pub mod focus; pub mod mixer; pub mod plugin; pub mod sampler; pub use self::focus::*; use crate::{core::*, handle, App, AppSection}; handle!(App |self, e| { if let Some(ref mut modal) = self.modal { if modal.handle(e)? { self.modal = None; return Ok(true) }; } let handle_focused = |state: &mut Self|match state.section { AppSection::Grid => handle_keymap(state, e, KEYMAP_GRID), AppSection::Sequencer => handle_keymap(state, e, KEYMAP_SEQUENCER), AppSection::Chain => handle_keymap(state, e, KEYMAP_CHAIN), }; Ok(if self.entered { handle_focused(self)? || handle_keymap(self, e, KEYMAP)? || handle_keymap(self, e, KEYMAP_FOCUS)? } else { handle_keymap(self, e, KEYMAP)? || handle_keymap(self, e, KEYMAP_FOCUS)? || handle_focused(self)? }) }); const KEYMAP_FOCUS: &'static [KeyBinding] = keymap!(App { [Tab, NONE, "focus_next", "focus next area", focus_next], [Tab, SHIFT, "focus_prev", "focus previous area", focus_prev], [Esc, NONE, "focus_exit", "unfocus", |app: &mut App|{ app.entered = false; Ok(true) }], [Enter, NONE, "focus_enter", "activate item at cursor", |app: &mut App|{ app.entered = true; Ok(true) }], }); const KEYMAP: &'static [KeyBinding] = keymap!(App { [F(1), NONE, "help_toggle", "toggle help", |_: &mut App| {Ok(true)}], [Up, NONE, "focus_prev", "focus previous area", focus_prev], [Down, NONE, "focus_next", "focus next area", focus_next], [Char(' '), NONE, "play_toggle", "play or pause", |app: &mut App| { app.toggle_play()?; Ok(true) }], [Char('r'), NONE, "record_toggle", "toggle recording", |app: &mut App| { app.track_mut().map(|t|t.1.toggle_record()); Ok(true) }], [Char('o'), NONE, "overdub_toggle", "toggle overdub", |app: &mut App| { app.track_mut().map(|t|t.1.toggle_overdub()); Ok(true) }], [Char('m'), NONE, "monitor_toggle", "toggle monitor", |app: &mut App| { app.track_mut().map(|t|t.1.toggle_monitor()); Ok(true) }], [Char('+'), NONE, "quant_inc", "Quantize coarser", |app: &mut App| { app.quant = next_note_length(app.quant); Ok(true) }], [Char('_'), NONE, "quant_dec", "Quantize finer", |app: &mut App| { app.quant = prev_note_length(app.quant); Ok(true) }], [Char('='), NONE, "zoom_in", "Zoom in", |app: &mut App| { app.time_zoom = prev_note_length(app.time_zoom); Ok(true) }], [Char('-'), NONE, "zoom_out", "Zoom out", |app: &mut App| { app.time_zoom = next_note_length(app.time_zoom); Ok(true) }], [Char('x'), NONE, "extend", "double the current clip", |app: &mut App| { if let Some(phrase) = app.phrase_mut() { let mut notes = BTreeMap::new(); for (time, events) in phrase.notes.iter() { notes.insert(time + phrase.length, events.clone()); } phrase.notes.append(&mut notes); phrase.length = phrase.length * 2; } Ok(true) }], [Char('l'), NONE, "loop_toggle", "toggle looping", |_app: &mut App| { // TODO: This toggles the loop flag for the clip under the cursor. Ok(true) }], [Char('['), NONE, "loop_start_dec", "move loop start back", |_app: &mut App| { // TODO: This moves the loop start to the previous quant. Ok(true) }], [Char(']'), NONE, "loop_start_inc", "move loop start forward", |_app: &mut App| { // TODO: This moves the loop start to the next quant. Ok(true) }], [Char('{'), NONE, "loop_end_dec", "move loop end back", |_app: &mut App| { // TODOO: This moves the loop end to the previous quant. Ok(true) }], [Char('}'), NONE, "loop_end_inc", "move loop end forward", |_app: &mut App| { // TODO: This moves the loop end to the next quant. Ok(true) }], [Char('a'), CONTROL, "scene_add", "add a new scene", |app: &mut App| { app.add_scene(None)?; Ok(true) }], [Char('t'), CONTROL, "track_add", "add a new track", |app: &mut App| { app.add_track(None)?; Ok(true) }], [Char('.'), NONE, "cursor_inc", "increment value", increment], [Char(','), NONE, "cursor_dec", "decrement value", decrement], [Delete, CONTROL, "cursor_delete", "delete item at cursor", delete], [Char('d'), CONTROL, "cursor_duplicate", "duplicate scene or track", duplicate], //[Char('r'), CONTROL, "rename", "rename current element", rename], // [Char('s'), NONE, "stop_and_rewind", "Stop and rewind", stop_and_rewind], }); const KEYMAP_GRID: &'static [KeyBinding] = keymap!