implement controller traits
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i do not exist 2026-08-11 17:41:51 +03:00
parent a4931d8e4f
commit def7a1b210
17 changed files with 2209 additions and 1790 deletions

165
src/device/arrange/clip.rs Normal file
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use crate::*;
/// TODO: Preserve the generic passthru syntax;
/// remove this macro (only used twice) and potentially the trait.
#[macro_export] macro_rules! impl_has_clips {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasClips for $Struct $(<$($L),*$($T),*>)? {
fn clips <'a> (&'a $self) -> std::sync::RwLockReadGuard<'a, ClipPool> {
$cb.read().unwrap()
}
fn clips_mut <'a> (&'a $self) -> std::sync::RwLockWriteGuard<'a, ClipPool> {
$cb.write().unwrap()
}
}
}
}
#[macro_export] macro_rules! has_clip {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasMidiClip for $Struct $(<$($L),*$($T),*>)? {
fn clip (&$self) -> Option<Arc<RwLock<MidiClip>>> { $cb }
}
}
}
impl Arrangement {
/// Toggle looping for the active clip
pub fn toggle_loop (&mut self) {
if let Some(clip) = self.selected_clip() {
clip.write().unwrap().toggle_loop()
}
}
/// Put a clip in a slot
pub fn clip_put (
&mut self, track: usize, scene: usize, clip: Option<Arc<RwLock<MidiClip>>>
) -> Option<Arc<RwLock<MidiClip>>> {
let old = self.scenes[scene].clips[track].clone();
self.scenes[scene].clips[track] = clip;
old
}
/// Change the color of a clip, returning the previous one
pub fn clip_set_color (
&self, track: usize, scene: usize, color: ItemTheme
) -> Option<ItemTheme> {
self.scenes[scene].clips[track].as_ref().map(|clip|{
let mut clip = clip.write().unwrap();
let old = clip.color.clone();
clip.color = color.clone();
panic!("{color:?} {old:?}");
//old
})
}
}
impl<T: TracksView + ScenesView + Send + Sync> ClipsView for T {}
pub trait HasClipsSize {
fn clips_size (&self) -> &Sizer;
}
impl HasClipsSize for App {
fn clips_size (&self) -> &Sizer { &self.project.size_inner }
}
impl HasClipsSize for Arrangement {
fn clips_size (&self) -> &Sizer { &self.size_inner }
}
pub trait ClipsView: TracksView + ScenesView {
/// Draw clips per scene
fn view_scenes_clips <'a> (&'a self) -> impl Draw<Tui> + 'a {
view_scenes_clips(
||self.scenes_with_sizes(),
self.tracks_with_sizes(),
self.selection(),
self.editor(),
self.clips_size(),
self.is_editing(),
)
}
}
pub fn view_scenes_clips <'a, S: ScenesSizes<'a>> (
scenes: impl Fn()->S,
tracks: impl TracksSizes<'a>,
select: &Selection,
editor: Option<&MidiEditor>,
size: &Sizer,
editing: bool,
) -> impl Draw<Tui> {
let status = fg(Green, format!("{}x{}", size.w(), size.h())).align_se().full_wh();
let tracks = iter_once(tracks, move|(track_index, track, _, _), _| {
let scenes = iter_once(scenes(), move|(scene_index, scene, _, _), _| {
let (name, theme): (Arc<str>, ItemTheme) = scene_name_theme(scene, track_index);
let f = theme.lightest.term;
let (b, o) = scene_bg(theme, select, track_index, scene_index);
let w = scene_w(track, select, track_index, editor);
let y = scene_y(select, scene_index, editor);
let is_selected = scene_sel(select, track_index, scene_index, editing);
below(
Outer(true, Style::default().fg(o)).full_wh(),
below(
below(
fg_bg(o, b, "".full_wh()),
fg_bg(f, b, bold(true, name)).align_nw().full_wh(),
),
when(is_selected, editor.map(|e|e.view())).full_wh()
).full_wh()
).exact_wh(w, y)
});
scenes.full_h().exact_w(track.width as u16)
});
return size.of(above(status, tracks).full_wh());
fn scene_name_theme (scene: &Scene, track_index: usize) -> (Arc<str>, ItemTheme) {
if let Some(Some(clip)) = &scene.clips.get(track_index) {
let clip = clip.read().unwrap();
(format!("{}", &clip.name).into(), clip.color)
} else {
(" ⏹ -- ".into(), ItemTheme::G[32])
}
}
fn scene_bg (
theme: ItemTheme, select: &Selection, track_index: usize, scene_index: usize
) -> (Color, Color) {
let mut outline = theme.base.term;
(if select.track() == Some(track_index) && select.scene() == Some(scene_index) {
outline = theme.lighter.term;
theme.light.term
} else if select.track() == Some(track_index) || select.scene() == Some(scene_index) {
outline = theme.darkest.term;
theme.base.term
} else {
theme.dark.term
}, outline)
}
fn scene_w (
track: &Track, select: &Selection, track_index: usize, editor: Option<&MidiEditor>
) -> u16 {
if select.track() == Some(track_index) && let Some(editor) = editor {
