*
>)?, $to:ident | $render:expr) => {
impl <$($($L),*)? E: Output, $($T$(:$Trait)?),*> Render<E>
for $Struct $(<$($L),* $($T),*>>)? {
fn render (&$self, $to: &mut E) { $render }
}
};
// Implement for specific [Output].
($Output:ty:|
$self:ident:
$Struct:ident$(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?
|$content:expr) => {
impl $(<$($($L)? $($T)? $(:$Trait)?),+>)? Content<$Output>
$Struct:ident $(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?, $to:ident
|$render:expr) => {
impl $(<$($($L)? $($T)? $(:$Trait)?),+>)? Render<$Output>
for $Struct $(<$($($L)? $($T)?),+>)? {
fn content (&$self) -> impl Render<$Output> + '_ { $content }
fn render (&$self, $to: &mut $Output) { $render }
}
};
}

View file

@ -11,65 +11,19 @@ impl<E: Output, T: Render<E>, F: Fn()->T> Thunk<E, T, F> {
}
}
impl<E: Output, T: Render<E>, F: Fn()->T> Content<E> for Thunk<E, T, F> {
fn content (&self) -> impl Render<E> { (self.1)() }
}
/// Lazily-evaluated [Render]able with
/// mandatory stack allocation and dynamic dispatch.
pub struct ThunkBox<E: Output>(
PhantomData<E>,
Box<dyn Fn()->Box<dyn Render<E>>>,
);
impl<E: Output> ThunkBox<E> {
pub const fn new (thunk: Box<dyn Fn()->Box<dyn Render<E>>>) -> Self {
Self(PhantomData, thunk)
fn content (&self) -> Option<impl Render<E>> {
Some((self.1)())
}
}
impl<E: Output> Content<E> for ThunkBox<E> {
fn content (&self) -> impl Render<E> { (&self.1)() }
}
impl<E: Output> From<Box<dyn Fn()->Box<dyn Render<E>>>> for ThunkBox<E> {
fn from (f: Box<dyn Fn()->Box<dyn Render<E>>>) -> Self {
Self(PhantomData, f)
}
}
//impl<'a, E: Output, F: Fn()->Box<dyn Render<E> + 'a> + 'a> From<F> for ThunkBox<'a, E> {
//fn from (f: F) -> Self {
//Self(Default::default(), Box::new(f))
//}
//}
pub struct ThunkRender<E: Output, F: Fn(&mut E)>(PhantomData<E>, F);
impl<E: Output, F: Fn(&mut E)> ThunkRender<E, F> {
pub fn new (render: F) -> Self { Self(PhantomData, render) }
}
impl<E: Output, F: Fn(&mut E)> Content<E> for ThunkRender<E, F> {
impl<E: Output, F: Fn(&mut E)> Render<E> for ThunkRender<E, F> {
fn render (&self, to: &mut E) { (self.1)(to) }
}
pub struct ThunkLayout<
E: Output,
F1: Fn(E::Area)->E::Area,
F2: Fn(&mut E)
>(
PhantomData<E>,
F1,
F2
);
impl<E: Output, F1: Fn(E::Area)->E::Area, F2: Fn(&mut E)> ThunkLayout<E, F1, F2> {
pub fn new (layout: F1, render: F2) -> Self { Self(PhantomData, layout, render) }
}
impl<E, F1, F2> Content<E> for ThunkLayout<E, F1, F2>
where
E: Output,
F1: Fn(E::Area)->E::Area,
F2: Fn(&mut E)
{
fn layout (&self, to: E::Area) -> E::Area { (self.1)(to) }
fn render (&self, to: &mut E) { (self.2)(to) }
}
#[derive(Debug, Default)] pub struct Memo<T, U> {
pub value: T,
pub view: Arc<RwLock<U>>

