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https://codeberg.org/unspeaker/tek.git
synced 2025-12-06 11:46:41 +01:00
wip: component refactor
This commit is contained in:
parent
5082bf9fdf
commit
c18aa2cbbd
14 changed files with 374 additions and 272 deletions
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@ -7,6 +7,7 @@ mod sampler;
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mod mixer;
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mod looper;
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mod plugin;
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mod launcher;
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pub use self::transport::Transport;
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pub use self::chain::Chain;
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@ -15,6 +16,7 @@ pub use self::sampler::Sampler;
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pub use self::mixer::Mixer;
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pub use self::looper::Looper;
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pub use self::plugin::Plugin;
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pub use self::launcher::Launcher;
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use crossterm::event;
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@ -67,6 +67,9 @@ pub fn render (state: &Chain, buf: &mut Buffer, area: Rect)
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}
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impl Focus for Chain {
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fn unfocus (&mut self) {
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self.focused = false
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}
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fn focused (&self) -> Option<&Box<dyn Device>> {
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match self.focused {
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true => self.items.get(self.focus),
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@ -80,29 +83,36 @@ impl Focus for Chain {
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}
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}
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fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool> {
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match event {
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Ok(match event {
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FocusEvent::Backward => {
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if self.focus == 0 {
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self.focus = self.items.len();
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}
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self.focus = self.focus - 1;
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true
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},
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FocusEvent::Forward => {
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self.focus = self.focus + 1;
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if self.focus >= self.items.len() {
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self.focus = 0;
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}
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true
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},
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FocusEvent::Inward => {
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self.focused = true;
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self.items[self.focus].handle(&AppEvent::Focus)?;
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true
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},
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FocusEvent::Outward => {
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self.focused = false;
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self.items[self.focus].handle(&AppEvent::Blur)?;
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if self.focused {
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self.focused = false;
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self.items[self.focus].handle(&AppEvent::Blur)?;
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true
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} else {
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false
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}
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},
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};
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Ok(true)
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})
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}
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}
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@ -6,7 +6,7 @@ pub struct Launcher {
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impl Launcher {
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pub fn new (name: &str) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
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Ok(DynamicDevice::new(render, handle, Self {
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Ok(DynamicDevice::new(render, handle, process, Self {
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name: name.into(),
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}))
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}
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@ -16,10 +16,23 @@ pub fn process (_: &mut Launcher, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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pub fn render (_: &Launcher, _: &mut Buffer, _: Rect) -> Usually<Rect> {
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Ok(Rect::default())
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pub fn render (_: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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for i in 1..=8 {
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buf.set_string(area.x + 2 + (i-1) * 10, area.y, format!("Track#{i} | "), Style::default())
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}
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for i in 0..=7 {
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for j in 0..=7 {
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buf.set_string(area.x + 2 + i * 10, area.y + 2 + j, format!("······· | "), Style::default().dim())
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}
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}
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Ok(draw_box(buf, Rect {
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x: area.x,
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y: area.y - 1,
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width: area.width,
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height: 12
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}))
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}
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pub fn handle (_: &mut Launcher, _: &AppEvent) -> Result<(), Box<dyn Error>> {
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Ok(())
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pub fn handle (_: &mut Launcher, _: &AppEvent) -> Usually<bool> {
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Ok(false)
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}
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@ -7,7 +7,8 @@ mod vst3;
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pub struct Plugin {
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name: String,