(editor.size.w() as usize).max(24).max(track.width) as u16
} else {
track.width as u16
}
}
fn scene_y (
select: &Selection, scene_index: usize, editor: Option<&MidiEditor>
) -> u16 {
if select.scene() == Some(scene_index) && let Some(editor) = editor {
editor.size.h().max(12)
} else {
Scene::DEFAULT_HEIGHT as u16
}
}
fn scene_sel (select: &Selection, track_index: usize, scene_index: usize, editing: bool) -> bool {
editing && select.track() == Some(track_index) && select.scene() == Some(scene_index)
}
}

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use crate::*;
def_sizes_iter!(PortsSizes => Arc<str>, [Connect]);
impl_has!(Vec<MidiInput>: |self: Arrangement| self.midi_ins);
impl_has!(Vec<MidiOutput>: |self: Arrangement| self.midi_outs);
impl_has!(Vec<MidiInput>: |self: App|self.project.midi_ins);
impl_has!(Vec<MidiOutput>: |self: App|self.project.midi_outs);
pub fn view_midi_ins_status (theme: ItemTheme, track: Option<&Track>) -> impl Draw<Tui> {
track.map(move|track|view_ports_status(theme, "MIDI ins: ", &track.sequencer.midi_ins))
}
pub fn view_midi_outs_status (theme: ItemTheme, track: Option<&Track>) -> impl Draw<Tui> {
track.map(move|track|view_ports_status(theme, "MIDI outs: ", &track.sequencer.midi_outs))
}
pub fn view_audio_ins_status (theme: ItemTheme, track: Option<&Track>) -> impl Draw<Tui> {
track.map(move|track|view_ports_status(theme, "Audio ins: ", &track.audio_ins()))
}
pub fn view_audio_outs_status (theme: ItemTheme, track: Option<&Track>) -> impl Draw<Tui> {
track.map(move|track|view_ports_status(theme, "Audio outs:", &track.audio_outs()))
}
pub fn view_ports_status <'a, T: JackPort> (theme: ItemTheme, title: &'a str, ports: &'a [T])
-> impl Draw<Tui> + use<'a, T>
{
let ins = ports.len() as u16;
let frame = Outer(true, Style::default().fg(g(96)));
let names = iter_south(move||ports.iter().enumerate().map(|(index, port)|format!(
" {index} {}", port.port_name()
).align_w().full_h()));
let field = field_v(theme, title, names);
border(true, frame, field.exact_wh(20, 1 + ins)).exact_wh(20, 1 + ins)
}
pub fn view_io_ports <'a, T: PortsSizes<'a>> (
fg: Color, bg: Color, items: impl Fn()->T + Send + Sync + 'a
) -> impl Draw<Tui> + 'a {
type Item<'a> = (usize, &'a Arc<str>, &'a [Connect], usize, usize);
iter(items,
move|(_index, name, connections, y, y2): Item<'a>, _| south(
bold(true, fg_bg(fg, bg, east(" 󰣲 ", name).align_w())).full_h(),
iter(||connections.iter(), move|connect: &'a Connect, index|{
bold(false, fg_bg(fg, bg, &connect.info)).exact_h(1).align_w().push_y(index as u16)
})
).exact_h((y2 - y) as u16).push_y(y as u16))
}
pub struct Junction<T: JackPort>(T);
impl<T: JackPort> View<Tui> for Junction<T> {
fn view (&self) -> impl Draw<Tui> {
T::KIND
}
}
#[tek_proc::command(AudioInput)]
#[tek_proc::keyword(AudioInput)]
#[derive(Debug)]
pub enum AudioInputCommand {
Close,
Connect(Arc<str>),
}
#[tek_proc::command(AudioOutput)]
#[tek_proc::keyword(AudioOutput)]
#[derive(Debug)]
pub enum AudioOutputCommand {
Close,
Connect(Arc<str>),
}
#[tek_proc::command(MidiInput)]
#[tek_proc::keyword(MidiInput)]
#[derive(Debug)]
pub enum MidiInputCommand {
Close,
Connect(Arc<str>),
}
#[tek_proc::command(MidiOutput)]
#[tek_proc::keyword(MidiOutput)]
#[derive(Debug)]
pub enum MidiOutputCommand {
Close,
Connect(Arc<str>),
}

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src/device/arrange/scene.rs Normal file
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use crate::*;
use super::*;
/// A scene consists of a set of clips to play together.
///
/// ```
/// let scene: tek::Scene = Default::default();
/// let _ = scene.pulses();
/// let _ = scene.is_playing(&[]);
/// ```
#[derive(Debug, Default)] pub struct Scene {
/// Name of scene
pub name: Arc<str>,
/// Identifying color of scene
pub color: ItemTheme,
/// Clips in scene, one per track
pub clips: Vec<Option<Arc<RwLock<MidiClip>>>>,
}
impl Scene {
pub const DEFAULT_HEIGHT: usize = 2;
/// Get currently playing clip, if any
pub fn clip (&self, index: usize) -> Option<&Arc<RwLock<MidiClip>>> {
if let Some(Some(clip)) = self.clips.get(index) {
Some(clip)
} else {
None
}
}
/// Get pulse length of the longest clip in the scene
pub fn pulses (&self) -> usize {
self.clips.iter().fold(0, |a, p|{
a.max(p.as_ref().map(|q|q.read().unwrap().length).unwrap_or(0))
})
}
/// True if all clips in scene are currently playing on given tracks.
