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Process -> Audio; Layers2 -> Layers
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20 changed files with 334 additions and 414 deletions
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@ -1,10 +1,31 @@
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use jack::*;
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use crate::*;
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submod! { device event ports }
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/// Trait for things that have a JACK process callback.
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pub trait Audio {
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fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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}
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/// Trait for things that may expose JACK ports.
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pub trait Ports {
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fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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}
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/// A UI component that may be associated with a JACK client by the `Jack` factory.
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pub trait Device<E: Engine>: Component<E> + Process {
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pub trait Device<E: Engine>: Component<E> + Audio {
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/// Perform type erasure for collecting heterogeneous devices.
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fn boxed (self) -> Box<dyn Device<E>> where Self: Sized + 'static {
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Box::new(self)
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@ -12,13 +33,7 @@ pub trait Device<E: Engine>: Component<E> + Process {
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}
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/// All things that implement the required traits can be treated as `Device`.
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impl<E: Engine, W: Component<E> + Process> Device<E> for W {}
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//impl<'a, E: Engine> Render<E> for Box<dyn Device<E> + 'a> {
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//fn render (&self, to: &mut E) -> Perhaps<E::Rendered> {
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//(**self).render(to)
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//}
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//}
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impl<E: Engine, W: Component<E> + Audio> Device<E> for W {}
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/// Wraps [Client] or [DynamicAsyncClient] in place.
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pub enum JackClient {
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@ -57,52 +72,24 @@ impl JackClient {
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ClosureProcessHandler::new(Box::new({
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let state = state.clone();
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move|c: &Client, s: &ProcessScope|process(&state, c, s)
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?)
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})
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}
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}
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pub type DynamicAsyncClient =
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AsyncClient<DynamicNotifications, DynamicProcessHandler>;
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AsyncClient<DynamicNotifications, DynamicAudioHandler>;
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type DynamicProcessHandler =
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ClosureProcessHandler<BoxedProcessHandler>;
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type DynamicAudioHandler =
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ClosureProcessHandler<BoxedAudioHandler>;
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pub type BoxedProcessHandler =
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pub type BoxedAudioHandler =
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Box<dyn FnMut(&Client, &ProcessScope)-> Control + Send>;
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/// Trait for things that have a JACK process callback.
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pub trait Process {
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fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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}
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/// Define the JACK process callback associated with a struct.
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#[macro_export] macro_rules! process {
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($T:ty) => {
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impl Process for $T {}
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};
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($T:ty |$self:ident, $c:ident, $s:ident|$block:tt) => {
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impl Process for $T {
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fn process (&mut $self, $c: &Client, $s: &ProcessScope) -> Control {
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$block
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}
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}
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};
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($T:ty = $process:path) => {
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impl Process for $T {
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fn process (&mut self, c: &Client, s: &ProcessScope) -> Control {
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$process(self, c, s)
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}
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}
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}
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}
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/// Just run thing with JACK. Returns the activated client.
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pub fn jack_run <T, E: Engine> (name: &str, app: &Arc<RwLock<T>>) -> Usually<DynamicAsyncClient>
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where T: Handle<E> + Process + Send + Sync + 'static
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where T: Handle<E> + Audio + Send + Sync + 'static
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{
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let options = ClientOptions::NO_START_SERVER;
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let (client, _status) = Client::new(name, options)?;
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@ -120,7 +107,7 @@ pub fn jack_run <T, E: Engine> (name: &str, app: &Arc<RwLock<T>>) -> Usually<Dyn
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app.write().unwrap().process(c, s)
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//Control::Continue
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}
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?)
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}
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@ -133,6 +120,7 @@ pub struct Jack {
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pub midi_outs: Vec<String>,
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pub audio_outs: Vec<String>,
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}
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impl Jack {
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pub fn new (name: &str) -> Usually<Self> {
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Ok(Self {
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@ -180,7 +168,7 @@ impl Jack {
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move|c: &Client, s: &ProcessScope|{
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state.write().unwrap().process(c, s)
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}
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?;
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Ok(JackDevice {
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ports: UnownedJackPorts {
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@ -230,3 +218,219 @@ fn query_ports (
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ports
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})
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}
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/// Notification handler used by the [Jack] factory
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/// when constructing [JackDevice]s.
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pub type DynamicNotifications =
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Notifications<Box<dyn Fn(JackEvent) + Send + Sync>>;
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#[derive(Debug)]
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/// Event enum for JACK events.
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pub enum JackEvent {
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ThreadInit,
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Shutdown(ClientStatus, String),
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Freewheel(bool),
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SampleRate(Frames),
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ClientRegistration(String, bool),
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PortRegistration(PortId, bool),
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PortRename(PortId, String, String),
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PortsConnected(PortId, PortId, bool),
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GraphReorder,
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XRun,
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}
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/// Generic notification handler that emits [JackEvent]
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pub struct Notifications<T: Fn(JackEvent) + Send>(pub T);
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impl<T: Fn(JackEvent) + Send> NotificationHandler for Notifications<T> {
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fn thread_init (&self, _: &Client) {
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self.0(JackEvent::ThreadInit);
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}
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fn shutdown (&mut self, status: ClientStatus, reason: &str) {
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self.0(JackEvent::Shutdown(status, reason.into()));
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}
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fn freewheel (&mut self, _: &Client, enabled: bool) {
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self.0(JackEvent::Freewheel(enabled));
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}
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fn sample_rate (&mut self, _: &Client, frames: Frames) -> Control {
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self.0(JackEvent::SampleRate(frames));
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Control::Quit
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}
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fn client_registration (&mut self, _: &Client, name: &str, reg: bool) {
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self.0(JackEvent::ClientRegistration(name.into(), reg));
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}
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fn port_registration (&mut self, _: &Client, id: PortId, reg: bool) {
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self.0(JackEvent::PortRegistration(id, reg));
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}
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fn port_rename (&mut self, _: &Client, id: PortId, old: &str, new: &str) -> Control {
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self.0(JackEvent::PortRename(id, old.into(), new.into()));
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Control::Continue
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}
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fn ports_connected (&mut self, _: &Client, a: PortId, b: PortId, are: bool) {
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self.0(JackEvent::PortsConnected(a, b, are));
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}
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fn graph_reorder (&mut self, _: &Client) -> Control {
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self.0(JackEvent::GraphReorder);
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Control::Continue
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}
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fn xrun (&mut self, _: &Client) -> Control {
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self.0(JackEvent::XRun);
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Control::Continue
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}
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}
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/// A [Device] bound to a JACK client and a set of ports.
