wip: refactored core

This commit is contained in:
🪞👃🪞 2024-09-04 23:51:35 +03:00
parent 461c60d6b3
commit c033a5618b
9 changed files with 75 additions and 67 deletions

View file

@ -1,11 +1,11 @@
use crate::*;
pub enum Collected<'a, T, U> {
Box(Box<dyn Render<'a, T, U> + 'a>),
Ref(&'a (dyn Render<'a, T, U> + 'a)),
Box(Box<dyn Render<T, U> + 'a>),
Ref(&'a (dyn Render<T, U> + 'a)),
}
impl<'a, T, U> Render<'a, T, U> for Collected<'a, T, U> {
fn render (&self, to: &'a mut T) -> Perhaps<U> {
impl<'a, T, U> Render<T, U> for Collected<'a, T, U> {
fn render (&self, to: &mut T) -> Perhaps<U> {
match self {
Self::Box(item) => (*item).render(to),
Self::Ref(item) => (*item).render(to),
@ -21,20 +21,20 @@ impl<'a, T, U> Collection<'a, T, U> {
}
}
pub trait Collect<'a, T, U> {
fn add_box (self, item: Box<dyn Render<'a, T, U> + 'a>) -> Self;
fn add_ref (self, item: &'a dyn Render<'a, T, U>) -> Self;
fn add <R: Render<'a, T, U> + Sized + 'a> (self, item: R) -> Self
fn add_box (self, item: Box<dyn Render<T, U> + 'a>) -> Self;
fn add_ref (self, item: &'a dyn Render<T, U>) -> Self;
fn add <R: Render<T, U> + Sized + 'a> (self, item: R) -> Self
where Self: Sized
{
self.add_box(Box::new(item))
}
}
impl<'a, T, U> Collect<'a, T, U> for Collection<'a, T, U> {
fn add_box (mut self, item: Box<dyn Render<'a, T, U> + 'a>) -> Self {
fn add_box (mut self, item: Box<dyn Render<T, U> + 'a>) -> Self {
self.0.push(Collected::Box(item));
self
}
fn add_ref (mut self, item: &'a dyn Render<'a, T, U>) -> Self {
fn add_ref (mut self, item: &'a dyn Render<T, U>) -> Self {
self.0.push(Collected::Ref(item));
self
}

View file

@ -2,17 +2,17 @@ use crate::*;
/// Handle input
pub trait Handle<T, U>: Send + Sync {
fn handle (&mut self, context: &mut T) -> Perhaps<U>;
fn handle (&mut self, context: &T) -> Perhaps<U>;
}
impl<H, T, U> Handle<T, U> for &mut H where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
(*self).handle(context)
}
}
impl<H, T, U> Handle<T, U> for Option<H> where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
if let Some(ref mut handle) = self {
handle.handle(context)
} else {
@ -22,25 +22,25 @@ impl<H, T, U> Handle<T, U> for Option<H> where H: Handle<T, U> {
}
impl<H, T, U> Handle<T, U> for Mutex<H> where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
self.lock().unwrap().handle(context)
}
}
impl<H, T, U> Handle<T, U> for Arc<Mutex<H>> where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
self.lock().unwrap().handle(context)
}
}
impl<H, T, U> Handle<T, U> for RwLock<H> where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
self.write().unwrap().handle(context)
}
}
impl<H, T, U> Handle<T, U> for Arc<RwLock<H>> where H: Handle<T, U> {
fn handle (&mut self, context: &mut T) -> Perhaps<U> {
fn handle (&mut self, context: &T) -> Perhaps<U> {
self.write().unwrap().handle(context)
}
}

View file

@ -1,18 +1,18 @@
use crate::{*, jack::*};
/// A UI component that may be associated with a JACK client by the `Jack` factory.
pub trait Device<'a, T, U>: Render<'a, T, U> + Handle + Process + Send + Sync {
pub trait Device<E: Engine>: Component<E> + Process {
/// Perform type erasure for collecting heterogeneous devices.
fn boxed (self) -> Box<dyn Device<'a, T, U>> where Self: Sized + 'static {
fn boxed (self) -> Box<dyn Device<E>> where Self: Sized + 'static {
Box::new(self)
}
}
/// All things that implement the required traits can be treated as `Device`.
impl<'a, D, T, U> Device<'a, T, U> for D where D: Render<'a, T, U> + Handle + Process {}
impl<D, E: Engine> Device<E> for D where D: Component<E> + Process {}
impl<'a, T, U> Render<'a, T, U> for Box<dyn Device<'a, T, U>> {
fn render (&self, to: &'a mut T) -> Result<Option<U>, Box<dyn std::error::Error>> {
impl<E: Engine> Render<E, E::Rendered> for Box<dyn Device<E>> {
fn render (&self, to: &mut E) -> Perhaps<E::Rendered> {
(**self).render(to)
}
}
@ -98,8 +98,8 @@ pub trait Process {
}
/// Just run thing with JACK. Returns the activated client.
pub fn jack_run <T> (name: &str, app: &Arc<RwLock<T>>) -> Usually<DynamicAsyncClient>
where T: Handle + Process + Send + Sync + 'static
pub fn jack_run <T, E: Engine> (name: &str, app: &Arc<RwLock<T>>) -> Usually<DynamicAsyncClient>
where T: Handle<E, E::Handled> + Process + Send + Sync + 'static
{
let options = ClientOptions::NO_START_SERVER;
let (client, _status) = Client::new(name, options)?;
@ -143,12 +143,11 @@ impl Jack {
)?.0,
})
}
pub fn run <'a: 'static, D, T, U> (
pub fn run <'a: 'static, D, E> (
self, state: impl FnOnce(JackPorts)->Box<D>
) -> Usually<JackDevice<'a, T, U>>
where D: Device<'a, T, U> + Process + Sized + 'static,
T: 'static,
U: 'static
) -> Usually<JackDevice<E>>
where D: Device<E> + Sized + 'static,
E: Engine + 'static,
{
let owned_ports = JackPorts {
audio_ins: register_ports(&self.client, self.audio_ins, AudioIn)?,
@ -164,7 +163,7 @@ impl Jack {
.map(|p|Ok(p.name()?)).collect::<Usually<Vec<_>>>()?;
let audio_ins = owned_ports.audio_ins.values()
.map(|p|Ok(p.name()?)).collect::<Usually<Vec<_>>>()?;
let state = Arc::new(RwLock::new(state(owned_ports) as Box<dyn Device<T, U>>));
let state = Arc::new(RwLock::new(state(owned_ports) as Box<dyn Device<E>>));
let client = self.client.activate_async(
Notifications(Box::new({
let _state = state.clone();

View file

@ -1,31 +1,31 @@
use crate::{*, jack::*};
/// A [Device] bound to a JACK client and a set of ports.
pub struct JackDevice<'a, T, U> {
pub struct JackDevice<E: Engine> {
/// The active JACK client of this device.
pub client: DynamicAsyncClient,
/// The device state, encapsulated for sharing between threads.
pub state: Arc<RwLock<Box<dyn Device<'a, T, U>>>>,
pub state: Arc<RwLock<Box<dyn Device<E>>>>,
/// Unowned copies of the device's JACK ports, for connecting to the device.
/// The "real" readable/writable `Port`s are owned by the `state`.
pub ports: UnownedJackPorts,
}
impl<'a, T, U> std::fmt::Debug for JackDevice<'a, T, U> {
impl<E: Engine> std::fmt::Debug for JackDevice<E> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("JackDevice").field("ports", &self.ports).finish()
}
}
impl<'a, T, U> Render<'a, T, U> for JackDevice<'a, T, U> {
fn render (&self, to: &'a mut T) -> Perhaps<U> {
impl<E: Engine> Render<E, E::Rendered> for JackDevice<E> {
fn render (&self, to: &mut E) -> Perhaps<E::Rendered> {
self.state.read().unwrap().render(to)
}
}
impl<'a, T, U> Handle for JackDevice<'a, T, U> {
fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
self.state.write().unwrap().handle(event)
impl<E: Engine> Handle<E, E::Handled> for JackDevice<E> {
fn handle (&mut self, from: &E) -> Perhaps<E::Handled> {
self.state.write().unwrap().handle(from)
}
}
impl<'a, T, U> Ports for JackDevice<'a, T, U> {
impl<E: Engine> Ports for JackDevice<E> {
fn audio_ins (&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(self.ports.audio_ins.values().collect())
}
@ -39,13 +39,13 @@ impl<'a, T, U> Ports for JackDevice<'a, T, U> {
Ok(self.ports.midi_outs.values().collect())
}
}
impl<'a, T, U> JackDevice<'a, T, U> {
impl<E: Engine> JackDevice<E> {
/// Returns a locked mutex of the state's contents.
pub fn state (&self) -> LockResult<RwLockReadGuard<Box<dyn Device<'a, T, U>>>> {
pub fn state (&self) -> LockResult<RwLockReadGuard<Box<dyn Device<E>>>> {
self.state.read()
}
/// Returns a locked mutex of the state's contents.
pub fn state_mut (&self) -> LockResult<RwLockWriteGuard<Box<dyn Device<'a, T, U>>>> {
pub fn state_mut (&self) -> LockResult<RwLockWriteGuard<Box<dyn Device<E>>>> {
self.state.write()
}
pub fn connect_midi_in (&self, index: usize, port: &Port<Unowned>) -> Usually<()> {