pub fn is_playing (&self, tracks: &[Track]) -> bool {
self.clips.iter().any(|clip|clip.is_some()) && self.clips.iter().enumerate()
.all(|(track_index, clip)|match clip {
Some(c) => tracks
.get(track_index)
.map(|track|{
if let Some((_, Some(clip))) = track.sequencer().play_clip() {
*clip.read().unwrap() == *c.read().unwrap()
} else {
false
}
})
.unwrap_or(false),
None => true
})
}
}
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: App| self.project.as_ref_opt());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: App| self.project.as_mut_opt());
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: Arrangement| self.selected_scene());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: Arrangement| self.selected_scene_mut());
impl<T: AsRefOpt<Scene> + AsMutOpt<Scene> + Send + Sync> HasScene for T {}
pub trait HasScene: AsRefOpt<Scene> + AsMutOpt<Scene> {
fn scene (&self) -> Option<&Scene> {
self.as_ref_opt()
}
fn scene_mut (&mut self) -> Option<&mut Scene> {
self.as_mut_opt()
}
}
impl<T: HasScene
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<str>>
+ for<'a> Namespace<'a, ItemTheme>
> SceneController for T {}
#[tek_proc::commands(SceneCommand)]
pub trait SceneController: HasScene
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<str>>
+ for<'a> Namespace<'a, ItemTheme>
{
#[command(SetSize = "scene/size")]
fn scene_set_size (&mut self, size: usize) -> Perhaps<SceneCommand>
where Self: for<'a> Namespace<'a, usize>
{
todo!()
}
#[command(SetZoom = "scene/zoom")]
fn scene_set_zoom (&mut self, size: usize) -> Perhaps<SceneCommand>
where Self: for<'a> Namespace<'a, usize>
{
todo!()
}
#[command(SetName = "scene/name")]
fn scene_set_name (&mut self, name: Arc<str>) -> Perhaps<SceneCommand>
where Self: for<'a> Namespace<'a, Arc<str>>
{
Ok(self.scene_mut().map(|scene|swap_value(
&mut scene.name,
&name,
|name|SceneCommand::SetName { name }
)).transpose()?.flatten())
}
#[command(SetColor = "scene/color")]
fn scene_set_color (&mut self, color: ItemTheme) -> Perhaps<SceneCommand>
where Self: for<'a> Namespace<'a, ItemTheme>
{
Ok(self.scene_mut().map(|scene|swap_value(
&mut scene.color,
&color,
|color|SceneCommand::SetColor { color }
)).transpose()?.flatten())
}
}
pub type SceneWith<'a, T> = (usize, &'a Scene, usize, usize, T);
def_sizes_iter!(ScenesSizes => Scene);
impl_has!(Vec<Scene>: |self: Arrangement| self.scenes);
impl_as_ref!(Vec<Scene>: |self: App| self.project.as_ref());
impl_as_mut!(Vec<Scene>: |self: App| self.project.as_mut());
impl<T: AsRef<Vec<Scene>> + AsMut<Vec<Scene>>> HasScenes for T {}
pub trait HasScenes: AsRef<Vec<Scene>> + AsMut<Vec<Scene>> {
fn scenes (&self) -> &Vec<Scene> {
self.as_ref()
}
fn scenes_mut (&mut self) -> &mut Vec<Scene> {
self.as_mut()
}
/// Generate the default name for a new scene
fn scenes_default_name (&self) -> Arc<str> {
format!("s{:3>}", self.scenes().len() + 1).into()
}
fn scenes_longest_name (&self) -> usize {
self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max)
}
/// Add multiple scenes
fn scenes_add_many (&mut self, n: usize)
-> Usually<()> where Self: HasTracks
{
let scene_color_1 = ItemColor::random();
let scene_color_2 = ItemColor::random();
for i in 0..n {
let _ = self.scenes_add_one(None, Some(
scene_color_1.mix(scene_color_2, i as f32 / n as f32).into()
))?;
}
Ok(())
}
/// Add a scene
fn scenes_add_one (&mut self, name: Option<Arc<str>>, color: Option<ItemTheme>)
-> Usually<(usize, &mut Scene)>
where
Self: HasTracks
{
let scene = Scene {
name: name.map_or_else(||self.scenes_default_name(), |x|x.to_string().into()),
clips: vec![None;self.tracks().len()],
color: color.unwrap_or_else(ItemTheme::random),
};
self.scenes_mut().push(scene);
let index = self.scenes().len() - 1;
Ok((index, &mut self.scenes_mut()[index]))
}
}
impl<T: HasScenes
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Option<ItemTheme>>
+ for<'a> Namespace<'a, Option<Arc<str>>>
> ScenesController for T {}
#[tek_proc::commands(ScenesCommand)]
pub trait ScenesController: HasScenes
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Option<ItemTheme>>
+ for<'a> Namespace<'a, Option<Arc<str>>>
{
// TODO
}
pub trait ScenesView: HasEditor + HasSelection + HasSceneScroll + HasClipsSize + Send + Sync {
fn h_scenes (&self) -> u16;
fn w_side (&self) -> u16;
fn w_mid (&self) -> u16;
fn view_scenes_names (&self) -> impl Draw<Tui> {
let select = self.selection();
