tek/src/core.rs

159 lines
5 KiB
Rust

// Stdlib dependencies:
pub use std::error::Error;
pub use std::io::{stdout, Stdout, Write};
pub use std::thread::{spawn, JoinHandle};
pub use std::time::Duration;
pub use std::collections::BTreeMap;
pub use std::sync::{Arc, Mutex, MutexGuard};
pub use std::sync::atomic::{Ordering, AtomicBool, AtomicUsize};
pub use std::sync::mpsc::{channel, Sender, Receiver};
// Non-stdlib dependencies:
pub use microxdg::XdgApp;
pub use ratatui::prelude::*;
pub use midly::{MidiMessage, live::LiveEvent, num::u7};
pub use crossterm::{ExecutableCommand, QueueableCommand};
pub use crossterm::event::{Event, KeyEvent, KeyCode, KeyModifiers};
use better_panic::{Settings, Verbosity};
use crossterm::terminal::{
EnterAlternateScreen, LeaveAlternateScreen,
enable_raw_mode, disable_raw_mode
};
/// Define and reexport submodules.
#[macro_export] macro_rules! submod {
($($name:ident)*) => { $(mod $name; pub use self::$name::*;)* };
}
submod!( handle midi render time );
/// Standard result type.
pub type Usually<T> = Result<T, Box<dyn Error>>;
/// A UI component.
pub trait Component: Render + Handle {
/// Perform type erasure for collecting heterogeneous components.
fn boxed (self) -> Box<dyn Component> where Self: Sized + 'static {
Box::new(self)
}
}
/// Anything that implements `Render` + `Handle` can be used as a UI component.
impl<T: Render + Handle> Component for T {}
/// A UI component that may be associated with a JACK client by the `Jack` factory.
pub trait Device: Render + Handle + Process + Send + Sync {
/// Perform type erasure for collecting heterogeneous devices.
fn boxed (self) -> Box<dyn Device> where Self: Sized + 'static {
Box::new(self)
}
}
/// All things that implement the required traits can be treated as `Device`.
impl<T: Render + Handle + Process + Send + Sync> Device for T {}
// Reexport macros:
pub use crate::{submod, render, handle, process, phrase, keymap, key, ports};
// Reexport JACK proto-lib:
pub use crate::jack::*;
impl<T: Render + Handle + Send + Sized + 'static> Run for T {}
pub trait Run: Render + Handle + Send + Sized + 'static {
fn run (self, init: Option<impl FnOnce(Arc<Mutex<Self>>)->Usually<()>>) -> Usually<()> {
let app = Arc::new(Mutex::new(self));
let exited = Arc::new(AtomicBool::new(false));
let _input_thread = input_thread(&exited, &app);
terminal_setup()?;
panic_hook_setup();
let main_thread = main_thread(&exited, &app)?;
if let Some(init) = init {
init(app)?;
}
main_thread.join().unwrap();
terminal_teardown()?;
Ok(())
}
}
/// Set up panic hook
pub fn panic_hook_setup () {
let better_panic_handler = Settings::auto().verbosity(Verbosity::Full).create_panic_handler();
std::panic::set_hook(Box::new(move |info: &std::panic::PanicInfo|{
stdout().execute(LeaveAlternateScreen).unwrap();
disable_raw_mode().unwrap();
better_panic_handler(info);
}));
}
/// Set up terminal
pub fn terminal_setup () -> Usually<()> {
stdout().execute(EnterAlternateScreen)?;
enable_raw_mode()?;
Ok(())
}
/// Cleanup
pub fn terminal_teardown () -> Usually<()> {
stdout().execute(LeaveAlternateScreen)?;
disable_raw_mode()?;
Ok(())
}
/// Main thread render loop
pub fn main_thread (
exited: &Arc<AtomicBool>,
device: &Arc<Mutex<impl Render + Send + 'static>>
) -> Usually<JoinHandle<()>> {
let exited = exited.clone();
let device = device.clone();
let mut terminal = ratatui::Terminal::new(CrosstermBackend::new(stdout()))?;
let sleep = std::time::Duration::from_millis(16);
Ok(spawn(move || loop {
terminal.draw(|frame|{
let area = frame.size();
let buffer = frame.buffer_mut();
device.lock().unwrap().render(buffer, area).expect("Failed to render content");
}).expect("Failed to render frame");
if exited.fetch_and(true, Ordering::Relaxed) {
break
}
std::thread::sleep(sleep);
}))
}
/// Spawn thread that listens for user input
pub fn input_thread (
exited: &Arc<AtomicBool>,
device: &Arc<Mutex<impl Handle + Send + 'static>>
) -> JoinHandle<()> {
let poll = std::time::Duration::from_millis(100);
let exited = exited.clone();
let device = device.clone();
spawn(move || loop {
// Exit if flag is set
if exited.fetch_and(true, Ordering::Relaxed) {
break
}
// Listen for events and send them to the main thread
if ::crossterm::event::poll(poll).is_ok() {
let event = ::crossterm::event::read().unwrap();
match event {
Event::Key(KeyEvent {
code: KeyCode::Char('c'),
modifiers: KeyModifiers::CONTROL,
..
}) => {
exited.store(true, Ordering::Relaxed);
},
_ => if device.lock().unwrap().handle(&AppEvent::Input(event)).is_err() {
break
}
}
}
})
}