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wip: implementing jack port autoconnection
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parent
b995f81a26
commit
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4 changed files with 246 additions and 155 deletions
86
jack/src/jack_device.rs
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86
jack/src/jack_device.rs
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use crate::*
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/// A [AudioComponent] bound to a JACK client and a set of ports.
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pub struct JackDevice<E: Engine> {
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/// The active JACK client of this device.
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pub client: DynamicAsyncClient,
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/// The device state, encapsulated for sharing between threads.
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pub state: Arc<RwLock<Box<dyn AudioComponent<E>>>>,
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/// Unowned copies of the device's JACK ports, for connecting to the device.
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/// The "real" readable/writable `Port`s are owned by the `state`.
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pub ports: UnownedJackPorts,
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}
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impl<E: Engine> std::fmt::Debug for JackDevice<E> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("JackDevice")
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.field("ports", &self.ports)
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.finish()
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}
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}
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impl<E: Engine> Render for JackDevice<E> {
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type Engine = E;
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fn min_size(&self, to: E::Size) -> Perhaps<E::Size> {
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self.state.read().unwrap().layout(to)
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}
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fn render(&self, to: &mut E::Output) -> Usually<()> {
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self.state.read().unwrap().render(to)
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}
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}
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impl<E: Engine> Handle<E> for JackDevice<E> {
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fn handle(&mut self, from: &E::Input) -> Perhaps<E::Handled> {
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self.state.write().unwrap().handle(from)
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}
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}
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impl<E: Engine> Ports for JackDevice<E> {
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fn audio_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_ins.values().collect())
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}
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fn audio_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.audio_outs.values().collect())
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}
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fn midi_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_ins.values().collect())
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}
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fn midi_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
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Ok(self.ports.midi_outs.values().collect())
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}
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}
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impl<E: Engine> JackDevice<E> {
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/// Returns a locked mutex of the state's contents.
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pub fn state(&self) -> LockResult<RwLockReadGuard<Box<dyn AudioComponent<E>>>> {
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self.state.read()
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}
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/// Returns a locked mutex of the state's contents.
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pub fn state_mut(&self) -> LockResult<RwLockWriteGuard<Box<dyn AudioComponent<E>>>> {
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self.state.write()
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}
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pub fn connect_midi_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self
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.client
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.as_client()
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.connect_ports(port, self.midi_ins()?[index])?)
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}
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pub fn connect_midi_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self
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.client
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.as_client()
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.connect_ports(self.midi_outs()?[index], port)?)
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}
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pub fn connect_audio_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self
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.client
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.as_client()
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.connect_ports(port, self.audio_ins()?[index])?)
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}
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pub fn connect_audio_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
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Ok(self
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.client
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.as_client()
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.connect_ports(self.audio_outs()?[index], port)?)
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}
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}
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