let editor = self.editor();
let editing = self.is_editing();
draw(move |to: &mut Tui|{
for (index, scene, ..) in self.scenes_with_sizes() {
view_scene_name(select, editor, index, scene, editing).draw(to)?;
}
Ok(Some(XYWH(1, 1, 1, 1)))
})
.exact_w(20)
}
fn scenes_with_sizes (&self) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().skip(self.scene_scroll()).map_while(move|(s, scene)|{
let height = if self.selection().scene() == Some(s) && self.editor().is_some() {
8
} else {
Scene::DEFAULT_HEIGHT
};
if y + height <= self.clips_size().h() as usize {
let data = (s, scene, y, y + height);
y += height;
Some(data)
} else {
None
}
})
}
}
impl ScenesView for App {
fn w_mid (&self) -> u16 {
(self.size.w() as u16).saturating_sub(self.w_side())
}
fn w_side (&self) -> u16 {
20
}
fn h_scenes (&self) -> u16 {
(self.size.h() as u16).saturating_sub(20)
}
}
impl ScenesView for Arrangement {
fn h_scenes (&self) -> u16 {
(self.size.h() as u16).saturating_sub(20)
}
fn w_side (&self) -> u16 {
(self.size.w() as u16 * 2 / 10).max(20)
}
fn w_mid (&self) -> u16 {
(self.size.w() as u16).saturating_sub(2 * self.w_side()).max(40)
}
}
pub trait HasSceneScroll: HasScenes {
fn scene_scroll (&self) -> usize;
}
impl HasSceneScroll for Arrangement {
fn scene_scroll (&self) -> usize {
self.scene_scroll
}
}
impl HasSceneScroll for App {
fn scene_scroll (&self) -> usize {
self.project.scene_scroll()
}
}
pub fn view_scene_name (
select: &Selection,
editor: Option<&MidiEditor>,
index: usize,
scene: &Scene,
editing: bool
) -> impl Draw<Tui> {
let h = if select.scene() == Some(index) && let Some(_editor) = editor {
7
} else {
Scene::DEFAULT_HEIGHT as u16
};
let a = east(format!("·s{index:02} "),
fg(g(255), bold(true, &scene.name))).align_w().full_w();
let b = when(select.scene() == Some(index) && editing, south(
editor.as_ref().map(|e|e.clip_status()),
editor.as_ref().map(|e|e.edit_status())).align_nw().full_wh());
let c = if select.scene() == Some(index) {
scene.color.light.term
} else {
scene.color.base.term
};
bg(c, south(a, b).align_nw()).exact_wh(20, h)
}

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use crate::*;
impl_as_ref_opt!(Track: |self: Arrangement| self.selected_track());
impl_as_mut_opt!(Track: |self: Arrangement| self.selected_track_mut());
impl_as_ref_opt!(Track: |self: App| self.project.as_ref_opt());
impl_as_mut_opt!(Track: |self: App| self.project.as_mut_opt());
impl <T: AsRef<Selection>+AsMut<Selection>> HasSelection for T {}
pub trait HasSelection: AsRef<Selection> + AsMut<Selection> {
fn selection (&self) -> &Selection {
self.as_ref()
}
fn selection_mut (&mut self) -> &mut Selection {
self.as_mut()
}
/// Get the active track
#[cfg(feature = "track")]
fn selected_track (&self) -> Option<&Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks().get(index)
}
/// Get a mutable reference to the active track
#[cfg(feature = "track")]
fn selected_track_mut (&mut self) -> Option<&mut Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks_mut().get_mut(index)
}
/// Get the active scene
#[cfg(feature = "scene")]
fn selected_scene (&self) -> Option<&Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes().get(index)
}
/// Get a mutable reference to the active scene
#[cfg(feature = "scene")]
fn selected_scene_mut (&mut self) -> Option<&mut Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes_mut().get_mut(index)
}
/// Get the active clip
#[cfg(feature = "clip")]
fn selected_clip (&self) -> Option<Arc<RwLock<MidiClip>>> where Self: HasScenes + HasTracks {
self.selected_scene()?.clips.get(self.selection().track()?)?.clone()
}
}
/// Represents the current user selection in the arranger
#[derive(PartialEq, Clone, Copy, Debug, Default)]
pub enum Selection {
#[default]
/// Nothing is selected
Nothing,
/// The whole mix is selected
Mix,
/// A MIDI input is selected.
Input(usize),
/// A MIDI output is selected.
Output(usize),
/// A scene is selected.
#[cfg(feature = "scene")] Scene(usize),
/// A track is selected.
#[cfg(feature = "track")] Track(usize),
/// A clip (track × scene) is selected.
#[cfg(feature = "track")] TrackClip { track: usize, scene: usize },
/// A track's MIDI input connection is selected.
#[cfg(feature = "track")] TrackInput { track: usize, port: usize },
/// A track's MIDI output connection is selected.
#[cfg(feature = "track")] TrackOutput { track: usize, port: usize },
/// A track device slot is selected.