View file

@ -1,281 +0,0 @@
use crate::*;
use Direction::*;
/// A cardinal direction.
#[derive(Copy, Clone, PartialEq, Debug)]
#[cfg_attr(test, derive(Arbitrary))]
pub enum Direction {
North, South, East, West, Above, Below
}
impl Direction {
pub fn split_fixed <N: Coordinate> (self, area: impl Area<N>, a: N) -> ([N;4],[N;4]) {
let [x, y, w, h] = area.xywh();
match self {
North => ([x, y.plus(h).minus(a), w, a], [x, y, w, h.minus(a)]),
South => ([x, y, w, a], [x, y.plus(a), w, h.minus(a)]),
East => ([x, y, a, h], [x.plus(a), y, w.minus(a), h]),
West => ([x.plus(w).minus(a), y, a, h], [x, y, w.minus(a), h]),
Above | Below => (area.xywh(), area.xywh())
}
}
}
/// A linear coordinate.
pub trait Coordinate: Send + Sync + Copy
+ Add<Self, Output=Self>
+ Sub<Self, Output=Self>
+ Mul<Self, Output=Self>
+ Div<Self, Output=Self>
+ Ord + PartialEq + Eq
+ Debug + Display + Default
+ From<u16> + Into<u16>
+ Into<usize>
+ Into<f64>
{
fn zero () -> Self { 0.into() }
fn plus (self, other: Self) -> Self;
fn minus (self, other: Self) -> Self {
if self >= other {
self - other
} else {
0.into()
}
}
}
impl Coordinate for u16 {
fn plus (self, other: Self) -> Self {
self.saturating_add(other)
}
}
pub trait Area<N: Coordinate>: From<[N;4]> + Debug + Copy {
fn x (&self) -> N;
fn y (&self) -> N;
fn w (&self) -> N;
fn h (&self) -> N;
fn zero () -> [N;4] {
[N::zero(), N::zero(), N::zero(), N::zero()]
}
fn from_position (pos: impl Size<N>) -> [N;4] {
let [x, y] = pos.wh();
[x, y, 0.into(), 0.into()]
}
fn from_size (size: impl Size<N>) -> [N;4] {
let [w, h] = size.wh();
[0.into(), 0.into(), w, h]
}
fn expect_min (&self, w: N, h: N) -> Usually<&Self> {
if self.w() < w || self.h() < h {
Err(format!("min {w}x{h}").into())
} else {
Ok(self)
}
}
fn xy (&self) -> [N;2] {
[self.x(), self.y()]
}
fn wh (&self) -> [N;2] {
[self.w(), self.h()]
}
fn xywh (&self) -> [N;4] {
[self.x(), self.y(), self.w(), self.h()]
}
fn clip_h (&self, h: N) -> [N;4] {
[self.x(), self.y(), self.w(), self.h().min(h)]
}
fn clip_w (&self, w: N) -> [N;4] {
[self.x(), self.y(), self.w().min(w), self.h()]
}
fn clip (&self, wh: impl Size<N>) -> [N;4] {
[self.x(), self.y(), wh.w(), wh.h()]
}
fn set_w (&self, w: N) -> [N;4] {
[self.x(), self.y(), w, self.h()]
}
fn set_h (&self, h: N) -> [N;4] {
[self.x(), self.y(), self.w(), h]
}
fn x2 (&self) -> N {
self.x().plus(self.w())
}
fn y2 (&self) -> N {
self.y().plus(self.h())
}
fn lrtb (&self) -> [N;4] {
[self.x(), self.x2(), self.y(), self.y2()]
}
fn center (&self) -> [N;2] {
[self.x().plus(self.w()/2.into()), self.y().plus(self.h()/2.into())]
}
fn center_x (&self, n: N) -> [N;4] {
let [x, y, w, h] = self.xywh();
[(x.plus(w / 2.into())).minus(n / 2.into()), y.plus(h / 2.into()), n, 1.into()]
}
fn center_y (&self, n: N) -> [N;4] {
let [x, y, w, h] = self.xywh();
[x.plus(w / 2.into()), (y.plus(h / 2.into())).minus(n / 2.into()), 1.into(), n]
}
fn center_xy (&self, [n, m]: [N;2]) -> [N;4] {
let [x, y, w, h] = self.xywh();
[(x.plus(w / 2.into())).minus(n / 2.into()), (y.plus(h / 2.into())).minus(m / 2.into()), n, m]
}
fn centered (&self) -> [N;2] {
[self.x().minus(self.w()/2.into()), self.y().minus(self.h()/2.into())]
}
fn iter_x (&self) -> impl Iterator<Item = N> where N: std::iter::Step {
self.x()..(self.x()+self.w())
}
fn iter_y (&self) -> impl Iterator<Item = N> where N: std::iter::Step {
self.y()..(self.y()+self.h())
}
}
impl<N: Coordinate> Area<N> for (N, N, N, N) {
fn x (&self) -> N { self.0 }
fn y (&self) -> N { self.1 }
fn w (&self) -> N { self.2 }
fn h (&self) -> N { self.3 }
}
impl<N: Coordinate> Area<N> for [N;4] {
fn x (&self) -> N { self[0] }
fn y (&self) -> N { self[1] }
fn w (&self) -> N { self[2] }
fn h (&self) -> N { self[3] }
}
pub trait Size<N: Coordinate>: From<[N;2]> + Debug + Copy {
fn x (&self) -> N;
fn y (&self) -> N;
fn w (&self) -> N { self.x() }
fn h (&self) -> N { self.y() }
fn wh (&self) -> [N;2] { [self.x(), self.y()] }
fn clip_w (&self, w: N) -> [N;2] { [self.w().min(w), self.h()] }
fn clip_h (&self, h: N) -> [N;2] { [self.w(), self.h().min(h)] }
fn expect_min (&self, w: N, h: N) -> Usually<&Self> {
if self.w() < w || self.h() < h {
Err(format!("min {w}x{h}").into())
} else {
Ok(self)
}
}
fn zero () -> [N;2] {
[N::zero(), N::zero()]
}
fn to_area_pos (&self) -> [N;4] {
let [x, y] = self.wh();
[x, y, 0.into(), 0.into()]
}
fn to_area_size (&self) -> [N;4] {
let [w, h] = self.wh();
[0.into(), 0.into(), w, h]
}
}
impl<N: Coordinate> Size<N> for (N, N) {
fn x (&self) -> N { self.0 }
fn y (&self) -> N { self.1 }
}
impl<N: Coordinate> Size<N> for [N;2] {
fn x (&self) -> N { self[0] }
fn y (&self) -> N { self[1] }
}
pub trait HasSize<E: Output> {
fn size (&self) -> &Measure<E>;
fn width (&self) -> usize {
self.size().w()
}
fn height (&self) -> usize {
self.size().h()
}
}
impl<E: Output, T: Has<Measure<E>>> HasSize<E> for T {
fn size (&self) -> &Measure<E> {
self.get()
}
}
/// A widget that tracks its render width and height
#[derive(Default)]
pub struct Measure<E: Output> {
_engine: PhantomData<E>,
pub x: Arc<AtomicUsize>,
pub y: Arc<AtomicUsize>,
}
impl<E: Output> PartialEq for Measure<E> {
fn eq (&self, other: &Self) -> bool {
self.x.load(Relaxed) == other.x.load(Relaxed) &&
self.y.load(Relaxed) == other.y.load(Relaxed)
}
}
// TODO: 🡘 🡙 ←🡙→ indicator to expand window when too small
impl<E: Output> Content<E> for Measure<E> {
fn render (&self, to: &mut E) {
self.x.store(to.area().w().into(), Relaxed);
self.y.store(to.area().h().into(), Relaxed);
}
}
impl<E: Output> Clone for Measure<E> {
fn clone (&self) -> Self {
Self {
_engine: Default::default(),
x: self.x.clone(),
y: self.y.clone(),
}
}
}
impl<E: Output> std::fmt::Debug for Measure<E> {
fn fmt (&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
f.debug_struct("Measure")
.field("width", &self.x)
.field("height", &self.y)
.finish()
}
}
impl<E: Output> Measure<E> {
pub fn new () -> Self {
Self {
_engine: PhantomData::default(),
x: Arc::new(0.into()),
y: Arc::new(0.into()),
}
}
pub fn set_w (&self, w: impl Into<usize>) -> &Self {
self.x.store(w.into(), Relaxed);
self
}
pub fn set_h (&self, h: impl Into<usize>) -> &Self {
self.y.store(h.into(), Relaxed);
self
}
pub fn set_wh (&self, w: impl Into<usize>, h: impl Into<usize>) -> &Self {
self.set_w(w);
self.set_h(h);
self
}
pub fn w (&self) -> usize {
self.x.load(Relaxed)
}
pub fn h (&self) -> usize {
self.y.load(Relaxed)
}
pub fn wh (&self) -> [usize;2] {
[self.w(), self.h()]
}
pub fn format (&self) -> Arc<str> {
format!("{}x{}", self.w(), self.h()).into()
}
pub fn of <T: Render<E>> (&self, item: T) -> Bsp<Fill<&Self>, T> {
Bsp::b(Fill::xy(self), item)
}
}