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pub struct JackDevice<E: Engine> {
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/// The active JACK client of this device.
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pub client: DynamicAsyncClient,
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/// The device state, encapsulated for sharing between threads.
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pub state: Arc<RwLock<Box<dyn Device<E>>>>,
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/// Unowned copies of the device's JACK ports, for connecting to the device.
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/// The "real" readable/writable `Port`s are owned by the `state`.
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pub ports: UnownedJackPorts,
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}
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impl<E: Engine> std::fmt::Debug for JackDevice<E> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("JackDevice").field("ports", &self.ports).finish()
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}
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}
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impl<E: Engine> Widget for JackDevice<E> {
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type Engine = E;
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fn layout (&self, to: E::Area) -> Perhaps<E::Area> {
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self.state.read().unwrap().layout(to)
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}
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fn render (&self, to: &mut E) -> Perhaps<E::Area> {
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self.state.read().unwrap().render(to)
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}
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}
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impl<E: Engine> Handle<E> for JackDevice<E> {
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fn handle (&mut self, from: &E::HandleInput) -> Perhaps<E::Handled> {
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self.state.write().unwrap().handle(from)
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}
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}
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impl<E: Engine> Ports for JackDevice<E> {
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fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_ins.values().collect())
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}
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fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_outs.values().collect())
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}
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fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_ins.values().collect())
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}
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fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_outs.values().collect())
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}
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}
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impl<E: Engine> JackDevice<E> {
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/// Returns a locked mutex of the state's contents.
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pub fn state (&self) -> LockResult<RwLockReadGuard<Box<dyn Device<E>>>> {
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self.state.read()
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}
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/// Returns a locked mutex of the state's contents.
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pub fn state_mut (&self) -> LockResult<RwLockWriteGuard<Box<dyn Device<E>>>> {
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self.state.write()
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}
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pub fn connect_midi_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.midi_ins()?[index])?)
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}
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pub fn connect_midi_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.midi_outs()?[index], port)?)
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}
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pub fn connect_audio_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.audio_ins()?[index])?)
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}
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pub fn connect_audio_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.audio_outs()?[index], port)?)
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}
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}
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/// Collection of JACK ports as [AudioIn]/[AudioOut]/[MidiIn]/[MidiOut].
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#[derive(Default, Debug)]
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pub struct JackPorts {
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pub audio_ins: BTreeMap<String, Port<AudioIn>>,
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pub midi_ins: BTreeMap<String, Port<MidiIn>>,
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pub audio_outs: BTreeMap<String, Port<AudioOut>>,
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pub midi_outs: BTreeMap<String, Port<MidiOut>>,
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}
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/// Collection of JACK ports as [Unowned].
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#[derive(Default, Debug)]
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pub struct UnownedJackPorts {
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pub audio_ins: BTreeMap<String, Port<Unowned>>,
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pub midi_ins: BTreeMap<String, Port<Unowned>>,
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pub audio_outs: BTreeMap<String, Port<Unowned>>,
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pub midi_outs: BTreeMap<String, Port<Unowned>>,
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}
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impl JackPorts {
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pub fn clone_unowned (&self) -> UnownedJackPorts {
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let mut unowned = UnownedJackPorts::default();
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for (name, port) in self.midi_ins.iter() {
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unowned.midi_ins.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.midi_outs.iter() {
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unowned.midi_outs.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.audio_ins.iter() {
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unowned.audio_ins.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.audio_outs.iter() {
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unowned.audio_outs.insert(name.clone(), port.clone_unowned());
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}
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unowned
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}
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}
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/// Implement the `Ports` trait.
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#[macro_export] macro_rules! ports {
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($T:ty $({ $(audio: {
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$(ins: |$ai_arg:ident|$ai_impl:expr,)?
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$(outs: |$ao_arg:ident|$ao_impl:expr,)?
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})? $(midi: {
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$(ins: |$mi_arg:ident|$mi_impl:expr,)?
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$(outs: |$mo_arg:ident|$mo_impl:expr,)?
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})?})?) => {
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impl Ports for $T {$(
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$(
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$(fn audio_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = |$ai_arg:&'a Self|$ai_impl;
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cb(self)
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})?
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)?
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$(
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$(fn audio_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$ao_arg:&'a Self|$ao_impl);
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cb(self)
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})?
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)?
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)? $(
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$(
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$(fn midi_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$mi_arg:&'a Self|$mi_impl);
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cb(self)
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})?
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)?
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$(
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$(fn midi_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$mo_arg:&'a Self|$mo_impl);
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cb(self)
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})?
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)?
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)?}
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};
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}
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