#[cfg(feature = "track")] TrackDevice { track: usize, device: usize },
}
impl Selection {
pub fn describe (
&self,
#[cfg(feature = "track")] tracks: &[Track],
#[cfg(feature = "scene")] scenes: &[Scene],
) -> Arc<str> {
use Selection::*;
format!("{}", match self {
Mix => "Everything".to_string(),
#[cfg(feature = "scene")] Scene(s) =>
scenes.get(*s).map(|scene|format!("S{s}: {}", &scene.name)).unwrap_or_else(||"S??".into()),
#[cfg(feature = "track")] Track(t) =>
tracks.get(*t).map(|track|format!("T{t}: {}", &track.name)).unwrap_or_else(||"T??".into()),
TrackClip { track, scene } => match (tracks.get(*track), scenes.get(*scene)) {
(Some(_), Some(s)) => match s.clip(*track) {
Some(clip) => format!("T{track} S{scene} C{}", &clip.read().unwrap().name),
None => format!("T{track} S{scene}: Empty")
},
_ => format!("T{track} S{scene}: Empty"),
},
_ => todo!()
}).into()
}
}
#[cfg(feature = "scene")]
impl Selection {
pub fn scene (&self) -> Option<usize> {
use Selection::*;
match self { Scene(scene) | TrackClip { scene, .. } => Some(*scene), _ => None }
}
pub fn select_scene (&self, scene_count: usize) -> Self {
use Selection::*;
match self {
Mix | Track(_) => Scene(0),
Scene(s) => Scene((s + 1) % scene_count),
TrackClip { scene, .. } => Track(*scene),
_ => todo!(),
}
}
pub fn select_scene_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Scene(0),
Track(t) => TrackClip { track: *t, scene: 0 },
Scene(s) => if s + 1 < len { Scene(s + 1) } else { Mix },
TrackClip { track, scene } => if scene + 1 < len { TrackClip { track: *track, scene: scene + 1 } } else { Track(*track) },
_ => todo!()
}
}
pub fn select_scene_prev (&self) -> Self {
use Selection::*;
match self {
Mix | Scene(0) => Mix,
Scene(s) => Scene(s - 1),
Track(t) => Track(*t),
TrackClip { track, scene: 0 } => Track(*track),
TrackClip { track, scene } => TrackClip { track: *track, scene: scene - 1 },
_ => todo!()
}
}
}
#[cfg(feature = "track")]
impl Selection {
pub fn track (&self) -> Option<usize> {
use Selection::*;
if let Track(track)|TrackClip{track,..}|TrackInput{track,..}|TrackOutput{track,..}|TrackDevice{track,..} = self {
Some(*track)
} else {
None
}
}
pub fn select_track (&self, track_count: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(_) => Mix,
Track(t) => Track((t + 1) % track_count),
TrackClip { track, .. } => Track(*track),
_ => todo!(),
}
}
pub fn select_track_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(s) => TrackClip { track: 0, scene: *s },
Track(t) => if t + 1 < len { Track(t + 1) } else { Mix },
TrackClip {track, scene} => if track + 1 < len { TrackClip { track: track + 1, scene: *scene } } else { Scene(*scene) },
_ => todo!()
}
}
pub fn select_track_prev (&self) -> Self {
use Selection::*;
match self {
Mix => Mix,
Scene(s) => Scene(*s),
Track(0) => Mix,
Track(t) => Track(t - 1),
TrackClip { track: 0, scene } => Scene(*scene),
TrackClip { track: t, scene } => TrackClip { track: t - 1, scene: *scene },
_ => todo!()
}
}
}

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src/device/arrange/track.rs Normal file
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use crate::{*, arrange::*};
/// A track consists of a sequencer and zero or more devices chained after it.
///
/// ```
/// let track: tek::Track = Default::default();
/// ```
#[derive(Debug, Default)]
pub struct Track {
/// Name of track
pub name: Arc<str>,
/// Identifying color of track
pub color: ItemTheme,
/// Preferred width of track column
pub width: usize,
/// MIDI sequencer state
pub sequencer: Sequencer,
/// Device chain
pub devices: Vec<Device>,
}
impl Track {
/// Create a new track with only the default [Sequencer].
pub fn new (
name: &impl AsRef<str>,
color: Option<ItemTheme>,
jack: &Jack<'static>,
clock: Option<&Clock>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[Connect],
midi_to: &[Connect],
) -> Usually<Self> {
Ok(Self {
name: name.as_ref().into(),
color: color.unwrap_or_default(),
sequencer: Sequencer::new(
format!("{}/sequencer", name.as_ref()), jack, clock, clip, midi_from, midi_to
)?,
..Default::default()
})
}
pub fn audio_ins (&self) -> &[AudioInput] {
self.devices.first().map(|x|x.audio_ins()).unwrap_or_default()
}
pub fn audio_outs (&self) -> &[AudioOutput] {
self.devices.last().map(|x|x.audio_outs()).unwrap_or_default()
}
pub fn per <'a, T: Draw<Tui> + 'a, U: TracksSizes<'a>> (
tracks: impl Fn() -> U + Send + Sync + 'a,
callback: &'a (impl Fn(usize, &'a Track)->T + Send + Sync + 'a)
) -> impl Draw<Tui> + 'a {
iter_east(move||tracks().map(|(index, track, x1, x2): (usize, &Track, usize, usize)|{
fg_bg(
track.color.lightest.term,
track.color.base.term,
callback(index, track)
).exact_w((x2 - x1) as u16)
}))
}
pub fn stop (&mut self) -> Perhaps<TrackCommand> {
self.sequencer.enqueue_next(None);
Ok(None)
}
}
impl HasWidth for Track {
const MIN_WIDTH: usize = 9;
fn width_inc (&mut self) {
self.width += 1;
}
fn width_dec (&mut self) {
if self.width > Track::MIN_WIDTH { self.width -= 1; }
}
}
impl<T: AsRefOpt<Track> + AsMutOpt<Track>> HasTrack for T {}
pub trait HasTrack: AsRefOpt<Track> + AsMutOpt<Track> {
fn track (&self) -> Option<&Track> {
self.as_ref_opt()
}
fn track_mut (&mut self) -> Option<&mut Track> {
self.as_mut_opt()
}
}
impl<T: HasTrack
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<str>>
+ for<'a> Namespace<'a, ItemTheme>
+ for<'a> Namespace<'a, Option<bool>>
> TrackController for T {}
#[tek_proc::commands(TrackCommand)]
pub trait TrackController: HasTrack
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<str>>
+ for<'a> Namespace<'a, ItemTheme>
+ for<'a> Namespace<'a, Option<bool>>
{
#[command(Stop = "track/stop")]
fn track_stop (&mut self) -> Perhaps<TrackCommand> {
self.track_mut().map(|track|track.sequencer.enqueue_next(None));
Ok(None)
}
