tek/device/device_struct.rs
stop screaming 604a42a4bc
Some checks are pending
/ build (push) Waiting to run
okay, flattened device
might join app + device + engine again?
2026-02-21 01:02:18 +02:00

633 lines
18 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

use crate::*;
/// The source of time.
///
/// ```
/// let clock = tek_device::Clock::default();
/// ```
#[derive(Clone, Default)] pub struct Clock {
/// JACK transport handle.
pub transport: Arc<Option<Transport>>,
/// Global temporal resolution (shared by [Moment] fields)
pub timebase: Arc<Timebase>,
/// Current global sample and usec (monotonic from JACK clock)
pub global: Arc<Moment>,
/// Global sample and usec at which playback started
pub started: Arc<RwLock<Option<Moment>>>,
/// Playback offset (when playing not from start)
pub offset: Arc<Moment>,
/// Current playhead position
pub playhead: Arc<Moment>,
/// Note quantization factor
pub quant: Arc<Quantize>,
/// Launch quantization factor
pub sync: Arc<LaunchSync>,
/// Size of buffer in samples
pub chunk: Arc<AtomicUsize>,
// Cache of formatted strings
pub view_cache: Arc<RwLock<ClockView>>,
/// For syncing the clock to an external source
#[cfg(feature = "port")] pub midi_in: Arc<RwLock<Option<MidiInput>>>,
/// For syncing other devices to this clock
#[cfg(feature = "port")] pub midi_out: Arc<RwLock<Option<MidiOutput>>>,
/// For emitting a metronome
#[cfg(feature = "port")] pub click_out: Arc<RwLock<Option<AudioOutput>>>,
}
/// Contains memoized renders of clock values.
///
/// Performance optimization.
#[derive(Debug)] pub struct ClockView {
pub sr: Memo<Option<(bool, f64)>, String>,
pub buf: Memo<Option<f64>, String>,
pub lat: Memo<Option<f64>, String>,
pub bpm: Memo<Option<f64>, String>,
pub beat: Memo<Option<f64>, String>,
pub time: Memo<Option<f64>, String>,
}
/// Arranger.
///
/// ```
/// let arranger = tek_device::Arrangement::default();
/// ```
#[derive(Default, Debug)] pub struct Arrangement {
/// Project name.
pub name: Arc<str>,
/// Base color.
pub color: ItemTheme,
/// JACK client handle.
pub jack: Jack<'static>,
/// FIXME a render of the project arrangement, redrawn on update.
/// TODO rename to "render_cache" or smth
pub arranger: Arc<RwLock<Buffer>>,
/// Display size
pub size: Measure<TuiOut>,
/// Display size of clips area
pub size_inner: Measure<TuiOut>,
/// Source of time
#[cfg(feature = "clock")] pub clock: Clock,
/// Allows one MIDI clip to be edited
#[cfg(feature = "editor")] pub editor: Option<MidiEditor>,
/// List of global midi inputs
#[cfg(feature = "port")] pub midi_ins: Vec<MidiInput>,
/// List of global midi outputs
#[cfg(feature = "port")] pub midi_outs: Vec<MidiOutput>,
/// List of global audio inputs
#[cfg(feature = "port")] pub audio_ins: Vec<AudioInput>,
/// List of global audio outputs
#[cfg(feature = "port")] pub audio_outs: Vec<AudioOutput>,
/// Selected UI element
#[cfg(feature = "select")] pub selection: Selection,
/// Last track number (to avoid duplicate port names)
#[cfg(feature = "track")] pub track_last: usize,
/// List of tracks
#[cfg(feature = "track")] pub tracks: Vec<Track>,
/// Scroll offset of tracks
#[cfg(feature = "track")] pub track_scroll: usize,
/// List of scenes
#[cfg(feature = "scene")] pub scenes: Vec<Scene>,
/// Scroll offset of scenes
#[cfg(feature = "scene")] pub scene_scroll: usize,
}
/// Browses for phrase to import/export
///
/// ```
/// let browser = tek_device::Browser::default();
/// ```
#[derive(Debug, Clone, Default, PartialEq)]
pub struct Browse {
pub cwd: PathBuf,
pub dirs: Vec<(OsString, String)>,
pub files: Vec<(OsString, String)>,
pub filter: String,
pub index: usize,
pub scroll: usize,
pub size: Measure<TuiOut>,
}
#[derive(Default)] pub(crate) struct EntriesIterator<'a> {
pub browser: &'a Browse,
pub offset: usize,
pub length: usize,
pub index: usize,
}
#[derive(Clone, Debug)] pub enum BrowseTarget {
SaveProject,
LoadProject,
ImportSample(Arc<RwLock<Option<Sample>>>),
ExportSample(Arc<RwLock<Option<Sample>>>),
ImportClip(Arc<RwLock<Option<MidiClip>>>),
ExportClip(Arc<RwLock<Option<MidiClip>>>),
}
/// A MIDI sequence.
///
/// ```
/// let clip = tek_device::MidiClip::default();
/// ```
#[derive(Debug, Clone, Default)] pub struct MidiClip {
pub uuid: uuid::Uuid,
/// Name of clip
pub name: Arc<str>,
/// Temporal resolution in pulses per quarter note
pub ppq: usize,
/// Length of clip in pulses
pub length: usize,
/// Notes in clip
pub notes: MidiData,
/// Whether to loop the clip or play it once
pub looped: bool,
/// Start of loop
pub loop_start: usize,
/// Length of loop
pub loop_length: usize,
/// All notes are displayed with minimum length
pub percussive: bool,
/// Identifying color of clip
pub color: ItemTheme,
}
/// A device that can be plugged into the chain.
///
/// ```
/// let device = tek_engie::Device::default();
/// ```
#[derive(Debug, Default)] pub enum Device {
#[default]
Bypass,
Mute,
#[cfg(feature = "sampler")]
Sampler(Sampler),
#[cfg(feature = "lv2")] // TODO
Lv2(Lv2),
#[cfg(feature = "vst2")] // TODO
Vst2,
#[cfg(feature = "vst3")] // TODO
Vst3,
#[cfg(feature = "clap")] // TODO
Clap,
#[cfg(feature = "sf2")] // TODO
Sf2,
}
/// Some sort of wrapper?
pub struct DeviceAudio<'a>(pub &'a mut Device);
/// Contains state for viewing and editing a clip.
///
/// ```
/// let mut editor = tek_device::MidiEditor {
/// mode: PianoHorizontal::new(Some(&Arc::new(RwLock::new(MidiClip::stop_all())))),
/// size: Default::default(),
/// //keys: Default::default(),
/// };
/// let _ = editor.put_note(true);
/// let _ = editor.put_note(false);
/// let _ = editor.clip_status();
/// let _ = editor.edit_status();
/// ```
pub struct MidiEditor {
/// Size of editor on screen
pub size: Measure<TuiOut>,
/// View mode and state of editor
pub mode: PianoHorizontal,
}
/// A clip, rendered as a horizontal piano roll.
///
/// ```
/// let piano = tek_device::PianoHorizontal::default();
/// ```
#[derive(Clone, Default)] pub struct PianoHorizontal {
pub clip: Option<Arc<RwLock<MidiClip>>>,
/// Buffer where the whole clip is rerendered on change
pub buffer: Arc<RwLock<BigBuffer>>,
/// Size of actual notes area
pub size: Measure<TuiOut>,
/// The display window
pub range: MidiSelection,
/// The note cursor
pub point: MidiCursor,
/// The highlight color palette
pub color: ItemTheme,
/// Width of the keyboard
pub keys_width: u16,
}
/// 12 piano keys, some highlighted.
///
/// ```
/// let keys = tek_device::OctaveVertical::default();
/// ```
#[derive(Copy, Clone)] pub struct OctaveVertical {
pub on: [bool; 12],
pub colors: [Color; 3]
}
/// A LV2 plugin.