View file

@ -16,7 +16,7 @@ impl<E: Output> PartialEq for Measure<E> {
}
// TODO: 🡘 🡙 ←🡙→ indicator to expand window when too small
impl<E: Output> Content<E> for Measure<E> {
impl<E: Output> Render<E> for Measure<E> {
fn render (&self, to: &mut E) {
self.x.store(to.area().w().into(), Relaxed);
self.y.store(to.area().h().into(), Relaxed);

View file

@ -146,7 +146,7 @@ proptest! {
()
}
}
impl Content<TestOutput> for String {
impl Render<TestOutput> for String {
fn render (&self, to: &mut TestOutput) {
to.area_mut().set_w(self.len() as u16);
}
@ -162,7 +162,7 @@ proptest! {
#[test] fn test_iter_map () {
struct Foo;
impl<T: Output> Content<T> for Foo {}
fn _make_map <T: Output, U: Content<T> + Send + Sync> (data: &Vec<U>) -> impl Content<T> {
fn _make_map <T: Output, U: Content<T> + Send + Sync> (data: &Vec<U>) -> impl Render<T> {
Map::new(||data.iter(), |_foo, _index|{})
}
let _data = vec![Foo, Foo, Foo];

View file

@ -106,7 +106,7 @@ pub(crate) fn write_quote_to (out: &mut TokenStream2, quote: TokenStream2) {
//#[tengri_proc::view(SomeOutput)]
//impl SomeView {
//#[tengri::view(":view-1")]
//fn view_1 (&self) -> impl Content<SomeOutput> + use<'_> {
//fn view_1 (&self) -> impl Render<SomeOutput> + use<'_> {
//"view-1"
//}
//}
@ -114,7 +114,7 @@ pub(crate) fn write_quote_to (out: &mut TokenStream2, quote: TokenStream2) {
//let written = quote! { #parsed };
//assert_eq!(format!("{written}"), format!("{}", quote! {
//impl SomeView {
//fn view_1 (&self) -> impl Content<SomeOutput> + use<'_> {
//fn view_1 (&self) -> impl Render<SomeOutput> + use<'_> {
//"view-1"
//}
//}

