tek/app/tek_test.rs
2026-02-20 23:03:02 +02:00

134 lines
3.9 KiB
Rust

use crate::*;
#[cfg(test)] #[test] fn test_menu () -> Usually<()> {
// Some dizzle.
// What indentation to use here lol?
let source = stringify!((mode :menu
(name Menu)
(info Mode selector.)
(keys :axis/y :confirm)
(view (bg (g 0) (bsp/s
:ports/out
(bsp/n
:ports/in
(bg (g 30) (bsp/s
(fixed/y 7 :logo)
(fill :dialog/menu)))))))));
// Load this definition into the config.
// A "mode" is basically a state machine
// with associated input and output definitions.
let mode = Config::new(None).add(&source)?.get_mode(":menu");
Ok(())
}
#[cfg(test)] #[test] fn test_cli () {
use clap::CommandFactory;
Cli::command().debug_assert();
//let jack = Jack::default();
}
#[cfg(test)] #[test] fn test_app () -> Usually<()> {
let mut app = App::default();
let _ = app.scene_add(None, None)?;
let _ = app.update_clock();
Ok(())
}
#[cfg(test)] #[test] fn test_track () -> Usually<()> {
let track = Track::default();
Ok(())
}
#[cfg(test)] #[test] fn test_scene () -> Usually<()> {
let scene = Scene::default();
let _ = scene.pulses();
let _ = scene.is_playing(&[]);
Ok(())
}
#[cfg(test)] #[test] fn test_view_layout () {
let _ = button_play_pause(true);
let _ = button_2("", "", true);
let _ = button_2("", "", false);
let _ = button_3("", "", "", true);
let _ = button_3("", "", "", false);
//let _ = heading("", "", 0, "", true);
//let _ = heading("", "", 0, "", false);
let _ = wrap(Reset, Reset, "");
}
#[cfg(test)] mod test_view_meter {
use super::*;
use proptest::prelude::*;
#[test] fn test_view_meter () {
let _ = view_meter("", 0.0);
let _ = view_meters(&[0.0, 0.0]);
}
proptest! {
#[test] fn proptest_view_meter (
label in "\\PC*", value in f32::MIN..f32::MAX
) {
let _ = view_meter(&label, value);
}
#[test] fn proptest_view_meters (
value1 in f32::MIN..f32::MAX,
value2 in f32::MIN..f32::MAX
) {
let _ = view_meters(&[value1, value2]);
}
}
}
#[cfg(test)] #[test] fn test_view_iter () {
let mut app = App::default();
app.project.editor = Some(Default::default());
//let _: Vec<_> = app.project.inputs_with_sizes().collect();
//let _: Vec<_> = app.project.outputs_with_sizes().collect();
let _: Vec<_> = app.project.tracks_with_sizes().collect();
//let _: Vec<_> = app.project.scenes_with_sizes(true, 10, 10).collect();
//let _: Vec<_> = app.scenes_with_colors(true, 10).collect();
//let _: Vec<_> = app.scenes_with_track_colors(true, 10, 10).collect();
}
#[cfg(test)] #[test] fn test_view_sizes () {
let app = App::default();
let _ = app.project.w();
//let _ = app.project.w_sidebar();
//let _ = app.project.w_tracks_area();
let _ = app.project.h();
//let _ = app.project.h_tracks_area();
//let _ = app.project.h_inputs();
//let _ = app.project.h_outputs();
let _ = app.project.h_scenes();
}
#[cfg(test)] #[test] fn test_midi_edit () {
let _editor = MidiEditor::default();
let mut editor = MidiEditor {
mode: PianoHorizontal::new(Some(&Arc::new(RwLock::new(MidiClip::stop_all())))),
size: Default::default(),
//keys: Default::default(),
};
let _ = editor.put_note(true);
let _ = editor.put_note(false);
let _ = editor.clip_status();
let _ = editor.edit_status();
struct TestEditorHost(Option<MidiEditor>);
has!(Option<MidiEditor>: |self: TestEditorHost|self.0);
//has_editor!(|self: TestEditorHost|{
//editor = self.0;
//editor_w = 0;
//editor_h = 0;
//is_editing = false;
//});
let mut host = TestEditorHost(Some(editor));
let _ = host.editor();
let _ = host.editor_mut();
let _ = host.is_editing();
let _ = host.editor_w();
let _ = host.editor_h();
}