wip: edn project format

This commit is contained in:
🪞👃🪞 2024-07-08 02:41:04 +03:00
parent 14d9116c7c
commit e2a842492e
12 changed files with 401 additions and 65 deletions

View file

@ -34,13 +34,13 @@ handle!(App |self, e| {
});
const KEYMAP_FOCUS: &'static [KeyBinding<App>] = keymap!(App {
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Esc, NONE, "focus_exit", "unfocus", |app: &mut App|{
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Esc, NONE, "focus_exit", "unfocus", |app: &mut App|{
app.entered = false;
Ok(true)
}],
[Enter, NONE, "focus_enter", "activate item at cursor", |app: &mut App|{
[Enter, NONE, "focus_enter", "activate item at cursor", |app: &mut App|{
app.entered = true;
Ok(true)
}],
@ -50,8 +50,8 @@ const KEYMAP: &'static [KeyBinding<App>] = keymap!(App {
[F(1), NONE, "help_toggle", "toggle help", |_: &mut App| {Ok(true)}],
[Up, NONE, "focus_prev", "focus previous area", focus_prev],
[Down, NONE, "focus_next", "focus next area", focus_next],
[Up, NONE, "focus_prev", "focus previous area", focus_prev],
[Down, NONE, "focus_next", "focus next area", focus_next],
[Char(' '), NONE, "play_toggle", "play or pause", |app: &mut App| {
app.toggle_play()?;
@ -175,13 +175,52 @@ const KEYMAP_GRID: &'static [KeyBinding<App>] = keymap!(App {
true
}
)],
[Char('.'), NONE, "grid_increment", "increment item at cursor", clip_next],
[Char(','), NONE, "grid_decrement", "decrement item at cursor", clip_prev],
[Char('.'), NONE, "grid_increment", "set next clip at cursor", |app: &mut App| {
Ok(true)
}],
[Char(','), NONE, "grid_decrement", "set previous clip at cursor", |app: &mut App| {
Ok(true)
}],
[Char('`'), NONE, "grid_mode_switch", "switch the display mode", |app: &mut App| {
app.grid_mode = !app.seq_mode;
Ok(true)
}],
});
fn clip_next (_: &mut App) -> Usually<bool> { Ok(true) }
//fn clip_next (state: &mut Launcher) -> Usually<bool> {
//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
//let scene_id = state.cursor.1 - 1;
//let clip_id = state.cursor.0 - 1;
//let scene = &mut state.scenes[scene_id];
//scene.clips[clip_id] = match scene.clips[clip_id] {
//None => Some(0),
//Some(i) => if i >= state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1) {
//None
//} else {
//Some(i + 1)
//}
//};
//}
//Ok(true)
//}
fn clip_prev (_: &mut App) -> Usually<bool> { Ok(true) }
//fn clip_prev (state: &mut Launcher) -> Usually<bool> {
//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
//let scene_id = state.cursor.1 - 1;
//let clip_id = state.cursor.0 - 1;
//let scene = &mut state.scenes[scene_id];
//scene.clips[clip_id] = match scene.clips[clip_id] {
//None => Some(state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1)),
//Some(i) => if i == 0 {
//None
//} else {
//Some(i - 1)
//}
//};
//}
//Ok(true)
//}
const KEYMAP_SEQUENCER: &'static [KeyBinding<App>] = keymap!(App {
[Up, NONE, "seq_cursor_up", "move cursor up", |app: &mut App| {
@ -257,46 +296,11 @@ fn increment (app: &mut App) -> Usually<bool> {
Ok(false)
}
fn clip_next (_: &mut App) -> Usually<bool> { Ok(true) }
//fn clip_next (state: &mut Launcher) -> Usually<bool> {
//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
//let scene_id = state.cursor.1 - 1;
//let clip_id = state.cursor.0 - 1;
//let scene = &mut state.scenes[scene_id];
//scene.clips[clip_id] = match scene.clips[clip_id] {
//None => Some(0),
//Some(i) => if i >= state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1) {
//None
//} else {
//Some(i + 1)
//}
//};
//}
//Ok(true)
//}
fn decrement (app: &mut App) -> Usually<bool> {
Ok(false)
}
fn clip_prev (_: &mut App) -> Usually<bool> { Ok(true) }
//fn clip_prev (state: &mut Launcher) -> Usually<bool> {
//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
//let scene_id = state.cursor.1 - 1;
//let clip_id = state.cursor.0 - 1;
//let scene = &mut state.scenes[scene_id];
//scene.clips[clip_id] = match scene.clips[clip_id] {
//None => Some(state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1)),
//Some(i) => if i == 0 {
//None
//} else {
//Some(i - 1)
//}
//};
//}
//Ok(true)
//}
fn delete (app: &mut App) -> Usually<bool> {
match app.section {
AppSection::Grid => delete_track(app),