mirror of
https://codeberg.org/unspeaker/tek.git
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Process -> Audio; Layers2 -> Layers
This commit is contained in:
parent
1cbf8de4e4
commit
cd8a808c21
20 changed files with 334 additions and 414 deletions
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@ -1,10 +1,31 @@
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use jack::*;
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use crate::*;
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submod! { device event ports }
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/// Trait for things that have a JACK process callback.
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pub trait Audio {
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fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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}
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/// Trait for things that may expose JACK ports.
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pub trait Ports {
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fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(vec![])
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}
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}
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/// A UI component that may be associated with a JACK client by the `Jack` factory.
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pub trait Device<E: Engine>: Component<E> + Process {
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pub trait Device<E: Engine>: Component<E> + Audio {
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/// Perform type erasure for collecting heterogeneous devices.
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fn boxed (self) -> Box<dyn Device<E>> where Self: Sized + 'static {
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Box::new(self)
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@ -12,13 +33,7 @@ pub trait Device<E: Engine>: Component<E> + Process {
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}
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/// All things that implement the required traits can be treated as `Device`.
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impl<E: Engine, W: Component<E> + Process> Device<E> for W {}
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//impl<'a, E: Engine> Render<E> for Box<dyn Device<E> + 'a> {
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//fn render (&self, to: &mut E) -> Perhaps<E::Rendered> {
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//(**self).render(to)
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//}
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//}
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impl<E: Engine, W: Component<E> + Audio> Device<E> for W {}
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/// Wraps [Client] or [DynamicAsyncClient] in place.
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pub enum JackClient {
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@ -57,52 +72,24 @@ impl JackClient {
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ClosureProcessHandler::new(Box::new({
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let state = state.clone();
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move|c: &Client, s: &ProcessScope|process(&state, c, s)
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?)
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})
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}
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}
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pub type DynamicAsyncClient =
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AsyncClient<DynamicNotifications, DynamicProcessHandler>;
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AsyncClient<DynamicNotifications, DynamicAudioHandler>;
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type DynamicProcessHandler =
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ClosureProcessHandler<BoxedProcessHandler>;
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type DynamicAudioHandler =
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ClosureProcessHandler<BoxedAudioHandler>;
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pub type BoxedProcessHandler =
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pub type BoxedAudioHandler =
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Box<dyn FnMut(&Client, &ProcessScope)-> Control + Send>;
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/// Trait for things that have a JACK process callback.
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pub trait Process {
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fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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}
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/// Define the JACK process callback associated with a struct.
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#[macro_export] macro_rules! process {
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($T:ty) => {
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impl Process for $T {}
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};
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($T:ty |$self:ident, $c:ident, $s:ident|$block:tt) => {
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impl Process for $T {
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fn process (&mut $self, $c: &Client, $s: &ProcessScope) -> Control {
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$block
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}
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}
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};
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($T:ty = $process:path) => {
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impl Process for $T {
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fn process (&mut self, c: &Client, s: &ProcessScope) -> Control {
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$process(self, c, s)
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}
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}
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}
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}
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/// Just run thing with JACK. Returns the activated client.
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pub fn jack_run <T, E: Engine> (name: &str, app: &Arc<RwLock<T>>) -> Usually<DynamicAsyncClient>
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where T: Handle<E> + Process + Send + Sync + 'static
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where T: Handle<E> + Audio + Send + Sync + 'static
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{
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let options = ClientOptions::NO_START_SERVER;
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let (client, _status) = Client::new(name, options)?;
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@ -120,7 +107,7 @@ pub fn jack_run <T, E: Engine> (name: &str, app: &Arc<RwLock<T>>) -> Usually<Dyn
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app.write().unwrap().process(c, s)
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//Control::Continue
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}
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?)
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}
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@ -133,6 +120,7 @@ pub struct Jack {
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pub midi_outs: Vec<String>,
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pub audio_outs: Vec<String>,
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}
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impl Jack {
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pub fn new (name: &str) -> Usually<Self> {
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Ok(Self {
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@ -180,7 +168,7 @@ impl Jack {
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move|c: &Client, s: &ProcessScope|{
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state.write().unwrap().process(c, s)
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}
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}) as BoxedProcessHandler)
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}) as BoxedAudioHandler)
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)?;
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Ok(JackDevice {
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ports: UnownedJackPorts {
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@ -230,3 +218,219 @@ fn query_ports (
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ports
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})
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}
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/// Notification handler used by the [Jack] factory
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/// when constructing [JackDevice]s.
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pub type DynamicNotifications =
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Notifications<Box<dyn Fn(JackEvent) + Send + Sync>>;
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#[derive(Debug)]
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/// Event enum for JACK events.
