wip: implement focus_next and focus_prev

This commit is contained in:
🪞👃🪞 2024-10-09 21:39:52 +03:00
parent a694903bdb
commit cd9244ec88
4 changed files with 37 additions and 60 deletions

View file

@ -88,11 +88,19 @@ impl Focusable<Tui> for Arrangement<Tui> {
impl Handle<Tui> for Arrangement<Tui> {
fn handle (&mut self, from: &TuiInput) -> Perhaps<bool> {
match from.event() {
// mode_switch: switch the display mode
key!(KeyCode::Char('`')) => {
self.mode.to_next()
key!(KeyCode::Char('`')) => { self.mode.to_next(); },
key!(KeyCode::Delete) => { self.phrase_del(); self.show_phrase(); },
key!(KeyCode::Char('.')) => { self.phrase_next(); self.show_phrase(); },
key!(KeyCode::Char(',')) => { self.phrase_prev(); self.show_phrase(); },
// TODO: next/prev scene
key!(KeyCode::Enter) => { self.activate(); },
key!(Ctrl-KeyCode::Char('a')) => { self.scene_add(None)?; },
key!(Ctrl-KeyCode::Char('t')) => { self.track_add(None)?; },
key!(KeyCode::Char('n')) => { todo!("rename selected"); },
key!(KeyCode::Char('c')) => { todo!("recolor selected"); },
key!(KeyCode::Char('l')) => if let Some(phrase) = self.phrase() {
phrase.write().unwrap().toggle_loop()
},
// cursor_up: move cursor up
key!(KeyCode::Up) => {
match self.mode {
ArrangementViewMode::Horizontal => self.track_prev(),
@ -100,7 +108,6 @@ impl Handle<Tui> for Arrangement<Tui> {
};
self.show_phrase();
},
// cursor_down
key!(KeyCode::Down) => {
match self.mode {
ArrangementViewMode::Horizontal => self.track_next(),
@ -108,7 +115,6 @@ impl Handle<Tui> for Arrangement<Tui> {
};
self.show_phrase();
},
// cursor left
key!(KeyCode::Left) => {
match self.mode {
ArrangementViewMode::Horizontal => self.scene_prev(),
@ -116,7 +122,6 @@ impl Handle<Tui> for Arrangement<Tui> {
};
self.show_phrase();
},
// cursor right
key!(KeyCode::Right) => {
match self.mode {
ArrangementViewMode::Horizontal => self.scene_next(),
@ -124,45 +129,6 @@ impl Handle<Tui> for Arrangement<Tui> {
};
self.show_phrase();
},
// increment: remove clip
key!(KeyCode::Delete) => {
self.phrase_del();
self.show_phrase();
},
// increment: use next clip here
key!(KeyCode::Char('.')) => {
self.phrase_next();
self.show_phrase();
},
// decrement: use previous next clip here
key!(KeyCode::Char(',')) => {
self.phrase_prev();
self.show_phrase();
},
// decrement: use previous clip here
key!(KeyCode::Enter) => {
self.activate();
},
// scene_add: add a new scene
key!(Ctrl-KeyCode::Char('a')) => {
self.scene_add(None)?;
},
// track_add: add a new scene
key!(Ctrl-KeyCode::Char('t')) => {
self.track_add(None)?;
},
// rename: add a new scene
//key!(KeyCode::Char('n')) => {
//self.rename_selected();
//},
// length: add a new scene
key!(KeyCode::Char('l')) => if let Some(phrase) = self.phrase() {
phrase.write().unwrap().toggle_loop()
},
// color: set color of item at cursor
key!(KeyCode::Char('c')) => {
todo!();
},
_ => return Ok(None)
}
Ok(Some(true))