use crate::*; /// Defines an enum that parametrically transforms its content /// along either the X axis, the Y axis, or both. macro_rules! transform_xy_unit { (|$self:ident : $Enum:ident, $to:ident|$layout:expr) => { pub enum $Enum { X(U, T), Y(U, T), XY(U, U, T), } impl $Enum { pub fn x (x: U, item: T) -> Self { Self::X(x, item) } pub fn y (y: U, item: T) -> Self { Self::Y(y, item) } pub fn xy (x: U, y: U, item: T) -> Self { Self::XY(x, y, item) } } impl $Enum { pub fn dx (&self) -> U { match self { Self::X(x, _) => *x, Self::Y(_, _) => 0.into(), Self::XY(x, _, _) => *x, } } pub fn dy (&self) -> U { match self { Self::X(_, _) => 0.into(), Self::Y(y, _) => *y, Self::XY(_, y, _) => *y, } } } impl> Content for $Enum { fn content (&self) -> impl Render { Some(match self { Self::X(_, content) => content, Self::Y(_, content) => content, Self::XY(_, _, content) => content, }) } fn layout (&$self, $to: E::Area) -> E::Area { $layout.into() } } } } transform_xy_unit!(|self: Fixed, area|{ let [x, y, w, h] = area.xywh(); let fixed_area = match self { Self::X(fw, _) => [x, y, *fw, h], Self::Y(fh, _) => [x, y, w, *fh], Self::XY(fw, fh, _) => [x, y, *fw, *fh], }; let [x, y, w, h] = Render::layout(&self.content(), fixed_area.into()).xywh(); let fixed_area = match self { Self::X(fw, _) => [x, y, *fw, h], Self::Y(fh, _) => [x, y, w, *fh], Self::XY(fw, fh, _) => [x, y, *fw, *fh], }; fixed_area }); transform_xy_unit!(|self: Min, area|{ let area = Render::layout(&self.content(), area); match self { Self::X(mw, _) => [area.x(), area.y(), area.w().max(*mw), area.h()], Self::Y(mh, _) => [area.x(), area.y(), area.w(), area.h().max(*mh)], Self::XY(mw, mh, _) => [area.x(), area.y(), area.w().max(*mw), area.h().max(*mh)] }}); transform_xy_unit!(|self: Max, area|{ let [x, y, w, h] = area.xywh(); Render::layout(&self.content(), match self { Self::X(fw, _) => [x, y, *fw, h], Self::Y(fh, _) => [x, y, w, *fh], Self::XY(fw, fh, _) => [x, y, *fw, *fh], }.into())}); transform_xy_unit!(|self: Shrink, area|Render::layout(&self.content(), [ area.x(), area.y(), area.w().minus(self.dx()), area.h().minus(self.dy()) ].into())); transform_xy_unit!(|self: Expand, area|Render::layout(&self.content(), [ area.x(), area.y(), area.w() + self.dx(), area.h() + self.dy() ].into())); transform_xy_unit!(|self: Push, area|{ let area = Render::layout(&self.content(), area); [area.x() + self.dx(), area.y() + self.dy(), area.w(), area.h()] }); transform_xy_unit!(|self: Pull, area|{ let area = Render::layout(&self.content(), area); [area.x().minus(self.dx()), area.y().minus(self.dy()), area.w(), area.h()] }); transform_xy_unit!(|self: Margin, area|{ let area = Render::layout(&self.content(), area); let dx = self.dx(); let dy = self.dy(); [area.x().minus(dx), area.y().minus(dy), area.w() + dy + dy, area.h() + dy + dy] }); transform_xy_unit!(|self: Padding, area|{ let area = Render::layout(&self.content(), area); let dx = self.dx(); let dy = self.dy(); [area.x() + dx, area.y() + dy, area.w().minus(dy + dy), area.h().minus(dy + dy), ] });