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wip: "multiple cascading refactors"
https://loglog.games/blog/leaving-rust-gamedev/#orphan-rule-should-be-optional is on point
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18 changed files with 175 additions and 222 deletions
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@ -1,6 +1,6 @@
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use crate::*;
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impl Handle<Tui> for Sequencer {
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impl Handle<Tui> for Sequencer<Tui> {
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fn handle (&mut self, from: &Tui) -> Perhaps<bool> {
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match from.event() {
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// NONE, "seq_cursor_up", "move cursor up", |sequencer: &mut Sequencer| {
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