scale grid rows; one/two still missing

This commit is contained in:
🪞👃🪞 2024-10-22 19:20:03 +03:00
parent 9cd9131d5d
commit ec81cbf2f1
3 changed files with 34 additions and 25 deletions

View file

@ -135,14 +135,14 @@ impl<N: Number> Area<N> for [N;4] {
pub trait Layout<E: Engine>: Widget<Engine = E> + Sized {
fn align_center (self) -> Align<Self> { Align::Center(self) }
fn align_nw (self) -> Align<Self> { Align::NW(self) }
fn align_w (self) -> Align<Self> { Align::W(self) }
fn align_sw (self) -> Align<Self> { Align::SW(self) }
fn align_ne (self) -> Align<Self> { Align::NE(self) }
fn align_e (self) -> Align<Self> { Align::E(self) }
fn align_se (self) -> Align<Self> { Align::SE(self) }
fn align_n (self) -> Align<Self> { Align::N(self) }
fn align_s (self) -> Align<Self> { Align::S(self) }
fn align_e (self) -> Align<Self> { Align::E(self) }
fn align_w (self) -> Align<Self> { Align::W(self) }
fn align_nw (self) -> Align<Self> { Align::NW(self) }
fn align_sw (self) -> Align<Self> { Align::SW(self) }
fn align_ne (self) -> Align<Self> { Align::NE(self) }
fn align_se (self) -> Align<Self> { Align::SE(self) }
fn align_x (self) -> Align<Self> { Align::X(self) }
fn align_y (self) -> Align<Self> { Align::Y(self) }
fn fixed_x (self, x: E::Unit) -> Fixed<E::Unit, Self> { Fixed::X(x, self) }

View file

@ -76,7 +76,7 @@ pub struct ArrangementTrack<E: Engine> {
/// Identifying color of track
pub color: Color,
}
#[derive(Default)]
#[derive(Default, Debug)]
pub struct Scene {
/// Name of scene
pub name: Arc<RwLock<String>>,
@ -251,7 +251,9 @@ impl<E: Engine> Arrangement<E> {
ArrangementFocus::Track(_) => self.track_width_inc(),
ArrangementFocus::Scene(_) => self.scene_next(),
ArrangementFocus::Clip(_, _) => self.phrase_next(),
_ => {}
ArrangementFocus::Mix => if let ArrangementViewMode::Vertical(factor) = self.mode {
self.mode = ArrangementViewMode::Vertical(factor + 1)
}
}
}
pub fn decrement (&mut self) {
@ -259,7 +261,9 @@ impl<E: Engine> Arrangement<E> {
ArrangementFocus::Track(_) => self.track_width_dec(),
ArrangementFocus::Scene(_) => self.scene_prev(),
ArrangementFocus::Clip(_, _) => self.phrase_prev(),
_ => {}
ArrangementFocus::Mix => if let ArrangementViewMode::Vertical(factor) = self.mode {
self.mode = ArrangementViewMode::Vertical(factor.saturating_sub(1))
}
}
}
pub fn is_first_row (&self) -> bool {
@ -675,15 +679,22 @@ impl Scene {
None => true
})
}
pub fn ppqs (scenes: &[Self]) -> Vec<(usize, usize)> {
pub fn ppqs (scenes: &[Self], factor: usize) -> Vec<(usize, usize)> {
let mut total = 0;
let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
let pulses = scene.pulses().max(PPQ);
total = total + pulses;
(pulses, total - pulses)
}).collect();
scenes.push((0, total));
scenes
if factor == 0 {
let mut scenes: Vec<(usize, usize)> = scenes.iter().map(|scene|{
let pulses = scene.pulses().max(PPQ);
total = total + pulses;
(pulses, total - pulses)
}).collect();
scenes.push((0, total));
scenes
} else {
let scenes: Vec<(usize, usize)> = (0..=scenes.len()).map(|i|{
(factor*PPQ, factor*PPQ*i)
}).collect::<Vec<_>>();
scenes
}
}
pub fn longest_name (scenes: &[Self]) -> usize {
scenes.iter()

View file

@ -40,6 +40,7 @@ impl Content for ArrangerStatusBar {
.bold(true);
let commands = match self {
Self::ArrangementMix => command(&[
["", ",.", "scale rows"],
["", "<>", "resize view"],
]),
Self::ArrangementClip => command(&[
@ -116,14 +117,11 @@ impl<'a> Content for VerticalArranger<'a, Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
let Self(state, factor) = self;
let cols = state.track_widths();
let rows = if *factor == 0 {
Scene::ppqs(state.scenes.as_slice())
} else {
(0..=state.scenes.len()).map(|i|(factor*PPQ, factor*PPQ*i)).collect::<Vec<_>>()
};
let tracks: &[ArrangementTrack<Tui>] = state.tracks.as_ref();
let scenes: &[Scene] = state.scenes.as_ref();
let cols = state.track_widths();
let rows = Scene::ppqs(state.scenes.as_slice(), *factor);
let tracks = state.tracks.as_ref() as &[ArrangementTrack<Tui>];
let scenes = state.scenes.as_ref();
//panic!("{scenes:#?} {rows:#?}");
let offset = 3 + Scene::longest_name(scenes) as u16; // x of 1st track
let bg = state.color;
let clip_bg = Color::Rgb(40, 50, 30);