View file

@ -27,6 +27,7 @@ use better_panic::{Settings, Verbosity};
}
submod! {
collect
component
edn
engine
@ -42,7 +43,6 @@ submod! {
render
render_axis
render_buffer
render_collect
render_layered
render_split
time

View file

@ -2,7 +2,7 @@ use crate::*;
/// Render to output.
pub trait Render<T, U>: Send + Sync {
fn render (&self, context: &mut T) -> Perhaps<U>;
fn render (&self, to: &mut T) -> Perhaps<U>;
}
/// Options can be rendered optionally.

View file

@ -20,7 +20,7 @@ impl<'a, T, U> Collect<'a, T, U> for Layered<'a, T, U> {
}
impl<'a> Render<TuiContext, Rect> for Layered<'a, TuiContext, Rect> {
fn render (&self, to: &mut impl TuiTarget) -> Perhaps<Rect> {
fn render (&self, to: &mut TuiContext) -> Perhaps<Rect> {
let area = to.area();
for layer in self.0.0.iter() {
layer.render(to)?;

View file

@ -44,24 +44,24 @@ impl<'a, T, U> Split<'a, T, U> {
}
impl<'a, T, U> Collect<'a, T, U> for Split<'a, T, U> {
fn add_box (mut self, item: Box<dyn Render<'a, T, U> + 'a>) -> Self {
fn add_box (mut self, item: Box<dyn Render<T, U> + 'a>) -> Self {
self.items = self.items.add_box(item);
self
}
fn add_ref (mut self, item: &'a dyn Render<'a, T, U>) -> Self {
fn add_ref (mut self, item: &'a dyn Render<T, U>) -> Self {
self.items = self.items.add_ref(item);
self
}
}
impl<'a> Render<'a, TuiOutput<'a>, Rect> for Split<'a, TuiOutput<'a>, Rect> {
fn render (&self, to: &mut TuiOutput<'a>) -> Perhaps<Rect> {
impl<'a> Render<TuiContext, Rect> for Split<'a, TuiContext, Rect> {
fn render (&self, to: &mut TuiContext) -> Perhaps<Rect> {
Ok(None)//Rect::default())//Some(self.render_areas(to)?.0))
}
}
impl<'a, 'b: 'a> Split<'a, TuiOutput<'a>, Rect> {
pub fn render_areas (&'a self, to: &mut TuiOutput<'a>) -> Usually<(Rect, Vec<Rect>)> {
impl<'a> Split<'a, TuiContext, Rect> {
pub fn render_areas (&self, to: &mut TuiContext) -> Usually<(Rect, Vec<Rect>)> {
Ok((Rect::default(), vec![]))
//let Rect { mut x, mut y, mut width, mut height } = to.area;
//let TuiOutput { buffer, area } = to;

View file

@ -34,24 +34,22 @@ impl Engine for TuiContext {
fn teardown (&mut self) -> Usually<()> {
terminal_teardown()
}
fn handle (&mut self, state: &mut impl Handle<Self, bool>) -> Usually<()> {
fn handle (&self, state: &mut impl Handle<Self, bool>) -> Usually<()> {
if ::crossterm::event::poll(self.poll).is_ok() {
let event = ::crossterm::event::read().unwrap();
if let Event::Key(KeyEvent {
code: KeyCode::Char('c'), modifiers: KeyModifiers::CONTROL, ..
}) = event {
self.exited.store(true, Ordering::Relaxed);
} else if let Err(e) = state.handle(&mut self) {
} else if let Err(e) = state.handle(self) {
panic!("{e}")
}
}
Ok(())
}
fn render (&mut self, state: &impl Render<Self, Rect>) -> Usually<()> {
if let Ok(state) = state.try_read() {
state.render(&mut self).expect("render failed");
}
std::thread::sleep(self.sleep)
state.render(self).expect("render failed");
Ok(())
}
}
impl TuiContext {
@ -61,7 +59,7 @@ impl TuiContext {
) -> Usually<Arc<RwLock<R>>> {
let backend = CrosstermBackend::new(stdout());
let area = backend.size()?;
let engine = Arc::new(Self {
let engine = Arc::new(RwLock::new(Self {
sleep: Duration::from_millis(20),
poll: Duration::from_millis(100),
exited: Arc::new(AtomicBool::new(false)),
@ -69,25 +67,30 @@ impl TuiContext {
buffers: [Buffer::empty(area), Buffer::empty(area)],
backend,
area,
});
}));
let _input_thread = {
let engine = engine.clone();
let state = state.clone();
spawn(move || loop {
let engine = engine.read().unwrap();
if engine.exited() {
break
}
engine.handle(&mut state).expect("handle failed");
engine.handle(&mut *state.write().unwrap()).expect("handle failed");
})
};
let main_thread = {
let engine = engine.clone();
let state = state.clone();
spawn(move || loop {
let mut engine = engine.write().unwrap();
if engine.exited() {
break
}
engine.render(&mut state).expect("render failed");
if let Ok(state) = state.try_read() {
engine.render(&*state).expect("render failed");
}
std::thread::sleep(engine.sleep);
})
};
main_thread.join().expect("main thread failed");
@ -248,15 +251,17 @@ pub trait BorderStyle {
const W: &'static str = "";
#[inline]
fn draw <'a> (&self, to: &mut TuiOutput<'a>) -> Perhaps<Rect> {
self.draw_horizontal(to.buffer, to.area, None)?;
self.draw_vertical(to.buffer, to.area, None)?;
self.draw_corners(to.buffer, to.area, None)?;
fn draw <'a> (&self, to: &mut TuiContext) -> Perhaps<Rect> {
self.draw_horizontal(to, None)?;
self.draw_vertical(to, None)?;
self.draw_corners(to, None)?;
Ok(Some(to.area))
}
#[inline]
fn draw_horizontal (&self, buf: &mut Buffer, area: Rect, style: Option<Style>) -> Usually<Rect> {
fn draw_horizontal (&self, to: &mut TuiContext, style: Option<Style>) -> Usually<Rect> {
let area = to.area();
let buf = to.buffer();
let style = style.or_else(||self.style_horizontal());
for x in area.x..(area.x+area.width).saturating_sub(1) {
self.draw_north(buf, x, area.y, style)?;
@ -274,7 +279,9 @@ pub trait BorderStyle {
}
#[inline]
fn draw_vertical (&self, buf: &mut Buffer, area: Rect, style: Option<Style>) -> Usually<Rect> {
fn draw_vertical (&self, to: &mut TuiContext, style: Option<Style>) -> Usually<Rect> {
let area = to.area();
let buf = to.buffer();
let style = style.or_else(||self.style_vertical());
for y in area.y..(area.y+area.height).saturating_sub(1) {
Self::W.blit(buf, area.x, y, style)?;
@ -284,7 +291,9 @@ pub trait BorderStyle {
}
#[inline]
fn draw_corners (&self, buf: &mut Buffer, area: Rect, style: Option<Style>) -> Usually<Rect> {
fn draw_corners (&self, to: &mut TuiContext, style: Option<Style>) -> Usually<Rect> {
let area = to.area();
let buf = to.buffer();
let style = style.or_else(||self.style_corners());
if area.width > 0 && area.height > 0 {
Self::NW.blit(buf, area.x, area.y, style)?;