tek/jack/src/jack_device.rs
2025-01-21 22:30:53 +01:00

197 lines
7.1 KiB
Rust

use crate::*
/// A [AudioComponent] bound to a JACK client and a set of ports.
pub struct JackDevice<E: Engine> {
/// The active JACK client of this device.
pub client: DynamicAsyncClient,
/// The device state, encapsulated for sharing between threads.
pub state: Arc<RwLock<Box<dyn AudioComponent<E>>>>,
/// Unowned copies of the device's JACK ports, for connecting to the device.
/// The "real" readable/writable `Port`s are owned by the `state`.
pub ports: UnownedJackPorts,
}
impl<E: Engine> std::fmt::Debug for JackDevice<E> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("JackDevice")
.field("ports", &self.ports)
.finish()
}
}
impl<E: Engine> Render for JackDevice<E> {
type Engine = E;
fn min_size(&self, to: E::Size) -> Perhaps<E::Size> {
self.state.read().unwrap().layout(to)
}
fn render(&self, to: &mut E::Output) -> Usually<()> {
self.state.read().unwrap().render(to)
}
}
impl<E: Engine> Handle<E> for JackDevice<E> {
fn handle(&mut self, from: &E::Input) -> Perhaps<E::Handled> {
self.state.write().unwrap().handle(from)
}
}
impl<E: Engine> Ports for JackDevice<E> {
fn audio_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(self.ports.audio_ins.values().collect())
}
fn audio_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(self.ports.audio_outs.values().collect())
}
fn midi_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(self.ports.midi_ins.values().collect())
}
fn midi_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(self.ports.midi_outs.values().collect())
}
}
impl<E: Engine> JackDevice<E> {
/// Returns a locked mutex of the state's contents.
pub fn state(&self) -> LockResult<RwLockReadGuard<Box<dyn AudioComponent<E>>>> {
self.state.read()
}
/// Returns a locked mutex of the state's contents.
pub fn state_mut(&self) -> LockResult<RwLockWriteGuard<Box<dyn AudioComponent<E>>>> {
self.state.write()
}
pub fn connect_midi_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
Ok(self
.client
.as_client()
.connect_ports(port, self.midi_ins()?[index])?)
}
pub fn connect_midi_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
Ok(self
.client
.as_client()
.connect_ports(self.midi_outs()?[index], port)?)
}
pub fn connect_audio_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
Ok(self
.client
.as_client()
.connect_ports(port, self.audio_ins()?[index])?)
}
pub fn connect_audio_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
Ok(self
.client
.as_client()
.connect_ports(self.audio_outs()?[index], port)?)
}
}
////////////////////////////////////////////////////////////////////////////////////
///// `JackDevice` factory. Creates JACK `Client`s, performs port registration
///// and activation, and encapsulates a `AudioComponent` into a `JackDevice`.
//pub struct Jack {
//pub client: Client,
//pub midi_ins: Vec<String>,
//pub audio_ins: Vec<String>,
//pub midi_outs: Vec<String>,
//pub audio_outs: Vec<String>,
//}
//impl Jack {
//pub fn new(name: &str) -> Usually<Self> {
//Ok(Self {
//midi_ins: vec![],
//audio_ins: vec![],
//midi_outs: vec![],
//audio_outs: vec![],
//client: Client::new(name, ClientOptions::NO_START_SERVER)?.0,
//})
//}
//pub fn run<'a: 'static, D, E>(
//self,
//state: impl FnOnce(JackPorts) -> Box<D>,
//) -> Usually<JackDevice<E>>
//where
//D: AudioComponent<E> + Sized + 'static,
//E: Engine + 'static,
//{
//let owned_ports = JackPorts {
//audio_ins: register_ports(&self.client, self.audio_ins, AudioIn::default())?,
//audio_outs: register_ports(&self.client, self.audio_outs, AudioOut::default())?,
//midi_ins: register_ports(&self.client, self.midi_ins, MidiIn::default())?,
//midi_outs: register_ports(&self.client, self.midi_outs, MidiOut::default())?,
//};
//let midi_outs = owned_ports
//.midi_outs
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let midi_ins = owned_ports
//.midi_ins
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let audio_outs = owned_ports
//.audio_outs
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let audio_ins = owned_ports
//.audio_ins
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let state = Arc::new(RwLock::new(state(owned_ports) as Box<dyn AudioComponent<E>>));
//let client = self.client.activate_async(
//Notifications(Box::new({
//let _state = state.clone();
//move |_event| {
//// FIXME: this deadlocks
////state.lock().unwrap().handle(&event).unwrap();
//}
//}) as Box<dyn Fn(JackEvent) + Send + Sync>),
//ClosureProcessHandler::new(Box::new({
//let state = state.clone();
//move |c: &Client, s: &ProcessScope| state.write().unwrap().process(c, s)
//}) as BoxedAudioHandler),
//)?;
//Ok(JackDevice {
//ports: UnownedJackPorts {
//audio_ins: query_ports(&client.as_client(), audio_ins),
//audio_outs: query_ports(&client.as_client(), audio_outs),
//midi_ins: query_ports(&client.as_client(), midi_ins),
//midi_outs: query_ports(&client.as_client(), midi_outs),
//},
//client,
//state,
//})
//}
//pub fn audio_in(mut self, name: &str) -> Self {
//self.audio_ins.push(name.to_string());
//self
//}
//pub fn audio_out(mut self, name: &str) -> Self {
//self.audio_outs.push(name.to_string());
//self
//}
//pub fn midi_in(mut self, name: &str) -> Self {
//self.midi_ins.push(name.to_string());
//self
//}
//pub fn midi_out(mut self, name: &str) -> Self {
//self.midi_outs.push(name.to_string());
//self
//}
//}
///// A UI component that may be associated with a JACK client by the `Jack` factory.
//pub trait AudioComponent<E: Engine>: Component<E> + Audio {
///// Perform type erasure for collecting heterogeneous devices.
//fn boxed(self) -> Box<dyn AudioComponent<E>>
//where
//Self: Sized + 'static,
//{
//Box::new(self)
//}
//}
///// All things that implement the required traits can be treated as `AudioComponent`.
//impl<E: Engine, W: Component<E> + Audio> AudioComponent<E> for W {}
/////////
/*
*/