mirror of
https://codeberg.org/unspeaker/tek.git
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190 lines
7.2 KiB
Rust
190 lines
7.2 KiB
Rust
use crate::prelude::*;
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use super::*;
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pub fn handle (s: &mut Sequencer, event: &AppEvent) -> Usually<bool> {
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handle_keymap(s, event, KEYMAP)
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}
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pub const KEYMAP: &'static [KeyBinding<Sequencer>] = keymap!(Sequencer {
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[Up, NONE, "cursor_up", "move cursor up", cursor_up],
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[Down, NONE, "cursor_down", "move cursor down", cursor_down],
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[Left, NONE, "cursor_left", "move cursor left", cursor_left],
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[Right, NONE, "cursor_right", "move cursor right", cursor_right],
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[Char(']'), NONE, "cursor_inc", "increase note duration", cursor_duration_inc],
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[Char('['), NONE, "cursor_dec", "decrease note duration", cursor_duration_dec],
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[Char('`'), NONE, "mode_next", "Next view mode", mode_next],
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[Char('+'), NONE, "zoom_in", "Zoom in", nop],
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[Char('-'), NONE, "zoom_out", "Zoom out", nop],
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[Char('a'), NONE, "note_add", "Add note", note_add],
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[Char('z'), NONE, "note_del", "Delete note", note_del],
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[CapsLock, NONE, "advance", "Toggle auto advance", nop],
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[Char('w'), NONE, "rest", "Advance by note duration", nop],
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[Char(' '), NONE, "toggle_play", "Toggle play/pause", toggle_play],
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[Char('r'), NONE, "toggle_record", "Toggle recording", toggle_record],
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[Char('d'), NONE, "toggle_overdub", "Toggle overdub", toggle_overdub],
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[Char('m'), NONE, "toggle_monitor", "Toggle input monitoring", toggle_monitor],
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[Char('s'), NONE, "stop_and_rewind", "Stop and rewind", stop_and_rewind],
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[Char('q'), NONE, "quantize_next", "Next quantize value", quantize_next],
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[Char('Q'), SHIFT, "quantize_prev", "Previous quantize value", quantize_prev],
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[Char('n'), NONE, "note_axis", "Focus note axis", nop],
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[Char('t'), NONE, "time_axis", "Focus time axis", nop],
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[Char('v'), NONE, "variations", "Focus variation selector", nop],
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[Char('s'), SHIFT, "sync", "Focus sync selector", nop],
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[Char('1'), NONE, "seq_1", "Phrase 1", focus_seq(0)],
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[Char('2'), NONE, "seq_2", "Phrase 2", focus_seq(1)],
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[Char('3'), NONE, "seq_3", "Phrase 3", focus_seq(2)],
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[Char('4'), NONE, "seq_4", "Phrase 4", focus_seq(3)],
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[Char('5'), NONE, "seq_5", "Phrase 5", focus_seq(4)],
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[Char('6'), NONE, "seq_6", "Phrase 6", focus_seq(5)],
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[Char('7'), NONE, "seq_7", "Phrase 7", focus_seq(6)],
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[Char('8'), NONE, "seq_8", "Phrase 8", focus_seq(7)],
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});
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const fn focus_seq (i: usize) -> impl Fn(&mut Sequencer)->Usually<bool> {
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move |s: &mut Sequencer| {
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s.sequence = i;
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Ok(true)
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}
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}
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fn nop (_: &mut Sequencer) -> Usually<bool> {
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Ok(false)
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}
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fn note_add (s: &mut Sequencer) -> Usually<bool> {
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let step = (s.time_axis.0 + s.time_cursor) as u32;
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let start = (step as usize * s.timebase.ppq() / s.resolution) as u32;
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let end = ((step + 1) as usize * s.timebase.ppq() / s.resolution) as u32;
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let key = u7::from_int_lossy((s.note_cursor + s.note_axis.0) as u8);
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let note_on = MidiMessage::NoteOn { key, vel: 100.into() };
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let note_off = MidiMessage::NoteOff { key, vel: 100.into() };
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let sequence = &mut s.phrases[s.sequence].notes;
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if sequence.contains_key(&start) {
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sequence.get_mut(&start).unwrap().push(note_on.clone());
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} else {
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sequence.insert(start, vec![note_on]);
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}
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if sequence.contains_key(&end) {
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sequence.get_mut(&end).unwrap().push(note_off.clone());
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} else {
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sequence.insert(end, vec![note_off]);
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};
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Ok(true)
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}
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fn note_del (_: &mut Sequencer) -> Usually<bool> {
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Ok(true)
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}
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fn time_cursor_inc (s: &mut Sequencer) -> Usually<bool> {
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let time = s.time_axis.1 - s.time_axis.0;
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s.time_cursor = ((time + s.time_cursor) + 1) % time;
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Ok(true)
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}
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fn time_cursor_dec (s: &mut Sequencer) -> Usually<bool> {
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let time = s.time_axis.1 - s.time_axis.0;
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s.time_cursor = ((time + s.time_cursor) - 1) % time;
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Ok(true)
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}
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fn note_cursor_inc (s: &mut Sequencer) -> Usually<bool> {
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let note = s.note_axis.1 - s.note_axis.0;
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s.note_cursor = ((note + s.note_cursor) + 1) % note;
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Ok(true)
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}
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fn note_cursor_dec (s: &mut Sequencer) -> Usually<bool> {
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let note = s.note_axis.1 - s.note_axis.0;
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s.note_cursor = ((note + s.note_cursor) - 1) % note;
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Ok(true)
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}
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fn cursor_up (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => time_cursor_dec(s),
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SequencerView::Horizontal => note_cursor_dec(s),
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_ => Ok(false)
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}?;
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Ok(true)
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}
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fn cursor_down (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => time_cursor_inc(s),
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SequencerView::Horizontal => note_cursor_inc(s),
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_ => Ok(false)
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}?;
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Ok(true)
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}
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fn cursor_left (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => note_cursor_dec(s),
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SequencerView::Horizontal => time_cursor_dec(s),
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_ => Ok(false)
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}?;
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Ok(true)
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}
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fn cursor_right (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => note_cursor_inc(s),
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SequencerView::Horizontal => time_cursor_inc(s),
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_ => Ok(false)
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}?;
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Ok(true)
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}
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fn cursor_duration_inc (_: &mut Sequencer) -> Usually<bool> {
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//s.cursor.2 = s.cursor.2 + 1
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Ok(true)
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}
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fn cursor_duration_dec (_: &mut Sequencer) -> Usually<bool> {
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//if s.cursor.2 > 0 { s.cursor.2 = s.cursor.2 - 1 }
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Ok(true)
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}
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fn mode_next (s: &mut Sequencer) -> Usually<bool> {
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s.mode = s.mode.next();
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Ok(true)
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}
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impl SequencerView {
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fn next (&self) -> Self {
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match self {
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Self::Horizontal => Self::Vertical,
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Self::Vertical => Self::Tiny,
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Self::Tiny => Self::Horizontal,
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_ => self.clone()
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}
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}
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}
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fn stop_and_rewind (s: &mut Sequencer) -> Usually<bool> {
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s.transport.stop()?;
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s.transport.locate(0)?;
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s.playing = TransportState::Stopped;
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Ok(true)
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}
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fn toggle_play (s: &mut Sequencer) -> Usually<bool> {
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s.playing = match s.playing {
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TransportState::Stopped => {
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s.transport.start()?;
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TransportState::Starting
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},
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_ => {
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s.transport.stop()?;
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s.transport.locate(0)?;
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TransportState::Stopped
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},
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};
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Ok(true)
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}
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fn toggle_record (s: &mut Sequencer) -> Usually<bool> {
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s.recording = !s.recording;
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Ok(true)
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}
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fn toggle_overdub (s: &mut Sequencer) -> Usually<bool> {
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s.overdub = !s.overdub;
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Ok(true)
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}
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fn toggle_monitor (s: &mut Sequencer) -> Usually<bool> {
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s.monitoring = !s.monitoring;
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Ok(true)
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}
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fn quantize_next (s: &mut Sequencer) -> Usually<bool> {
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if s.resolution < 64 {
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s.resolution = s.resolution * 2;
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}
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Ok(true)
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}
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fn quantize_prev (s: &mut Sequencer) -> Usually<bool> {
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if s.resolution > 1 {
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s.resolution = s.resolution / 2;
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}
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Ok(true)
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}
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