(App { [Up, NONE, "grid_cursor_up", "move cursor up", |app: &mut App| Ok(match app.grid_mode { false => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true}, true => {app.track_cursor = app.track_cursor.saturating_sub(1); true}, })], [Down, NONE, "grid_cursor_down", "move cursor down", |app: &mut App| Ok(match app.grid_mode { false => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true}, true => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true}, })], [Left, NONE, "grid_cursor_left", "move cursor left", |app: &mut App| Ok(match app.grid_mode { false => {app.track_cursor = app.track_cursor.saturating_sub(1); true}, true => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true}, })], [Right, NONE, "grid_cursor_right", "move cursor right", |app: &mut App| Ok(match app.grid_mode { false => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true}, true => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true}, })], [Enter, NONE, "grid_activate", "activate item at cursor", |app: &mut App| Ok( if app.scene_cursor == 0 { false } else { let scene = &app.scenes[app.scene_cursor - 1]; if app.track_cursor == 0 { for (i, track) in app.tracks.iter_mut().enumerate() { track.sequence = scene.clips[i]; track.reset = true; } } else { let track = &mut app.tracks[app.track_cursor - 1]; track.sequence = scene.clips[app.track_cursor - 1]; track.reset = true; }; true } )], [Char('.'), NONE, "grid_increment", "increment item at cursor", clip_next], [Char(','), NONE, "grid_decrement", "decrement item at cursor", clip_prev], [Char('`'), NONE, "grid_mode_switch", "switch the display mode", |app: &mut App| { app.grid_mode = !app.seq_mode; Ok(true) }], }); const KEYMAP_SEQUENCER: &'static [KeyBinding] = keymap!(App { [Up, NONE, "seq_cursor_up", "move cursor up", |app: &mut App| { app.note_cursor = app.note_cursor.saturating_sub(1); Ok(true) }], [Down, NONE, "seq_cursor_down", "move cursor up", |app: &mut App| { app.note_cursor = app.note_cursor + 1; Ok(true) }], [Left, NONE, "seq_cursor_left", "move cursor up", |app: &mut App| { if app.entered { app.time_cursor = app.time_cursor.saturating_sub(1); } else { app.time_start = app.time_start.saturating_sub(1); } Ok(true) }], [Right, NONE, "seq_cursor_right", "move cursor up", |app: &mut App| { if app.entered { app.time_cursor = app.time_cursor + 1; } else { app.time_start = app.time_start + 1; } Ok(true) }], [Char('`'), NONE, "seq_mode_switch", "switch the display mode", |app: &mut App| { app.seq_mode = !app.seq_mode; Ok(true) }], // [Char('a'), NONE, "note_add", "Add note", note_add], // [Char('z'), NONE, "note_del", "Delete note", note_del], // [CapsLock, NONE, "advance", "Toggle auto advance", nop], // [Char('w'), NONE, "rest", "Advance by note duration", nop], }); const KEYMAP_CHAIN: &'static [KeyBinding] = keymap!(App { [Up, NONE, "chain_cursor_up", "move cursor up", |_: &mut App| Ok(true)], [Down, NONE, "chain_cursor_down", "move cursor down", |_: &mut App| Ok(true)], [Left, NONE, "chain_cursor_left", "move cursor left", |app: &mut App| { if let Some((_, track)) = app.track_mut() { track.device = track.device.saturating_sub(1); Ok(true) } else { Ok(false) } }], [Right, NONE, "chain_cursor_right", "move cursor right", |app: &mut App| { if let Some((_, track)) = app.track_mut() { track.device = (track.device + 1).min(track.devices.len().saturating_sub(1)); Ok(true) } else { Ok(false) } }], [Char('`'), NONE, "chain_mode_switch", "switch the display mode", |app: &mut App| { app.chain_mode = !app.seq_mode; Ok(true) }], }); fn focus_next (app: &mut App) -> Usually { app.section.next(); Ok(true) } fn focus_prev (app: &mut App) -> Usually { app.section.prev(); Ok(true) } fn increment (app: &mut App) -> Usually { Ok(false) } fn clip_next (_: &mut App) -> Usually { Ok(true) } //fn clip_next (state: &mut Launcher) -> Usually { //if state.cursor.0 >= 1 && state.cursor.1 >= 1 { //let scene_id = state.cursor.1 - 1; //let clip_id = state.cursor.0 - 1; //let scene = &mut state.scenes[scene_id]; //scene.clips[clip_id] = match scene.clips[clip_id] { //None => Some(0), //Some(i) => if i >= state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1) { //None //} else { //Some(i + 1) //} //}; //} //Ok(true) //} fn decrement (app: &mut App) -> Usually { Ok(false) } fn clip_prev (_: &mut App) -> Usually { Ok(true) } //fn clip_prev (state: &mut Launcher) -> Usually { //if state.cursor.0 >= 1 && state.cursor.1 >= 1 { //let scene_id = state.cursor.1 - 1; //let clip_id = state.cursor.0 - 1; //let scene = &mut state.scenes[scene_id]; //scene.clips[clip_id] = match scene.clips[clip_id] { //None => Some(state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1)), //Some(i) => if i == 0 { //None //} else { //Some(i - 1) //} //}; //} //Ok(true) //} fn delete (app: &mut App) -> Usually { match app.section { AppSection::Grid => delete_track(app), _ => Ok(false) } } fn delete_track (app: &mut App) -> Usually { if app.tracks.len() > 0 { let track = app.tracks.remove(app.track_cursor); app.track_cursor = app.track_cursor.saturating_sub(1); app.jack.as_ref().unwrap().as_client().unregister_port(track.midi_out)?; return Ok(true) } Ok(false) } fn duplicate (_: &mut App) -> Usually { Ok(true) }