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pub enum JackEvent {
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ThreadInit,
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Shutdown(ClientStatus, String),
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Freewheel(bool),
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SampleRate(Frames),
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ClientRegistration(String, bool),
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PortRegistration(PortId, bool),
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PortRename(PortId, String, String),
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PortsConnected(PortId, PortId, bool),
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GraphReorder,
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XRun,
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}
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/// Generic notification handler that emits [JackEvent]
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pub struct Notifications<T: Fn(JackEvent) + Send>(pub T);
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impl<T: Fn(JackEvent) + Send> NotificationHandler for Notifications<T> {
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fn thread_init (&self, _: &Client) {
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self.0(JackEvent::ThreadInit);
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}
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fn shutdown (&mut self, status: ClientStatus, reason: &str) {
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self.0(JackEvent::Shutdown(status, reason.into()));
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}
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fn freewheel (&mut self, _: &Client, enabled: bool) {
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self.0(JackEvent::Freewheel(enabled));
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}
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fn sample_rate (&mut self, _: &Client, frames: Frames) -> Control {
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self.0(JackEvent::SampleRate(frames));
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Control::Quit
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}
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fn client_registration (&mut self, _: &Client, name: &str, reg: bool) {
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self.0(JackEvent::ClientRegistration(name.into(), reg));
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}
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fn port_registration (&mut self, _: &Client, id: PortId, reg: bool) {
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self.0(JackEvent::PortRegistration(id, reg));
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}
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fn port_rename (&mut self, _: &Client, id: PortId, old: &str, new: &str) -> Control {
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self.0(JackEvent::PortRename(id, old.into(), new.into()));
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Control::Continue
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}
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fn ports_connected (&mut self, _: &Client, a: PortId, b: PortId, are: bool) {
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self.0(JackEvent::PortsConnected(a, b, are));
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}
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fn graph_reorder (&mut self, _: &Client) -> Control {
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self.0(JackEvent::GraphReorder);
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Control::Continue
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}
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fn xrun (&mut self, _: &Client) -> Control {
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self.0(JackEvent::XRun);
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Control::Continue
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}
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}
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/// A [Device] bound to a JACK client and a set of ports.
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pub struct JackDevice<E: Engine> {
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/// The active JACK client of this device.
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pub client: DynamicAsyncClient,
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/// The device state, encapsulated for sharing between threads.
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pub state: Arc<RwLock<Box<dyn Device<E>>>>,
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/// Unowned copies of the device's JACK ports, for connecting to the device.
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/// The "real" readable/writable `Port`s are owned by the `state`.
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pub ports: UnownedJackPorts,
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}
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impl<E: Engine> std::fmt::Debug for JackDevice<E> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("JackDevice").field("ports", &self.ports).finish()
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}
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}
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impl<E: Engine> Widget for JackDevice<E> {
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type Engine = E;
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fn layout (&self, to: E::Area) -> Perhaps<E::Area> {
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self.state.read().unwrap().layout(to)
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}
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fn render (&self, to: &mut E) -> Perhaps<E::Area> {
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self.state.read().unwrap().render(to)
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}
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}
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impl<E: Engine> Handle<E> for JackDevice<E> {
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fn handle (&mut self, from: &E::HandleInput) -> Perhaps<E::Handled> {
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self.state.write().unwrap().handle(from)
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}
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}
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impl<E: Engine> Ports for JackDevice<E> {
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fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_ins.values().collect())
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}
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fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_outs.values().collect())
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}
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fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_ins.values().collect())
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}
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fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_outs.values().collect())
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}
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}
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impl<E: Engine> JackDevice<E> {
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/// Returns a locked mutex of the state's contents.
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pub fn state (&self) -> LockResult<RwLockReadGuard<Box<dyn Device<E>>>> {
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self.state.read()
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}
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/// Returns a locked mutex of the state's contents.
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pub fn state_mut (&self) -> LockResult<RwLockWriteGuard<Box<dyn Device<E>>>> {
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self.state.write()
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}
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pub fn connect_midi_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.midi_ins()?[index])?)
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}
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pub fn connect_midi_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.midi_outs()?[index], port)?)
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}
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pub fn connect_audio_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.audio_ins()?[index])?)
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}
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pub fn connect_audio_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.audio_outs()?[index], port)?)
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}
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}
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/// Collection of JACK ports as [AudioIn]/[AudioOut]/[MidiIn]/[MidiOut].
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#[derive(Default, Debug)]
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pub struct JackPorts {
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pub audio_ins: BTreeMap<String, Port<AudioIn>>,
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pub midi_ins: BTreeMap<String, Port<MidiIn>>,
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pub audio_outs: BTreeMap<String, Port<AudioOut>>,
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pub midi_outs: BTreeMap<String, Port<MidiOut>>,
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}
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/// Collection of JACK ports as [Unowned].
