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https://codeberg.org/unspeaker/tek.git
synced 2025-12-06 19:56:42 +01:00
rgb highlights
This commit is contained in:
parent
6724f3848d
commit
f9fa24de0d
5 changed files with 203 additions and 109 deletions
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@ -88,6 +88,9 @@ impl Sampler {
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for index in 0..scope.n_frames() as usize {
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if let Some(frame) = voice.next() {
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for (channel, sample) in frame.iter().enumerate() {
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//self.buffer[channel % channel_count][index] = (
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//(self.buffer[channel % channel_count][index] + sample * self.output_gain) / 2.0
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//);
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self.buffer[channel % channel_count][index] += sample * self.output_gain;
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}
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} else {
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19
src/view.rs
19
src/view.rs
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@ -33,6 +33,7 @@ render!(App |self, buf, area| {
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buf,
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area: Rect { x, y, width, height: height / 3 },
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focused: self.section == 0,
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entered: self.entered,
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scenes: &self.scenes,
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tracks: &self.tracks,
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cursor: &(self.track_cursor, self.scene_cursor),
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@ -42,6 +43,7 @@ render!(App |self, buf, area| {
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buf,
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area: Rect { x, y, width, height: height / 3 },
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focused: self.section == 0,
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entered: self.entered,
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scenes: &self.scenes,
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tracks: &self.tracks,
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cursor: &(self.track_cursor, self.scene_cursor),
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@ -68,7 +70,7 @@ render!(App |self, buf, area| {
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phrase,
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focused: self.section == 2,
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ppq: self.timebase.ppq() as usize,
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now: self.timebase.pulse_to_frame(self.playhead as f64) as usize,
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now: self.timebase.frame_to_pulse(self.playhead as f64) as usize,
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time_cursor: self.time_cursor,
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time_start: self.time_start,
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time_zoom: self.time_zoom,
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@ -107,3 +109,18 @@ render!(App |self, buf, area| {
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Ok(area)
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});
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pub fn fill_bg (buf: &mut Buffer, area: Rect, color: Color) {
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let Rect { x, y, width, height } = area;
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for y in y..y+height {
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if y >= buf.area.height {
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break
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}
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for x in x..x+width {
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if x >= buf.area.width {
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break
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}
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buf.get_mut(x, y).set_bg(color);
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}
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}
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}
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@ -25,6 +25,11 @@ impl<'a> Render for ChainView<'a> {
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Some(Style::default().dim().bold())
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);
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}
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fill_bg(buf, area, if self.focused {
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Color::Rgb(20, 45, 5)
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} else {
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Color::Reset
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});
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lozenge_left(buf, x, y, height, style);
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let (area, _plugins) = if self.track.is_some() {
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if self.vertical {
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280
src/view/grid.rs
280
src/view/grid.rs
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@ -1,131 +1,95 @@
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use crate::core::*;
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use crate::model::*;
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use crate::view::*;
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pub struct SceneGridViewHorizontal<'a> {
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pub buf: &'a mut Buffer,
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pub area: Rect,
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub focused: bool
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}
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impl<'a> SceneGridViewHorizontal<'a> {
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pub fn size (&self) -> (u16, u16) {
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let (mut w, mut h) = (4, 2);
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w = w + self.longest_track_name();
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w = w + self.scenes.len() as u16 * 10;
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h = h + self.tracks.len();
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(w as u16, h as u16)
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}
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fn longest_track_name (&self) -> u16 {
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let mut w = 3u16;
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for track in self.tracks.iter() {
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w = w.max(track.name.len() as u16);
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}
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w
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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//let (w, h) = self.size_horizontal();
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//self.area.x = self.area.x + self.area.width.saturating_sub(w) / 2;
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self.area.height = self.tracks.len() as u16 + 2;
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//self.area.width = w;
