tek/crates/tek_sequencer/src/transport.rs

250 lines
7.5 KiB
Rust

use crate::*;
/// Stores and displays time-related state.
pub struct TransportToolbar {
/// Enable metronome?
pub metronome: bool,
/// Current sample rate, tempo, and PPQ.
pub timebase: Arc<Timebase>,
/// JACK client handle (needs to not be dropped for standalone mode to work).
pub jack: Option<JackClient>,
/// JACK transport handle.
pub transport: Option<Transport>,
/// Quantization factor
/// Global frame and usec at which playback started
pub started: Option<(usize, usize)>,
pub focused: bool,
pub focus: usize,
pub playing: TransportPlayPauseButton,
pub bpm: TransportBPM,
pub quant: TransportQuantize,
pub sync: TransportSync,
pub clock: TransportClock,
}
impl TransportToolbar {
pub fn standalone () -> Usually<Arc<RwLock<Self>>> {
let mut transport = Self::new(None);
transport.focused = true;
let jack = JackClient::Inactive(
Client::new("tek_transport", ClientOptions::NO_START_SERVER)?.0
);
transport.transport = Some(jack.transport());
let transport = Arc::new(RwLock::new(transport));
transport.write().unwrap().jack = Some(
jack.activate(
&transport.clone(),
|state, client, scope| {
state.write().unwrap().process(client, scope)
}
)?
);
Ok(transport)
}
pub fn new (transport: Option<Transport>) -> Self {
let timebase = Arc::new(Timebase::default());
Self {
focused: false,
focus: 0,
playing: TransportPlayPauseButton {
value: Some(TransportState::Stopped),
focused: true
},
bpm: TransportBPM {
value: timebase.bpm(),
focused: false
},
quant: TransportQuantize {
value: 24,
focused: false
},
sync: TransportSync {
value: timebase.ppq() as usize * 4,
focused: false
},
clock: TransportClock {
frame: 0,
pulse: 0,
ppq: 0,
usecs: 0,
focused: false
},
transport,
timebase,
metronome: false,
started: None,
jack: None,
}
}
pub fn toggle_play (&mut self) -> Usually<()> {
let transport = self.transport.as_ref().unwrap();
self.playing.value = match self.playing.value.expect("1st frame has not been processed yet") {
TransportState::Stopped => {
transport.start()?;
Some(TransportState::Starting)
},
_ => {
transport.stop()?;
transport.locate(0)?;
Some(TransportState::Stopped)
},
};
Ok(())
}
pub fn update (&mut self, scope: &ProcessScope) -> (bool, usize, usize, usize, usize, f64) {
let CycleTimes {
current_frames,
current_usecs,
next_usecs,
period_usecs
} = scope.cycle_times().unwrap();
let chunk_size = scope.n_frames() as usize;
let transport = self.transport.as_ref().unwrap().query().unwrap();
self.clock.frame = transport.pos.frame() as usize;
let mut reset = false;
if self.playing.value != Some(transport.state) {
match transport.state {
TransportState::Rolling => {
self.started = Some((
current_frames as usize,
current_usecs as usize,
));
},
TransportState::Stopped => {
self.started = None;
reset = true;
},
_ => {}
}
}
self.playing.value = Some(transport.state);
(
reset,
current_frames as usize,
chunk_size as usize,
current_usecs as usize,
next_usecs as usize,
period_usecs as f64
)
}
pub fn bpm (&self) -> usize {
self.timebase.bpm() as usize
}
pub fn ppq (&self) -> usize {
self.timebase.ppq() as usize
}
pub fn pulse (&self) -> usize {
self.timebase.frame_to_pulse(self.clock.frame as f64) as usize
}
pub fn usecs (&self) -> usize {
self.timebase.frame_to_usec(self.clock.frame as f64) as usize
}
}
impl<'a> Focus<5, TuiOutput<'a>, Rect> for TransportToolbar {
fn focus (&self) -> usize {
self.focus
}
fn focus_mut (&mut self) -> &mut usize {
&mut self.focus
}
fn focusable (&self) -> [&dyn Focusable<TuiOutput<'a>, Rect>;5] {
[
&self.playing as &dyn Focusable<TuiOutput<'a>, Rect>,
&self.bpm as &dyn Focusable<TuiOutput<'a>, Rect>,
&self.quant as &dyn Focusable<TuiOutput<'a>, Rect>,
&self.sync as &dyn Focusable<TuiOutput<'a>, Rect>,
&self.clock as &dyn Focusable<TuiOutput<'a>, Rect>,
]
}
fn focusable_mut (&mut self) -> [&mut dyn Focusable<TuiOutput<'a>, Rect>;5] {
[
&mut self.playing as &mut dyn Focusable<TuiOutput<'a>, Rect>,
&mut self.bpm as &mut dyn Focusable<TuiOutput<'a>, Rect>,
&mut self.quant as &mut dyn Focusable<TuiOutput<'a>, Rect>,
&mut self.sync as &mut dyn Focusable<TuiOutput<'a>, Rect>,
&mut self.clock as &mut dyn Focusable<TuiOutput<'a>, Rect>,
]
}
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportToolbar {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
process!(TransportToolbar |self, _client, scope| {
self.update(&scope);
Control::Continue
});
pub struct TransportPlayPauseButton {
pub value: Option<TransportState>,
pub focused: bool
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportPlayPauseButton {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
pub struct TransportBPM {
pub value: f64,
pub focused: bool
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportBPM {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
pub struct TransportQuantize {
pub value: usize,
pub focused: bool
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportQuantize {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
pub struct TransportSync {
pub value: usize,
pub focused: bool
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportSync {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}
pub struct TransportClock {
pub frame: usize,
pub pulse: usize,
pub ppq: usize,
pub usecs: usize,
pub focused: bool,
}
impl<'a> Focusable<TuiOutput<'a>, Rect> for TransportClock {
fn is_focused (&self) -> bool {
self.focused
}
fn set_focused (&mut self, focused: bool) {
self.focused = focused
}
}