use crate::prelude::*; //let render_with_actions = |actions| |state, frame: &mut Frame| { //let layout = Layout::default() //.direction(Direction::Horizontal) //.constraints(vec![ //Constraint::Percentage(30), //Constraint::Percentage(70), //]) //.split(frame.size()); //frame.render_widget_ref(ActionBar(actions), layout[0]); //frame.render_widget_ref(state, layout[1]); //Ok(()) //}; pub struct ActionBar<'a>(pub &'a [(&'static str, &'static str)]); impl<'a> WidgetRef for ActionBar<'a> { fn render_ref (&self, area: Rect, buf: &mut Buffer) { let layout = Layout::default() .direction(Direction::Vertical) .constraints(self.0.iter().map(|_|Constraint::Length(3)).collect::>()) .split(area); for (index, action) in self.0.iter().enumerate() { Line::raw(action.0).render(layout[index], buf); } } } pub fn draw_leaf (buffer: &mut Buffer, area: Rect, y: u16, x: u16, text: &str) { let border = Style::default().gray().dim(); let label = Style::default(); let side = String::from("│"); let bottom = format!("╰{}╯", "─".repeat(text.len() as usize)); buffer.set_string(area.x + x, area.y + y, &side, border); buffer.set_string(area.x + x + 1, area.y + y, format!("{text}"), label); buffer.set_string(area.x + x + text.len() as u16 + 1, area.y + y, &side, border); buffer.set_string(area.x + x, area.y + 1 + y, bottom, border); } pub fn draw_box (buffer: &mut Buffer, area: Rect) -> Rect { if area.width < 1 || area.height < 1 { return area } let border = Style::default().gray().dim(); let top = format!("╭{}╮", "─".repeat((area.width - 2).into())); let bottom = format!("╰{}╯", "─".repeat((area.width - 2).into())); buffer.set_string(area.x, area.y, top, border); for y in (area.y + 1)..(area.y + area.height - 1) { buffer.set_string(area.x, y, format!("│"), border); buffer.set_string(area.x + area.width - 1, y, format!("│"), border); } buffer.set_string(area.x, area.y + area.height - 1, bottom, border); area } pub fn draw_box_styled (buffer: &mut Buffer, area: Rect, style: Option