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let style = Some(Style::default().green().dim());
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let Rect { x, y, width, height } = self.area;
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if self.focused {
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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let style = Some(Style::default().bold().not_dim().white());
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"Mix".blit(self.buf, x + 1, y, style);
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let mut x2 = 0;
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let style = Some(Style::default().bold());
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for (i, track) in self.tracks.iter().enumerate() {
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let label = format!(" {:8} [R] [D] [M] ", &track.name);
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label.blit(self.buf, x + 1, y + 1 + i as u16, style);
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x2 = x2.max(label.len() as u16 + 1);
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}
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"╷".blit(self.buf, x + x2, y, style);
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for y in y+1..y+height-1 {
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"│".blit(self.buf, x + x2, y, style);
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}
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//"╵".blit(self.buf, x + x2, y+height-1, style);
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x2 = x2 + 1;
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for scene in self.scenes.iter() {
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let mut x3 = 10.max(scene.name.len() as u16);
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scene.name.blit(self.buf, x + x2, y, Some(Style::default().bold()));
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for (i, clip) in scene.clips.iter().enumerate() {
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if let Some(clip) = clip {
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if let Some(phrase) = self.tracks[i].phrases.get(*clip) {
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let label = format!("{}", &phrase.name);
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label.blit(self.buf, x + x2, y + 1 + i as u16, None);
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x3 = x3.max(label.len() as u16)
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}
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}
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}
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x2 = x2 + x3;
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"╷".blit(self.buf, x + x2, y, style);
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for y in y+1..y+height-1 {
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"┊".blit(self.buf, x + x2, y, style);
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}
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//"╵".blit(self.buf, x + x2, y+height-1, style);
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x2 = x2 + 1;
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}
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if self.focused {
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HELP.blit(self.buf, x + 2, y + height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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}
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pub struct SceneGridViewVertical<'a> {
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pub buf: &'a mut Buffer,
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pub area: Rect,
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub focused: bool
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pub focused: bool,
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pub entered: bool,
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}
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impl<'a> SceneGridViewVertical<'a> {
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pub fn size (&self) -> (u16, u16) {
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unimplemented!();
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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let width = self.area.width.min(4 + HELP.len() as u16);
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self.area.height = self.scenes.len() as u16 + 2;
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//self.area.x = self.area.x + self.area.width.saturating_sub(width) / 2;
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self.area.height = self.scenes.len() as u16 + 3;
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let Rect { x, y, width, height } = self.area;
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let style = Some(Style::default().green().dim());
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if self.focused {
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let Rect { x, y, width, height } = self.area;
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fill_bg(&mut self.buf, self.area, if self.focused && self.entered {
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Color::Rgb(25, 60, 15)
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} else if self.focused {
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Color::Rgb(20, 45, 5)
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} else {
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Color::Reset
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});
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if self.focused && self.entered {
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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let bg_color = if self.focused && self.entered {
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Color::Rgb(30, 75, 25)
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} else if self.focused {
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Color::Rgb(25, 60, 15)
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} else {
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Color::Rgb(20, 45, 5)
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};
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let columns = self.track_names();
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let mut x = self.area.x;
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let mut x2 = x;
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for (i, w) in self.track_widths().iter().enumerate() {
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if x >= self.area.x + self.area.width {
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let focus_column = i == self.cursor.0;
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if x2 >= x + width {
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break
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}
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self.separator_v(x, i == self.cursor.0);
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x = x + w;
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self.separator_v(x, i == self.cursor.0);
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//self.separator_v(x2, focus_column);
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if focus_column {
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fill_bg(
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&mut self.buf,
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Rect { x: x2, y, width: *w, height },
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bg_color
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);