View file

@ -76,25 +76,25 @@ content!(TuiOut: |self: Example|{
//#[tengri_proc::view(TuiOut)]
//impl Example {
//pub fn title (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn title (&self) -> impl Render<TuiOut> + use<'_> {
//Tui::bg(Color::Rgb(60, 10, 10), Push::y(1, Align::n(format!("Example {}/{}:", self.0 + 1, EXAMPLES.len())))).boxed()
//}
//pub fn code (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn code (&self) -> impl Render<TuiOut> + use<'_> {
//Tui::bg(Color::Rgb(10, 60, 10), Push::y(2, Align::n(format!("{}", EXAMPLES[self.0])))).boxed()
//}
//pub fn hello (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn hello (&self) -> impl Render<TuiOut> + use<'_> {
//Tui::bg(Color::Rgb(10, 100, 10), "Hello").boxed()
//}
//pub fn world (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn world (&self) -> impl Render<TuiOut> + use<'_> {
//Tui::bg(Color::Rgb(100, 10, 10), "world").boxed()
//}
//pub fn hello_world (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn hello_world (&self) -> impl Render<TuiOut> + use<'_> {
//"Hello world!".boxed()
//}
//pub fn map_e (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn map_e (&self) -> impl Render<TuiOut> + use<'_> {
//Map::east(5u16, ||0..5u16, |n, _i|format!("{n}")).boxed()
//}
//pub fn map_s (&self) -> impl Content<TuiOut> + use<'_> {
//pub fn map_s (&self) -> impl Render<TuiOut> + use<'_> {
//Map::south(5u16, ||0..5u16, |n, _i|format!("{n}")).boxed()
//}
//}

View file

@ -5,7 +5,7 @@ macro_rules! impl_content_layout_render {
layout = $layout:expr;
render = $render:expr) =>
{
impl Content<$Output> for $Struct {
impl Render<$Output> for $Struct {
fn layout (&$self, $to: [u16;4]) -> [u16;4] { $layout }
fn render (&$self, $to: &mut $Output) { $render }
}
@ -25,19 +25,19 @@ mod tui_string; pub use self::tui_string::*;
mod tui_style; pub use self::tui_style::*;
mod tui_tryptich; pub use self::tui_tryptich::*;
impl<T: Content<TuiOut>> Content<TuiOut> for std::sync::Arc<T> {
impl<T: Render<TuiOut>> Render<TuiOut> for std::sync::Arc<T> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
Content::<TuiOut>::layout(&**self, to)
Render::<TuiOut>::layout(&**self, to)
}
fn render (&self, to: &mut TuiOut) {
Content::<TuiOut>::render(&**self, to)
Render::<TuiOut>::render(&**self, to)
}
}
impl<T: Content<TuiOut>> Content<TuiOut> for Result<T, Box<dyn std::error::Error>> {
fn content (&self) -> impl Render<TuiOut> {
Bsp::a(self.as_ref().ok(), self.as_ref().err()
.map(|e|Tui::fg_bg(Color::Rgb(255,255,255), Color::Rgb(32,32,32), e.to_string())))
impl<T: Render<TuiOut>> Content<TuiOut> for Result<T, Box<dyn std::error::Error>> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
Some(Bsp::a(self.as_ref().ok(), self.as_ref().err()
.map(|e|Tui::fg_bg(Color::Rgb(255,255,255), Color::Rgb(32,32,32), e.to_string()))))
}
}

View file

@ -243,7 +243,7 @@ impl<T: FocusGrid + HasEnter> FocusOrder for T {
}
pub trait FocusWrap<T> {
fn wrap <W: Content<TuiOut>> (self, focus: T, content: &'_ W) -> impl Content<TuiOut> + '_;
fn wrap <W: Content<TuiOut>> (self, focus: T, content: &'_ W) -> impl Render<TuiOut> + '_;
}
pub fn to_focus_command <T: Send + Sync> (input: &TuiIn) -> Option<FocusCommand<T>> {