#[command(SetMute = "track/mute")]
fn track_set_mute (&mut self, mute: Option<bool>) -> Perhaps<TrackCommand> {
todo!()
}
#[command(SetSolo = "track/solo")]
fn track_set_solo (&mut self, solo: Option<bool>) -> Perhaps<TrackCommand> {
todo!()
}
#[command(SetSize = "track/size")]
fn track_set_size (&mut self, size: usize) -> Perhaps<TrackCommand> {
todo!()
}
#[command(SetZoom = "track/zoom")]
fn track_set_zoom (&mut self, zoom: usize) -> Perhaps<TrackCommand> {
todo!()
}
#[command(SetName = "track/name")]
fn track_set_name (&mut self, name: Arc<str>) -> Perhaps<TrackCommand> {
self.track_mut()
.map(|track|swap_value(&mut track.name, &name, |name|TrackCommand::SetName { name }))
.transpose()
.map(Option::flatten)
}
#[command(SetColor = "track/color")]
fn track_set_color (&mut self, color: ItemTheme) -> Perhaps<TrackCommand> {
self.track_mut()
.map(|track|swap_value(&mut track.color, &color, |color|TrackCommand::SetColor { color }))
.transpose()
.map(Option::flatten)
}
#[command(SetRec = "track/rec")]
fn track_set_rec (&mut self, rec: Option<bool>) -> Perhaps<TrackCommand> {
self.track_mut()
.map(|track|toggle_bool(&mut track.sequencer.recording, &rec, |rec|TrackCommand::SetRec { rec }))
.transpose()
.map(Option::flatten)
}
#[command(SetMon = "track/mon")]
fn track_set_mon (&mut self, mon: Option<bool>) -> Perhaps<TrackCommand> {
self.track_mut()
.map(|track|toggle_bool(&mut track.sequencer.monitoring, &mon, |mon|TrackCommand::SetMon { mon }))
.transpose()
.map(Option::flatten)
}
}
pub(crate) fn track_width (_index: usize, track: &Track) -> u16 {
track.width as u16
}
def_sizes_iter!(TracksSizes => Track);
impl_has!(Vec<Track>: |self: Arrangement| self.tracks);
impl_as_ref!(Vec<Track>: |self: App| self.project.as_ref());
impl_as_mut!(Vec<Track>: |self: App| self.project.as_mut());
impl<T: AsRef<Vec<Track>> + AsMut<Vec<Track>> + HasClock + HasTrackScroll> HasTracks for T {}
pub trait HasTracks: AsRef<Vec<Track>> + AsMut<Vec<Track>> + HasClock + HasTrackScroll {
/// Spacing between tracks.
const TRACK_SPACING: usize = 0;
/// Read-only reference to collection of [Track]s.
fn tracks (&self) -> &Vec<Track> {
self.as_ref()
}
/// Mutable reference to collection of [Track]s.
fn tracks_mut (&mut self) -> &mut Vec<Track> {
self.as_mut()
}
/// Run audio callbacks for every track and every device
fn tracks_jack_process (&mut self, client: &Client, scope: &ProcessScope) -> Control
where Self: HasJack<'static>
{
for track in self.tracks_mut().iter_mut() {
if Control::Quit == Audio::process(&mut track.sequencer, client, scope) {
return Control::Quit
}
for device in track.devices.iter_mut() {
if Control::Quit == DeviceAudio(device).process(client, scope) {
return Control::Quit
}
}
}
Control::Continue
}
/// Add multiple tracks
fn tracks_add_many (
&mut self,
count: usize,
width: Option<usize>,
mins: Arc<[Connect]>,
mouts: Arc<[Connect]>,
) -> Usually<()>
where Self: HasJack<'static> + HasScenes
{
let track_color_1 = ItemColor::random();
let track_color_2 = ItemColor::random();
for i in 0..count {
let color = track_color_1.mix(track_color_2, i as f32 / count as f32).into();
let track = self.tracks_add_one(None, Some(color), mins.clone(), mouts.clone())?.1;
if let Some(width) = width {
track.width = width;
}
}
Ok(())
}
/// Add a track
fn tracks_add_one (
&mut self,
name: Option<Arc<str>>,
color: Option<ItemTheme>,
mins: Arc<[Connect]>,
mouts: Arc<[Connect]>,
) -> Usually<(usize, &mut Track)>
where Self: HasJack<'static> + HasScenes
{
let name: Arc<str> = name.map_or_else(
||format!("trk{:02}", self.tracks_last()).into(),
|x|x.to_string().into()
);
*self.tracks_last_mut() += 1;
let track = Track {
width: (name.len() + 2).max(12),
color: color.unwrap_or_else(ItemTheme::random),
sequencer: Sequencer::new(
&format!("{name}"),
self.jack(),
Some(self.clock()),
None,
mins.as_ref(),
mouts.as_ref()
)?,
name,
..Default::default()
};
self.tracks_mut().push(track);
let len = self.tracks().len();
let index = len - 1;
for scene in self.scenes_mut().iter_mut() {
while scene.clips.len() < len {
scene.clips.push(None);
}
}
Ok((index, &mut self.tracks_mut()[index]))
}
fn track_longest_name (&self) -> usize {
self.tracks().iter().map(|s|s.name.len()).fold(0, usize::max)
}
}
impl<T: HasTracks
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<[Connect]>>
+ for<'a> Namespace<'a, Option<usize>>
+ for<'a> Namespace<'a, Option<Arc<str>>>
+ for<'a> Namespace<'a, Option<ItemTheme>>
+ for<'a> Namespace<'a, Option<Arc<[Connect]>>>
+ for<'a> Namespace<'a, Option<Vec<Option<Arc<RwLock<MidiClip>>>>>>
> TracksController for T {}
#[tek_proc::commands(TracksCommand)]
pub trait TracksController: HasTracks
+ for<'a> Namespace<'a, usize>
+ for<'a> Namespace<'a, Arc<[Connect]>>
+ for<'a> Namespace<'a, Option<usize>>
+ for<'a> Namespace<'a, Option<Arc<str>>>
+ for<'a> Namespace<'a, Option<ItemTheme>>
+ for<'a> Namespace<'a, Option<Arc<[Connect]>>>
+ for<'a> Namespace<'a, Option<Vec<Option<Arc<RwLock<MidiClip>>>>>>
{
#[command(Stop = "tracks/stop")]
/// Stop all playing clips
fn tracks_stop_all (&mut self) -> Perhaps<TracksCommand> {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
Ok(None)
}
#[command(Launch = "tracks/launch")]
/// Launch multiple clips
fn tracks_launch (
&mut self, clips: Option<Vec<Option<Arc<RwLock<MidiClip>>>>>
) -> Perhaps<TracksCommand> {
if let Some(clips) = clips {
for (clip, track) in clips.iter().zip(self.tracks_mut()) {
track.sequencer.enqueue_next(clip.as_ref());
}
} else {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
}
Ok(None)
}
}
impl<
T: HasTracks + ScenesView + HasMidiIns + HasMidiOuts + HasTrack
> TracksView for T {}
pub trait TracksView: HasTracks + ScenesView + HasMidiIns + HasMidiOuts + HasTrack {
/// Iterate over tracks with their corresponding sizes.
