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output: refactor Content and Render traits
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parent
74b3af2212
commit
1c21a85f27
24 changed files with 346 additions and 613 deletions
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@ -1,88 +1,67 @@
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use crate::*;
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/// Composable renderable with static dispatch.
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pub trait Content<E: Output> {
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/// Return a [Render]able of a specific type.
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fn content (&self) -> impl Render<E> + '_ {
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()
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}
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/// Perform layout. By default, delegates to [Self::content].
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fn layout (&self, area: E::Area) -> E::Area {
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self.content().layout(area)
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}
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/// Draw to output. By default, delegates to [Self::content].
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fn render (&self, output: &mut E) {
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self.content().render(output)
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}
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}
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/// Every pointer to [Content] is a [Content].
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impl<E: Output, C: Content<E>> Content<E> for &C {
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fn content (&self) -> impl Render<E> + '_ { (*self).content() }
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fn layout (&self, area: E::Area) -> E::Area { (*self).layout(area) }
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fn render (&self, output: &mut E) { (*self).render(output) }
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pub trait Content<E: Output>: Sized {
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/// Return opaque [Render]able.
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fn content (&self) -> Option<impl Render<E> + '_> { Option::<()>::None }
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}
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/// The platonic ideal unit of [Content]: total emptiness at dead center (e=1vg^sqrt(-1))
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impl<E: Output> Content<E> for () {
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fn layout (&self, area: E::Area) -> E::Area { area.center().to_area_pos().into() }
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fn render (&self, _: &mut E) {}
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impl<E: Output> Content<E> for () {}
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impl<E: Output> Content<E> for fn(&mut E) {
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fn content (&self) -> Option<impl Render<E> + '_> {
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Some(self)
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}
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}
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impl<E: Output, T: Render<E>> Content<E> for fn()->T {
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fn content (&self) -> Option<impl Render<E> + '_> {
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Some(self())
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}
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}
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impl<E: Output, T: Content<E>> Content<E> for Option<T> {
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fn content (&self) -> impl Render<E> + '_ {
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self.as_ref()
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}
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fn layout (&self, area: E::Area) -> E::Area {
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self.as_ref()
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.map(|content|content.layout(area))
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.unwrap_or([0.into(), 0.into(), 0.into(), 0.into(),].into())
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}
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fn render (&self, output: &mut E) {
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self.as_ref()
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.map(|content|content.render(output));
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fn content (&self) -> Option<impl Render<E> + '_> {
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if let Some(content) = self {
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content.content()
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} else {
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None
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}
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}
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}
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/// You can render from a box.
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impl<E: Output> Content<E> for RenderBox<E> {
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fn content (&self) -> impl Render<E> + '_ { self.deref() }
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//fn boxed <'b> (self) -> RenderBox<'b, E> where Self: Sized + 'b { self }
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fn content (&self) -> Option<impl Render<E> + '_> {
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Some(self.deref())
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}
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}
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/// You can render from an opaque pointer.
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impl<E: Output> Content<E> for &dyn Render<E> where Self: Sized {
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fn content (&self) -> impl Render<E> + '_ {
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fn content (&self) -> Option<impl Render<E> + '_> {
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#[allow(suspicious_double_ref_op)]
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self.deref()
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}
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fn layout (&self, area: E::Area) -> E::Area {
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#[allow(suspicious_double_ref_op)]
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Render::layout(self.deref(), area)
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}
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fn render (&self, output: &mut E) {
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#[allow(suspicious_double_ref_op)]
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Render::render(self.deref(), output)
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Some(self.deref())
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}
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}
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/// Implement [Content] with custom rendering for a struct.
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#[macro_export] macro_rules! render {
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(|$self:ident:$Struct:ident $(<
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$($L:lifetime),* $($T:ident $(:$Trait:path)?),*
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>)?, $to:ident | $render:expr) => {
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impl <$($($L),*)? E: Output, $($T$(:$Trait)?),*> Content<E>
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for $Struct $(<$($L),* $($T),*>>)? {
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fn render (&$self, $to: &mut E) { $render }
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/// Implement composable content for a struct.
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#[macro_export] macro_rules! content {
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// Implement for all [Output]s.
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(|$self:ident:$Struct:ty| $content:expr) => {
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impl<E: Output> Content<E> for $Struct {
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fn content (&$self) -> impl Render<E> + '_ { Some($content) }
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}
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};
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// Implement for specific [Output].
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($Output:ty:|
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$self:ident:
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$Struct:ident $(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?, $to:ident
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|$render:expr) => {
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$Struct:ident$(<$($($L:lifetime)? $($T:ident)? $(:$Trait:path)?),+>)?
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|$content:expr) => {
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impl $(<$($($L)? $($T)? $(:$Trait)?),+>)? Content<$Output>
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for $Struct $(<$($($L)? $($T)?),+>)? {
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fn render (&$self, $to: &mut $Output) { $render }
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fn content (&$self) -> impl Render<$Output> + '_ { $content }
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}
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};
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}
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