mirror of
https://codeberg.org/unspeaker/tek.git
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80 lines
2.6 KiB
Rust
80 lines
2.6 KiB
Rust
use crate::*;
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use super::Arranger;
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/// A collection of phrases to play on each track.
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pub struct Scene {
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pub name: String,
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pub clips: Vec<Option<usize>>,
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}
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impl Scene {
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pub fn new (name: impl AsRef<str>, clips: impl AsRef<[Option<usize>]>) -> Self {
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let name = name.as_ref().into();
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let clips = clips.as_ref().iter().map(|x|x.clone()).collect();
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Self { name, clips, }
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}
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/// Returns the pulse length of the longest phrase in the scene
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pub fn pulses (&self, tracks: &[SequencerTrack]) -> usize {
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self.clips.iter().enumerate()
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.filter_map(|(i, c)|c.map(|c|tracks[i].phrases.get(c)))
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.filter_map(|p|p)
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.fold(0, |a, p|a.max(p.read().unwrap().length))
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}
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/// Returns true if all phrases in the scene are currently playing
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pub fn is_playing (&self, tracks: &[SequencerTrack]) -> bool {
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self.clips.iter().enumerate()
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.all(|(track_index, phrase_index)|match phrase_index {
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Some(i) => tracks[track_index].sequence == Some(*i),
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None => true
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})
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}
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}
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pub fn scene_name_max_len (scenes: &[Scene]) -> usize {
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scenes.iter()
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.map(|s|s.name.len())
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.fold(0, usize::max)
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}
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pub fn scene_ppqs (tracks: &[SequencerTrack], scenes: &[Scene]) -> Vec<(usize, usize)> {
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let mut total = 0;
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let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
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let pulses = scene.pulses(tracks);
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total = total + pulses;
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(pulses, total - pulses)
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}).collect();
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scenes.push((0, total));
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scenes
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}
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/// Scene management methods
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impl Arranger {
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pub fn scene (&self) -> Option<&Scene> {
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self.selected.scene().map(|s|self.scenes.get(s)).flatten()
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}
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pub fn scene_mut (&mut self) -> Option<&mut Scene> {
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self.selected.scene().map(|s|self.scenes.get_mut(s)).flatten()
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}
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pub fn scene_next (&mut self) {
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self.selected.scene_next(self.scenes.len() - 1)
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}
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pub fn scene_prev (&mut self) {
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self.selected.scene_prev()
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}
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pub fn scene_add (&mut self, name: Option<&str>) -> Usually<&mut Scene> {
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let clips = vec![None;self.tracks.len()];
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self.scenes.push(match name {
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Some(name) => Scene::new(name, clips),
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None => Scene::new(&self.scene_default_name(), clips),
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});
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let index = self.scenes.len() - 1;
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Ok(&mut self.scenes[index])
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}
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pub fn scene_del (&mut self) {
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unimplemented!("Arranger::scene_del");
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}
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pub fn scene_default_name (&self) -> String {
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format!("Scene {}", self.scenes.len() + 1)
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}
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}
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