fn tracks_with_sizes (&self) -> impl TracksSizes<'_> {
let _editor_width = self.editor().map(|e|e.size.w());
let _active_track = self.selection().track();
let mut x = 0;
let w = self.clips_size().w() as usize;
self.tracks().iter().enumerate().map_while(move |(index, track)|{
let width = track.width.max(8);
if x + width < w {
let data = (index, track, x, x + width);
x += width + Self::TRACK_SPACING;
Some(data)
} else {
None
}
})
}
/// Draw name of each track
fn view_track_names (&self, theme: ItemTheme) -> impl Draw<Tui> {
let track_count = self.tracks().len();
let scene_count = self.scenes().len();
let selected = self.selection();
let button = south(
button_3("t", "rack ", format!("{}{track_count}", selected.track()
.map(|track|format!("{track}/")).unwrap_or_default()), false),
button_3("s", "cene ", format!("{}{scene_count}", selected.scene()
.map(|scene|format!("{scene}/")).unwrap_or_default()), false));
let button_2 = south(
button_2("T", "+", false),
button_2("S", "+", false));
view_track_row_section(theme, button, button_2, bg(theme.darker.term,
draw(|to: &mut Tui|{
for (index, track, x1, _x2) in self.tracks_with_sizes() {
let b = if selected.track() == Some(index) {
track.color.light.term
} else {
track.color.base.term
};
bg(b, south(east(
format!("·t{index:02} "),
fg(Rgb(255, 255, 255), bold(true, &track.name))
).align_nw().full_w(), ""))
.exact_w(track_width(index, track))
.push_x(x1 as u16)
.draw(to)?;
}
Ok(Some(XYWH(0, 0, 0, 0)))
}).exact_h(2)))
}
/// Draw outputs per track
fn view_track_outputs <'a> (&'a self, theme: ItemTheme, _h: u16) -> impl Draw<Tui> {
view_track_row_section(theme,
south(button_2("o", "utput", false).align_w().full_w(),
draw(|to: &mut Tui|{
for port in self.midi_outs().iter() {
let _ = port.port_name().align_w().full_w().draw(to)?;
}
Ok(Some(XYWH(0, 0, 0, 0)))
})),
button_2("O", "+", false),
bg(theme.darker.term, draw(|to: &mut Tui|{
for (index, track, _x1, _x2) in self.tracks_with_sizes() {
let f = Rgb(255, 255, 255);
let b = track.color.dark.term;
iter_south(||track.sequencer.midi_outs.iter().map(|port: &MidiOutput|{
fg(f, bg(b, format!("·o{index:02} {}", port.port_name()).full_w().align_w()).exact_h(1))
}))
.full_h().align_nw().exact_w(track_width(index, track)).draw(to)?;
}
Ok(Some(XYWH(0, 0, 0, 0)))
}).align_w()))
}
/// Draw inputs per track
fn view_track_inputs <'a> (&'a self, theme: ItemTheme) -> impl Draw<Tui> {
let mut height = 0u16;
for track in self.tracks().iter() {
height = height.max(track.sequencer.midi_ins.len() as u16);
}
view_track_row_section(theme, button_2("i", "nput", false), button_2("I", "+", false),
bg(theme.darker.term, draw(move|to: &mut Tui|{
for (index, track, _x1, _x2) in self.tracks_with_sizes() {
south(
bg(track.color.base.term,
east!(
either(track.sequencer.monitoring, fg(Green, "●mon "), "·mon "),
either(track.sequencer.recording, fg(Red, "●rec "), "·rec "),
either(track.sequencer.overdub, fg(Yellow, "●dub "), "·dub "),
).align_w().full_w()),
iter_south(||track.sequencer.midi_ins.iter().map(|port|fg_bg(Rgb(255, 255, 255), track.color.dark.term,
format!("·i{index:02} {}", port.port_name()).align_w().full_w())))
).align_nw().exact_wh(track_width(index, track), height + 1).draw(to)?;
}
Ok(Some(XYWH(0, 0, 0, 0)))
}).align_w()))
}
fn view_track_devices (&self, theme: ItemTheme) -> impl Draw<Tui> {
let height = self.tracks_devices_height();
let btn1 = button_3("d", "evice", format!("{}", self.track().map(|t|t.devices.len()).unwrap_or(0)), false);
let btn2 = button_2("D", "+", false);
view_track_row_section(theme, btn1, btn2, iter_east(move||self.tracks_with_sizes()
.enumerate()
.map(move|(index, (_, track, _x1, _x2))|bg(
track.color.dark.term,
iter_south(move||(0..height).map(|_|fg_bg(
ItemTheme::G[32].lightest.term,
ItemTheme::G[32].dark.term,
format!(" · {}", "--").align_nw()
).exact_wh(track.width as u16, 2)))
.align_nw()
)
.exact_wh(
Some(track_width(index, track)),
Some(height + 1),
))))
}
fn tracks_devices_height (&self) -> u16 {
