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detach all layout constructors from engine
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parent
61b447403b
commit
e0e680eb7c
19 changed files with 487 additions and 520 deletions
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@ -44,7 +44,7 @@ render!(<Tui>|self: SequencerTui|{
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let w = self.size.w();
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let phrase_w = if w > 60 { 20 } else if w > 40 { 15 } else { 10 };
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let pool_w = if self.phrases.visible { phrase_w } else { 0 };
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let pool = Tui::pull_y(1, Fill::h(Align::e(PoolView(&self.phrases))));
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let pool = Pull::y(1, Fill::h(Align::e(PoolView(&self.phrases))));
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let with_pool = move|x|Split::w(false, pool_w, pool, x);
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let status = SequencerStatus::from(self);
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let with_status = |x|Split::n(false, if self.status { 2 } else { 0 }, status, x);
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@ -66,7 +66,7 @@ render!(<Tui>|self: SequencerTui|{
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PhraseSelector::next_phrase(&self.player),
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]));
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Tui::min_y(15, with_size(with_status(col!([
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Min::y(15, with_size(with_status(col!([
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toolbar,
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play_queue,
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editor,
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