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#[derive(Default, Debug)]
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pub struct UnownedJackPorts {
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pub audio_ins: BTreeMap<String, Port<Unowned>>,
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pub midi_ins: BTreeMap<String, Port<Unowned>>,
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pub audio_outs: BTreeMap<String, Port<Unowned>>,
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pub midi_outs: BTreeMap<String, Port<Unowned>>,
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}
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impl JackPorts {
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pub fn clone_unowned (&self) -> UnownedJackPorts {
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let mut unowned = UnownedJackPorts::default();
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for (name, port) in self.midi_ins.iter() {
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unowned.midi_ins.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.midi_outs.iter() {
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unowned.midi_outs.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.audio_ins.iter() {
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unowned.audio_ins.insert(name.clone(), port.clone_unowned());
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}
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for (name, port) in self.audio_outs.iter() {
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unowned.audio_outs.insert(name.clone(), port.clone_unowned());
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}
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unowned
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}
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}
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/// Implement the `Ports` trait.
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#[macro_export] macro_rules! ports {
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($T:ty $({ $(audio: {
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$(ins: |$ai_arg:ident|$ai_impl:expr,)?
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$(outs: |$ao_arg:ident|$ao_impl:expr,)?
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})? $(midi: {
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$(ins: |$mi_arg:ident|$mi_impl:expr,)?
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$(outs: |$mo_arg:ident|$mo_impl:expr,)?
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})?})?) => {
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impl Ports for $T {$(
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$(
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$(fn audio_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = |$ai_arg:&'a Self|$ai_impl;
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cb(self)
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})?
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)?
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$(
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$(fn audio_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$ao_arg:&'a Self|$ao_impl);
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cb(self)
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})?
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)?
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)? $(
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$(
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$(fn midi_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$mi_arg:&'a Self|$mi_impl);
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cb(self)
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})?
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)?
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$(
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$(fn midi_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
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let cb = (|$mo_arg:&'a Self|$mo_impl);
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cb(self)
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})?
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)?
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)?}
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};
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}
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@ -1,70 +0,0 @@
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use ::jack::*;
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use crate::*;
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/// A [Device] bound to a JACK client and a set of ports.
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pub struct JackDevice<E: Engine> {
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/// The active JACK client of this device.
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pub client: DynamicAsyncClient,
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/// The device state, encapsulated for sharing between threads.
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pub state: Arc<RwLock<Box<dyn Device<E>>>>,
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/// Unowned copies of the device's JACK ports, for connecting to the device.
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/// The "real" readable/writable `Port`s are owned by the `state`.
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pub ports: UnownedJackPorts,
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}
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impl<E: Engine> std::fmt::Debug for JackDevice<E> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("JackDevice").field("ports", &self.ports).finish()
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}
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}
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impl<E: Engine> Widget for JackDevice<E> {
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type Engine = E;
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fn layout (&self, to: E::Area) -> Perhaps<E::Area> {
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self.state.read().unwrap().layout(to)
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}
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fn render (&self, to: &mut E) -> Perhaps<E::Area> {
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self.state.read().unwrap().render(to)
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}
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}
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impl<E: Engine> Handle<E> for JackDevice<E> {
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fn handle (&mut self, from: &E::HandleInput) -> Perhaps<E::Handled> {
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self.state.write().unwrap().handle(from)
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}
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}
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impl<E: Engine> Ports for JackDevice<E> {
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fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_ins.values().collect())
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}
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fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_outs.values().collect())
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}
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fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_ins.values().collect())
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}
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fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_outs.values().collect())
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}
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}
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impl<E: Engine> JackDevice<E> {
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/// Returns a locked mutex of the state's contents.
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pub fn state (&self) -> LockResult<RwLockReadGuard<Box<dyn Device<E>>>> {
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self.state.read()
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}
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/// Returns a locked mutex of the state's contents.
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pub fn state_mut (&self) -> LockResult<RwLockWriteGuard<Box<dyn Device<E>>>> {
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self.state.write()
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}
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pub fn connect_midi_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.midi_ins()?[index])?)
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}
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pub fn connect_midi_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.midi_outs()?[index], port)?)
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}
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pub fn connect_audio_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(port, self.audio_ins()?[index])?)
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}
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pub fn connect_audio_out (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self.client.as_client().connect_ports(self.audio_outs()?[index], port)?)
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}
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}
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|
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@ -1,71 +0,0 @@
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use ::jack::*;
|
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use crate::*;
|
||||
|
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/// Notification handler used by the [Jack] factory
|
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/// when constructing [JackDevice]s.
|
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pub type DynamicNotifications =
|
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Notifications<Box<dyn Fn(JackEvent) + Send + Sync>>;
|
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|
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#[derive(Debug)]
|
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/// Event enum for JACK events.