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}
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x2 = x2 + w;
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//self.separator_v(x2, focus_column);
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}
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let (mut x, y) = (self.area.x, self.area.y);
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let (mut x2, y2) = (x, y);
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for (i, title) in columns.iter().enumerate() {
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if x >= self.area.x + self.area.width {
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let focus_column = i == self.cursor.0;
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if x2 >= x + width {
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break
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}
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let style = Some(highlight(self.focused, i == self.cursor.0).bold());
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title.blit(self.buf, x+1, y, style);
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let style = Some(highlight(self.focused, focus_column).bold());
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let w = (title.len() as u16).max(10);
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fill_bg(
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&mut self.buf,
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Rect { x: x2, y: if self.cursor.1 == 0 {
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y2
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} else {
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y2 + 1 + self.cursor.1 as u16
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}, width: w + 3, height: 1 },
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bg_color
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);
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if i == 0 {
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self.scenes(x+1, y + 1);
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self.scenes(x2+1, y2+2);
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} else if i < columns.len() {
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self.clips(x+1, y + 1, i - 1);
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}
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let w = (title.len() as u16).max(10) + 3;
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x = x + w;
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self.clips(x2+1, y2+2, i - 1);
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};
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title.blit(self.buf, x2+1, y2, style);
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x2 = x2 + w + 3;
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}
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fill_bg(
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&mut self.buf,
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Rect { x: x2, y: if self.cursor.1 == 0 {
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y2
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} else {
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y2 + 1 + self.cursor.1 as u16
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}, width: width - x2, height: 1 },
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bg_color
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);
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if self.focused {
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HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
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HELP.blit(self.buf, x + 2, y + height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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@ -156,7 +120,7 @@ impl<'a> SceneGridViewVertical<'a> {
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self.scene(x, y + index as u16, index);
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index = index + 1;
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}
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index as u16
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longest_scene_name(&self.scenes)
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}
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fn scene (&mut self, x: u16, y: u16, index: usize) {
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@ -172,6 +136,7 @@ impl<'a> SceneGridViewVertical<'a> {
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fn clips (&mut self, x: u16, y: u16, track: usize) -> u16 {
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let mut index = 0;
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let mut width = 10;
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loop {
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if index >= self.scenes.len() {
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break
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@ -179,13 +144,13 @@ impl<'a> SceneGridViewVertical<'a> {
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if y + index as u16 >= self.area.height {
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break
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}
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self.clip(x, y, track, index);
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width = 10.max(self.clip(x, y, track, index));
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index = index + 1;
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}
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index as u16
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width
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}
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fn clip (&mut self, x: u16, y: u16, track: usize, index: usize) {
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fn clip (&mut self, x: u16, y: u16, track: usize, index: usize) -> u16 {
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if let Some(scene) = self.scenes.get(index) {
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let hi = (track + 1 == self.cursor.0) &&
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(index + 1 == self.cursor.1);
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@ -202,6 +167,9 @@ impl<'a> SceneGridViewVertical<'a> {
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format!(" ·········")
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};
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label.blit(self.buf, x, y + index, style);
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label.len() as u16
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} else {
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0u16
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}
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}
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@ -211,16 +179,96 @@ impl<'a> SceneGridViewVertical<'a> {
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"┊".blit(self.buf, x, y, style);
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}
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}
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fn longest_scene_name (&self) -> u16 {
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let mut w = 3u16;
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for scene in self.scenes.iter() {
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w = w.max(scene.name.len() as u16);
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}
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w
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}