View file

@ -1,40 +1,49 @@
use crate::*;
pub struct Bordered<S: BorderStyle, W: Content<TuiOut>>(pub bool, pub S, pub W);
content!(TuiOut: |self: Bordered<S: BorderStyle, W: Content<TuiOut>>|Fill::xy(
lay!(When::new(self.0, Border(self.0, self.1)), Padding::xy(1, 1, &self.2))
));
pub struct Bordered<S, W>(pub bool, pub S, pub W);
impl<S: BorderStyle, W: Render<TuiOut>> Content<TuiOut> for Bordered<S, W> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
Some(Fill::xy(
lay!(When::new(self.0, Border(self.0, self.1)), Padding::xy(1, 1, &self.2))
))
}
}
pub struct Border<S: BorderStyle>(pub bool, pub S);
render!(TuiOut: |self: Border<S: BorderStyle>, to| {
if self.0 {
let area = to.area();
if area.w() > 0 && area.y() > 0 {
to.blit(&self.1.nw(), area.x(), area.y(), self.1.style());
to.blit(&self.1.ne(), area.x() + area.w() - 1, area.y(), self.1.style());
to.blit(&self.1.sw(), area.x(), area.y() + area.h() - 1, self.1.style());
to.blit(&self.1.se(), area.x() + area.w() - 1, area.y() + area.h() - 1, self.1.style());
for x in area.x()+1..area.x()+area.w()-1 {
to.blit(&self.1.n(), x, area.y(), self.1.style());
to.blit(&self.1.s(), x, area.y() + area.h() - 1, self.1.style());
}
for y in area.y()+1..area.y()+area.h()-1 {
to.blit(&self.1.w(), area.x(), y, self.1.style());
to.blit(&self.1.e(), area.x() + area.w() - 1, y, self.1.style());
impl<S: BorderStyle> Render<TuiOut> for Border<S> {
fn layout (&self, area: [u16;4]) -> [u16;4] {
self.1.layout(area)
}
fn render (&self, to: &mut TuiOut) {
if self.0 {
let area = to.area();
if area.w() > 0 && area.y() > 0 {
to.blit(&self.1.nw(), area.x(), area.y(), self.1.style());
to.blit(&self.1.ne(), area.x() + area.w() - 1, area.y(), self.1.style());
to.blit(&self.1.sw(), area.x(), area.y() + area.h() - 1, self.1.style());
to.blit(&self.1.se(), area.x() + area.w() - 1, area.y() + area.h() - 1, self.1.style());
for x in area.x()+1..area.x()+area.w()-1 {
to.blit(&self.1.n(), x, area.y(), self.1.style());
to.blit(&self.1.s(), x, area.y() + area.h() - 1, self.1.style());
}
for y in area.y()+1..area.y()+area.h()-1 {
to.blit(&self.1.w(), area.x(), y, self.1.style());
to.blit(&self.1.e(), area.x() + area.w() - 1, y, self.1.style());
}
}
}
}
});
}
pub trait BorderStyle: Send + Sync + Copy {
pub trait BorderStyle: Render<TuiOut> + Copy {
fn enabled (&self) -> bool;
fn enclose <W: Content<TuiOut>> (self, w: W) -> impl Content<TuiOut> {
fn enclose <W: Render<TuiOut>> (self, w: W) -> impl Render<TuiOut> {
Bsp::b(Fill::xy(Border(self.enabled(), self)), w)
}
fn enclose2 <W: Content<TuiOut>> (self, w: W) -> impl Content<TuiOut> {
fn enclose2 <W: Render<TuiOut>> (self, w: W) -> impl Render<TuiOut> {
Bsp::b(Margin::xy(1, 1, Fill::xy(Border(self.enabled(), self))), w)
}
fn enclose_bg <W: Content<TuiOut>> (self, w: W) -> impl Content<TuiOut> {
fn enclose_bg <W: Render<TuiOut>> (self, w: W) -> impl Render<TuiOut> {
Tui::bg(self.style().unwrap().bg.unwrap_or(Color::Reset),
Bsp::b(Fill::xy(Border(self.enabled(), self)), w))
}
@ -138,7 +147,7 @@ macro_rules! border {
fn enabled (&self) -> bool { self.0 }
}
#[derive(Copy, Clone)] pub struct $T(pub bool, pub Style);
impl Content<TuiOut> for $T {
impl Render<TuiOut> for $T {
fn render (&self, to: &mut TuiOut) {
if self.enabled() { let _ = self.draw(to); }
}

View file

@ -2,23 +2,26 @@ use crate::*;
use ratatui::style::Stylize;
// Thunks can be natural error boundaries!
pub struct ErrorBoundary<O: Output, T: Content<O>>(std::marker::PhantomData<O>, Perhaps<T>);
pub struct ErrorBoundary<O: Output, T: Render<O>>(
std::marker::PhantomData<O>, Perhaps<T>
);
impl<O: Output, T: Content<O>> ErrorBoundary<O, T> {
impl<O: Output, T: Render<O>> ErrorBoundary<O, T> {
pub fn new (content: Perhaps<T>) -> Self {
Self(Default::default(), content)
}
}
impl<T: Content<TuiOut>> Content<TuiOut> for ErrorBoundary<TuiOut, T> {
fn content (&self) -> impl Render<TuiOut> + '_ {
ThunkRender::new(|to|match self.1.as_ref() {
impl<T: Render<TuiOut>> Render<TuiOut> for ErrorBoundary<TuiOut, T> {
fn render (&self, to: &mut TuiOut) {
match self.1.as_ref() {
Ok(Some(content)) => content.render(to),
Ok(None) => to.blit(&"empty?", 0, 0, Some(Style::default().yellow())),
Err(e) => Content::render(&Tui::fg_bg(
Err(e) => Tui::fg_bg(
Color::Rgb(255,224,244), Color::Rgb(96,24,24), Bsp::s(
Bsp::e(Tui::bold(true, "oops. "), "rendering failed."),
Bsp::e("\"why?\" ", Tui::bold(true, &format!("{e}"))))), to)
})
Bsp::e("\"why?\" ", Tui::bold(true, &format!("{e}"))))
).render(to)
}
}
}

