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cleanup ports; horizontal scenes
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parent
b4fdddc0aa
commit
c3c6c13f57
5 changed files with 174 additions and 82 deletions
147
src/view/grid.rs
147
src/view/grid.rs
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@ -9,38 +9,105 @@ pub struct SceneGridView<'a> {
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub mode: bool,
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}
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impl<'a> SceneGridView<'a> {
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pub fn new (
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buf: &'a mut Buffer,
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area: Rect,
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name: &'a str,
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focused: bool,
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scenes: &'a[Scene],
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tracks: &'a[Track],
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cursor: &'a(usize, usize),
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) -> Self {
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Self {
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buf,
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area,
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name,
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focused,
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scenes,
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tracks,
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cursor,
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fn longest_scene_name (&self) -> u16 {
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let mut w = 3u16;
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for scene in self.scenes.iter() {
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w = w.max(scene.name.len() as u16);
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}
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w
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}
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fn longest_track_name (&self) -> u16 {
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let mut w = 3u16;
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for track in self.tracks.iter() {
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w = w.max(track.name.len() as u16);
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}
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w
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}
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pub fn size_horizontal (&mut self) -> (u16, u16) {
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let (mut w, mut h) = (4, 2);
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w = w + self.longest_track_name();
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w = w + self.scenes.len() as u16 * 10;
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h = h + self.tracks.len();
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(w as u16, h as u16)
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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match self.mode {
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true => self.draw_horizontal(),
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false => self.draw_vertical(),
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}
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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self.area.height = self.scenes.len() as u16 + 2;
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pub fn draw_horizontal (&mut self) -> Usually<Rect> {
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let (w, h) = self.size_horizontal();
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//self.area.x = self.area.x + self.area.width.saturating_sub(w) / 2;
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self.area.height = self.tracks.len() as u16 + 2;
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//self.area.width = w;
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let style = Some(Style::default().green().dim());
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if self.focused {
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let Rect { x, y, width, height } = self.area;
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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let columns = self.column_names();
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" Mix ".blit(self.buf,self.area.x+1,self.area.y,Some(Style::default().bold().not_dim().white()));
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let mut x2 = 0;
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for (i, track) in self.tracks.iter().enumerate() {
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let label = format!(" {} ", &track.name);
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label.blit(self.buf, self.area.x+1, self.area.y+1+i as u16, Some(Style::default().bold()));
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x2 = x2.max(label.len() as u16 + 1);
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}
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"╷".blit(self.buf, self.area.x + x2, self.area.y, style);
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for y in self.area.y+1..self.area.y+self.area.height-1 {
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"│".blit(self.buf, self.area.x + x2, y, style);
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}
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//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
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x2 = x2 + 1;
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for scene in self.scenes.iter() {
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let label = format!("{}", &scene.name);
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let mut x3 = label.len() as u16;
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label.blit(self.buf, self.area.x + x2, self.area.y, Some(Style::default().bold()));
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for (i, clip) in scene.clips.iter().enumerate() {
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if let Some(clip) = clip {
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if let Some(phrase) = self.tracks[i].sequencer.phrases.get(*clip) {
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let label = format!("{}", &phrase.name);
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label.blit(self.buf, self.area.x + x2, self.area.y + 1 + i as u16, None);
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x3 = x3.max(label.len() as u16)
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}
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}
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}
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x2 = x2 + x3;
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"╷".blit(self.buf, self.area.x + x2, self.area.y, style);
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for y in self.area.y+1..self.area.y+self.area.height-1 {
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"┊".blit(self.buf, self.area.x + x2, y, style);
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}
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//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
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x2 = x2 + 1;
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}
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if self.focused {
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HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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pub fn draw_vertical (&mut self) -> Usually<Rect> {
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let width = self.area.width.min(4 + HELP.len() as u16);
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self.area.height = self.scenes.len() as u16 + 2;
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//self.area.x = self.area.x + self.area.width.saturating_sub(width) / 2;
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let style = Some(Style::default().green().dim());
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if self.focused {
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let Rect { x, y, width, height } = self.area;
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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let columns = self.track_names();
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let mut x = self.area.x;
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for (i, w) in self.column_widths().iter().enumerate() {
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for (i, w) in self.track_widths().iter().enumerate() {
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if x >= self.area.x + self.area.width {
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break
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}
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@ -64,20 +131,22 @@ impl<'a> SceneGridView<'a> {
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let w = (title.len() as u16).max(10) + 3;
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x = x + w;
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}
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"[C-t] Add track…".blit(self.buf, x + 2, y + 1, Some(Style::default().dim()));
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if self.focused {
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HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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fn column_names (&self) -> Vec<&'a str> {
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let mut column_names = vec![self.name];
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fn track_names (&self) -> Vec<&'a str> {
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let mut track_names = vec!["Mix"];
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for track in self.tracks.iter() {
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column_names.push(track.name.as_str());
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track_names.push(track.name.as_str());
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}
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column_names
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track_names
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}
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fn column_widths (&self) -> Vec<u16> {
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self.column_names().iter().map(|name|(name.len() as u16).max(10) + 3).collect()
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fn track_widths (&self) -> Vec<u16> {
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self.track_names().iter().map(|name|(name.len() as u16).max(10) + 3).collect()
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}
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fn scenes (&mut self, x: u16, y: u16) -> u16 {
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@ -98,13 +167,6 @@ impl<'a> SceneGridView<'a> {
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}
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index = index + 1;
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}
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let hi = (0 == self.cursor.0) &&
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(self.scenes.len() + 1 == self.cursor.1);
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"[Add scene…]".blit(self.buf, x, y + index as u16, Some(if hi {
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self.highlight(true)
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} else {
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Style::default().dim()
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}));
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index as u16
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}
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@ -136,13 +198,13 @@ impl<'a> SceneGridView<'a> {
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}
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index = index + 1;
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}
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let hi = (track + 1 == self.cursor.0) &&
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(self.scenes.len() + 1 == self.cursor.1);
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"[Add clip…]".blit(self.buf, x, y + index as u16, Some(if hi {
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self.highlight(true)
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} else {
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Style::default().dim()
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}));
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//let hi = (track + 1 == self.cursor.0) &&
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//(self.scenes.len() + 1 == self.cursor.1);
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//"[Add clip…]".blit(self.buf, x, y + index as u16, Some(if hi {
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//self.highlight(true)
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//} else {
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//Style::default().dim()
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//}));
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index as u16
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}
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@ -166,3 +228,4 @@ impl<'a> SceneGridView<'a> {
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}
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}
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const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";
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@ -17,12 +17,13 @@ pub fn render (state: &Launcher, buf: &mut Buffer, mut area: Rect) -> Usually<Re
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y = y + SceneGridView {
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buf,
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area: Rect { x, y, width, height },
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mode: false,
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name: &state.name,
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focused: state.view.is_tracks(),
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scenes: &state.scenes,
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tracks: &state.tracks,
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cursor: &state.cursor
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}.draw()?.height;
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}.draw_vertical()?.height;
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if let Some(chain) = state.chain() {
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y = y + ChainView {
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