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path: String,
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plugin: Option<PluginKind>
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plugin: Option<PluginKind>,
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parameter_offset: usize,
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}
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enum PluginKind {
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@ -24,6 +25,7 @@ impl Plugin {
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name: name.into(),
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path: HELM.into(),
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plugin: None,
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parameter_offset: 0,
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});
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device.state.lock().unwrap().plugin = Some(self::lv2::plug_in(HELM)?);
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Ok(device)
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@ -40,13 +42,13 @@ pub fn render (state: &Plugin, buf: &mut Buffer, Rect { x, y, .. }: Rect)
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-> Usually<Rect>
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{
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let style = Style::default().gray();
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buf.set_string(x + 1, y + 1, &format!(" {}", state.name), style.white().bold());
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buf.set_string(x + 1, y + 1, &format!(" {}", state.name), style.white().bold());
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buf.set_string(x + 13, y + 1, &format!("│ ...{}...", &HELM[13..30]), style.not_dim());
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buf.set_string(x + 0, y + 2, &format!("├--------------------------------------┤"), style.dim());
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buf.set_string(x + 0, y + 2, &format!("├--------------------------------------┤"), style.dim());
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match &state.plugin {
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Some(PluginKind::LV2(ports, instance)) => {
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let mut height = 3;
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for (i, port) in ports.iter().enumerate() {
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for (i, port) in ports.iter().skip(state.parameter_offset).enumerate() {
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if i >= 10 {
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break
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}
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@ -56,7 +58,7 @@ pub fn render (state: &Plugin, buf: &mut Buffer, Rect { x, y, .. }: Rect)
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), Style::default());
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height = height + 1;
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}
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Ok(draw_box(buf, Rect { x, y, width: 40, height }))
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Ok(draw_box(buf, Rect { x, y, width: 40, height: height.max(10) }))
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},
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_ => {
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buf.set_string(x + 1, y + 3, &format!(" Parameter 1 0.0"), style);
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@ -68,6 +70,17 @@ pub fn render (state: &Plugin, buf: &mut Buffer, Rect { x, y, .. }: Rect)
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}
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}
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pub fn handle (_: &mut Plugin, _: &AppEvent) -> Usually<bool> {
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Ok(false)
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pub fn handle (s: &mut Plugin, event: &AppEvent) -> Usually<bool> {
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handle_keymap(s, event, keymap!(Plugin {
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[Up, NONE, "cursor_up", "move cursor up",
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|s: &mut Plugin|{
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s.parameter_offset = s.parameter_offset.saturating_sub(1);
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Ok(true)
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}],
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[Down, NONE, "cursor_down", "move cursor down",
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|s: &mut Plugin|{
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s.parameter_offset = s.parameter_offset + 1;
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Ok(true)
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}]
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}))
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}
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@ -76,7 +76,7 @@ impl Sequencer {
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output_port: client.register_port("out", MidiOut::default())?,
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output_connect: vec![],
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mode: SequencerView::Vertical,
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mode: SequencerView::Horizontal,
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note_axis: (36, 68),
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note_cursor: 0,
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time_axis: (0, 64),
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@ -167,7 +167,7 @@ fn process_out (s: &mut Sequencer, scope: &ProcessScope) {
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}
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}
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fn render (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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fn render (s: &Sequencer, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
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let Rect { x, y, width, .. } = area;
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let (time0, time1) = s.time_axis;
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let (note0, note1) = s.note_axis;
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@ -199,7 +199,7 @@ fn render (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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x,
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y,
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width: header.width.max(piano.width),
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height: header.height + piano.height + 3
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height: header.height + piano.height
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}))
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}
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@ -210,42 +210,55 @@ fn draw_header (s: &Sequencer, buf: &mut Buffer, area: Rect, beat: usize) -> Usu
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let steps = s.steps % s.resolution;
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let Rect { x, y, .. } = area;
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let style = Style::default().gray();
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buf.set_string(x + 1, y + 1,
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&format!(" │ {rep}.{step:2} / {reps}.{steps}"),
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style);
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buf.set_string(x + 2, y + 1,
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&format!("{}", &s.name),
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style.white().bold());
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buf.set_string(x + 1, y + 2,
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&format!(" ▶ PLAY │ ⏹ STOP │ │"),
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&format!("{rep}.{step:2} / {reps}.{steps}"),
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style);
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buf.set_string(x + 2, y + 2,
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&format!("▶ PLAY"), if s.playing {
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Style::default().green()
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} else {
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Style::default().dim()
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});
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buf.set_string(x + 24, y + 2,
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&format!("⏹ STOP"),
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style);
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//buf.set_string(x + 2, y + 2,
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//&format!("▶ PLAY"), if s.playing {
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//Style::default().green()
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//} else {
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//Style::default().dim()
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//});
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buf.set_string(x + 10, y + 2,
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&format!("⏺ REC"), if s.recording {
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Style::default().red()
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} else {
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Style::default().dim()
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});
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buf.set_string(x + 32, y + 2,
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buf.set_string(x + 17, y + 2,
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&format!("⏺ DUB"), if s.overdub {
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Style::default().yellow()
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} else {
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Style::default().dim()
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});
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Ok(Rect { x, y, width: 39, height: 4 })
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let clips = draw_clips(s, buf, area)?;
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Ok(Rect { x, y, width: area.width, height: 4 })
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}
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fn draw_clips (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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let Rect { x, y, .. } = area;
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let style = Style::default().gray();
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buf.set_string(x + 2, y + 4, &format!("▶ {}", &s.name), style.white().bold());
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buf.set_string(x + 2, y + 6, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 8, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 10, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 12, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 14, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 16, &format!("⏺ {}", &s.name), style.dim());
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buf.set_string(x + 2, y + 18, &format!("⏺ {}", &s.name), style.dim());
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Ok(Rect { x, y, width: 14, height: 14 })
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}
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const KEYS_VERTICAL: [&'static str; 6] = [
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"▀", "▀", "▀", "█", "▄", "▄",
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];
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fn draw_vertical (s: &Sequencer, buf: &mut Buffer, area: Rect, beat: usize) -> Usually<Rect> {
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fn draw_vertical (s: &Sequencer, buf: &mut Buffer, mut area: Rect, beat: usize) -> Usually<Rect> {
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let ppq = s.timebase.ppq() as u32;
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area.x = area.x + 13;
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let Rect { x, y, .. } = area;
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let (time0, time1) = s.time_axis;
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let (note0, note1) = s.note_axis;
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@ -369,7 +382,8 @@ const KEY_HORIZONTAL_STYLE: [Style;12] = [
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KEY_WHITE, KEY_BLACK, KEY_WHITE, KEY_BLACK, KEY_WHITE, KEY_BLACK, KEY_WHITE,
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];
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fn draw_horizontal (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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fn draw_horizontal (s: &Sequencer, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
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area.x = area.x + 13;
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let Rect { x, y, .. } = area;
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let (time0, time1) = s.time_axis;
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let (note0, note1) = s.note_axis;
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@ -377,9 +391,9 @@ fn draw_horizontal (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect
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let bg = Style::default().on_black();
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for i in 0..32.max(note1-note0)/2 {
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let y = y + i;
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buf.set_string(x + 1, y, KEYS_VERTICAL[(i % 6) as usize], bw);
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buf.set_string(x + 2, y, "█", bw);
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buf.set_string(x + 5, y, &" ".repeat((time1 - time0) as usize), bg);
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buf.set_string(x + 2, y, KEYS_VERTICAL[(i % 6) as usize], bw);
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buf.set_string(x + 3, y, "█", bw);
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buf.set_string(x + 6, y, &"·".repeat((time1 - time0) as usize), bg.dim());
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if i % 6 == 0 {
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let octave = format!("C{}", ((note1 - i) / 6) as i8 - 4);
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buf.set_string(x+5, y, &octave, Style::default());
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@ -395,7 +409,7 @@ fn draw_horizontal (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect
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}
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}
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let height = 32.max(note1 - note0) / 2;
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buf.set_string(x + 2, y + height + 1, format!(