#[derive(Debug)] #[cfg(feature = "lv2")] pub struct Lv2 {
/// JACK client handle (needs to not be dropped for standalone mode to work).
pub jack: Jack<'static>,
pub name: Arc<str>,
pub path: Option<Arc<str>>,
pub selected: usize,
pub mapping: bool,
pub midi_ins: Vec<Port<MidiIn>>,
pub midi_outs: Vec<Port<MidiOut>>,
pub audio_ins: Vec<Port<AudioIn>>,
pub audio_outs: Vec<Port<AudioOut>>,
pub lv2_world: livi::World,
pub lv2_instance: livi::Instance,
pub lv2_plugin: livi::Plugin,
pub lv2_features: Arc<livi::Features>,
pub lv2_port_list: Vec<livi::Port>,
pub lv2_input_buffer: Vec<livi::event::LV2AtomSequence>,
pub lv2_ui_thread: Option<JoinHandle<()>>,
}
/// A LV2 plugin's X11 UI.
#[cfg(feature = "lv2_gui")] pub struct LV2PluginUI {
pub window: Option<Window>
}
#[derive(Debug, Default)] pub enum MeteringMode {
#[default] Rms,
Log10,
}
#[derive(Debug, Default, Clone)]
pub struct Log10Meter(pub f32);
#[derive(Debug, Default, Clone)]
pub struct RmsMeter(pub f32);
#[derive(Debug, Default)]
pub enum MixingMode {
#[default] Summing,
Average,
}
/// A clip pool.
///
/// ```
/// let pool = tek_device::Pool::default();
/// ```
#[derive(Debug)] pub struct Pool {
pub visible: bool,
/// Selected clip
pub clip: AtomicUsize,
/// Mode switch
pub mode: Option<PoolMode>,
/// Embedded file browse
#[cfg(feature = "browse")] pub browse: Option<Browse>,
/// Collection of MIDI clips.
#[cfg(feature = "clip")] pub clips: Arc<RwLock<Vec<Arc<RwLock<MidiClip>>>>>,
/// Collection of sound samples.
#[cfg(feature = "sampler")] pub samples: Arc<RwLock<Vec<Arc<RwLock<Sample>>>>>,
}
/// Displays and edits clip length.
#[derive(Clone, Debug, Default)] pub struct ClipLength {
/// Pulses per beat (quaver)
pub ppq: usize,
/// Beats per bar
pub bpb: usize,
/// Length of clip in pulses
pub pulses: usize,
/// Selected subdivision
pub focus: Option<ClipLengthFocus>,
}
/// Some sort of wrapper again?
pub struct PoolView<'a>(pub &'a Pool);
/// Audio input port.
#[derive(Debug)] pub struct AudioInput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<AudioIn>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
/// Audio output port.
#[derive(Debug)] pub struct AudioOutput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<AudioOut>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
/// MIDI input port.
#[derive(Debug)] pub struct MidiInput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<MidiIn>,
/// List of currently held notes.
pub held: Arc<RwLock<[bool;128]>>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
/// MIDI output port.
#[derive(Debug)] pub struct MidiOutput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<MidiOut>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
/// List of currently held notes.
pub held: Arc<RwLock<[bool;128]>>,
/// Buffer
pub note_buffer: Vec<u8>,
/// Buffer
pub output_buffer: Vec<Vec<Vec<u8>>>,
}
/// Port connection manager.
///
/// ```
/// let connect = tek_engine::Connect::default();
/// ```
#[derive(Clone, Debug, Default)] pub struct Connect {
pub name: Option<ConnectName>,
pub scope: Option<ConnectScope>,
pub status: Arc<RwLock<Vec<(Port<Unowned>, Arc<str>, ConnectStatus)>>>,
pub info: Arc<str>,
}
/// Plays [Voice]s from [Sample]s.
///
/// ```
/// let sampler = tek_device::Sampler::default();
/// ```
#[derive(Debug, Default)] pub struct Sampler {
/// Name of sampler.
pub name: Arc<str>,
/// Device color.
pub color: ItemTheme,
/// Audio input ports. Samples get recorded here.
#[cfg(feature = "port")] pub audio_ins: Vec<AudioInput>,
/// Audio input meters.