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}
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pub struct SceneGridViewHorizontal<'a> {
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pub buf: &'a mut Buffer,
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pub area: Rect,
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub focused: bool,
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pub entered: bool,
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}
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impl<'a> SceneGridViewHorizontal<'a> {
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pub fn size (&self) -> (u16, u16) {
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let w = (4 + longest_track_name(&self.tracks) + self.scenes.len() as u16 * 10) as u16;
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let h = (2 + self.tracks.len()) as u16;
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(w, h)
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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self.area.height = self.tracks.len() as u16 * 2 + 2;
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let style = Some(Style::default().green().dim());
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let Rect { x, y, width, height } = self.area;
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fill_bg(&mut self.buf, self.area, if self.focused && self.entered {
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Color::Rgb(25, 60, 15)
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} else if self.focused {
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Color::Rgb(20, 45, 5)
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} else {
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Color::Reset
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});
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if self.focused && self.entered {
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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let mut x2 = 0;
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self.draw_tracks(&mut x2);
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x2 = x2 + 1;
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self.draw_scenes(&mut x2);
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if self.focused {
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HELP.blit(self.buf, x + 2, y + height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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fn draw_tracks (&mut self, x2: &mut u16) {
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let style = Some(Style::default().bold().not_dim().white());
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let Rect { x, y, height, .. } = self.area;
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"Mix".blit(self.buf, x + 1, y, style);
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let style = Some(Style::default().bold());
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for (i, track) in self.tracks.iter().enumerate() {
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let y2 = y + 1 + i as u16 * 2;
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let label = format!(" {:8}", &track.name);
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label.blit(self.buf, x + 1, y2, style);
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"RDM".blit(self.buf, x + 10, y2, Some(Style::default().dim()));
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" 0.0dB".blit(self.buf, x + 15, y2, Some(Style::default().dim()));
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*x2 = (*x2).max(label.len() as u16 + 13);
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}
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"╷".blit(self.buf, x + *x2, y, style);
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for y in y+1..y+height-1 {
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"│".blit(self.buf, x + *x2, y, style);
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}
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//"╵".blit(self.buf, x + x2, y+height-1, style);
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}
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fn draw_scenes (&mut self, x2: &mut u16) {
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let Rect { x, y, height, .. } = self.area;
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let bold = Some(Style::default().bold());
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let sep = Some(Style::default().dim());
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for scene in self.scenes.iter() {
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let mut x3 = scene.name.len() as u16;
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scene.name.blit(self.buf, x + *x2, y, bold);
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for (i, clip) in scene.clips.iter().enumerate() {
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if let Some(clip) = clip {
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if let Some(phrase) = self.tracks[i].phrases.get(*clip) {
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let y2 = y + 1 + i as u16 * 2;
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let label = format!("{}", &phrase.name);
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label.blit(self.buf, x + *x2, y2, None);
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x3 = x3.max(label.len() as u16)
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}
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}
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}
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*x2 = *x2 + x3;
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"╷".blit(self.buf, x + *x2, y, sep);
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for y in y+1..y+height-1 {
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"┊".blit(self.buf, x + *x2, y, sep);
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}
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"╵".blit(self.buf, x + *x2, y+height-1, sep);
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*x2 = *x2 + 1;
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}
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}
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}
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const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";
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fn highlight (focused: bool, highlight: bool) -> Style {
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@ -234,3 +282,19 @@ fn highlight (focused: bool, highlight: bool) -> Style {
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Style::default()
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}
|
||||
}
|
||||
|
||||
fn longest_track_name (tracks: &[Track]) -> u16 {
|
||||
let mut w = 3u16;
|
||||
for track in tracks.iter() {
|
||||
w = w.max(track.name.len() as u16);
|
||||
}
|
||||
w
|
||||
}
|
||||
|
||||
fn longest_scene_name (scenes: &[Scene]) -> u16 {
|
||||
let mut w = 3u16;
|
||||
for scene in scenes.iter() {
|
||||
w = w.max(scene.name.len() as u16);
|
||||
}
|
||||
w
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,6 +27,11 @@ impl<'a> Render for SequencerView<'a> {
|
|||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let Rect { x, y, width, height } = area;
|
||||
let style = Some(Style::default().green().dim());
|
||||
fill_bg(buf, area, if self.focused {
|
||||
Color::Rgb(20, 45, 5)
|
||||
} else {
|
||||
Color::Reset
|
||||
});
|
||||
if self.focused {
|
||||
lozenge_left(buf, x, y, height, style);
|
||||
lozenge_right(buf, x + width - 1, y, height, style);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue