fix and coverage for layout modifiers
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facile pop culture reference 2026-08-06 18:29:03 +03:00
parent cf67185ffd
commit 799e497622
10 changed files with 456 additions and 460 deletions

View file

@ -34,7 +34,9 @@ impl<T: AsRef<Azimuth>> HasOrigin for T {
}
fn_kw_layout!(kw_align |state, output, expr| {
Ok(matches!(expr.head()?, Some("align")).then(||{
let head = expr.head();
let mut frags = head.src()?.unwrap_or_default().split("/");
Ok(matches!(frags.next(), Some("align")).then(||{
draw(move|output: &mut O|{state.interpret(output, &expr.tail().head())}).align(
eval_enum!("align", output, state,
expr.head().src()?.unwrap_or_default().split("/").skip(1).next(),
@ -95,9 +97,13 @@ pub struct Align<T>(
impl<S: Screen, T: Draw<S>> Draw<S> for Align<T> {
fn draw (&self, to: &mut S) -> Perhaps<XYWH<S::Unit>> {
let area = to.area();
Ok(if let Some(area) = align::<S>(area, to.size(area, &self.1)?, self.0) {
to.draw(area, &self.1)?
let Self(azimuth, item) = self;
let area0 = to.area();
let size = to.size(area0, item)?;
let area1 = align::<S>(area0, size, *azimuth);
//println!("\n\r{azimuth:?} {area0:?} {size:?}=>{area1:?}");
Ok(if let Some(area) = area1 {
to.draw(area, &item)?
} else {
None
})
@ -176,84 +182,6 @@ impl<S: Screen, A: Draw<S>, B: Draw<S>> Draw<S> for Pair<S, A, B> {
}
}
impl Split {
/// ```
/// use tengri::*;
/// let _ = Split::Above.stack(&"", &"");
/// let _ = Split::Below.stack(&"", &"");
/// let _ = Split::North.stack(&"", &"");
/// let _ = Split::South.stack(&"", &"");
/// let _ = Split::East.stack(&"", &"");
/// let _ = Split::West.stack(&"", &"");
/// ```
pub const fn stack <S: Screen, A: Draw<S>, B: Draw<S>> (&self, a: A, b: B) -> impl Draw<S> {
Pair(*self, a, b, PhantomData)
}
/// ```
/// use tengri::*;
/// let _ = Split::Above.half(&"", &"");
/// let _ = Split::Below.half(&"", &"");
/// let _ = Split::North.half(&"", &"");
/// let _ = Split::South.half(&"", &"");
/// let _ = Split::East.half(&"", &"");
/// let _ = Split::West.half(&"", &"");
/// ```
pub const fn half <S: Screen, A: Draw<S>, B: Draw<S>> (&self, a: &A, b: &B) -> impl Draw<S> {
draw(move|to: &mut S|{
let (area_a, area_b) = to.xywh().split_half(self);
let (origin_a, origin_b) = self.origins();
let (drawn_a, drawn_b) = draw_stacks(self, to, a, area_a, origin_a, b, area_b, origin_b)?;
Ok(stack_drawn(self, drawn_a, drawn_b))
})
}
/// Newly split areas begin at the center of the split
/// to maintain centeredness in the user's field of view.
///
/// Use [align] to override that and always start
/// at the top, bottom, etc.