#[cfg(feature = "meter")] pub input_meters: Vec<f32>,
/// Sample currently being recorded.
pub recording: Option<(usize, Option<Arc<RwLock<Sample>>>)>,
/// Recording buffer.
pub buffer: Vec<Vec<f32>>,
/// Samples mapped to MIDI notes.
pub mapped: [Option<Arc<RwLock<Sample>>>;128],
/// Samples that are not mapped to MIDI notes.
pub unmapped: Vec<Arc<RwLock<Sample>>>,
/// Sample currently being edited.
pub editing: Option<Arc<RwLock<Sample>>>,
/// MIDI input port. Triggers sample playback.
#[cfg(feature = "port")] pub midi_in: Option<MidiInput>,
/// Collection of currently playing instances of samples.
pub voices: Arc<RwLock<Vec<Voice>>>,
/// Audio output ports. Voices get played here.
#[cfg(feature = "port")] pub audio_outs: Vec<AudioOutput>,
/// Audio output meters.
#[cfg(feature = "meter")] pub output_meters: Vec<f32>,
/// How to mix the voices.
pub mixing_mode: MixingMode,
/// How to meter the inputs and outputs.
pub metering_mode: MeteringMode,
/// Fixed gain applied to all output.
pub output_gain: f32,
/// Currently active modal, if any.
pub mode: Option<SamplerMode>,
/// Size of rendered sampler.
pub size: Measure<TuiOut>,
/// Lowest note displayed.
pub note_lo: AtomicUsize,
/// Currently selected note.
pub note_pt: AtomicUsize,
/// Selected note as row/col.
pub cursor: (AtomicUsize, AtomicUsize),
}
/// A sound cut.
///
/// ```
/// let sample = tek_device::Sample::default();
/// let sample = tek_device::Sample::new("test", 0, 0, vec![]);
/// ```
#[derive(Default, Debug)] pub struct Sample {
pub name: Arc<str>,
pub start: usize,
pub end: usize,
pub channels: Vec<Vec<f32>>,
pub rate: Option<usize>,
pub gain: f32,
pub color: ItemTheme,
}
/// A currently playing instance of a sample.
#[derive(Default, Debug, Clone)]
pub struct Voice {
pub sample: Arc<RwLock<Sample>>,
pub after: usize,
pub position: usize,
pub velocity: f32,
}
pub struct AddSampleModal {
pub exited: bool,
pub dir: PathBuf,
pub subdirs: Vec<OsString>,
pub files: Vec<OsString>,
pub cursor: usize,
pub offset: usize,
pub sample: Arc<RwLock<Sample>>,
pub voices: Arc<RwLock<Vec<Voice>>>,
pub _search: Option<String>,
}
/// A scene consists of a set of clips to play together.
///
/// ```
/// let scene: tek_device::Scene = Default::default();
/// let _ = scene.pulses();
/// let _ = scene.is_playing(&[]);
/// ```
#[derive(Debug, Default)] pub struct Scene {
/// Name of scene
pub name: Arc<str>,
/// Identifying color of scene
pub color: ItemTheme,
/// Clips in scene, one per track
pub clips: Vec<Option<Arc<RwLock<MidiClip>>>>,
}
/// Represents the current user selection in the arranger
#[derive(PartialEq, Clone, Copy, Debug, Default)]
pub enum Selection {
#[default]
/// Nothing is selected
Nothing,
/// The whole mix is selected
Mix,
/// A MIDI input is selected.
Input(usize),
/// A MIDI output is selected.
Output(usize),
/// A scene is selected.
#[cfg(feature = "scene")] Scene(usize),
/// A track is selected.
#[cfg(feature = "track")] Track(usize),
/// A clip (track × scene) is selected.
#[cfg(feature = "track")] TrackClip { track: usize, scene: usize },
/// A track's MIDI input connection is selected.
#[cfg(feature = "track")] TrackInput { track: usize, port: usize },
/// A track's MIDI output connection is selected.
#[cfg(feature = "track")] TrackOutput { track: usize, port: usize },
/// A track device slot is selected.
