# tek a music making program for your terminal ## project status > [!WARNING] > > As of 2024-10-25, I'm on track to release `tek 0.2.0` sometime in December 2024. > I plan to tag the previous working prototype (as seen in the demos published in the > [tek channel at basspistol's peertube](https://v.basspistol.org/c/tek/videos)) as `0.1.0`— > once I've identified the appropriate commit! > > I've been dreaming of this project for a decade, and finally had the experience and peace of mind > to start building it in late May 2024. I quickly reached the limit of how much of the UI I can > write imperatively, so I started refactoring it in a more declarative style. The new interface > logic is holding out pretty well, though it's not presently without its warts. > > Your moral support means a lot to me. Feel free to [contact me on Mastodon](https://mastodon.social/@unspeaker)! > (Especially if you know how to host LV2 plugin UIs in `winit`; or how to relink abandoned Win32 > VST2s into LV2 or CLAP monoliths 😁) > > Love, > > (a rogue knowledge worker in a cyberpunk dystopia) ## what it does Tek is a [MIDI](https://en.wikipedia.org/wiki/MIDI) sequencer, sampler, and plugin host for the Linux terminal. It's written in [Rust](https://www.rust-lang.org/), and targets [JACK](https://jackaudio.org/) (or [Pipewire](https://www.pipewire.org/)'s JACK implementation). ## design goals ### lightweight My goal is to have a pop-up scratchpad for musical ideas that doesn't get in the way of building upon them. Kind of like [Ableton](https://www.ableton.com/) — but for free systems, and without all the bloat! ### flexible Besides Ableton, I'm also inspired by the workflow of trackers and various old-school hardware sequencers (of which I've broken several). I've found that every existing music-making tool takes me about 80% of the way to the music I want to make. And so, after a decade of fucking around, I've decided it's finally time to make good on my old dream to build the instrument that will take me 100% there. ### programmable A secondary goal is to make my music making environment extensible, programmable, and interoperable; the intended project format is an [S-expression](https://en.wikipedia.org/wiki/S-expression)-based notation ([EDN](https://en.wikipedia.org/wiki/Clojure#Extensible_Data_Notation), [Steel](https://github.com/mattwparas/steel), or similar... though I've also been looking for an excuse to embed a [Forth](https://en.wikipedia.org/wiki/Forth_(programming_language)) 😏) ## getting started ### requirements * Linux * JACK or Pipewire * a terminal supporting 24-bit colors (I use `kitty`) ### recommended * MIDI controller * Samples * LV2 plugins ### downloads > [!WARNING] > > Binaries are currently unavailable. Right now your only option is to build from source. > In the future I plan to integrate Codeberg Actions. ### building from source You need a Rust toolchain and various system libraries. You can obtain the former using `rustup` and the latter using `nix-shell`. From there, use the commands in the `Justfile`, e.g.: ```sh just arranger ``` ## usage > [!WARNING] > > The following applies to `tek 0.1.0`. I will update it as part of the `0.2.0` release. ### Overview Tek is inspired by "clip launching" workflows as exemplified by Ableton Live, Bitwig Studio, Ardour, and probably others. The main view consists of three sections: * The **arranger view** corresponds to Ableton's Session and Arrangement views. It allows you to put together a musical composition as a sequence of **phrases**, playing simultaneously across multiple **tracks**. * The **sequencer view** allows you to edit phrases, which consist of MIDI events. * The **chain view** allows you to add **devices** to each track. Devices determine how a given phrase will sound. Currently, there are two devices implemented: **sampler** and **plugin**. > [!NOTE] > Use `Tab` to switch focus between views. Use `Enter` to exclusively focus the highlighted view, > and `Esc` to unfocus it. When a view is focused, use the `Arrow Keys` and `Enter` to navigate. > Use `;` (semicolon) to open the command palette, which will list the remaining keybindings. ## todo * framework: * command system: * [ ] customize key map * [ ] midi map * [ ] scriptable * [ ] command panel * [ ] search panel * rendering: * [ ] LineBuffer for scroll? * [ ] Buffered rendering with e.g. needs_update (only needed if the release build becomes slow) * [x] Buffered sequencer * [ ] Buffered chain view * transport/arranger/sequencer: * [x] Fix next/prev clip * [ ] Move clip/track/scene * [ ] Set track gain * [ ] Play from one clip, record into another * [ ] Offbeat of next clip starts during end of first * [ ] Pattern chain * [ ] Actually sync * transport: * [x] Focus transport to set BPM/sync/quant with `.,` * [ ] Double/halve BPM with `xX` * save and load: * [ ] human readable format * [ ] preserve formatting * synth/sampler/fx chain: * sampler: * [x] Sample browser * [ ] Resample * [ ] Repitch * [ ] Sample editor * [ ] Envelope * [ ] Stretch sample to BPM * [ ] Set BPM from sample * [ ] Map MIDI note to sample * [ ] Multisample * Chain: * [ ] Add device * [ ] View and connect device ports in chain view * [ ] Open LV2 GUI * [ ] Pin favorite FX parameters with `*` * [ ] Parallel monitoring chain * [ ] Support CLAP plugins * [ ] Support VST2 * [ ] Support VST3