use crate::core::*; use crate::model::*; use crate::view::*; pub struct ArrangerView<'a> { scenes: &'a[Scene], tracks: &'a[Track], cursor: (usize, usize), focused: bool, entered: bool, vertical: bool, } const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track"; impl<'a> ArrangerView<'a> { pub fn new (app: &'a App, vertical: bool) -> Self { Self { focused: app.section == AppSection::Arranger, entered: app.entered, scenes: &app.scenes, tracks: &app.tracks, cursor: (app.track_cursor, app.scene_cursor), vertical } } fn track_names (&self) -> Vec<&'a str> { let mut track_names = vec!["Mix"]; for track in self.tracks.iter() { track_names.push(track.name.as_str()); } track_names } fn track_widths (&self) -> Vec { self.track_names() .iter() .map(|name|(name.len() as u16).max(10) + 3) .collect() } fn bg_color_lo (&self) -> Color { if self.focused && self.entered { Color::Rgb(25, 60, 15) } else if self.focused { Color::Rgb(20, 45, 5) } else { Color::Reset } } fn bg_color_hi (&self) -> Color { if self.focused && self.entered { Color::Rgb(30, 90, 25) } else if self.focused { Color::Rgb(25, 60, 15) } else { Color::Reset } } } impl<'a> Render for ArrangerView<'a> { fn render (&self, buf: &mut Buffer, mut area: Rect) -> Usually { area.height = area.height.min(if self.vertical { self.scenes.len() as u16 + 3 } else { self.tracks.len() as u16 * 2 }); fill_bg(buf, area, self.bg_color_lo()); area = if self.vertical { self.draw_vertical(buf, area) } else { self.draw_horizontal(buf, area) }?; if self.focused { //HELP.blit(buf, area.x + 2, area.y + area.height - 1, Some(Style::default().dim()))?; if self.entered { QuarterV(Style::default().green().dim()).draw(buf, area)?; } } Ok(area) } } impl<'a> ArrangerView<'a> { fn vertical_scenes (&self, buf: &mut Buffer, x: u16, y: u16, height: u16) -> Usually { let mut index = 0usize; loop { if index >= self.scenes.len() { break } if y + index as u16 >= height { break } self.vertical_scene(buf, x, y + index as u16, index)?; index = index + 1; } Ok(self.scenes .iter() .map(|x|&x.name) .fold(0, |x,y|x.max(y.len() as u16))) } fn vertical_scene (&self, buf: &mut Buffer, x: u16, y: u16, index: usize) -> Usually<()> { if let Some(scene) = self.scenes.get(index) { let style = Some(highlight( self.focused, (0 == self.cursor.0) && (index + 1 == self.cursor.1) ).bold()); "⯈".blit(buf, x, y, style)?; scene.name.blit(buf, x + 2, y, style)?; } Ok(()) } fn vertical_clips (&self, buf: &mut Buffer, x: u16, y: u16, height: u16, track: usize) -> Usually { let mut index = 0; let mut width = 10; loop { if index >= self.scenes.len() { break } if y + index as u16 >= height { break } width = 10.max(self.vertical_clip(buf, x, y, track, index)?); index = index + 1; } Ok(width) } fn vertical_clip (&self, buf: &mut Buffer, x: u16, y: u16, track: usize, index: usize) -> Usually { Ok(if let Some(scene) = self.scenes.get(index) { let hi = (track + 1 == self.cursor.0) && (index + 1 == self.cursor.1); let style = Some(highlight(self.focused, hi)); let clip = scene.clips.get(track); let index = index as u16; let label = if let Some(Some(clip)) = clip { if let Some(phrase) = self.tracks[track].phrases.get(*clip) { format!("{} {}", if self.tracks[track].sequence == Some(*clip) { "⯈" } else { " " }, phrase.name) } else { format!(" ??? ") } } else { format!