View file

@ -1,30 +1,30 @@
use crate::*;
pub struct FieldH<T, U>(pub ItemTheme, pub T, pub U);
impl<T: Content<TuiOut>, U: Content<TuiOut>> Content<TuiOut> for FieldH<T, U> {
fn content (&self) -> impl Render<TuiOut> {
impl<T: Render<TuiOut>, U: Render<TuiOut>> Content<TuiOut> for FieldH<T, U> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
let Self(ItemTheme { darkest, dark, lightest, .. }, title, value) = self;
row!(
Some(row!(
Tui::fg_bg(dark.rgb, darkest.rgb, ""),
Tui::fg_bg(lightest.rgb, dark.rgb, title),
Tui::fg_bg(dark.rgb, darkest.rgb, ""),
Tui::fg_bg(lightest.rgb, darkest.rgb, Tui::bold(true, value)),
)
))
}
}
pub struct FieldV<T, U>(pub ItemTheme, pub T, pub U);
impl<T: Content<TuiOut>, U: Content<TuiOut>> Content<TuiOut> for FieldV<T, U> {
fn content (&self) -> impl Render<TuiOut> {
impl<T: Render<TuiOut>, U: Render<TuiOut>> Content<TuiOut> for FieldV<T, U> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
let Self(ItemTheme { darkest, dark, lightest, .. }, title, value) = self;
Bsp::n(
Some(Bsp::n(
Align::w(Tui::bg(darkest.rgb, Tui::fg(lightest.rgb, Tui::bold(true, value)))),
Fill::x(Align::w(row!(
Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "")),
Tui::bg(dark.rgb, Tui::fg(lightest.rgb, title)),
Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "")),
)))
)
))
}
}
@ -40,9 +40,9 @@ pub struct Field<T, U> {
pub value_bg: Option<ItemColor>,
pub value_align: Option<Direction>,
}
impl<T: Content<TuiOut>, U: Content<TuiOut>> Content<TuiOut> for Field<T, U> {
fn content (&self) -> impl Render<TuiOut> {
"TODO"
impl<T: Render<TuiOut>, U: Render<TuiOut>> Content<TuiOut> for Field<T, U> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
Some("TODO")
}
}

View file

@ -1,5 +1,13 @@
use crate::*;
render!(TuiOut: |self: u64, _to|todo!());
impl Render<TuiOut> for u64 {
fn render (&self, _to: &mut TuiOut) {
todo!()
}
}
render!(TuiOut: |self: f64, _to|todo!());
impl Render<TuiOut> for f64 {
fn render (&self, _to: &mut TuiOut) {
todo!()
}
}

View file

@ -12,24 +12,24 @@ impl<T> Phat<T> {
pub const LO: &'static str = "";
pub const HI: &'static str = "";
/// A phat line
pub fn lo (fg: Color, bg: Color) -> impl Content<TuiOut> {
pub fn lo (fg: Color, bg: Color) -> impl Render<TuiOut> {
Fixed::y(1, Tui::fg_bg(fg, bg, RepeatH(Self::LO)))
}
/// A phat line
pub fn hi (fg: Color, bg: Color) -> impl Content<TuiOut> {
pub fn hi (fg: Color, bg: Color) -> impl Render<TuiOut> {
Fixed::y(1, Tui::fg_bg(fg, bg, RepeatH(Self::HI)))
}
}
impl<T: Content<TuiOut>> Content<TuiOut> for Phat<T> {
fn content (&self) -> impl Render<TuiOut> {
impl<T: Render<TuiOut>> Content<TuiOut> for Phat<T> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
let [fg, bg, hi, lo] = self.colors;
let top = Fixed::y(1, Self::lo(bg, hi));
let low = Fixed::y(1, Self::hi(bg, lo));
let content = Tui::fg_bg(fg, bg, &self.content);
Min::xy(
Some(Min::xy(
self.width,
self.height,
Bsp::s(top, Bsp::n(low, Fill::xy(content)))
)
))
}
}

View file

@ -2,8 +2,10 @@ use crate::*;
use ratatui::prelude::Position;
pub struct Repeat<'a>(pub &'a str);
impl Content<TuiOut> for Repeat<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] { to }
impl Render<TuiOut> for Repeat<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
to
}
fn render (&self, to: &mut TuiOut) {
let [x, y, w, h] = to.area().xywh();
let a = self.0.len();
@ -19,8 +21,10 @@ impl Content<TuiOut> for Repeat<'_> {
}
pub struct RepeatV<'a>(pub &'a str);
impl Content<TuiOut> for RepeatV<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] { to }
impl Render<TuiOut> for RepeatV<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
to
}
fn render (&self, to: &mut TuiOut) {
let [x, y, _w, h] = to.area().xywh();
for y in y..y+h {
@ -32,8 +36,10 @@ impl Content<TuiOut> for RepeatV<'_> {
}
pub struct RepeatH<'a>(pub &'a str);
impl Content<TuiOut> for RepeatH<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] { to }
impl Render<TuiOut> for RepeatH<'_> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
to
}
fn render (&self, to: &mut TuiOut) {
let [x, y, w, _h] = to.area().xywh();
for x in x..x+w {

