tek/app/src/view/view_sizes.rs

73 lines
2.4 KiB
Rust

use crate::*;
/// Define a type alias for iterators of sized items (columns).
macro_rules! def_sizes_iter {
($Type:ident => $($Item:ty),+) => {
pub(crate) trait $Type<'a> =
Iterator<Item=(usize, $(&'a $Item,)+ usize, usize)> + Send + Sync + 'a;}}
def_sizes_iter!(ScenesSizes => Scene);
def_sizes_iter!(TracksSizes => Track);
def_sizes_iter!(InputsSizes => JackMidiIn);
def_sizes_iter!(OutputsSizes => JackMidiOut);
def_sizes_iter!(PortsSizes => Arc<str>, [PortConnect]);
impl Tek {
/// Spacing between tracks.
pub(crate) const TRACK_SPACING: usize = 0;
/// Default scene height.
pub(crate) const H_SCENE: usize = 2;
/// Default editor height.
pub(crate) const H_EDITOR: usize = 15;
/// Width of display
pub(crate) fn w (&self) -> u16 {
self.size.w() as u16
}
pub(crate) fn w_sidebar (&self) -> u16 {
self.w() / if self.is_editing() { 16 } else { 8 } as u16
}
/// Width taken by all tracks.
pub(crate) fn w_tracks (&self) -> u16 {
self.tracks_sizes().last().map(|(_, _, _, x)|x as u16).unwrap_or(0)
}
/// Width available to display tracks.
pub(crate) fn w_tracks_area (&self) -> u16 {
self.w().saturating_sub(2 * self.w_sidebar())
}
/// Height of display
pub(crate) fn h (&self) -> u16 {
self.size.h() as u16
}
/// Height available to display tracks.
pub(crate) fn h_tracks_area (&self) -> u16 {
self.h().saturating_sub(self.h_inputs() + self.h_outputs() + 10)
}
/// Height taken by all inputs.
pub(crate) fn h_inputs (&self) -> u16 {
1 + self.inputs_sizes().last().map(|(_, _, _, _, y)|y as u16).unwrap_or(0)
}
/// Height taken by all outputs.
pub(crate) fn h_outputs (&self) -> u16 {
1 + self.outputs_sizes().last().map(|(_, _, _, _, y)|y as u16).unwrap_or(0)
}
/// Height taken by all scenes.
pub(crate) fn h_scenes (&self) -> u16 {
self.scenes_sizes(self.is_editing(), Self::H_SCENE, Self::H_EDITOR).last()
.map(|(_, _, _, y)|y as u16).unwrap_or(0)
}
}
#[cfg(test)] mod test {
use super::*;
#[test] fn test_view_size () {
let app = Tek::default();
let _ = app.w();
let _ = app.w_sidebar();
let _ = app.w_tracks_area();
let _ = app.h();
let _ = app.h_tracks_area();
let _ = app.h_inputs();
let _ = app.h_outputs();
let _ = app.h_scenes();
}
}