(" ·········") }; label.blit(buf, x, y + index, style)?; label.len() as u16 } else { 0u16 }) } fn draw_vertical (&self, buf: &mut Buffer, area: Rect) -> Usually { let Rect { x, y, width, height } = area; let mut x2 = x; let bg_color = self.bg_color_hi(); for (i, w) in self.track_widths().iter().enumerate() { let focus_column = i == self.cursor.0; if x2 >= x + width { break } if focus_column { let bg_area = Rect { x: x2, y, width: *w, height }; fill_bg(buf, bg_area, bg_color); } x2 = x2 + w; } let (mut x2, y2) = (x, y); let columns = self.track_names(); for (i, title) in columns.iter().enumerate() { let focus_column = i == self.cursor.0; if x2 >= x + width { break } let w = (title.len() as u16).max(10); let bg_area = Rect { x: x2, y: if self.cursor.1 == 0 { y2 } else { y2 + 1 + self.cursor.1 as u16 }, width: w + 3, height: 1 }; fill_bg(buf, bg_area, bg_color); if i == 0 { self.vertical_scenes(buf, x2+1, y2+2, area.height)?; } else if i < columns.len() { self.vertical_clips(buf, x2+1, y2+2, area.height, i - 1)?; }; let style = Some(highlight(self.focused, focus_column).bold()); if i > 0 { "⏺".blit(buf, x2, y2, Some(if self.tracks[i-1].recording { Style::default().red() } else if self.tracks[i-1].monitoring { Style::default().yellow() } else { Style::default().black() }))?; } title.blit(buf, x2+2, y2, style)?; x2 = x2 + w + 3; } let bg_area = Rect { x: x2, y: if self.cursor.1 == 0 { y2 } else { y2 + 1 + self.cursor.1 as u16 }, width: width - x2, height: 1 }; fill_bg(buf, bg_area, bg_color); Ok(area) } fn draw_vertical_2 (&self, buf: &mut Buffer, area: Rect) -> Usually { Split::right([ // Scene list &|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()), // Track columns &|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()), &|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()), &|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()), ]).render(buf, area) } } impl<'a> ArrangerView<'a> { fn draw_horizontal (&self, buf: &mut Buffer, area: Rect) -> Usually { let style1 = Some(Style::default().bold().not_dim()); let style2 = Some(Style::default().not_dim()); let style3 = Some(Style::default().yellow().bold().not_dim()); let style4 = Some(Style::default().dim()); let style5 = Some(Style::default().white().bold().not_dim()); Split::right([ // Track name &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; let mut width = 0; for y in 0..area.height { if y == 0 { "MIX".blit(buf, area.x + 1, area.y + y, style1)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { width = width.max( track.name.blit(buf, area.x + 1, area.y + y, style5)?.width ); if self.cursor.0 > 0 { if index == self.cursor.0 - 1 { "".blit(buf, area.x, area.y + y, style3)?; } } } else { area.height = y; break } } } area.width = width + 1; Ok(area) }, &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; for y in 0..area.height { if y == 0 { " MON ".blit(buf, area.x, area.y + y, style2)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { " MON ".blit(buf, area.x, area.y + y, if track.monitoring { Some(Style::default().not_dim().green().bold()) } else { style4 })?; } else { area.height = y; break } } } area.width = 4; Ok(area) }, &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; for y in 0..area.height { if y == 0 { " REC ".blit(buf, area.x, area.y + y, style2)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { " REC ".blit(buf, area.x, area.y + y, if track.recording { Some(Style::default().not_dim().red().bold()) } else { style4 })?; } else { area.height = y; break } } } area.width = 4; Ok(area) }, &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; for y in 0..area.height { if y == 0 { " OVR ".blit(buf, area.x, area.y + y, style2)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { " OVR ".blit(buf, area.x, area.y + y, if track.overdub { Some(Style::default().not_dim().yellow().bold()) } else { style4 })?; } else { area.height = y; break } } } area.width = 4; Ok(area) }, &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; for y in 0..area.height { if y == 0 { " DEL ".blit(buf, area.x, area.y + y, style2)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { " DEL ".blit(buf, area.x, area.y + y, style4)?; } else { area.height = y; break } } } area.width = 4; Ok(area) }, &|buf: &mut Buffer, mut area: Rect|{ area.x = area.x + 1; for y in 0..area.height { if y == 0 { " GAIN ".blit(buf, area.x, area.y + y, style2)?; } else if y % 2 == 1 { let index = y as usize / 2; if let Some(track) = self.tracks.get(index) { " +0.0 ".blit(buf, area.x, area.y + y, style4)?; } else { area.height = y; break } } } area.width = 7; Ok(area) }, // Scene columns &|buf: &mut Buffer, area: Rect|{ let mut x2 = 0; let Rect { x, y, height, .. } = area; for (i, scene) in self.scenes.iter().enumerate() { let active_scene = self.cursor.1 > 0 && self.cursor.1 - 1 == i; let sep = Some(if active_scene { Style::default().yellow().not_dim() } else { Style::default().dim() }); "╷".blit(buf, x + x2, y, sep)?; for y in y+1..y+height-1 { "┊".blit(buf, x + x2, y, sep)?; } "╵".blit(buf, x + x2, y+height-1, sep)?; let mut x3 = scene.name.len() as u16; scene.name.blit(buf, x + x2, y, Some(Style::default().bold().not_dim()))?; for (i, clip) in scene.clips.iter().enumerate() { let active_track = self.cursor.0 > 0 && self.cursor.0 - 1 == i; if let Some(clip) = clip { let y2 = y + 1 + i as u16 * 2; let label = format!("{}", if let Some(phrase) = self.tracks[i].phrases.get(*clip) { &phrase.name } else { "...." }); label.blit(buf, x + x2, y2, Some(if active_track && active_scene { Style::default().not_dim().yellow().bold() } else { Style::default().not_dim() }))?; x3 = x3.max(label.len() as u16) } } x2 = x2 + x3; x2 = x2 + 1; } Ok(Rect { x, y, height, width: x2 }) }, ]).render(buf, area) } } fn highlight (focused: bool, highlight: bool) -> Style { if highlight { if focused { Style::default().yellow().not_dim() } else { Style::default().yellow().dim() } } else { Style::default() } } //use crate::core::*; //use crate::view::*; //use crate::model::*; //pub fn render (state: &Mixer, buf: &mut Buffer, mut area: Rect) //-> Usually //{ //if area.height < 2 { //return Ok(area) //} //area.x = area.width.saturating_sub(80) / 2; //area.width = area.width.min(80); //area.height = state.tracks.len() as u16 + 2; //draw_box(buf, area); //let x = area.x + 1; //let y = area.y + 1; //let _h = area.height - 2; //for (i, track) in state.tracks.iter().enumerate() { ////buf.set_string( ////x, y + index as u16, ////&track.name, Style::default().bold().not_dim() ////); //for (j, (column, field)) in [ //(0, format!(" {:10} ", track.name)), //(12, format!(" {:.1}dB ", track.gain)), //(22, format!(" [ ] ")), //(30, format!(" C ")), //(35, format!(" {:.1}dB ", track.level)), //(45, format!(" [ ] ")), //(51, format!(" {:7} ", track.route)), //].into_iter().enumerate() { //buf.set_string( //x + column as u16, //y + i as u16, //field, //if state.selected_track == i && state.selected_column == j { //Style::default().white().bold().not_dim() //} else { //Style::default().not_dim() //} //); ////stdout.queue(move_to(column, row))?; ////if state.selected_track == i && state.selected_column == j { ////stdout.queue(PrintStyledContent(field.to_string().bold().reverse()))?; ////} else { ////stdout.queue(PrintStyledContent(field.to_string().bold()))?; ////} ////fn render_meters ( ////state: &mut Mixer, ////stdout: &mut Stdout, ////offset: Rect ////) -> Result<(), Box> { ////let move_to = |col, row| crossterm::cursor::MoveTo(offset.0 + col, offset.1 + row); ////for (i, track) in state.tracks.iter().enumerate() { ////let row = (i + 1) as u16; ////stdout ////.queue(move_to(10, row))?.queue(PrintStyledContent("▁".green()))? ////.queue(move_to(20, row))?.queue(PrintStyledContent("▁".green()))? ////.queue(move_to(28, row))?.queue(PrintStyledContent("▁".green()))? ////.queue(move_to(43, row))?.queue(PrintStyledContent("▁".green()))?; ////} ////Ok(()) ////} //} //} //Ok(area) //}