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pub enum JackEvent {
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ThreadInit,
|
||||
Shutdown(ClientStatus, String),
|
||||
Freewheel(bool),
|
||||
SampleRate(Frames),
|
||||
ClientRegistration(String, bool),
|
||||
PortRegistration(PortId, bool),
|
||||
PortRename(PortId, String, String),
|
||||
PortsConnected(PortId, PortId, bool),
|
||||
GraphReorder,
|
||||
XRun,
|
||||
}
|
||||
|
||||
/// Generic notification handler that emits [JackEvent]
|
||||
pub struct Notifications<T: Fn(JackEvent) + Send>(pub T);
|
||||
|
||||
impl<T: Fn(JackEvent) + Send> NotificationHandler for Notifications<T> {
|
||||
fn thread_init (&self, _: &Client) {
|
||||
self.0(JackEvent::ThreadInit);
|
||||
}
|
||||
|
||||
fn shutdown (&mut self, status: ClientStatus, reason: &str) {
|
||||
self.0(JackEvent::Shutdown(status, reason.into()));
|
||||
}
|
||||
|
||||
fn freewheel (&mut self, _: &Client, enabled: bool) {
|
||||
self.0(JackEvent::Freewheel(enabled));
|
||||
}
|
||||
|
||||
fn sample_rate (&mut self, _: &Client, frames: Frames) -> Control {
|
||||
self.0(JackEvent::SampleRate(frames));
|
||||
Control::Quit
|
||||
}
|
||||
|
||||
fn client_registration (&mut self, _: &Client, name: &str, reg: bool) {
|
||||
self.0(JackEvent::ClientRegistration(name.into(), reg));
|
||||
}
|
||||
|
||||
fn port_registration (&mut self, _: &Client, id: PortId, reg: bool) {
|
||||
self.0(JackEvent::PortRegistration(id, reg));
|
||||
}
|
||||
|
||||
fn port_rename (&mut self, _: &Client, id: PortId, old: &str, new: &str) -> Control {
|
||||
self.0(JackEvent::PortRename(id, old.into(), new.into()));
|
||||
Control::Continue
|
||||
}
|
||||
|
||||
fn ports_connected (&mut self, _: &Client, a: PortId, b: PortId, are: bool) {
|
||||
self.0(JackEvent::PortsConnected(a, b, are));
|
||||
}
|
||||
|
||||
fn graph_reorder (&mut self, _: &Client) -> Control {
|
||||
self.0(JackEvent::GraphReorder);
|
||||
Control::Continue
|
||||
}
|
||||
|
||||
fn xrun (&mut self, _: &Client) -> Control {
|
||||
self.0(JackEvent::XRun);
|
||||
Control::Continue
|
||||
}
|
||||
}
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
use ::jack::*;
|
||||
use crate::*;
|
||||
|
||||
/// Collection of JACK ports as [AudioIn]/[AudioOut]/[MidiIn]/[MidiOut].
|
||||
#[derive(Default, Debug)]
|
||||
pub struct JackPorts {
|
||||
pub audio_ins: BTreeMap<String, Port<AudioIn>>,
|
||||
pub midi_ins: BTreeMap<String, Port<MidiIn>>,
|
||||
pub audio_outs: BTreeMap<String, Port<AudioOut>>,
|
||||
pub midi_outs: BTreeMap<String, Port<MidiOut>>,
|
||||
}
|
||||
|
||||
/// Collection of JACK ports as [Unowned].
|
||||
#[derive(Default, Debug)]
|
||||
pub struct UnownedJackPorts {
|
||||
pub audio_ins: BTreeMap<String, Port<Unowned>>,
|
||||
pub midi_ins: BTreeMap<String, Port<Unowned>>,
|
||||
pub audio_outs: BTreeMap<String, Port<Unowned>>,
|
||||
pub midi_outs: BTreeMap<String, Port<Unowned>>,
|
||||
}
|
||||
|
||||
impl JackPorts {
|
||||
pub fn clone_unowned (&self) -> UnownedJackPorts {
|
||||
let mut unowned = UnownedJackPorts::default();
|
||||
for (name, port) in self.midi_ins.iter() {
|
||||
unowned.midi_ins.insert(name.clone(), port.clone_unowned());
|
||||
}
|
||||
for (name, port) in self.midi_outs.iter() {
|
||||
unowned.midi_outs.insert(name.clone(), port.clone_unowned());
|
||||
}
|
||||
for (name, port) in self.audio_ins.iter() {
|
||||
unowned.audio_ins.insert(name.clone(), port.clone_unowned());
|
||||
}
|
||||
for (name, port) in self.audio_outs.iter() {
|
||||
unowned.audio_outs.insert(name.clone(), port.clone_unowned());
|
||||
}
|
||||
unowned
|
||||
}
|
||||
}
|
||||
|
||||
/// Trait for things that may expose JACK ports.
|
||||
pub trait Ports {
|
||||
fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
|
||||
Ok(vec![])
|
||||
}
|
||||
fn audio_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
|
||||
Ok(vec![])
|
||||
}
|
||||
fn midi_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
|
||||
Ok(vec![])
|
||||
}
|
||||
fn midi_outs (&self) -> Usually<Vec<&Port<Unowned>>> {
|
||||
Ok(vec![])
|
||||
}
|
||||
}
|
||||
|
||||
/// Implement the `Ports` trait.