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buf.set_string(x + 2, y + height, format!(
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" Q 1/{} | N {} ({}-{}) | T {} ({}-{})",
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4 * s.resolution,
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s.note_axis.0 + s.note_cursor,
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@ -411,7 +425,12 @@ fn draw_horizontal (s: &Sequencer, buf: &mut Buffer, area: Rect) -> Usually<Rect
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if s.note_cursor % 2 == 0 { "▀" } else { "▄" },
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Style::default()
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);
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Ok(Rect { x, y, width: time1 - time0 + 6, height})
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Ok(Rect {
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x: x - 13,
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y,
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width: time1 - time0 + 19,
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height: height + 2
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})
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}
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pub fn handle (s: &mut Sequencer, event: &AppEvent) -> Usually<bool> {
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@ -495,7 +514,7 @@ fn cursor_up (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => time_cursor_dec(s),
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SequencerView::Horizontal => note_cursor_dec(s),
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_ => unimplemented!()
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_ => Ok(false)
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};
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Ok(true)
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}
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@ -503,7 +522,7 @@ fn cursor_down (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => time_cursor_inc(s),
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SequencerView::Horizontal => note_cursor_inc(s),
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_ => unimplemented!()
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_ => Ok(false)
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};
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Ok(true)
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}
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@ -511,7 +530,7 @@ fn cursor_left (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => note_cursor_dec(s),
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SequencerView::Horizontal => time_cursor_dec(s),
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_ => unimplemented!()
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_ => Ok(false)
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};
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Ok(true)
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}
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@ -519,7 +538,7 @@ fn cursor_right (s: &mut Sequencer) -> Usually<bool> {
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match s.mode {
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SequencerView::Vertical => note_cursor_inc(s),
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SequencerView::Horizontal => time_cursor_inc(s),
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_ => unimplemented!()
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_ => Ok(false)
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};
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Ok(true)
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}
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@ -539,7 +558,8 @@ impl SequencerView {
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fn next (&self) -> Self {
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match self {
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Self::Horizontal => Self::Vertical,
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Self::Vertical => Self::Horizontal,
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Self::Vertical => Self::Tiny,
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Self::Tiny => Self::Horizontal,
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_ => self.clone()
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}
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}
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@ -72,12 +72,12 @@ pub fn render (state: &Transport, buf: &mut Buffer, mut area: Rect)
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"STOP",
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"REC",
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"DUB",
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"0.0.00",
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"0:00.000",
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&format!("BPM {:03}.{:03}",
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state.timebase.tempo() / 1000,
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state.timebase.tempo() % 1000,
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)
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),
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"0.0+00",
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"0:00.000",
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].iter() {
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buf.set_string(area.x + x, area.y + 1, button, label);
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x = x + button.len() as u16 + 1;
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208
src/layout.rs
208
src/layout.rs
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@ -1,208 +0,0 @@
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use crate::prelude::*;
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pub trait Focus {
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fn focused (&self) -> Option<&Box<dyn Device>>;
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fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>>;
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fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool>;
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}
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pub enum FocusEvent {
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Forward,
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Backward,
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Inward,
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Outward,
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}
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pub fn handle_focus <T: Focus> (
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state: &mut T,
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event: &AppEvent,
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keymap: &[KeyBinding<T>]
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) -> Usually<bool> {
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let handled = if let Some(focused) = state.focused_mut() {
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focused.handle(event)
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} else {
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Ok(false)
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};
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return Ok(handled? || handle_keymap(
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state, event, keymap
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)?)