///
/// ```
/// /*
///
/// Split east: Split south:
/// | | | | A |
/// | <-A|B-> | |---------|
/// | | | | B |
///
/// */
/// ```
const fn origins (&self) -> (Azimuth, Azimuth) {
use Azimuth::*;
match self {
Self::South => (S, N),
Self::East => (E, W),
Self::North => (N, S),
Self::West => (W, E),
Self::Above => (C, C),
Self::Below => (C, C),
}
}
///// ```
///// use tengri::*;
///// let _ = Split::Below.iter([
///// "Leftbar"
///// .min_w(10).max_w(15).align(Azimuth::NW),
///// "Rightbar"
///// .min_w(10).max_w(12).align(Azimuth::NE),
///// "Center"
///// .min_w(20).max_w(40).align(Azimuth::C),
///// ].iter());
///// ```
//pub fn iter <S: Screen, T: Draw<S>> (&self, _: impl Iterator<Item = T>) {
//todo!()
//}
}
fn draw_stacks <S: Screen> (
split: &Split,
to: &mut S,
@ -352,6 +280,108 @@ fn stack_drawn <S: Coord> (
}
}
impl Split {
/// ```
/// use tengri::*;
/// let _ = Split::Above.stack(&"", &"");
/// let _ = Split::Below.stack(&"", &"");
/// let _ = Split::North.stack(&"", &"");
/// let _ = Split::South.stack(&"", &"");
/// let _ = Split::East.stack(&"", &"");
/// let _ = Split::West.stack(&"", &"");
/// ```
pub const fn stack <S: Screen, A: Draw<S>, B: Draw<S>> (&self, a: A, b: B) -> impl Draw<S> {
Pair(*self, a, b, PhantomData)
}
/// ```
/// use tengri::*;
/// let _ = Split::Above.half(&"", &"");
/// let _ = Split::Below.half(&"", &"");
/// let _ = Split::North.half(&"", &"");
/// let _ = Split::South.half(&"", &"");
/// let _ = Split::East.half(&"", &"");
/// let _ = Split::West.half(&"", &"");
/// ```
pub const fn half <S: Screen, A: Draw<S>, B: Draw<S>> (&self, a: &A, b: &B) -> impl Draw<S> {
draw(move|to: &mut S|{
let (area_a, area_b) = to.xywh().split_half(self);
let (origin_a, origin_b) = self.origins();
let (drawn_a, drawn_b) = draw_stacks(self, to, a, area_a, origin_a, b, area_b, origin_b)?;
Ok(stack_drawn(self, drawn_a, drawn_b))
})
}
/// Newly split areas begin at the center of the split
/// to maintain centeredness in the user's field of view.
///
/// Use [align] to override that and always start
/// at the top, bottom, etc.
///
/// ```
/// /*
///
/// Split east: Split south:
/// | | | | A |
/// | <-A|B-> | |---------|
/// | | | | B |
///
/// */
/// ```
const fn origins (&self) -> (Azimuth, Azimuth) {
use Azimuth::*;
match self {
Self::South => (S, N),
Self::East => (E, W),
Self::North => (N, S),
Self::West => (W, E),
Self::Above => (C, C),
Self::Below => (C, C),
}
}
///// ```
///// use tengri::*;
///// let _ = Split::Below.iter([
///// "Leftbar"
///// .min_w(10).max_w(15).align(Azimuth::NW),
///// "Rightbar"
///// .min_w(10).max_w(12).align(Azimuth::NE),
///// "Center"
///// .min_w(20).max_w(40).align(Azimuth::C),
///// ].iter());
///// ```
//pub fn iter <S: Screen, T: Draw<S>> (&self, _: impl Iterator<Item = T>) {
//todo!()
//}
}
pub const fn east <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::East, a, b, PhantomData)
}
pub const fn north <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::North, a, b, PhantomData)
}
pub const fn west <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::West, a, b, PhantomData)
}
pub const fn south <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::South, a, b, PhantomData)
}
pub const fn above <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::Above, a, b, PhantomData)
}
pub const fn below <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::Below, a, b, PhantomData)
}
#[macro_export] macro_rules! north {
($head:expr $(,)?) => { $head };
($head:expr, $($tail:expr),* $(,)?) => { north($head, north!($($tail,)*)) };
@ -382,30 +412,6 @@ fn stack_drawn <S: Coord> (
($head:expr, $($tail:expr),* $(,)?) => { below($head, below!($($tail,)*)) };
}
pub const fn east <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::East, a, b, PhantomData)
}
pub const fn north <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::North, a, b, PhantomData)
}
pub const fn west <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::West, a, b, PhantomData)
}
pub const fn south <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::South, a, b, PhantomData)
}
pub const fn above <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::Above, a, b, PhantomData)
}
pub const fn below <S: Screen, A: Draw<S>, B: Draw<S>> (a: A, b: B) -> impl Draw<S> {
Pair(Split::Below, a, b, PhantomData)
}
#[cfg(test)] #[test] fn test_stack_areas () -> Usually<()> {
let area = XYWH(0u16, 0, 80, 25);