tek/device/scene.rs
unspeaker ef81b085a0
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break up into crates again
2025-09-10 01:58:32 +03:00

191 lines
6.5 KiB
Rust

use crate::*;
def_sizes_iter!(ScenesSizes => Scene);
impl<T: Has<Vec<Scene>> + Send + Sync> HasScenes for T {}
pub trait HasScenes: Has<Vec<Scene>> + Send + Sync {
fn scenes (&self) -> &Vec<Scene> {
Has::<Vec<Scene>>::get(self)
}
fn scenes_mut (&mut self) -> &mut Vec<Scene> {
Has::<Vec<Scene>>::get_mut(self)
}
/// Generate the default name for a new scene
fn scene_default_name (&self) -> Arc<str> {
format!("s{:3>}", self.scenes().len() + 1).into()
}
fn scene_longest_name (&self) -> usize {
self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max)
}
}
pub trait HasSceneScroll: HasScenes {
fn scene_scroll (&self) -> usize;
}
impl HasSceneScroll for Arrangement {
fn scene_scroll (&self) -> usize { self.scene_scroll }
}
pub type SceneWith<'a, T> = (usize, &'a Scene, usize, usize, T);
impl<T: HasScenes + HasTracks> AddScene for T {}
pub trait AddScene: HasScenes + HasTracks {
/// Add multiple scenes
fn scenes_add (&mut self, n: usize) -> Usually<()> {
let scene_color_1 = ItemColor::random();
let scene_color_2 = ItemColor::random();
for i in 0..n {
let _ = self.scene_add(None, Some(
scene_color_1.mix(scene_color_2, i as f32 / n as f32).into()
))?;
}
Ok(())
}
/// Add a scene
fn scene_add (&mut self, name: Option<&str>, color: Option<ItemTheme>)
-> Usually<(usize, &mut Scene)>
{
let scene = Scene {
name: name.map_or_else(||self.scene_default_name(), |x|x.to_string().into()),
clips: vec![None;self.tracks().len()],
color: color.unwrap_or_else(ItemTheme::random),
};
self.scenes_mut().push(scene);
let index = self.scenes().len() - 1;
Ok((index, &mut self.scenes_mut()[index]))
}
}
impl Scene {
fn _todo_opt_bool_stub_ (&self) -> Option<bool> { todo!() }
fn _todo_usize_stub_ (&self) -> usize { todo!() }
fn _todo_arc_str_stub_ (&self) -> Arc<str> { todo!() }
fn _todo_item_theme_stub (&self) -> ItemTheme { todo!() }
}
def_command!(SceneCommand: |scene: Scene| {
SetSize { size: usize } => { todo!() },
SetZoom { size: usize } => { todo!() },
SetName { name: Arc<str> } =>
swap_value(&mut scene.name, name, |name|Self::SetName{name}),
SetColor { color: ItemTheme } =>
swap_value(&mut scene.color, color, |color|Self::SetColor{color}),
});
impl<T: Has<Option<Scene>> + Send + Sync> HasScene for T {}
pub trait HasScene: Has<Option<Scene>> + Send + Sync {
fn scene (&self) -> Option<&Scene> {
Has::<Option<Scene>>::get(self).as_ref()
}
fn scene_mut (&mut self) -> &mut Option<Scene> {
Has::<Option<Scene>>::get_mut(self)
}
}
pub trait ScenesView:
HasEditor +
HasSelection +
HasSceneScroll +
HasClipsSize +
Send +
Sync
{
/// Default scene height.
const H_SCENE: usize = 2;
/// Default editor height.
const H_EDITOR: usize = 15;
fn h_scenes (&self) -> u16;
fn w_side (&self) -> u16;
fn w_mid (&self) -> u16;
fn scenes_with_sizes (&self) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().skip(self.scene_scroll()).map_while(move|(s, scene)|{
let height = if self.selection().scene() == Some(s) && self.editor().is_some() {
8
} else {
Self::H_SCENE
};
if y + height <= self.clips_size().h() {
let data = (s, scene, y, y + height);
y += height;
Some(data)
} else {
None
}
})
}
fn view_scenes_names (&self) -> impl Content<TuiOut> {
Fixed::x(20, Thunk::new(|to: &mut TuiOut|for (index, scene, ..) in self.scenes_with_sizes() {
to.place(&self.view_scene_name(index, scene));
}))
}
fn view_scene_name <'a> (&'a self, index: usize, scene: &'a Scene) -> impl Content<TuiOut> + 'a {
let h = if self.selection().scene() == Some(index) && let Some(_editor) = self.editor() {
7
} else {
Self::H_SCENE as u16
};
let bg = if self.selection().scene() == Some(index) {
scene.color.light.rgb
} else {
scene.color.base.rgb
};
let a = Fill::X(Align::w(Bsp::e(format!("·s{index:02} "),
Tui::fg(Tui::g(255), Tui::bold(true, &scene.name)))));
let b = When::new(self.selection().scene() == Some(index) && self.is_editing(),
Fill::XY(Align::nw(Bsp::s(
self.editor().as_ref().map(|e|e.clip_status()),
self.editor().as_ref().map(|e|e.edit_status())))));
Fixed::XY(20, h, Tui::bg(bg, Align::nw(Bsp::s(a, b))))
}
}
#[derive(Debug, Default)]
pub struct Scene {
/// Name of scene
pub name: Arc<str>,
/// Identifying color of scene
pub color: ItemTheme,
/// Clips in scene, one per track
pub clips: Vec<Option<Arc<RwLock<MidiClip>>>>,
}
impl Scene {
/// Returns the pulse length of the longest clip in the scene
pub fn pulses (&self) -> usize {
self.clips.iter().fold(0, |a, p|{
a.max(p.as_ref().map(|q|q.read().unwrap().length).unwrap_or(0))
})
}
/// Returns true if all clips in the scene are
/// currently playing on the given collection of tracks.
pub fn is_playing (&self, tracks: &[Track]) -> bool {
self.clips.iter().any(|clip|clip.is_some()) && self.clips.iter().enumerate()
.all(|(track_index, clip)|match clip {
Some(c) => tracks
.get(track_index)
.map(|track|{
if let Some((_, Some(clip))) = track.sequencer().play_clip() {
*clip.read().unwrap() == *c.read().unwrap()
} else {
false
}
})
.unwrap_or(false),
None => true
})
}
pub fn clip (&self, index: usize) -> Option<&Arc<RwLock<MidiClip>>> {
match self.clips.get(index) { Some(Some(clip)) => Some(clip), _ => None }
}
}
//scene_scroll: Fill::Y(Fixed::x(1, ScrollbarV {
//offset: arrangement.scene_scroll,
//length: h_scenes_area as usize,
//total: h_scenes as usize,
//})),
//take!(SceneCommand |state: Arrangement, iter|state.selected_scene().as_ref()
//.map(|t|Take::take(t, iter)).transpose().map(|x|x.flatten()));