tek/src/core/output.rs

161 lines
4.7 KiB
Rust

use crate::*;
#[macro_export] macro_rules! render {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*E$(,$T:ident$(:$U:path)?)*$(,)?>)?|$cb:expr) => {
impl<E: Engine, $($($L),*$($T $(: $U)?),*)?> Render<E> for $Struct $(<$($L,)* E, $($T),*>)? {
fn min_size (&$self, to: <E as Engine>::Size) -> Perhaps<<E as Engine>::Size> {
$cb.min_size(to)
}
fn render (&$self, to: &mut <E as Engine>::Output) -> Usually<()> {
$cb.render(to)
}
}
};
(<$E:ty>|$self:ident:$Struct:ident$(<
$($($L:lifetime),+)?
$($($T:ident$(:$U:path)?),+)?
>)?|$cb:expr) => {
impl $(<
$($($L),+)?
$($($T$(:$U)?),+)?
>)? Render<$E> for $Struct $(<
$($($L),+)?
$($($T),+)?
>)? {
fn min_size (&$self, to: <$E as Engine>::Size) -> Perhaps<<$E as Engine>::Size> {
$cb.min_size(to)
}
fn render (&$self, to: &mut <$E as Engine>::Output) -> Usually<()> {
$cb.render(to)
}
}
}
}
/// Rendering target
pub trait Output<E: Engine> {
/// Current output area
fn area (&self) -> E::Area;
/// Mutable pointer to area
fn area_mut (&mut self) -> &mut E::Area;
/// Render widget in area
fn render_in (&mut self, area: E::Area, widget: &dyn Render<E>) -> Usually<()>;
}
/// Cast to dynamic pointer
pub fn widget <E: Engine, T: Render<E>> (w: &T) -> &dyn Render<E> {
w as &dyn Render<E>
}
/// A renderable component
pub trait Render<E: Engine>: Send + Sync {
/// Minimum size to use
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
Ok(Some(to))
}
/// Draw to output render target
fn render (&self, to: &mut E::Output) -> Usually<()>;
}
impl<E: Engine, R: Render<E>> Render<E> for &R {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
(*self).min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
(*self).render(to)
}
}
impl<E: Engine> Render<E> for &dyn Render<E> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
(*self).min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
(*self).render(to)
}
}
//impl<E: Engine> Render<E> for &mut dyn Render<E> {
//fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
//(*self).min_size(to)
//}
//fn render (&self, to: &mut E::Output) -> Usually<()> {
//(*self).render(to)
//}
//}
impl<E: Engine> Render<E> for Box<dyn Render<E> + '_> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
(**self).min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
(**self).render(to)
}
}
impl<E: Engine, W: Render<E>> Render<E> for Arc<W> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
self.as_ref().min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
self.as_ref().render(to)
}
}
impl<E: Engine, W: Render<E>> Render<E> for Mutex<W> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
self.lock().unwrap().min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
self.lock().unwrap().render(to)
}
}
impl<E: Engine, W: Render<E>> Render<E> for RwLock<W> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
self.read().unwrap().min_size(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
self.read().unwrap().render(to)
}
}
impl<E: Engine, W: Render<E>> Render<E> for Option<W> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
Ok(self.as_ref().map(|widget|widget.min_size(to)).transpose()?.flatten())
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
self.as_ref().map(|widget|widget.render(to)).unwrap_or(Ok(()))
}
}
/// A custom [Render] defined by passing layout and render closures in place.
pub struct Widget<
E: Engine,
L: Send + Sync + Fn(E::Size)->Perhaps<E::Size>,
R: Send + Sync + Fn(&mut E::Output)->Usually<()>
>(L, R, PhantomData<E>);
impl<
E: Engine,
L: Send + Sync + Fn(E::Size)->Perhaps<E::Size>,
R: Send + Sync + Fn(&mut E::Output)->Usually<()>
> Widget<E, L, R> {
pub fn new (layout: L, render: R) -> Self {
Self(layout, render, Default::default())
}
}
impl<
E: Engine,
L: Send + Sync + Fn(E::Size)->Perhaps<E::Size>,
R: Send + Sync + Fn(&mut E::Output)->Usually<()>
> Render<E> for Widget<E, L, R> {
fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
self.0(to)
}
fn render (&self, to: &mut E::Output) -> Usually<()> {
self.1(to)
}
}