let mut h = 2;
for track in self.tracks().iter() {
h = h.max(track.devices.len() * 2);
}
h as u16
}
fn view_inputs (&self, _theme: ItemTheme) -> impl Draw<Tui> + '_ {
let title_1 = button_3("i", "nput ", format!("{}", self.midi_ins().len()), false).align_w().exact_wh(20, 1);
let title_2 = button_2("I", "+", false).exact_wh(4, 1);
east(title_1, west(title_2, draw(move|to: &mut Tui|{
for (_index, track, x1, _x2) in self.tracks_with_sizes() {
let _ = south(
bg(track.color.dark.term, east!(
either(track.sequencer.monitoring, fg(Green, "mon "), "mon "),
either(track.sequencer.recording, fg(Red, "rec "), "rec "),
either(track.sequencer.overdub, fg(Yellow, "dub "), "dub "),
).exact_w(track.width as u16)).align_w().push_x(x1 as u16),
draw(move |to: &mut Tui|{
for (index, port) in self.midi_ins().as_slice().iter().enumerate() {
let _ = east(
east(
"",
bold(true, fg(Rgb(255,255,255), port.port_name()))
).align_w().exact_w(20),
west(
().exact_w(4),
bg(track.color.darker.term, east!(
either(track.sequencer.monitoring, fg(Green, ""), " · "),
either(track.sequencer.recording, fg(Red, ""), " · "),
either(track.sequencer.overdub, fg(Yellow, ""), " · "),
).exact_w(track.width as u16).align_w())
)
).push_x(index as u16 * 10).exact_h(1).draw(to)?;
}
todo!()
})
).draw(to)?;
}
Ok(Some(to.area()))
})))
}
fn outputs_height (&self) -> u16 {
let mut h = 1;
for output in self.midi_outs().iter() {
h += 1 + output.connections.len();
}
h as u16
}
fn view_outputs (&self, theme: ItemTheme) -> impl Draw<Tui> {
let height = self.outputs_height();
let list = south(
button_3(
"o", "utput", format!("{}", self.midi_outs().len()), false
).align_w().full_w().exact_h(1),
draw(|to: &mut Tui|{
for (_index, port) in self.midi_outs().iter().enumerate() {
east(
east("", fg(Rgb(255,255,255), bold(true, port.port_name()))).align_w(),
format!("{}/{} ",
port.port().get_connections().len(),
port.connections.len()).align_e().full_w().exact_h(1)).full_w().draw(to)?;
for (index, conn) in port.connections.iter().enumerate() {
format!(" c{index:02}{}", conn.info()).align_w().full_w().exact_h(1).draw(to)?;
}
}
todo!();
}).align_nw().full_wh().exact_h(height - 1)
);
view_track_row_section(theme, list, button_2("O", "+", false),
bg(theme.darker.term, draw(|to: &mut Tui|{
for (index, track, _x1, _x2) in self.tracks_with_sizes() {
let _ = draw(|to: &mut Tui|{
east(
either(true, fg(Green, "play "), "play "),
either(false, fg(Yellow, "solo "), "solo "),
).align_w().exact_h(1).draw(to)?;
for (_index, port) in self.midi_outs().iter().enumerate() {
east(
either(true, fg(Green, ""), " · "),
either(false, fg(Yellow, ""), " · "),
).align_w().exact_h(1).draw(to)?;
for (_index, _conn) in port.connections.iter().enumerate() {
"".full_w().exact_h(1).draw(to)?;
}
}
todo!()
}).exact_w(track_width(index, track)).draw(to)?;
}
todo!()
}).align_w().full_w())).exact_h(height)
}
}
pub trait HasTrackScroll {
fn track_scroll (&self) -> usize;
fn tracks_last (&self) -> usize;
fn tracks_last_mut (&mut self) -> &mut usize;
}
impl HasTrackScroll for &mut Arrangement {
fn track_scroll (&self) -> usize {
self.track_scroll
}
fn tracks_last (&self) -> usize {
self.track_last
}
fn tracks_last_mut (&mut self) -> &mut usize {
&mut self.track_last
}
}
impl HasTrackScroll for Arrangement {
fn track_scroll (&self) -> usize {
self.track_scroll
}
fn tracks_last (&self) -> usize {
self.track_last
}
fn tracks_last_mut (&mut self) -> &mut usize {
&mut self.track_last
}
}
impl HasTrackScroll for App {
fn track_scroll (&self) -> usize {
self.project.track_scroll()
}
fn tracks_last (&self) -> usize {
self.project.track_last
}
fn tracks_last_mut (&mut self) -> &mut usize {
&mut self.project.track_last
}
}
fn view_track_row_section (
_theme: ItemTheme,
button: impl Draw<Tui>,
button_add: impl Draw<Tui>,
content: impl Draw<Tui>,
) -> impl Draw<Tui> {
west(
button_add.align_nw().exact_w(4).full_h(),
east(
button.align_nw().full_h().exact_w(20),
content.align_c().full_wh()
)
)
}