|
||||
#[macro_export] macro_rules! ports {
|
||||
($T:ty $({ $(audio: {
|
||||
$(ins: |$ai_arg:ident|$ai_impl:expr,)?
|
||||
$(outs: |$ao_arg:ident|$ao_impl:expr,)?
|
||||
})? $(midi: {
|
||||
$(ins: |$mi_arg:ident|$mi_impl:expr,)?
|
||||
$(outs: |$mo_arg:ident|$mo_impl:expr,)?
|
||||
})?})?) => {
|
||||
impl Ports for $T {$(
|
||||
$(
|
||||
$(fn audio_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
|
||||
let cb = |$ai_arg:&'a Self|$ai_impl;
|
||||
cb(self)
|
||||
})?
|
||||
)?
|
||||
$(
|
||||
$(fn audio_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
|
||||
let cb = (|$ao_arg:&'a Self|$ao_impl);
|
||||
cb(self)
|
||||
})?
|
||||
)?
|
||||
)? $(
|
||||
$(
|
||||
$(fn midi_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
|
||||
let cb = (|$mi_arg:&'a Self|$mi_impl);
|
||||
cb(self)
|
||||
})?
|
||||
)?
|
||||
$(
|
||||
$(fn midi_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
|
||||
let cb = (|$mo_arg:&'a Self|$mo_impl);
|
||||
cb(self)
|
||||
})?
|
||||
)?
|
||||
)?}
|
||||
};
|
||||
}
|
||||
|
|
@ -25,6 +25,10 @@ pub trait Engine: Send + Sync + Sized {
|
|||
// FIXME
|
||||
fn with_area (&mut self, x: Self::Unit, y: Self::Unit, w: Self::Unit, h: Self::Unit)
|
||||
-> &mut Self;
|
||||
// FIXME
|
||||
fn render_in (
|
||||
&mut self, area: Self::Area, widget: &impl Widget<Engine = Self>
|
||||
) -> Perhaps<Self::Area>;
|
||||
}
|
||||
|
||||
submod! {
|
||||
|
|
|
|||
|
|
@ -52,9 +52,7 @@ impl<'a, E: Engine> Collect<'a, E> for Collection<'a, E> {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct Layers<'a, E: Engine, const N: usize>(pub [&'a dyn Widget<Engine = E>;N]);
|
||||
|
||||
pub struct Layers2<
|
||||
pub struct Layers<
|
||||
E: Engine,
|
||||
F: Send + Sync + Fn(&mut dyn FnMut(&dyn Widget<Engine = E>)->Usually<()>)->Usually<()>
|
||||
>(pub F, PhantomData<E>);
|
||||
|
|
@ -62,7 +60,7 @@ pub struct Layers2<
|
|||
impl<
|
||||
E: Engine,
|
||||
F: Send + Sync + Fn(&mut dyn FnMut(&dyn Widget<Engine = E>)->Usually<()>)->Usually<()>
|
||||
> Layers2<E, F> {
|
||||
> Layers<E, F> {
|
||||
pub fn new (build: F) -> Self {
|
||||
Self(build, Default::default())
|
||||
}
|
||||
|
|
@ -73,25 +71,6 @@ impl<
|
|||
//pub &'a I
|
||||
//);
|
||||
|
||||
pub struct Layered<'a, E: Engine>(pub Collection<'a, E>);
|
||||
|
||||
impl<'a, E: Engine> Layered<'a, E> {
|
||||
pub fn new () -> Self {
|
||||
Self(Collection::new())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, E: Engine> Collect<'a, E> for Layered<'a, E> {
|
||||
fn add_box (mut self, item: Box<dyn Widget<Engine = E> + 'a>) -> Self {
|
||||
self.0 = self.0.add_box(item);
|
||||
self
|
||||
}
|
||||
fn add_ref (mut self, item: &'a dyn Widget<Engine = E>) -> Self {
|
||||
self.0 = self.0.add_ref(item);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub enum Direction { Up, Down, Left, Right }
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,10 @@ use crate::*;
|
|||
pub trait Widget: Send + Sync {
|
||||
type Engine: Engine;
|
||||
fn layout (&self, to: <<Self as Widget>::Engine as Engine>::Area) ->
|
||||
Perhaps<<<Self as Widget>::Engine as Engine>::Area>;
|
||||
Perhaps<<<Self as Widget>::Engine as Engine>::Area>
|
||||
{
|
||||
Ok(Some(to))
|
||||
}
|
||||
fn render (&self, to: &mut Self::Engine) ->
|
||||
Perhaps<<<Self as Widget>::Engine as Engine>::Area>;
|
||||
}
|
||||
|
|
@ -86,7 +89,10 @@ impl<E: Engine, W: Content<Engine = E>> Widget for W {
|
|||
self.content().layout(to)
|
||||
}
|
||||
fn render (&self, to: &mut E) -> Perhaps<E::Area> {
|
||||
self.content().render(to)
|
||||
match self.layout(to.area())? {
|
||||
Some(area) => to.render_in(area, &self.content()),
|
||||
None => Ok(None)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -58,6 +58,16 @@ impl Engine for Tui {
|
|||
self.with_rect([x, y, w, h]);
|
||||
self
|
||||
}
|
||||
#[inline]
|
||||
fn render_in (
|
||||
&mut self, area: [u16;4], widget: &impl Widget<Engine = Self>
|
||||
) -> Perhaps<[u16;4]> {
|
||||
let last = self.area;
|
||||
self.area = area;
|
||||
let next = widget.render(self)?;
|
||||
self.area = last;
|
||||
Ok(next)
|
||||
}
|
||||
}
|
||||
impl Tui {
|
||||
/// Run the main loop.