View file

@ -23,7 +23,7 @@ impl ScrollbarH {
const ICON_INC: &[char] = &[' ', '🞂', ' '];
}
impl Content<TuiOut> for ScrollbarV {
impl Render<TuiOut> for ScrollbarV {
fn render (&self, to: &mut TuiOut) {
let [x, y1, _w, h] = to.area().xywh();
let y2 = y1 + h;
@ -51,7 +51,7 @@ impl Content<TuiOut> for ScrollbarV {
}
}
impl Content<TuiOut> for ScrollbarH {
impl Render<TuiOut> for ScrollbarH {
fn render (&self, to: &mut TuiOut) {
let [x1, y, w, _h] = to.area().xywh();
let x2 = x1 + w;

View file

@ -4,24 +4,24 @@ use unicode_width::{UnicodeWidthStr, UnicodeWidthChar};
impl_content_layout_render!(TuiOut: |self: &str, to|
layout = to.center_xy([width_chars_max(to.w(), self), 1]);
render = {let [x, y, w, ..] = Content::layout(self, to.area());
render = {let [x, y, w, ..] = Render::layout(self, to.area());
to.text(self, x, y, w)});
impl_content_layout_render!(TuiOut: |self: String, to|
layout = Content::<TuiOut>::layout(&self.as_str(), to);
render = Content::<TuiOut>::render(&self.as_str(), to));
layout = Render::<TuiOut>::layout(&self.as_str(), to);
render = Render::<TuiOut>::render(&self.as_str(), to));
impl_content_layout_render!(TuiOut: |self: Arc<str>, to|
layout = Content::<TuiOut>::layout(&self.as_ref(), to);
render = Content::<TuiOut>::render(&self.as_ref(), to));
layout = Render::<TuiOut>::layout(&self.as_ref(), to);
render = Render::<TuiOut>::render(&self.as_ref(), to));
impl_content_layout_render!(TuiOut: |self: std::sync::RwLock<String>, to|
layout = Content::<TuiOut>::layout(&self.read().unwrap(), to);
render = Content::<TuiOut>::render(&self.read().unwrap(), to));
layout = Render::<TuiOut>::layout(&self.read().unwrap(), to);
render = Render::<TuiOut>::render(&self.read().unwrap(), to));
impl_content_layout_render!(TuiOut: |self: std::sync::RwLockReadGuard<'_, String>, to|
layout = Content::<TuiOut>::layout(&**self, to);
render = Content::<TuiOut>::render(&**self, to));
layout = Render::<TuiOut>::layout(&**self, to);
render = Render::<TuiOut>::render(&**self, to));
fn width_chars_max (max: u16, text: impl AsRef<str>) -> u16 {
let mut width: u16 = 0;
@ -61,12 +61,12 @@ impl<'a, T: AsRef<str>> TrimString<T> {
TrimStringRef(self.0, &self.1)
}
}
impl<'a, T: AsRef<str>> Content<TuiOut> for TrimString<T> {
impl<'a, T: AsRef<str>> Render<TuiOut> for TrimString<T> {
fn layout (&self, to: [u16; 4]) -> [u16;4] {
Content::layout(&self.as_ref(), to)
Render::layout(&self.as_ref(), to)
}
fn render (&self, to: &mut TuiOut) {
Content::render(&self.as_ref(), to)
Render::render(&self.as_ref(), to)
}
}
@ -75,7 +75,7 @@ impl<'a, T: AsRef<str>> Content<TuiOut> for TrimString<T> {
/// Width is computed using [unicode_width].
pub struct TrimStringRef<'a, T: AsRef<str>>(pub u16, pub &'a T);
impl<T: AsRef<str>> Content<TuiOut> for TrimStringRef<'_, T> {
impl<T: AsRef<str>> Render<TuiOut> for TrimStringRef<'_, T> {
fn layout (&self, to: [u16; 4]) -> [u16;4] {
[to.x(), to.y(), to.w().min(self.0).min(self.1.as_ref().width() as u16), to.h()]
}