#[cfg(feature = "track")] TrackDevice { track: usize, device: usize },
}
/// Contains state for playing a clip
///
/// ```
/// let clip = tek_device::MidiClip::default();
/// println!("Empty clip: {clip:?}");
///
/// let clip = tek_device::MidiClip::stop_all();
/// println!("Panic clip: {clip:?}");
///
/// let mut clip = tek_device::MidiClip::new("clip", true, 1, None, None);
/// clip.set_length(96);
/// clip.toggle_loop();
/// clip.record_event(12, midly::MidiMessage::NoteOn { key: 36.into(), vel: 100.into() });
/// assert!(clip.contains_note_on(36.into(), 6, 18));
/// assert_eq!(&clip.notes, &clip.duplicate().notes);
///
/// let clip = std::sync::Arc::new(clip);
/// assert_eq!(clip.clone(), clip);
///
/// let sequencer = tek_device::Sequencer::default();
/// println!("{sequencer:?}");
/// ```
pub struct Sequencer {
/// State of clock and playhead
#[cfg(feature = "clock")] pub clock: Clock,
/// Start time and clip being played
#[cfg(feature = "clip")] pub play_clip: Option<(Moment, Option<Arc<RwLock<MidiClip>>>)>,
/// Start time and next clip
#[cfg(feature = "clip")] pub next_clip: Option<(Moment, Option<Arc<RwLock<MidiClip>>>)>,
/// Record from MIDI ports to current sequence.
#[cfg(feature = "port")] pub midi_ins: Vec<MidiInput>,
/// Play from current sequence to MIDI ports
#[cfg(feature = "port")] pub midi_outs: Vec<MidiOutput>,
/// Play input through output.
pub monitoring: bool,
/// Write input to sequence.
pub recording: bool,
/// Overdub input to sequence.
pub overdub: bool,
/// Send all notes off
pub reset: bool, // TODO?: after Some(nframes)
/// Notes currently held at input
pub notes_in: Arc<RwLock<[bool; 128]>>,
/// Notes currently held at output
pub notes_out: Arc<RwLock<[bool; 128]>>,
/// MIDI output buffer
pub note_buf: Vec<u8>,
/// MIDI output buffer
pub midi_buf: Vec<Vec<Vec<u8>>>,
}
/// A track consists of a sequencer and zero or more devices chained after it.
///
/// ```
/// let track: tek_device::Track = Default::default();
/// ```
#[derive(Debug, Default)] pub struct Track {
/// Name of track
pub name: Arc<str>,
/// Identifying color of track
pub color: ItemTheme,
/// Preferred width of track column
pub width: usize,
/// MIDI sequencer state
pub sequencer: Sequencer,
/// Device chain
pub devices: Vec<Device>,
}
// Commands supported by [Browse]
//#[derive(Debug, Clone, PartialEq)]
//pub enum BrowseCommand {
//Begin,
//Cancel,
//Confirm,
//Select(usize),
//Chdir(PathBuf),
//Filter(Arc<str>),
//}
/// Modes for clip pool
#[derive(Debug, Clone)]
pub enum PoolMode {
/// Renaming a pattern
Rename(usize, Arc<str>),
/// Editing the length of a pattern
Length(usize, usize, ClipLengthFocus),
/// Load clip from disk
Import(usize, Browse),
/// Save clip to disk
Export(usize, Browse),
}
/// Focused field of `ClipLength`
#[derive(Copy, Clone, Debug)]
pub enum ClipLengthFocus {
/// Editing the number of bars
Bar,
/// Editing the number of beats
Beat,
/// Editing the number of ticks
Tick,
}
#[derive(Clone, Debug, PartialEq)]
pub enum ConnectName {
/** Exact match */
Exact(Arc<str>),
/** Match regular expression */
RegExp(Arc<str>),
}
#[derive(Clone, Copy, Debug, PartialEq)] pub enum ConnectScope {
One,
All
}
#[derive(Clone, Copy, Debug, PartialEq)] pub enum ConnectStatus {
Missing,
Disconnected,
Connected,
Mismatch,
}
#[derive(Debug)]
pub enum SamplerMode {
// Load sample from path
Import(usize, Browse),
}