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commit
ab1afa219f
2 changed files with 24 additions and 47 deletions
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@ -62,7 +62,7 @@ impl<E: Clone + Ord, C> EventMap<E, C> {
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/// Create event map from path to text file.
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pub fn load_from_path <'s> (
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&'s mut self, path: impl AsRef<Path>
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) -> Usually<&mut Self> where Self: DslInto<C> + DslInto<E> {
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) -> Usually<&'s mut Self> where Self: DslInto<C> + DslInto<E> {
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if exists(path.as_ref())? {
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let source = read_to_string(&path)?;
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let path: Arc<PathBuf> = Arc::new(path.as_ref().into());
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@ -81,7 +81,7 @@ impl<E: Clone + Ord, C> EventMap<E, C> {
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/// Load one event binding into the event map.
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pub fn load_from_source_one <'s> (
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&'s mut self, dsl: impl Dsl, path: &Option<&Arc<PathBuf>>
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) -> Usually<&mut Self> where Self: DslInto<C> + DslInto<E> {
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) -> Usually<&'s mut Self> where Self: DslInto<C> + DslInto<E> {
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if let Some(exp) = dsl.head()?.exp()?
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&& let Some(sym) = exp.head()?.sym()?
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&& let Some(tail) = exp.tail()?
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@ -117,10 +117,10 @@ impl<E: Clone + Ord, C> EventMap<E, C> {
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}
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impl<C> Binding<C> {
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pub fn from_dsl (dsl: impl Dsl) -> Usually<Self> {
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let mut command: Option<C> = None;
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let mut condition: Option<Condition> = None;
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let mut description: Option<Arc<str>> = None;
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let mut source: Option<Arc<PathBuf>> = None;
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let command: Option<C> = None;
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let condition: Option<Condition> = None;
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let description: Option<Arc<str>> = None;
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let source: Option<Arc<PathBuf>> = None;
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if let Some(command) = command {
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Ok(Self { command, condition, description, source })
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} else {
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@ -777,27 +777,15 @@ pub struct Stack<E, F> {
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callback: F
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}
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impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Stack<E, F> {
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pub fn north (callback: F) -> Self { Self::new(North, callback) }
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pub fn south (callback: F) -> Self { Self::new(South, callback) }
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pub fn east (callback: F) -> Self { Self::new(East, callback) }
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pub fn west (callback: F) -> Self { Self::new(West, callback) }
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pub fn above (callback: F) -> Self { Self::new(Above, callback) }
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pub fn below (callback: F) -> Self { Self::new(Below, callback) }
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pub fn new (direction: Direction, callback: F) -> Self {
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Self { direction, callback, __: Default::default(), }
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}
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pub fn north (callback: F) -> Self {
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Self::new(North, callback)
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}
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pub fn south (callback: F) -> Self {
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Self::new(South, callback)
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}
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pub fn east (callback: F) -> Self {
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Self::new(East, callback)
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}
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pub fn west (callback: F) -> Self {
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Self::new(West, callback)
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}
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pub fn above (callback: F) -> Self {
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Self::new(Above, callback)
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}
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pub fn below (callback: F) -> Self {
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Self::new(Below, callback)
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}
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}
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impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Content<E> for Stack<E, F> {
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fn layout (&self, to: E::Area) -> E::Area {
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@ -808,6 +796,8 @@ impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Content<E> for St
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(self.callback)(&mut move |component: &dyn Render<E>|{
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let [_, _, w, h] = component.layout([x, y, w_remaining, h_remaining].into()).xywh();
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match self.direction {
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North | West => { todo!() },
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Above | Below => {},
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South => { y = y.plus(h);
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h_used = h_used.plus(h);
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h_remaining = h_remaining.minus(h);
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@ -816,16 +806,12 @@ impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Content<E> for St
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w_used = w_used.plus(w);
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w_remaining = w_remaining.minus(w);
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h_used = h_used.max(h); },
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North | West => { todo!() },
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Above | Below => {},
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_ => unreachable!(),
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}
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});
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match self.direction {
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North | West => { todo!() },
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South | East => { [to.x(), to.y(), w_used.into(), h_used.into()].into() },
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Above | Below => { [to.x(), to.y(), to.w(), to.h()].into() },
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_ => unreachable!(),
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}
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}
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fn render (&self, to: &mut E) {
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@ -836,25 +822,16 @@ impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Content<E> for St
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(self.callback)(&mut move |component: &dyn Render<E>|{
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let layout = component.layout([x, y, w_remaining, h_remaining].into());
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match self.direction {
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South => {
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y = y.plus(layout.h());
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Above | Below => { to.place(layout, component); }
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North | West => { todo!() },
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South => { y = y.plus(layout.h());
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h_remaining = h_remaining.minus(layout.h());
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h_used = h_used.plus(layout.h());
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to.place(layout, component);
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},
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East => {
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x = x.plus(layout.w());
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to.place(layout, component); },
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East => { x = x.plus(layout.w());
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w_remaining = w_remaining.minus(layout.w());
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w_used = w_used.plus(layout.h());
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to.place(layout, component);
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},
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Above | Below => {
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to.place(layout, component);
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}
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North | West => {
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todo!()
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},
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_ => unreachable!()
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to.place(layout, component); },
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}
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});
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}
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