|
||||
|
|
|
|||
|
|
@ -53,56 +53,21 @@ impl<'a> Split<'a, Tui> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, const N: usize> Widget for Layers<'a, Tui, N> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
let [x, y, ..] = area;
|
||||
let mut w = 0;
|
||||
let mut h = 0;
|
||||
for layer in self.0.iter() {
|
||||
if let Some(layer_area) = layer.layout(area)? {
|
||||
w = w.max(layer_area.w());
|
||||
h = h.max(layer_area.h());
|
||||
}
|
||||
}
|
||||
Ok(Some([x, y, w, h]))
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
self.layout(to.area())?
|
||||
.map(|area| {
|
||||
for layer in self.0.iter() {
|
||||
layer.render(to.with_rect(area))?;
|
||||
}
|
||||
Ok(area)
|
||||
})
|
||||
.transpose()
|
||||
}
|
||||
}
|
||||
|
||||
impl<F> Widget for Layers2<Tui, F>
|
||||
impl<F> Widget for Layers<Tui, F>
|
||||
where
|
||||
F: Send + Sync + Fn(&mut dyn FnMut(&dyn Widget<Engine = Tui>)->Usually<()>)->Usually<()>
|
||||
{
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
let [x, y, ..] = area;
|
||||
let mut w = 0;
|
||||
let mut h = 0;
|
||||
(self.0)(&mut |layer| {
|
||||
if let Some(layer_area) = layer.layout(area)? {
|
||||
w = w.max(layer_area.w());
|
||||
h = h.max(layer_area.h());
|
||||
}
|
||||
Ok(())
|
||||
})?;
|
||||
Ok(Some([x, y, w, h]))
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
self.layout(to.area())?
|
||||
.map(|area|(self.0)(&mut |layer| {
|
||||
layer.render(to.with_rect(area))?;
|
||||
Ok(())
|
||||
}).map(|_|area))
|
||||
let area = to.area();
|
||||
to.blit(&format!("L1 {area:?}"), 10, 10, None)?;
|
||||
let area = self.layout(to.area())?;
|
||||
to.blit(&format!("L2 {area:?}"), 10, 11, None)?;
|
||||
area.map(|area|(self.0)(&mut |layer| {
|
||||
to.blit(&format!("L3 {area:?}"), 10, 12, None)?;
|
||||
to.render_in(area, &layer)?;
|
||||
Ok(())
|
||||
}).map(|_|area))
|
||||
.transpose()
|
||||
}
|
||||
}
|
||||
|
|
@ -129,8 +94,7 @@ impl<T: Widget<Engine = Tui>> Widget for Align<T> {
|
|||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
self.layout(to.area())?
|
||||
.map(|area|to.with_area(area.x(), area.y(), area.w(), area.h()))
|
||||
.map(|to|self.inner().render(to))
|
||||
.map(|area|to.render_in(area, self.inner()))
|
||||
.transpose()
|
||||
.map(|x|x.flatten())
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ impl<E: Engine> Mixer<E> {
|
|||
self.tracks.get(self.selected_track)
|
||||
}
|
||||
}
|
||||
impl<E: Engine> Process for Mixer<E> {
|
||||
impl<E: Engine> Audio for Mixer<E> {
|
||||
fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
|
||||
Control::Continue
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ impl<E> Plugin<E> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<E> Process for Plugin<E> {
|
||||
impl<E> Audio for Plugin<E> {
|
||||
fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
|
||||
match self.plugin.as_mut() {
|
||||
Some(PluginKind::LV2(LV2Plugin {
|
||||
|
|
|
|||
|
|
@ -22,7 +22,11 @@ pub struct AddSampleModal {
|
|||
|
||||
exit!(AddSampleModal);
|
||||
|
||||
impl Render<Tui> for AddSampleModal {
|
||||
impl Widget for AddSampleModal {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, to: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
to.make_dim();
|
||||
|
|
|
|||
|
|
@ -13,7 +13,6 @@ pub struct Sampler {
|
|||
pub modal: Arc<Mutex<Option<Box<dyn Exit + Send>>>>,
|
||||
pub output_gain: f32
|
||||
}
|
||||
process!(Sampler = Sampler::process);
|
||||
|
||||
impl Sampler {
|
||||
pub fn from_edn <'e> (args: &[Edn<'e>]) -> Usually<JackDevice<Tui>> {
|
||||
|
|
@ -83,14 +82,6 @@ impl Sampler {
|
|||
None
|
||||
}
|
||||
|
||||
pub fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
|
||||
self.process_midi_in(scope);
|
||||
self.clear_output_buffer();
|
||||
self.process_audio_out(scope);
|
||||
self.write_output_buffer(scope);
|
||||
Control::Continue
|
||||
}
|
||||
|
||||
/// Create [Voice]s from [Sample]s in response to MIDI input.
|
||||
fn process_midi_in (&mut self, scope: &ProcessScope) {
|
||||
for RawMidi { time, bytes } in self.ports.midi_ins.get("midi").unwrap().iter(scope) {
|
||||
|
|
@ -144,8 +135,12 @@ impl Sampler {
|
|||
}
|
||||
}
|
||||
|
||||
impl Layout<Tui> for Sampler {
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
impl Audio for Sampler {
|
||||
fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
|
||||
self.process_midi_in(scope);
|
||||
self.clear_output_buffer();
|
||||
self.process_audio_out(scope);
|
||||
self.write_output_buffer(scope);
|
||||
Control::Continue
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,10 @@
|
|||
use crate::*;
|
||||
|
||||
impl Render<Tui> for Sampler {
|
||||
impl Widget for Sampler {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, to: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
tui_render_sampler(self, to)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,17 +4,17 @@ pub fn draw (state: &Arranger<Tui>, to: &mut Tui) -> Perhaps<[u16;4]> {
|
|||
let area = to.area();
|
||||
let area = [area.x(), area.y(), area.w(), area.h().min((2 + state.tracks.len() * 2) as u16)];
|
||||
let tracks = state.tracks.as_slice();
|
||||
Layers([
|
||||
&state.focused.then_some(FillBg(COLOR_BG0)),
|
||||
&Split::right()
|
||||
Layers::new(|add|{
|
||||
add(&state.focused.then_some(FillBg(COLOR_BG0)))?;
|
||||
add(&Split::right()
|
||||
.add(TrackNameColumn(tracks, state.selected))
|
||||
.add(TrackMonitorColumn(tracks))
|
||||
.add(TrackRecordColumn(tracks))
|
||||
.add(TrackOverdubColumn(tracks))
|
||||
.add(TrackEraseColumn(tracks))
|
||||
.add(TrackGainColumn(tracks))
|
||||
.add(TrackScenesColumn(tracks, state.scenes.as_slice(), state.selected))
|
||||
]).render(to.with_rect(area))
|
||||
.add(TrackScenesColumn(tracks, state.scenes.as_slice(), state.selected)))
|
||||
}).render(to.with_rect(area))
|
||||
}
|
||||
|
||||
struct TrackNameColumn<'a>(&'a [Sequencer<Tui>], ArrangerFocus);
|
||||
|
|
|
|||
|
|
@ -38,24 +38,21 @@ pub fn draw <'a, 'b> (
|
|||
let offset = 3 + scene_name_max_len(state.scenes.as_ref()) as u16;
|
||||
let tracks = state.tracks.as_ref();
|
||||
let scenes = state.scenes.as_ref();
|
||||
Layers([
|
||||
Layers::new(|add|{
|
||||
//.add_ref(&FillBg(Color::Rgb(30, 33, 36)))//COLOR_BG1))//bg_lo(state.focused, state.entered)))
|
||||
&ColumnSeparators(offset, cols),
|
||||
&RowSeparators(rows),
|
||||
&CursorFocus(state.selected, offset, cols, rows),
|
||||
&Split::down()
|
||||
add(&ColumnSeparators(offset, cols))?;
|
||||
add(&RowSeparators(rows))?;
|
||||
add(&CursorFocus(state.selected, offset, cols, rows))?;
|
||||
add(&Split::down()
|
||||
.add_ref(&TracksHeader(offset, cols, tracks))
|
||||
.add_ref(&SceneRows(offset, cols, rows, tracks, scenes))
|
||||
]).render(to.with_rect(area))
|
||||
.add_ref(&SceneRows(offset, cols, rows, tracks, scenes)))
|
||||
}).render(to.with_rect(area))
|
||||
}
|
||||
|
||||
struct ColumnSeparators<'a>(u16, &'a [(usize, usize)]);
|
||||
|
||||
impl<'a> Widget for ColumnSeparators<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(offset, cols) = self;
|
||||
|
|
@ -74,9 +71,6 @@ struct RowSeparators<'a>(&'a [(usize, usize)]);
|
|||
|
||||
impl<'a> Widget for RowSeparators<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(rows) = self;
|
||||
|
|
@ -101,9 +95,6 @@ struct CursorFocus<'a>(
|
|||
|
||||
impl<'a> Widget for CursorFocus<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(selected, offset, cols, rows) = *self;
|
||||
|
|
@ -171,9 +162,6 @@ struct TracksHeader<'a>(u16, &'a[(usize, usize)], &'a [Sequencer<Tui>]);
|
|||
|
||||
impl<'a> Widget for TracksHeader<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(offset, track_cols, tracks) = *self;
|
||||
|
|
@ -195,9 +183,6 @@ struct SceneRows<'a>(u16, &'a[(usize, usize)], &'a[(usize, usize)], &'a[Sequence
|
|||
|
||||
impl<'a> Widget for SceneRows<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(offset, track_cols, scene_rows, tracks, scenes) = *self;
|
||||
|
|
@ -228,9 +213,6 @@ struct SceneRow<'a>(&'a[Sequencer<Tui>], &'a Scene, &'a[(usize, usize)], u16);
|
|||
|
||||
impl<'a> Widget for SceneRow<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(tracks, scene, track_cols, offset) = self;
|
||||
|
|
@ -258,9 +240,6 @@ struct SceneClip<'a>(&'a Sequencer<Tui>, usize);
|
|||
|
||||
impl<'a> Widget for SceneClip<'a> {
|
||||
type Engine = Tui;
|
||||
fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
|
||||
todo!()
|
||||
}
|
||||
fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
|
||||
let area = to.area();
|
||||
let Self(track, clip) = self;
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@ impl Sequencer<Tui> {
|
|||
let area = [area.x() + 10, area.y(), area.w().saturating_sub(10), area.h().min(66)];
|
||||
Lozenge(Style::default().fg(Nord::BG2)).draw(to.with_rect(area))?;
|
||||
let area = [area.x() + 1, area.y(), area.w().saturating_sub(1), area.h()];
|
||||
Layers([
|
||||
&SequenceKeys(&self),
|
||||
&self.phrase.as_ref().map(|phrase|SequenceTimer(&self, phrase.clone())),
|
||||
&SequenceNotes(&self),
|
||||
&SequenceCursor(&self),
|
||||
&SequenceZoom(&self),
|
||||
]).render(to.with_rect(area))?;
|
||||
Layers::new(|add|{
|
||||
add(&SequenceKeys(&self))?;
|
||||
add(&self.phrase.as_ref().map(|phrase|SequenceTimer(&self, phrase.clone())))?;
|
||||
add(&SequenceNotes(&self))?;
|
||||
add(&SequenceCursor(&self))?;
|
||||
add(&SequenceZoom(&self))
|
||||
}).render(to.with_rect(area))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -181,7 +181,7 @@ impl Focusable<Tui> for TransportToolbar<Tui> {
|
|||
self.focused = focused
|
||||
}
|
||||
}
|
||||
impl<E: Engine> Process for TransportToolbar<E> {
|
||||
impl<E: Engine> Audio for TransportToolbar<E> {
|
||||
fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
|
||||
self.update(&scope);
|
||||
Control::Continue
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ impl Content for TransportToolbar<Tui> {
|
|||
impl Content for TransportPlayPauseButton<Tui> {
|
||||
type Engine = Tui;
|
||||
fn content (&self) -> impl Widget<Engine = Tui> {
|
||||
Layers2::new(|add|{
|
||||
Layers::new(|add|{
|
||||
//add(&self.focused.then_some(CORNERS))?;
|
||||
add(&Styled(match self.value {
|
||||
Some(TransportState::Stopped) => Some(GRAY_DIM.bold()),
|
||||
|
|
|
|||
|
|
@ -34,10 +34,16 @@ impl Demo<Tui> {
|
|||
impl Content for Demo<Tui> {
|
||||
type Engine = Tui;
|
||||
fn content (&self) -> impl Widget<Engine = Tui> {
|
||||
Layers2::new(|add|{
|
||||
add(&Align::Center("FOOBAR"))?;
|
||||
add(&Align::Center("FOO"))?;
|
||||
Ok(())
|
||||
//Align::Center("FOO")
|
||||
//Layers2::new(|_|Ok(()))
|
||||
//Layers2::new(|add|add(&Align::Center("FOO")))
|
||||
Layers::new(|add|{
|
||||
add(&FillBg(Color::Rgb(0,128,128)))?;
|
||||
add(&Layers::new(|add|{
|
||||
add(&Align::Center("....."))?;
|
||||
add(&Align::Center("FOO"))?;
|
||||
Ok(())
|
||||
}))
|
||||
})
|
||||
//Align::Center(&self.items[self.index] as &dyn Widget<Engine = Tui>)
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue