tek/crates/tek_sequencer/src/scene.rs

113 lines
3.7 KiB
Rust

use crate::*;
/// A collection of phrases to play on each track.
#[derive(Default)]
pub struct Scene {
pub name: Arc<RwLock<String>>,
pub clips: Vec<Option<usize>>,
}
impl Scene {
pub fn from_edn <'a, 'e> (args: &[Edn<'e>]) -> Usually<Self> {
let mut name = None;
let mut clips = vec![];
edn!(edn in args {
Edn::Map(map) => {
let key = map.get(&Edn::Key(":name"));
if let Some(Edn::Str(n)) = key {
name = Some(*n);
} else {
panic!("unexpected key in scene '{name:?}': {key:?}")
}
},
Edn::Symbol("_") => {
clips.push(None);
},
Edn::Int(i) => {
clips.push(Some(*i as usize));
},
_ => panic!("unexpected in scene '{name:?}': {edn:?}")
});
let scene = Self::new(name.unwrap_or(""), clips);
Ok(scene)
}
pub fn new (name: impl AsRef<str>, clips: impl AsRef<[Option<usize>]>) -> Self {
let name = Arc::new(RwLock::new(name.as_ref().into()));
let clips = clips.as_ref().iter().map(|x|x.clone()).collect();
Self { name, clips, }
}
/// Returns the pulse length of the longest phrase in the scene
pub fn pulses <E: Engine> (&self, tracks: &[Sequencer<E>]) -> usize {
self.clips.iter().enumerate()
.filter_map(|(i, c)|c
.map(|c|tracks
.get(i)
.map(|track|track
.phrases
.get(c))))
.filter_map(|p|p)
.filter_map(|p|p)
.fold(0, |a, p|a.max(p.read().unwrap().length))
}
/// Returns true if all phrases in the scene are currently playing
pub fn is_playing <E: Engine> (&self, tracks: &[Sequencer<E>]) -> bool {
self.clips.iter().enumerate()
.all(|(track_index, phrase_index)|match phrase_index {
Some(i) => tracks
.get(track_index)
.map(|track|track.sequence == Some(*i))
.unwrap_or(false),
None => true
})
}
}
pub fn scene_name_max_len (scenes: &[Scene]) -> usize {
scenes.iter()
.map(|s|s.name.read().unwrap().len())
.fold(0, usize::max)
}
pub fn scene_ppqs <E: Engine> (
tracks: &[Sequencer<E>],
scenes: &[Scene]
) -> Vec<(usize, usize)> {
let mut total = 0;
let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
let pulses = scene.pulses(tracks).max(96);
total = total + pulses;
(pulses, total - pulses)
}).collect();
scenes.push((0, total));
scenes
}
impl<E: Engine> Arranger<E> {
pub fn scene (&self) -> Option<&Scene> {
self.selected.scene().map(|s|self.scenes.get(s)).flatten()
}
pub fn scene_mut (&mut self) -> Option<&mut Scene> {
self.selected.scene().map(|s|self.scenes.get_mut(s)).flatten()
}
pub fn scene_next (&mut self) {
self.selected.scene_next(self.scenes.len() - 1)
}
pub fn scene_prev (&mut self) {
self.selected.scene_prev()
}
pub fn scene_add (&mut self, name: Option<&str>) -> Usually<&mut Scene> {
let clips = vec![None;self.tracks.len()];
self.scenes.push(match name {
Some(name) => Scene::new(name, clips),
None => Scene::new(&self.scene_default_name(), clips),
});
let index = self.scenes.len() - 1;
Ok(&mut self.scenes[index])
}
pub fn scene_del (&mut self) {
unimplemented!("Arranger::scene_del");
}
pub fn scene_default_name (&self) -> String {
format!("Scene {}", self.scenes.len() + 1)
}
}