use crate::*; /// A collection of phrases to play on each track. #[derive(Default)] pub struct Scene { pub name: Arc>, pub clips: Vec>, } impl Scene { pub fn from_edn <'a, 'e> (args: &[Edn<'e>]) -> Usually { let mut name = None; let mut clips = vec![]; edn!(edn in args { Edn::Map(map) => { let key = map.get(&Edn::Key(":name")); if let Some(Edn::Str(n)) = key { name = Some(*n); } else { panic!("unexpected key in scene '{name:?}': {key:?}") } }, Edn::Symbol("_") => { clips.push(None); }, Edn::Int(i) => { clips.push(Some(*i as usize)); }, _ => panic!("unexpected in scene '{name:?}': {edn:?}") }); let scene = Self::new(name.unwrap_or(""), clips); Ok(scene) } pub fn new (name: impl AsRef, clips: impl AsRef<[Option]>) -> Self { let name = Arc::new(RwLock::new(name.as_ref().into())); let clips = clips.as_ref().iter().map(|x|x.clone()).collect(); Self { name, clips, } } /// Returns the pulse length of the longest phrase in the scene pub fn pulses (&self, tracks: &[Sequencer]) -> usize { self.clips.iter().enumerate() .filter_map(|(i, c)|c .map(|c|tracks .get(i) .map(|track|track .phrases .get(c)))) .filter_map(|p|p) .filter_map(|p|p) .fold(0, |a, p|a.max(p.read().unwrap().length)) } /// Returns true if all phrases in the scene are currently playing pub fn is_playing (&self, tracks: &[Sequencer]) -> bool { self.clips.iter().enumerate() .all(|(track_index, phrase_index)|match phrase_index { Some(i) => tracks .get(track_index) .map(|track|track.sequence == Some(*i)) .unwrap_or(false), None => true }) } } pub fn scene_name_max_len (scenes: &[Scene]) -> usize { scenes.iter() .map(|s|s.name.read().unwrap().len()) .fold(0, usize::max) } pub fn scene_ppqs (tracks: &[Sequencer], scenes: &[Scene]) -> Vec<(usize, usize)> { let mut total = 0; let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{ let pulses = scene.pulses(tracks).max(96); total = total + pulses; (pulses, total - pulses) }).collect(); scenes.push((0, total)); scenes } impl Arranger { pub fn scene (&self) -> Option<&Scene> { self.selected.scene().map(|s|self.scenes.get(s)).flatten() } pub fn scene_mut (&mut self) -> Option<&mut Scene> { self.selected.scene().map(|s|self.scenes.get_mut(s)).flatten() } pub fn scene_next (&mut self) { self.selected.scene_next(self.scenes.len() - 1) } pub fn scene_prev (&mut self) { self.selected.scene_prev() } pub fn scene_add (&mut self, name: Option<&str>) -> Usually<&mut Scene> { let clips = vec![None;self.tracks.len()]; self.scenes.push(match name { Some(name) => Scene::new(name, clips), None => Scene::new(&self.scene_default_name(), clips), }); let index = self.scenes.len() - 1; Ok(&mut self.scenes[index]) } pub fn scene_del (&mut self) { unimplemented!("Arranger::scene_del"); } pub fn scene_default_name (&self) -> String { format!("Scene {}", self.scenes.len() + 1) } }