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AstToken -> Ast <- AstValue
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parent
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commit
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5 changed files with 30 additions and 40 deletions
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@ -4,35 +4,33 @@ use std::fmt::Debug;
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#[derive(Default, Debug)] pub struct InputLayers(Vec<InputLayer>);
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#[derive(Default, Debug)] pub struct InputLayer(Option<Cst<'static>>, Cst<'static>);
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#[derive(Default, Debug)] pub struct InputLayer(Option<Ast>, Ast);
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impl InputLayers {
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pub fn new (layer: Cst<'static>) -> Self {
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pub fn new (layer: Ast) -> Self {
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Self(vec![]).layer(layer)
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}
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pub fn layer (mut self, layer: Cst<'static>) -> Self {
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pub fn layer (mut self, layer: Ast) -> Self {
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self.add_layer(layer); self
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}
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pub fn layer_if (mut self, condition: Cst<'static>, layer: Cst<'static>) -> Self {
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pub fn layer_if (mut self, condition: Ast, layer: Ast) -> Self {
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self.add_layer_if(Some(condition), layer); self
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}
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pub fn add_layer (&mut self, layer: Cst<'static>) -> &mut Self {
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pub fn add_layer (&mut self, layer: Ast) -> &mut Self {
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self.add_layer_if(None, layer.into()); self
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}
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pub fn add_layer_if (&mut self, condition: Option<Cst<'static>>, binding: Cst<'static>) -> &mut Self {
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self.0.push(InputLayer { condition, binding, __: Default::default() });
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pub fn add_layer_if (&mut self, condition: Option<Ast>, binding: Ast) -> &mut Self {
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self.0.push(InputLayer(condition, binding));
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self
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}
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pub fn handle <S: Eval<dyn Ast, bool>, I, O: Command<S>> (
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&self, state: &mut S, input: I
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) -> Perhaps<O> {
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pub fn handle <S, I, O: Command<S>> (&self, state: &mut S, input: I) -> Perhaps<O> {
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InputHandle(state, self.0.as_slice()).try_eval(input)
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}
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}
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pub struct InputHandle<'a, S>(&'a mut S, &'a [InputLayer]);
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impl<'a, S: Eval<&'a dyn Ast, bool>, I, O: Command<S>> Eval<I, O> for InputHandle<'a, S> {
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impl<'a, S, I, O: Command<S>> Eval<I, O> for InputHandle<'a, S> {
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fn try_eval (&self, input: I) -> Perhaps<O> {
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let Self(state, layers) = self;
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for InputLayer(condition, binding) in layers.iter() {
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