tek/src/core/time.rs

186 lines
5.7 KiB
Rust

use crate::core::*;
use atomic_float::AtomicF64;
#[derive(Debug)]
pub struct Timebase {
/// Frames per second
pub rate: AtomicF64,
/// Beats per minute
pub bpm: AtomicF64,
/// Ticks per beat
pub ppq: AtomicF64,
}
impl Default for Timebase {
fn default () -> Self {
Self {
rate: 48000f64.into(),
bpm: 125f64.into(),
ppq: 96f64.into(),
}
}
}
impl Timebase {
pub fn new (rate: f64, bpm: f64, ppq: f64) -> Self {
Self { rate: rate.into(), bpm: bpm.into(), ppq: ppq.into() }
}
/// Frames per second
#[inline] fn rate (&self) -> f64 {
self.rate.load(Ordering::Relaxed)
}
/// Usec per frame
#[inline] fn frame_usec (&self) -> f64 {
1_000_000 as f64 / self.rate() as f64
}
/// Frames to usecs
#[inline] pub fn frames_usecs (&self, frame: f64) -> f64 {
frame * self.frame_usec()
}
/// Beats per minute
#[inline] pub fn bpm (&self) -> f64 {
self.bpm.load(Ordering::Relaxed)
}
/// Usec per beat
#[inline] fn beat_usec (&self) -> f64 {
60_000_000f64 / self.bpm() as f64
}
/// Pulses per beat
#[inline] pub fn ppq (&self) -> f64 {
self.ppq.load(Ordering::Relaxed)
}
/// Usec per pulse
#[inline] fn pulse_usec (&self) -> f64 {
self.beat_usec() / self.ppq() as f64
}
/// Pulses per frame
#[inline] pub fn pulse_frame (&self) -> f64 {
self.pulse_usec() / self.frame_usec() as f64
}
/// Frames per pulse
#[inline] pub fn frame_pulse (&self) -> f64 {
self.frame_usec() as f64 / self.pulse_usec()
}
/// Frames to pulses
#[inline] pub fn pulses_frames (&self, pulses: f64) -> f64 {
self.pulse_frame() * pulses
}
/// Pulses to frames
#[inline] pub fn frames_pulses (&self, frames: f64) -> f64 {
frames / self.pulse_frame()
}
#[inline] pub fn usec_per_step (&self, divisor: f64) -> f64 {
self.beat_usec() / divisor
}
#[inline] pub fn note_to_usec (&self, (num, den): (f64, f64)) -> f64 {
4.0 * self.beat_usec() * num / den
}
#[inline] fn usec_to_frame (&self, usec: f64) -> f64 {
usec * self.rate() / 1000.0
}
#[inline] pub fn note_to_frame (&self, note: (f64, f64)) -> f64 {
self.usec_to_frame(self.note_to_usec(note))
}
#[inline] pub fn quantize (
&self, step: (f64, f64), time: f64
) -> (f64, f64) {
let step = self.note_to_usec(step);
(time / step, time % step)
}
#[inline] pub fn quantize_into <E, T> (
&self, step: (f64, f64), events: E
) -> Vec<(f64, T)>
where E: std::iter::Iterator<Item=(f64, T)> + Sized
{
let step = (step.0.into(), step.1.into());
events
.map(|(time, event)|(self.quantize(step, time).0, event))
.collect()
}
#[inline] fn beats_per_second (&self) -> f64 {
self.bpm() as f64 / 60000000.0
}
#[inline] fn ticks_per_second (&self) -> f64 {
self.beats_per_second() * self.ppq() as f64
}
#[inline] pub fn frames_per_tick (&self) -> f64 {
self.rate() as f64 / self.ticks_per_second()
}
pub fn frames_to_ticks (
&self,
start: f64,
end: f64,
repeat: f64,
) -> Vec<(usize, usize)> {
let start_frame = start % repeat;
let end_frame = end % repeat;
let fpt = self.pulse_frame();
//panic!("{start_frame} {end_frame} {fpt}");
let mut ticks = vec![];
let mut add_frame = |frame: f64|{
let jitter = frame.rem_euclid(fpt);
let last_jitter = (frame - 1.0).max(0.0) % fpt;
let next_jitter = frame + 1.0 % fpt;
if jitter <= last_jitter && jitter <= next_jitter {
ticks.push((frame as usize % (end as usize-start as usize), (frame / fpt) as usize));
};
};
if start_frame < end_frame {
for frame in start_frame as usize..end_frame as usize {
add_frame(frame as f64);
}
} else {
let mut frame = start_frame as usize;
loop {
add_frame(frame as f64);
frame = frame + 1;
if frame >= repeat as usize {
frame = 0;
loop {
add_frame(frame as f64);
frame = frame + 1;
if frame >= (end_frame as usize).saturating_sub(1) {
break
}
}
break
}
}
}
ticks
}
}
#[cfg(test)] mod test {
use super::*;
#[test]
fn test_timebase () -> Usually<()> {
let timebase = Timebase::new(48000.0, 240.0, 24.0);
println!("F/S = {:.03}", s.rate());
println!("B/S = {:.03}", s.beats_per_secon());
println!("F/B = {:.03}", s.frames_per_beat());
println!("T/B = {:.03}", s.ticks_per_beat());
println!("F/T = {:.03}", s.frames_per_tick());
println!("F/L = {:.03}", s.frames_per_loop());
println!("T/L = {:.03}", s.ticks_per_loop());
let fpt = s.fpt();
let frames_per_chunk = 240;
let chunk = |chunk: usize| s.frames_to_ticks(
chunk * frames_per_chunk,
(chunk + 1) * frames_per_chunk
);
//for i in 0..2000 {
//println!("{i} {:?}", chunk(i));
//}
assert_eq!(chunk(0), vec![(0, 0), (125, 1)]);
assert_eq!(chunk(1), vec![(10, 2), (135, 3)]);
assert_eq!(chunk(12), vec![(120, 24)]);
assert_eq!(chunk(412), vec![(120, 24)]);
assert_eq!(chunk(413), vec![(5, 25), (130, 26)]);
Ok(())
}
}