output, tui: Stack implementation
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🪞👃🪞 2025-05-17 10:15:07 +03:00
parent b25977d878
commit a55e84c29f
4 changed files with 85 additions and 2 deletions

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@ -2,6 +2,7 @@ mod align; pub use self::align::*;
mod bsp; pub use self::bsp::*;
mod cond; pub use self::cond::*;
mod map; pub use self::map::*;
mod stack; pub use self::stack::*;
//mod reduce; pub use self::reduce::*;
mod thunk; pub use self::thunk::*;
mod transform; pub use self::transform::*;

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@ -1,3 +1,85 @@
use crate::*;
pub struct Stack<E, F> {
__: PhantomData<E>,
direction: Direction,
callback: F
}
impl<E, F> Stack<E, F> {
pub fn new (direction: Direction, callback: F) -> Self {
Self { direction, callback, __: Default::default(), }
}
pub fn north (callback: F) -> Self {
Self::new(Direction::North, callback)
}
pub fn south (callback: F) -> Self {
Self::new(Direction::South, callback)
}
pub fn east (callback: F) -> Self {
Self::new(Direction::East, callback)
}
pub fn west (callback: F) -> Self {
Self::new(Direction::West, callback)
}
}
impl<E: Output, F: Fn(&mut dyn FnMut(&dyn Render<E>)->())->()> Content<E> for Stack<E, F> {
fn layout (&self, mut to: E::Area) -> E::Area {
let mut x = to.x();
let mut y = to.y();
let mut w = to.w();
let mut h = to.h();
(self.callback)(&mut move |component: &dyn Render<E>|{
let layout = component.layout([x, y, w, h].into());
match self.direction {
Direction::North => {
todo!()
},
Direction::South => {
y = y + layout.h();
h = h.minus(layout.h());
},
Direction::East => {
x = x + layout.w();
w = w.minus(layout.w());
},
Direction::West => {
todo!()
},
_ => unreachable!(),
}
});
to
}
fn render (&self, to: &mut E) {
let mut x = to.x();
let mut y = to.y();
let mut w = to.w();
let mut h = to.h();
(self.callback)(&mut move |component: &dyn Render<E>|{
let layout = component.layout([x, y, w, h].into());
match self.direction {
Direction::North => {
todo!()
},
Direction::South => {
y = y + layout.h();
h = h.minus(layout.h());
to.place(layout, component);
},
Direction::East => {
x = x + layout.w();
w = w.minus(layout.w());
to.place(layout, component);
},
Direction::West => {
todo!()
},
_ => unreachable!()
}
});
}
}
/*Stack::down(|add|{
let mut i = 0;
for (_, name) in self.dirs.iter() {

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@ -14,7 +14,7 @@ pub trait Output: Send + Sync + Sized {
/// Mutable pointer to area
fn area_mut (&mut self) -> &mut Self::Area;
/// Render widget in area
fn place (&mut self, area: Self::Area, content: &impl Render<Self>);
fn place <T: Render<Self> + ?Sized> (&mut self, area: Self::Area, content: &T);
#[inline] fn x (&self) -> Self::Unit { self.area().x() }
#[inline] fn y (&self) -> Self::Unit { self.area().y() }
#[inline] fn w (&self) -> Self::Unit { self.area().w() }

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@ -12,7 +12,7 @@ impl Output for TuiOut {
type Area = [Self::Unit;4];
#[inline] fn area (&self) -> [u16;4] { self.area }
#[inline] fn area_mut (&mut self) -> &mut [u16;4] { &mut self.area }
#[inline] fn place (&mut self, area: [u16;4], content: &impl Render<TuiOut>) {
#[inline] fn place <T: Render<Self> + ?Sized> (&mut self, area: [u16;4], content: &T) {
let last = self.area();
*self.area_mut() = area;
content.render(self);