View file

@ -1,60 +1,70 @@
use crate::*;
pub trait TuiStyle {
fn fg <R: Content<TuiOut>> (color: Color, w: R) -> Foreground<R> {
fn fg <R: Render<TuiOut>> (color: Color, w: R) -> Foreground<R> {
Foreground(color, w)
}
fn bg <R: Content<TuiOut>> (color: Color, w: R) -> Background<R> {
fn bg <R: Render<TuiOut>> (color: Color, w: R) -> Background<R> {
Background(color, w)
}
fn fg_bg <R: Content<TuiOut>> (fg: Color, bg: Color, w: R) -> Background<Foreground<R>> {
fn fg_bg <R: Render<TuiOut>> (fg: Color, bg: Color, w: R) -> Background<Foreground<R>> {
Background(bg, Foreground(fg, w))
}
fn modify <R: Content<TuiOut>> (enable: bool, modifier: Modifier, w: R) -> Modify<R> {
fn modify <R: Render<TuiOut>> (enable: bool, modifier: Modifier, w: R) -> Modify<R> {
Modify(enable, modifier, w)
}
fn bold <R: Content<TuiOut>> (enable: bool, w: R) -> Modify<R> {
fn bold <R: Render<TuiOut>> (enable: bool, w: R) -> Modify<R> {
Self::modify(enable, Modifier::BOLD, w)
}
fn border <R: Content<TuiOut>, S: BorderStyle> (enable: bool, style: S, w: R) -> Bordered<S, R> {
fn border <R: Render<TuiOut>, S: BorderStyle> (enable: bool, style: S, w: R) -> Bordered<S, R> {
Bordered(enable, style, w)
}
}
impl TuiStyle for Tui {}
pub struct Foreground<R: Content<TuiOut>>(pub Color, pub R);
impl<R: Content<TuiOut>> Content<TuiOut> for Foreground<R> {
fn content (&self) -> impl Render<TuiOut> { &self.1 }
pub struct Foreground<R>(pub Color, pub R);
impl<R: Render<TuiOut>> Render<TuiOut> for Foreground<R> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
self.1.layout(to)
}
fn render (&self, to: &mut TuiOut) {
to.fill_fg(to.area(), self.0);
self.1.render(to)
let area = self.layout(to.area());
to.fill_fg(area, self.0);
to.place(area, &self.1);
}
}
pub struct Background<R: Content<TuiOut>>(pub Color, pub R);
impl<R: Content<TuiOut>> Content<TuiOut> for Background<R> {
fn content (&self) -> impl Render<TuiOut> { &self.1 }
pub struct Background<R>(pub Color, pub R);
impl<R: Render<TuiOut>> Render<TuiOut> for Background<R> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
self.1.layout(to)
}
fn render (&self, to: &mut TuiOut) {
to.fill_bg(to.area(), self.0);
self.1.render(to)
let area = self.layout(to.area());
to.fill_bg(area, self.0);
to.place(area, &self.1);
}
}
pub struct Modify<R: Content<TuiOut>>(pub bool, pub Modifier, pub R);
impl<R: Content<TuiOut>> Content<TuiOut> for Modify<R> {
fn content (&self) -> impl Render<TuiOut> { &self.2 }
pub struct Modify<R: Render<TuiOut>>(pub bool, pub Modifier, pub R);
impl<R: Render<TuiOut>> Render<TuiOut> for Modify<R> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
self.2.layout(to)
}
fn render (&self, to: &mut TuiOut) {
to.fill_mod(to.area(), self.0, self.1);
self.2.render(to)
}
}
pub struct Styled<R: Content<TuiOut>>(pub Option<Style>, pub R);
impl<R: Content<TuiOut>> Content<TuiOut> for Styled<R> {
fn content (&self) -> impl Render<TuiOut> { &self.1 }
pub struct Styled<R: Render<TuiOut>>(pub Option<Style>, pub R);
impl<R: Render<TuiOut>> Render<TuiOut> for Styled<R> {
fn layout (&self, to: [u16;4]) -> [u16;4] {
self.1.layout(to)
}
fn render (&self, to: &mut TuiOut) {
to.place(self.content().layout(to.area()), &self.content());
to.place(self.1.layout(to.area()), &self.1);
// TODO write style over area
}
}

View file

@ -31,10 +31,10 @@ impl<A, B, C> Tryptich<A, B, C> {
}
impl<A, B, C> Content<TuiOut> for Tryptich<A, B, C>
where A: Content<TuiOut>, B: Content<TuiOut>, C: Content<TuiOut> {
fn content (&self) -> impl Render<TuiOut> {
where A: Render<TuiOut>, B: Render<TuiOut>, C: Render<TuiOut> {
fn content (&self) -> Option<impl Render<TuiOut> + '_> {
let Self { top, h, left: (w_a, ref a), middle: (w_b, ref b), right: (w_c, ref c) } = *self;
Fixed::y(h, if top {
Some(Fixed::y(h, if top {
Bsp::a(
Fill::x(Align::n(Fixed::x(w_b, Align::x(Tui::bg(Color::Reset, b))))),
Bsp::a(
@ -50,7 +50,7 @@ where A: Content<TuiOut>, B: Content<TuiOut>, C: Content<TuiOut> {
Fill::xy(Align::e(Fixed::x(w_c, Tui::bg(Color::Reset, c)))),
),
)
})
}))
}
}

View file

@ -10,6 +10,7 @@ impl TuiEvent {
pub fn from_crossterm (event: Event) -> Self {
Self(event)
}
#[cfg(feature = "dsl")]
pub fn from_dsl (dsl: impl Dsl) -> Perhaps<Self> {
Ok(TuiKey::from_dsl(dsl)?.to_crossterm().map(Self))
}
@ -17,6 +18,7 @@ impl TuiEvent {
pub struct TuiKey(Option<KeyCode>, KeyModifiers);
impl TuiKey {
const SPLIT: char = '/';
#[cfg(feature = "dsl")]
pub fn from_dsl (dsl: impl Dsl) -> Usually<Self> {
if let Some(word) = dsl.word()? {
let word = word.trim();