device: add DeviceAudio dispatcher

This commit is contained in:
🪞👃🪞 2025-05-10 18:47:58 +03:00
parent fb99128650
commit c78b2dc9de
3 changed files with 62 additions and 34 deletions

View file

@ -2,26 +2,20 @@ use crate::*;
impl HasJack for App { fn jack (&self) -> &Jack { &self.jack } }
audio!(
|self: App, client, scope|{
// Start profiling cycle
let t0 = self.perf.get_t0();
// Update transport clock
self.clock().update_from_scope(scope).unwrap();
// Collect MIDI input (TODO preallocate)
// Collect MIDI input (TODO preallocate large buffers)
let midi_in = self.midi_ins.iter()
.map(|port|port.port().iter(scope)
.map(|RawMidi { time, bytes }|(time, LiveEvent::parse(bytes)))
.collect::<Vec<_>>())
.collect::<Vec<_>>();
// Update standalone MIDI sequencer
//if let Some(player) = self.player.as_mut() {
//if Control::Quit == PlayerAudio(
//player,
//&mut self.note_buf,
//&mut self.midi_buf,
//).process(client, scope) {
//return Control::Quit
//}
//}
// Update standalone sampler
//if let Some(sampler) = self.sampler.as_mut() {
//if Control::Quit == SamplerAudio(sampler).process(client, scope) {
@ -35,6 +29,7 @@ audio!(
//}
//}
//}
// TODO move these to editor and sampler?:
//for port in midi_in.iter() {
//for event in port.iter() {
@ -58,14 +53,21 @@ audio!(
//}
//}
//}
// Update track sequencers
// Update track sequencers and devices
for track in self.tracks.iter_mut() {
if PlayerAudio(
if Control::Quit == PlayerAudio(
track.player_mut(), &mut self.note_buf, &mut self.midi_buf
).process(client, scope) == Control::Quit {
).process(client, scope) {
return Control::Quit
}
for device in track.devices.iter_mut() {
if Control::Quit == DeviceAudio(device).process(client, scope) {
return Control::Quit
}
}
}
// End profiling cycle
self.perf.update_from_jack_scope(t0, scope);
Control::Continue

View file

@ -0,0 +1,43 @@
use crate::*;
#[derive(Debug)]
pub enum Device {
#[cfg(feature = "sequencer")] Sequencer(MidiPlayer),
#[cfg(feature = "sampler")] Sampler(Sampler),
#[cfg(feature = "lv2")] Lv2(Lv2), // TODO
#[cfg(feature = "vst2")] Vst2, // TODO
#[cfg(feature = "vst3")] Vst3, // TODO
#[cfg(feature = "clap")] Clap, // TODO
#[cfg(feature = "sf2")] Sf2, // TODO
}
impl Device {
pub fn name (&self) -> &str {
match self {
Self::Sampler(sampler) => sampler.name.as_ref(),
_ => todo!(),
}
}
}
pub struct DeviceAudio<'a>(pub &'a mut Device);
audio!(|self: DeviceAudio<'a>, client, scope|{
use Device::*;
match self.0 {
#[cfg(feature = "sequencer")] Sequencer(sequencer) =>
{ Control::Continue /* TODO */ },
#[cfg(feature = "sampler")] Sampler(sampler) =>
SamplerAudio(sampler).process(client, scope),
#[cfg(feature = "lv2")] Lv2(lv2) =>
{ todo!() }, // TODO
#[cfg(feature = "vst2")] Vst2 =>
{ todo!() }, // TODO
#[cfg(feature = "vst3")] Vst3 =>
{ todo!() }, // TODO
#[cfg(feature = "clap")] Clap =>
{ todo!() }, // TODO
#[cfg(feature = "sf2")] Sf2 =>
{ todo!() }, // TODO
}
});

View file

@ -15,6 +15,9 @@ pub(crate) use ::tek_engine::midi::{u7, LiveEvent, MidiMessage};
pub(crate) use ::tek_engine::jack::{Control, ProcessScope, MidiWriter, RawMidi};
pub(crate) use ratatui::{prelude::Rect, widgets::{Widget, canvas::{Canvas, Line}}};
mod device;
pub use self::device::*;
#[cfg(feature = "clock")] mod clock;
#[cfg(feature = "clock")] pub use self::clock::*;
@ -38,23 +41,3 @@ pub(crate) use ratatui::{prelude::Rect, widgets::{Widget, canvas::{Canvas, Line}
#[cfg(feature = "clap")] mod clap;
#[cfg(feature = "clap")] pub use self::clap::*;
#[derive(Debug)]
pub enum Device {
#[cfg(feature = "sequencer")] Sequencer(MidiPlayer),
#[cfg(feature = "sampler")] Sampler(Sampler),
#[cfg(feature = "lv2")] Lv2(Lv2), // TODO
#[cfg(feature = "vst2")] Vst2, // TODO
#[cfg(feature = "vst3")] Vst3, // TODO
#[cfg(feature = "clap")] Clap, // TODO
#[cfg(feature = "sf2")] Sf2, // TODO
}
impl Device {
pub fn name (&self) -> &str {
match self {
Self::Sampler(sampler) => sampler.name.as_ref(),
_ => todo!(),
}
}
}