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}
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pub struct Rows {
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focused: bool,
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focus: usize,
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items: Vec<Box<dyn Device>>,
|
||||
}
|
||||
|
||||
pub struct Columns {
|
||||
focused: bool,
|
||||
focus: usize,
|
||||
items: Vec<Box<dyn Device>>,
|
||||
}
|
||||
|
||||
impl Rows {
|
||||
pub fn new (focused: bool, items: Vec<Box<dyn Device>>) -> Self {
|
||||
Self { focused, focus: 0, items }
|
||||
}
|
||||
}
|
||||
|
||||
impl Columns {
|
||||
pub fn new (focused: bool, items: Vec<Box<dyn Device>>) -> Self {
|
||||
Self { focused, focus: 0, items }
|
||||
}
|
||||
}
|
||||
|
||||
impl Focus for Rows {
|
||||
fn focused (&self) -> Option<&Box<dyn Device>> {
|
||||
match self.focused {
|
||||
true => self.items.get(self.focus),
|
||||
false => None
|
||||
}
|
||||
}
|
||||
fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>> {
|
||||
match self.focused {
|
||||
true => self.items.get_mut(self.focus),
|
||||
false => None
|
||||
}
|
||||
}
|
||||
fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool> {
|
||||
match event {
|
||||
FocusEvent::Backward => {
|
||||
if self.focus == 0 {
|
||||
self.focus = self.items.len();
|
||||
}
|
||||
self.focus = self.focus - 1;
|
||||
},
|
||||
FocusEvent::Forward => {
|
||||
self.focus = self.focus + 1;
|
||||
if self.focus >= self.items.len() {
|
||||
self.focus = 0;
|
||||
}
|
||||
},
|
||||
FocusEvent::Inward => {
|
||||
self.focused = true;
|
||||
self.items[self.focus].handle(&AppEvent::Focus)?;
|
||||
},
|
||||
FocusEvent::Outward => {
|
||||
self.focused = false;
|
||||
self.items[self.focus].handle(&AppEvent::Blur)?;
|
||||
},
|
||||
};
|
||||
Ok(true)
|
||||
}
|
||||
}
|
||||
|
||||
impl Focus for Columns {
|
||||
fn focused (&self) -> Option<&Box<dyn Device>> {
|
||||
match self.focused {
|
||||
true => self.items.get(self.focus),
|
||||
false => None
|
||||
}
|
||||
}
|
||||
fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>> {
|
||||
match self.focused {
|
||||
true => self.items.get_mut(self.focus),
|
||||
false => None
|
||||
}
|
||||
}
|
||||
fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool> {
|
||||
match event {
|
||||
FocusEvent::Backward => {
|
||||
if self.focus == 0 {
|
||||
self.focus = self.items.len();
|
||||
}
|
||||
self.focus = self.focus - 1;
|
||||
},
|
||||
FocusEvent::Forward => {
|
||||
self.focus = self.focus + 1;
|
||||
if self.focus >= self.items.len() {
|
||||
self.focus = 0;
|
||||
}
|
||||
},
|
||||
FocusEvent::Inward => {
|
||||
self.focused = true;
|
||||
self.items[self.focus].handle(&AppEvent::Focus)?;
|
||||
},
|
||||
FocusEvent::Outward => {
|
||||
self.focused = false;
|
||||
self.items[self.focus].handle(&AppEvent::Blur)?;
|
||||
},
|
||||
};
|
||||
Ok(true)
|
||||
}
|
||||
}
|
||||
|
||||
impl Device for Rows {
|
||||
fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
|
||||
handle_focus(self, event, keymap!(Self {
|
||||
[Up, NONE, "focus_up", "focus row above",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Backward)],
|
||||
[Down, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Forward)],
|
||||
[Enter, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Inward)],
|
||||
[Esc, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Outward)]
|
||||
}))
|
||||
}
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let mut w = 0u16;
|
||||
let mut h = 0u16;
|
||||
for (i, device) in self.items.iter().enumerate() {
|
||||
let result = device.render(buf, Rect {
|
||||
x: area.x,
|
||||
y: area.y + h,
|
||||
width: area.width,
|
||||
height: area.height - h
|
||||
})?;
|
||||
if i == self.focus {
|
||||
if self.focused {
|
||||
draw_box_styled(buf, result, Some(Style::default().green().not_dim()))
|
||||
} else {
|
||||
draw_box_styled_dotted(buf, result, Some(Style::default().green().dim()))
|
||||
};
|
||||
};
|
||||
w = w.max(result.width);
|
||||
h = h + result.height;
|
||||
}
|
||||
Ok(Rect { x: area.x, y: area.y, width: w, height: h })
|
||||
}
|
||||
}
|
||||
|
||||
impl Device for Columns {
|
||||
fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
|
||||
handle_focus(self, event, keymap!(Self {
|
||||
[Left, NONE, "focus_up", "focus row above",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Backward)],
|
||||
[Right, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Forward)],
|
||||
[Enter, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Inward)],
|
||||
[Esc, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Outward)]
|
||||
}))
|
||||
}
|
||||
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let mut w = 0u16;
|
||||
let mut h = 0u16;
|
||||
for (i, device) in self.items.iter().enumerate() {
|
||||
let result = device.render(buf, Rect {
|
||||
x: area.x + w,
|
||||
y: area.y,
|
||||
width: area.width - w,
|
||||
height: area.height
|
||||
})?;
|
||||
if i == self.focus {
|
||||
if self.focused {
|
||||
draw_box_styled(buf, result, Some(Style::default().green().not_dim()))
|
||||
} else {
|
||||
draw_box_styled_dotted(buf, result, Some(Style::default().green().dim()))
|
||||
};
|
||||
};
|
||||
w = w + result.width;
|
||||
h = h.max(result.height);
|
||||
}
|
||||
Ok(Rect { x: area.x, y: area.y, width: w, height: h })
|
||||
}
|
||||
}
|
||||
0
src/layout/collect.rs
Normal file
0
src/layout/collect.rs
Normal file
61
src/layout/container.rs
Normal file
61
src/layout/container.rs
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
use crate::prelude::*;
|
||||
|
||||
pub struct Column(pub Vec<Box<dyn Device>>);
|
||||
|
||||
impl Column {
|
||||
pub fn new (items: Vec<Box<dyn Device>>) -> Self {
|
||||
Self(items)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Row(pub Vec<Box<dyn Device>>);
|
||||
|
||||
impl Row {
|
||||
pub fn new (items: Vec<Box<dyn Device>>) -> Self {
|
||||
Self(items)
|
||||
}
|
||||
}
|
||||
|
||||
impl Device for Column {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
Ok(render_column(&self.0, buf, area)?.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Device for Row {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
Ok(render_row(&self.0, buf, area)?.0)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_column (items: &[Box<dyn Device>], buf: &mut Buffer, area: Rect)
|
||||
-> Usually<(Rect, Vec<Rect>)>
|
||||
{
|
||||
let mut w = 0u16;
|
||||
let mut h = 0u16;
|
||||
let mut rects = vec![];
|
||||
for (i, device) in items.iter().enumerate() {
|
||||
let rect = Rect { x: area.x, y: area.y + h, width: area.width, height: area.height - h };
|
||||
let result = device.render(buf, rect)?;
|
||||
rects.push(result);
|
||||
w = w.max(result.width);
|
||||
h = h + result.height;
|
||||
}
|
||||
Ok((Rect { x: area.x, y: area.y, width: w, height: h }, rects))
|
||||
}
|
||||
|
||||
pub fn render_row (items: &[Box<dyn Device>], buf: &mut Buffer, area: Rect)
|
||||
-> Usually<(Rect, Vec<Rect>)>
|
||||
{
|
||||
let mut w = 0u16;
|
||||
let mut h = 0u16;
|
||||
let mut rects = vec![];
|
||||
for (i, device) in items.iter().enumerate() {
|
||||
let rect = Rect { x: area.x + w, y: area.y, width: area.width - w, height: area.height };
|
||||
let result = device.render(buf, rect)?;
|
||||
rects.push(result);
|
||||
w = w + result.width;
|
||||
h = h.max(result.height);
|
||||
}
|
||||
Ok((Rect { x: area.x, y: area.y, width: w, height: h }, rects))
|
||||
}
|
||||
180
src/layout/focus.rs
Normal file
180
src/layout/focus.rs
Normal file
|
|
@ -0,0 +1,180 @@
|
|||
use crate::prelude::*;
|
||||
|
||||
pub trait Focus {
|
||||
fn unfocus (&mut self);
|
||||
fn focused (&self) -> Option<&Box<dyn Device>>;
|
||||
fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>>;
|
||||
fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool>;
|
||||
}
|
||||
|
||||
pub enum FocusEvent { Forward, Backward, Inward, Outward, }
|
||||
|
||||
pub fn handle_focus <T: Focus> (
|
||||
state: &mut T,
|
||||
event: &AppEvent,
|
||||
keymap: &[KeyBinding<T>]
|
||||
) -> Usually<bool> {
|
||||
let handled = if let Some(focused) = state.focused_mut() {
|
||||
focused.handle(event)
|
||||
} else {
|
||||
Ok(false)
|
||||
};
|
||||
return Ok(handled? || handle_keymap(
|
||||
state, event, keymap
|
||||
)?)
|
||||
}
|
||||
|
||||
pub struct FocusColumn(pub Option<usize>, pub Column);
|
||||
|
||||
impl Device for FocusColumn {
|
||||
fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
|
||||
handle_focus(self, event, KEYMAP_FOCUS_COLUMN)
|
||||
}
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let (rect, rects) = super::render_column(self.1.0.as_ref(), buf, area, )?;
|
||||
//if i == self.focus {
|
||||
//if self.focused {
|
||||
//draw_box_styled(buf, result, Some(Style::default().white().not_dim()))
|
||||
//} else {
|
||||
//draw_box_styled_dotted(buf, result, Some(Style::default().white().dim()))
|
||||
//};
|
||||
//};
|
||||
Ok(rect)
|
||||
}
|
||||
}
|
||||
|
||||
const KEYMAP_FOCUS_COLUMN: &'static [KeyBinding<FocusColumn>] = keymap!(FocusColumn {
|
||||
[Up, NONE, "focus_up", "focus row above",
|
||||
|s: &mut FocusColumn|s.handle_focus(&FocusEvent::Backward)],
|
||||
[Down, NONE, "focus_down", "focus row below",
|
||||
|s: &mut FocusColumn|s.handle_focus(&FocusEvent::Forward)],
|
||||
[Enter, NONE, "focus_down", "focus row below",
|
||||
|s: &mut FocusColumn|s.handle_focus(&FocusEvent::Inward)],
|
||||
[Esc, NONE, "focus_down", "focus row below",
|
||||
|s: &mut FocusColumn|s.handle_focus(&FocusEvent::Outward)]
|
||||
});
|
||||
|
||||
impl Focus for FocusColumn {
|
||||
fn unfocus (&mut self) {
|
||||
self.0 = None
|
||||
}
|
||||
fn focused (&self) -> Option<&Box<dyn Device>> {
|
||||
self.0.map(|index|self.1.0.get(index))?
|
||||
}
|
||||
fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>> {
|
||||
self.0.map(|index|self.1.0.get_mut(index))?
|
||||
}
|
||||
fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool> {
|
||||
Ok(match event {
|
||||
FocusEvent::Backward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = Some(if i == 0 {
|
||||
self.1.0.len() - 1
|
||||
} else {
|
||||
i - 1
|
||||
});
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Forward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = Some(if i >= self.1.0.len() {
|
||||
0
|
||||
} else {
|
||||
i + 1
|
||||
});
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Inward => match self.0 {
|
||||
None => {
|
||||
self.0 = Some(0);
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Outward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = None;
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FocusRow(pub Option<usize>, pub Row);
|
||||
|
||||
impl Device for FocusRow {
|
||||
fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
|
||||
handle_focus(self, event, keymap!(Self {
|
||||
[Left, NONE, "focus_up", "focus row above",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Backward)],
|
||||
[Right, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Forward)],
|
||||
[Enter, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Inward)],
|
||||
[Esc, NONE, "focus_down", "focus row below",
|
||||
|s: &mut Self|s.handle_focus(&FocusEvent::Outward)]
|
||||
}))
|
||||
}
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let (rect, rects) = super::render_row(&self.1.0, buf, area)?;
|
||||
Ok(rect)
|
||||
}
|
||||
}
|
||||
|
||||
impl Focus for FocusRow {
|
||||
fn unfocus (&mut self) {
|
||||
self.0 = None
|
||||
}
|
||||
fn focused (&self) -> Option<&Box<dyn Device>> {
|
||||
self.0.map(|index|self.1.0.get(index))?
|
||||
}
|
||||
fn focused_mut (&mut self) -> Option<&mut Box<dyn Device>> {
|
||||
self.0.map(|index|self.1.0.get_mut(index))?
