remove last freestanding random color fn

This commit is contained in:
🪞👃🪞 2024-11-02 15:08:51 +02:00
parent eb1e3179a4
commit cb8dfb4bd7
2 changed files with 18 additions and 19 deletions

View file

@ -24,16 +24,24 @@ impl From<Color> for ItemColor {
fn from (rgb: Color) -> Self { Self { rgb, okhsl: rgb_to_okhsl(rgb) } } fn from (rgb: Color) -> Self { Self { rgb, okhsl: rgb_to_okhsl(rgb) } }
} }
impl ItemColor { impl ItemColor {
pub fn random () -> Self { random_okhsl().into() } pub fn random () -> Self {
let mut rng = thread_rng();
let lo = Okhsl::new(-180.0, 0.01, 0.2);
let hi = Okhsl::new( 180.0, 0.9, 0.5);
UniformOkhsl::new(lo, hi).sample(&mut rng).into()
}
pub fn random_dark () -> Self { pub fn random_dark () -> Self {
let mut rng = thread_rng(); let mut rng = thread_rng();
let lo = Okhsl::new(-180.0, 0.01, 0.05); let lo = Okhsl::new(-180.0, 0.01, 0.05);
let hi = Okhsl::new( 180.0, 0.5, 0.2); let hi = Okhsl::new( 180.0, 0.5, 0.2);
UniformOkhsl::new(lo, hi).sample(&mut rng).into() UniformOkhsl::new(lo, hi).sample(&mut rng).into()
} }
pub fn random_near (other: Self, distance: f32) -> Self { pub fn random_near (base: Self, distance: f32) -> Self {
if distance > 1.0 { panic!("ItemColor::random_near takes distance between 0.0 and 1.0"); } base.mix(Self::random(), distance)
other.okhsl.mix(random_okhsl(), distance).into() }
pub fn mix (&self, other: Self, distance: f32) -> Self {
if distance > 1.0 { panic!("color mixing takes distance between 0.0 and 1.0"); }
self.okhsl.mix(other.okhsl, distance).into()
} }
} }
impl From<ItemColor> for ItemColorTriplet { impl From<ItemColor> for ItemColorTriplet {
@ -47,19 +55,10 @@ impl From<ItemColor> for ItemColorTriplet {
Self { base, light: light.into(), dark: dark.into() } Self { base, light: light.into(), dark: dark.into() }
} }
} }
pub fn random_okhsl () -> Okhsl<f32> {
let mut rng = thread_rng();
let lo = Okhsl::new(-180.0, 0.01, 0.2);
let hi = Okhsl::new( 180.0, 0.9, 0.5);
UniformOkhsl::new(lo, hi).sample(&mut rng)
}
pub fn okhsl_to_rgb (color: Okhsl<f32>) -> Color { pub fn okhsl_to_rgb (color: Okhsl<f32>) -> Color {
let Srgb { red, green, blue, .. }: Srgb<f32> = Srgb::from_color_unclamped(color); let Srgb { red, green, blue, .. }: Srgb<f32> = Srgb::from_color_unclamped(color);
Color::Rgb((red * 255.0) as u8, (green * 255.0) as u8, (blue * 255.0) as u8,) Color::Rgb((red * 255.0) as u8, (green * 255.0) as u8, (blue * 255.0) as u8,)
} }
pub fn rgb_to_okhsl (color: Color) -> Okhsl<f32> { pub fn rgb_to_okhsl (color: Color) -> Okhsl<f32> {
if let Color::Rgb(r, g, b) = color { if let Color::Rgb(r, g, b) = color {
Okhsl::from_color(Srgb::new( Okhsl::from_color(Srgb::new(

View file

@ -28,20 +28,20 @@ impl ArrangerCli {
if let Some(name) = self.name.as_ref() { if let Some(name) = self.name.as_ref() {
*arrangement.name.write().unwrap() = name.clone(); *arrangement.name.write().unwrap() = name.clone();
} }
let track_color_1 = random_okhsl(); let track_color_1 = ItemColor::random();
let track_color_2 = random_okhsl(); let track_color_2 = ItemColor::random();
for i in 0..self.tracks { for i in 0..self.tracks {
let _track = arrangement.track_add( let _track = arrangement.track_add(
None, None,
Some(track_color_1.mix(track_color_2, i as f32 / self.tracks as f32).into()) Some(track_color_1.mix(track_color_2, i as f32 / self.tracks as f32))
)?; )?;
} }
let scene_color_1 = random_okhsl(); let scene_color_1 = ItemColor::random();
let scene_color_2 = random_okhsl(); let scene_color_2 = ItemColor::random();
for i in 0..self.scenes { for i in 0..self.scenes {
let _scene = arrangement.scene_add( let _scene = arrangement.scene_add(
None, None,
Some(scene_color_1.mix(scene_color_2, i as f32 / self.scenes as f32).into()) Some(scene_color_1.mix(scene_color_2, i as f32 / self.scenes as f32))
)?; )?;
} }
let arranger = Arc::new(RwLock::new(Arranger::new( let arranger = Arc::new(RwLock::new(Arranger::new(