tek/crates/device/src/device.rs

69 lines
1.5 KiB
Rust

use crate::*;
impl<T: Has<Vec<Device>> + Has<Track>> HasDevices for T {
fn devices (&self) -> &Vec<Device> {
self.get()
}
fn devices_mut (&mut self) -> &mut Vec<Device> {
self.get_mut()
}
}
pub trait HasDevices: Has<Track> {
fn devices (&self) -> &Vec<Device>;
fn devices_mut (&mut self) -> &mut Vec<Device>;
}
#[derive(Debug)]
pub enum Device {
#[cfg(feature = "sampler")]
Sampler(Sampler),
#[cfg(feature = "lv2")] // TODO
Lv2(Lv2),
#[cfg(feature = "vst2")] // TODO
Vst2,
#[cfg(feature = "vst3")] // TODO
Vst3,
#[cfg(feature = "clap")] // TODO
Clap,
#[cfg(feature = "sf2")] // TODO
Sf2,
}
impl Device {
pub fn name (&self) -> &str {
match self {
Self::Sampler(sampler) => sampler.name.as_ref(),
_ => todo!(),
}
}
}
pub struct DeviceAudio<'a>(pub &'a mut Device);
audio!(|self: DeviceAudio<'a>, client, scope|{
use Device::*;
match self.0 {
#[cfg(feature = "sampler")]
Sampler(sampler) => sampler.process(client, scope),
#[cfg(feature = "lv2")]
Lv2(lv2) => lv2.process(client, scope),
#[cfg(feature = "vst2")]
Vst2 => { todo!() }, // TODO
#[cfg(feature = "vst3")]
Vst3 => { todo!() }, // TODO
#[cfg(feature = "clap")]
Clap => { todo!() }, // TODO
#[cfg(feature = "sf2")]
Sf2 => { todo!() }, // TODO
}
});
#[tengri_proc::command(Device)]
impl DeviceCommand {
}