|
||||
}
|
||||
fn handle_focus (&mut self, event: &FocusEvent) -> Usually<bool> {
|
||||
Ok(match event {
|
||||
FocusEvent::Backward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = Some(if i == 0 {
|
||||
self.1.0.len() - 1
|
||||
} else {
|
||||
i - 1
|
||||
});
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Forward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = Some(if i >= self.1.0.len() {
|
||||
0
|
||||
} else {
|
||||
i + 1
|
||||
});
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Inward => match self.0 {
|
||||
None => {
|
||||
self.0 = Some(0);
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
FocusEvent::Outward => match self.0 {
|
||||
Some(i) => {
|
||||
self.0 = None;
|
||||
true
|
||||
},
|
||||
_ => false
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
6
src/layout/mod.rs
Normal file
6
src/layout/mod.rs
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
mod focus;
|
||||
pub use focus::*;
|
||||
mod container;
|
||||
pub use container::*;
|
||||
mod scroll;
|
||||
pub use scroll::*;
|
||||
7
src/layout/scroll.rs
Normal file
7
src/layout/scroll.rs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
use crate::prelude::*;
|
||||
|
||||
pub struct ScrollY;
|
||||
|
||||
pub struct ScrollX;
|
||||
|
||||
pub struct ScrollXY;
|
||||
18
src/main.rs
18
src/main.rs
|
|
@ -23,16 +23,12 @@ fn main () -> Result<(), Box<dyn Error>> {
|
|||
//crate::device::run(Sequencer::new("Rhythm#000")?)
|
||||
let transport = Transport::new("Transport")?;
|
||||
let timebase = transport.state.lock().unwrap().timebase();
|
||||
crate::device::run(Rows::new(true, vec![
|
||||
Box::new(transport),
|
||||
Box::new(Columns::new(false, vec![
|
||||
Box::new(Chain::new("Chain#0000", vec![
|
||||
Box::new(Sequencer::new("Melody#000", &timebase)?),
|
||||
Box::new(Plugin::new("Plugin#000")?),
|
||||
])?),
|
||||
Box::new(Sequencer::new("Melody#001", &timebase)?),
|
||||
Box::new(Sequencer::new("Rhythm#000", &timebase)?),
|
||||
])),
|
||||
crate::device::run(FocusColumn(Some(0), Column::new(vec![
|
||||
Box::new(transport) as Box<dyn Device>,
|
||||
Box::new(Chain::new("Chain#0000", vec![
|
||||
Box::new(Sequencer::new("Melody#000", &timebase)?),
|
||||
Box::new(Plugin::new("Plugin#000")?),
|
||||
])?),
|
||||
//Box::new(Columns::new(false, vec![
|
||||
//Box::new(Chain::new("Chain#00", vec![
|
||||
//Box::new(Sequencer::new("Rhythm#000")?),
|
||||
|
|
@ -45,5 +41,5 @@ fn main () -> Result<(), Box<dyn Error>> {
|
|||
//])),
|
||||
//Box::new(Mixer::new("Mixer#000")?),
|
||||
//Box::new(Sequencer::new("Rhythm#000")?),
|
||||
]))
|
||||
])))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,8 +11,10 @@ pub use crate::device::{
|
|||
pub use crate::time::*;
|
||||
|
||||
pub use crate::layout::{
|
||||
Rows,
|
||||
Columns,
|
||||
Row,
|
||||
Column,
|
||||
FocusRow,
|
||||
FocusColumn,
|
||||
Focus,
|
||||
FocusEvent,
|
||||
handle_focus
|
||||
|
|
@ -106,7 +108,7 @@ pub type KeyBinding<T> = (
|
|||
}
|
||||
|
||||
#[macro_export] macro_rules! keymap {
|
||||
($T:ty { $([$k:ident $(($char:literal))?, $m:ident, $n: literal, $d: literal, $f: expr]),* }) => {
|
||||
($T:ty { $([$k:ident $(($char:literal))?, $m:ident, $n: literal, $d: literal, $f: expr]),* $(,)? }) => {
|
||||
&[
|
||||
$((KeyCode::$k $(($char))?, KeyModifiers::$m, $n, $d, &$f as KeyHandler<$T>)),*
|
||||
] as &'static [KeyBinding<$T>]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue