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randomize arrangement bg color
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parent
cd2a94d808
commit
cc578b0b52
3 changed files with 20 additions and 5 deletions
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@ -36,11 +36,19 @@ tui_style!(WHITE_NOT_DIM_BOLD =
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pub fn random_okhsl () -> Okhsl<f32> {
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let mut rng = thread_rng();
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UniformOkhsl::new(
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Okhsl::new(-180.0, 0.01, 0.1),
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Okhsl::new(-180.0, 0.01, 0.2),
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Okhsl::new( 180.0, 0.9, 0.5),
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).sample(&mut rng)
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}
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pub fn random_okhsl_dark () -> Okhsl<f32> {
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let mut rng = thread_rng();
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UniformOkhsl::new(
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Okhsl::new(-180.0, 0.01, 0.05),
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Okhsl::new( 180.0, 0.5, 0.2),
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).sample(&mut rng)
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}
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pub fn okhsl_to_rgb (color: Okhsl<f32>) -> Color {
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let Srgb { red, green, blue, .. }: Srgb<f32> = Srgb::from_color_unclamped(color);
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Color::Rgb((red * 255.0) as u8, (green * 255.0) as u8, (blue * 255.0) as u8,)
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@ -50,6 +58,10 @@ pub fn random_color () -> Color {
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okhsl_to_rgb(random_okhsl())
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}
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pub fn random_color_dark () -> Color {
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okhsl_to_rgb(random_okhsl_dark())
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}
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pub fn random_color_near (color: Color, distance: f32) -> Color {
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let (r, g, b) = if let Color::Rgb(r, g, b) = color {
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(r, g, b)
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