cleanup ports; horizontal scenes

This commit is contained in:
🪞👃🪞 2024-07-03 17:31:20 +03:00
parent b4fdddc0aa
commit c3c6c13f57
5 changed files with 174 additions and 82 deletions

View file

@ -9,38 +9,105 @@ pub struct SceneGridView<'a> {
pub scenes: &'a[Scene],
pub tracks: &'a[Track],
pub cursor: &'a(usize, usize),
pub mode: bool,
}
impl<'a> SceneGridView<'a> {
pub fn new (
buf: &'a mut Buffer,
area: Rect,
name: &'a str,
focused: bool,
scenes: &'a[Scene],
tracks: &'a[Track],
cursor: &'a(usize, usize),
) -> Self {
Self {
buf,
area,
name,
focused,
scenes,
tracks,
cursor,
fn longest_scene_name (&self) -> u16 {
let mut w = 3u16;
for scene in self.scenes.iter() {
w = w.max(scene.name.len() as u16);
}
w
}
fn longest_track_name (&self) -> u16 {
let mut w = 3u16;
for track in self.tracks.iter() {
w = w.max(track.name.len() as u16);
}
w
}
pub fn size_horizontal (&mut self) -> (u16, u16) {
let (mut w, mut h) = (4, 2);
w = w + self.longest_track_name();
w = w + self.scenes.len() as u16 * 10;
h = h + self.tracks.len();
(w as u16, h as u16)
}
pub fn draw (&mut self) -> Usually<Rect> {
match self.mode {
true => self.draw_horizontal(),
false => self.draw_vertical(),
}
}
pub fn draw (&mut self) -> Usually<Rect> {
self.area.height = self.scenes.len() as u16 + 2;
pub fn draw_horizontal (&mut self) -> Usually<Rect> {
let (w, h) = self.size_horizontal();
//self.area.x = self.area.x + self.area.width.saturating_sub(w) / 2;
self.area.height = self.tracks.len() as u16 + 2;
//self.area.width = w;
let style = Some(Style::default().green().dim());
if self.focused {
let Rect { x, y, width, height } = self.area;
lozenge_left(self.buf, x, y, height, style);
lozenge_right(self.buf, x + width - 1, y, height, style);
}
let columns = self.column_names();
" Mix ".blit(self.buf,self.area.x+1,self.area.y,Some(Style::default().bold().not_dim().white()));
let mut x2 = 0;
for (i, track) in self.tracks.iter().enumerate() {
let label = format!(" {} ", &track.name);
label.blit(self.buf, self.area.x+1, self.area.y+1+i as u16, Some(Style::default().bold()));
x2 = x2.max(label.len() as u16 + 1);
}
"".blit(self.buf, self.area.x + x2, self.area.y, style);
for y in self.area.y+1..self.area.y+self.area.height-1 {
"".blit(self.buf, self.area.x + x2, y, style);
}
//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
x2 = x2 + 1;
for scene in self.scenes.iter() {
let label = format!("{}", &scene.name);
let mut x3 = label.len() as u16;
label.blit(self.buf, self.area.x + x2, self.area.y, Some(Style::default().bold()));
for (i, clip) in scene.clips.iter().enumerate() {
if let Some(clip) = clip {
if let Some(phrase) = self.tracks[i].sequencer.phrases.get(*clip) {
let label = format!("{}", &phrase.name);
label.blit(self.buf, self.area.x + x2, self.area.y + 1 + i as u16, None);
x3 = x3.max(label.len() as u16)
}
}
}
x2 = x2 + x3;
"".blit(self.buf, self.area.x + x2, self.area.y, style);
for y in self.area.y+1..self.area.y+self.area.height-1 {
"".blit(self.buf, self.area.x + x2, y, style);
}
//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
x2 = x2 + 1;
}
if self.focused {
HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
}
Ok(self.area)
}
pub fn draw_vertical (&mut self) -> Usually<Rect> {
let width = self.area.width.min(4 + HELP.len() as u16);
self.area.height = self.scenes.len() as u16 + 2;
//self.area.x = self.area.x + self.area.width.saturating_sub(width) / 2;
let style = Some(Style::default().green().dim());
if self.focused {
let Rect { x, y, width, height } = self.area;
lozenge_left(self.buf, x, y, height, style);
lozenge_right(self.buf, x + width - 1, y, height, style);
}
let columns = self.track_names();
let mut x = self.area.x;
for (i, w) in self.column_widths().iter().enumerate() {
for (i, w) in self.track_widths().iter().enumerate() {
if x >= self.area.x + self.area.width {
break
}
@ -64,20 +131,22 @@ impl<'a> SceneGridView<'a> {
let w = (title.len() as u16).max(10) + 3;
x = x + w;
}
"[C-t] Add track…".blit(self.buf, x + 2, y + 1, Some(Style::default().dim()));
if self.focused {
HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
}
Ok(self.area)
}
fn column_names (&self) -> Vec<&'a str> {
let mut column_names = vec![self.name];
fn track_names (&self) -> Vec<&'a str> {
let mut track_names = vec!["Mix"];
for track in self.tracks.iter() {
column_names.push(track.name.as_str());
track_names.push(track.name.as_str());
}
column_names
track_names
}
fn column_widths (&self) -> Vec<u16> {
self.column_names().iter().map(|name|(name.len() as u16).max(10) + 3).collect()
fn track_widths (&self) -> Vec<u16> {
self.track_names().iter().map(|name|(name.len() as u16).max(10) + 3).collect()
}
fn scenes (&mut self, x: u16, y: u16) -> u16 {
@ -98,13 +167,6 @@ impl<'a> SceneGridView<'a> {
}
index = index + 1;
}
let hi = (0 == self.cursor.0) &&
(self.scenes.len() + 1 == self.cursor.1);
"[Add scene…]".blit(self.buf, x, y + index as u16, Some(if hi {
self.highlight(true)
} else {
Style::default().dim()
}));
index as u16
}
@ -136,13 +198,13 @@ impl<'a> SceneGridView<'a> {
}
index = index + 1;
}
let hi = (track + 1 == self.cursor.0) &&
(self.scenes.len() + 1 == self.cursor.1);
"[Add clip…]".blit(self.buf, x, y + index as u16, Some(if hi {
self.highlight(true)
} else {
Style::default().dim()
}));
//let hi = (track + 1 == self.cursor.0) &&
//(self.scenes.len() + 1 == self.cursor.1);
//"[Add clip…]".blit(self.buf, x, y + index as u16, Some(if hi {
//self.highlight(true)
//} else {
//Style::default().dim()
//}));
index as u16
}
@ -166,3 +228,4 @@ impl<'a> SceneGridView<'a> {
}
}
const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";

View file

@ -17,12 +17,13 @@ pub fn render (state: &Launcher, buf: &mut Buffer, mut area: Rect) -> Usually<Re
y = y + SceneGridView {
buf,
area: Rect { x, y, width, height },
mode: false,
name: &state.name,
focused: state.view.is_tracks(),
scenes: &state.scenes,
tracks: &state.tracks,
cursor: &state.cursor
}.draw()?.height;
}.draw_vertical()?.height;
if let Some(chain) = state.chain() {
y = y + ChainView {