tek/crates/tek_sequencer/src/arranger_scene.rs

80 lines
2.6 KiB
Rust

use crate::*;
use super::Arranger;
/// A collection of phrases to play on each track.
pub struct Scene {
pub name: String,
pub clips: Vec<Option<usize>>,
}
impl Scene {
pub fn new (name: impl AsRef<str>, clips: impl AsRef<[Option<usize>]>) -> Self {
let name = name.as_ref().into();
let clips = clips.as_ref().iter().map(|x|x.clone()).collect();
Self { name, clips, }
}
/// Returns the pulse length of the longest phrase in the scene
pub fn pulses (&self, tracks: &[SequencerTrack]) -> usize {
self.clips.iter().enumerate()
.filter_map(|(i, c)|c.map(|c|tracks[i].phrases.get(c)))
.filter_map(|p|p)
.fold(0, |a, p|a.max(p.read().unwrap().length))
}
/// Returns true if all phrases in the scene are currently playing
pub fn is_playing (&self, tracks: &[SequencerTrack]) -> bool {
self.clips.iter().enumerate()
.all(|(track_index, phrase_index)|match phrase_index {
Some(i) => tracks[track_index].sequence == Some(*i),
None => true
})
}
}
pub fn scene_name_max_len (scenes: &[Scene]) -> usize {
scenes.iter()
.map(|s|s.name.len())
.fold(0, usize::max)
}
pub fn scene_ppqs (tracks: &[SequencerTrack], scenes: &[Scene]) -> Vec<(usize, usize)> {
let mut total = 0;
let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
let pulses = scene.pulses(tracks);
total = total + pulses;
(pulses, total - pulses)
}).collect();
scenes.push((0, total));
scenes
}
/// Scene management methods
impl Arranger {
pub fn scene (&self) -> Option<&Scene> {
self.selected.scene().map(|s|self.scenes.get(s)).flatten()
}
pub fn scene_mut (&mut self) -> Option<&mut Scene> {
self.selected.scene().map(|s|self.scenes.get_mut(s)).flatten()
}
pub fn scene_next (&mut self) {
self.selected.scene_next(self.scenes.len() - 1)
}
pub fn scene_prev (&mut self) {
self.selected.scene_prev()
}
pub fn scene_add (&mut self, name: Option<&str>) -> Usually<&mut Scene> {
let clips = vec![None;self.tracks.len()];
self.scenes.push(match name {
Some(name) => Scene::new(name, clips),
None => Scene::new(&self.scene_default_name(), clips),
});
let index = self.scenes.len() - 1;
Ok(&mut self.scenes[index])
}
pub fn scene_del (&mut self) {
unimplemented!("Arranger::scene_del");
}
pub fn scene_default_name (&self) -> String {
format!("Scene {}", self.scenes.len() + 1)
}
}