wip: stack vertical arranger

This commit is contained in:
🪞👃🪞 2024-07-11 22:58:09 +03:00
parent b5df426188
commit ba27a443ca
2 changed files with 124 additions and 98 deletions

View file

@ -19,20 +19,25 @@
(:08 (36 128))
(:12 (36 100))
(:14 (36 110)))
(phrase { :name "D Beat" :beats 4 :steps 16 }
(:00 (36 128) (49 110))
(:00 (44 50))
(phrase { :name "D Beat" :beats 8 :steps 32 }
(:00 (44 70) (36 128) (49 110))
(:02 (44 30))
(:04 (40 100))
(:04 (44 80))
(:04 (44 80) (40 100))
(:06 (44 50))
(:08 (36 100))
(:08 (44 30))
(:10 (36 100))
(:10 (44 50))
(:12 (40 100))
(:12 (44 80))
(:14 (44 50)))
(:08 (44 30) (36 100))
(:10 (44 50) (36 100))
(:12 (44 80) (40 100))
(:14 (44 50))
(:15 (36 50))
(:16 (44 60) (36 80))
(:18 (44 60) (36 80))
(:20 (44 60) (40 80))
(:22 (44 60))
(:24 (44 60))
(:26 (44 30) (36 80))
(:27 (44 60))
(:28 (44 60) (40 80))
(:30 (44 60)))
(phrase { :name "Garage" :beats 4 :steps 16 }
(:00 (44 100) (36 100) (35 100))
(:01 (44 100))

View file

@ -11,6 +11,8 @@ pub struct ArrangerView<'a> {
vertical: bool,
}
const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";
impl<'a> ArrangerView<'a> {
pub fn new (app: &'a App, vertical: bool) -> Self {
Self {
@ -35,7 +37,7 @@ impl<'a> ArrangerView<'a> {
.map(|name|(name.len() as u16).max(10) + 3)
.collect()
}
fn bg_color (&self) -> Color {
fn bg_color_lo (&self) -> Color {
if self.focused && self.entered {
Color::Rgb(25, 60, 15)
} else if self.focused {
@ -44,6 +46,15 @@ impl<'a> ArrangerView<'a> {
Color::Reset
}
}
fn bg_color_hi (&self) -> Color {
if self.focused && self.entered {
Color::Rgb(30, 90, 25)
} else if self.focused {
Color::Rgb(25, 60, 15)
} else {
Color::Reset
}
}
}
impl<'a> Render for ArrangerView<'a> {
@ -53,85 +64,23 @@ impl<'a> Render for ArrangerView<'a> {
} else {
self.tracks.len() as u16 * 2
});
fill_bg(buf, area, self.bg_color());
fill_bg(buf, area, self.bg_color_lo());
area = if self.vertical {
self.draw_vertical(buf, area)
} else {
self.draw_horizontal(buf, area)
}?;
if self.focused && self.entered {
if self.focused {
//HELP.blit(buf, area.x + 2, area.y + area.height - 1, Some(Style::default().dim()))?;
if self.entered {
QuarterV(Style::default().green().dim()).draw(buf, area)?;
}
}
Ok(area)
}
}
impl<'a> ArrangerView<'a> {
fn draw_vertical (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
area.height = self.scenes.len() as u16 + 3;
let Rect { x, y, width, height } = area;
let mut x2 = x;
let bg_color = self.bg_color();
for (i, w) in self.track_widths().iter().enumerate() {
let focus_column = i == self.cursor.0;
if x2 >= x + width {
break
}
if focus_column {
let bg_area = Rect { x: x2, y, width: *w, height };
fill_bg(buf, bg_area, bg_color);
}
x2 = x2 + w;
}
let (mut x2, y2) = (x, y);
let columns = self.track_names();
for (i, title) in columns.iter().enumerate() {
let focus_column = i == self.cursor.0;
if x2 >= x + width {
break
}
let w = (title.len() as u16).max(10);
fill_bg(
buf,
Rect { x: x2, y: if self.cursor.1 == 0 {
y2
} else {
y2 + 1 + self.cursor.1 as u16
}, width: w + 3, height: 1 },
bg_color
);
if i == 0 {
self.vertical_scenes(buf, x2+1, y2+2, area.height)?;
} else if i < columns.len() {
self.vertical_clips(buf, x2+1, y2+2, area.height, i - 1)?;
};
let style = Some(highlight(self.focused, focus_column).bold());
if i > 0 {
"".blit(buf, x2, y2, Some(if self.tracks[i-1].recording {
Style::default().red()
} else if self.tracks[i-1].monitoring {
Style::default().green()
} else {
Style::default().black()
}))?;
}
title.blit(buf, x2+2, y2, style)?;
x2 = x2 + w + 3;
}
fill_bg(
buf,
Rect { x: x2, y: if self.cursor.1 == 0 {
y2
} else {
y2 + 1 + self.cursor.1 as u16
}, width: width - x2, height: 1 },
bg_color
);
if self.focused {
HELP.blit(buf, x + 2, y + height - 1, Some(Style::default().dim()))?;
}
Ok(area)
}
fn vertical_scenes (&self, buf: &mut Buffer, x: u16, y: u16, height: u16) -> Usually<u16> {
let mut index = 0usize;
@ -145,7 +94,10 @@ impl<'a> ArrangerView<'a> {
self.vertical_scene(buf, x, y + index as u16, index)?;
index = index + 1;
}
Ok(longest_scene_name(&self.scenes))
Ok(self.scenes
.iter()
.map(|x|&x.name)
.fold(0, |x,y|x.max(y.len() as u16)))
}
fn vertical_scene (&self, buf: &mut Buffer, x: u16, y: u16, index: usize) -> Usually<()> {
@ -202,6 +154,73 @@ impl<'a> ArrangerView<'a> {
0u16
})
}
fn draw_vertical (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let Rect { x, y, width, height } = area;
let mut x2 = x;
let bg_color = self.bg_color_hi();
for (i, w) in self.track_widths().iter().enumerate() {
let focus_column = i == self.cursor.0;
if x2 >= x + width {
break
}
if focus_column {
let bg_area = Rect { x: x2, y, width: *w, height };
fill_bg(buf, bg_area, bg_color);
}
x2 = x2 + w;
}
let (mut x2, y2) = (x, y);
let columns = self.track_names();
for (i, title) in columns.iter().enumerate() {
let focus_column = i == self.cursor.0;
if x2 >= x + width {
break
}
let w = (title.len() as u16).max(10);
let bg_area = Rect { x: x2, y: if self.cursor.1 == 0 {
y2
} else {
y2 + 1 + self.cursor.1 as u16
}, width: w + 3, height: 1 };
fill_bg(buf, bg_area, bg_color);
if i == 0 {
self.vertical_scenes(buf, x2+1, y2+2, area.height)?;
} else if i < columns.len() {
self.vertical_clips(buf, x2+1, y2+2, area.height, i - 1)?;
};
let style = Some(highlight(self.focused, focus_column).bold());
if i > 0 {
"".blit(buf, x2, y2, Some(if self.tracks[i-1].recording {
Style::default().red()
} else if self.tracks[i-1].monitoring {
Style::default().yellow()
} else {
Style::default().black()
}))?;
}
title.blit(buf, x2+2, y2, style)?;
x2 = x2 + w + 3;
}
let bg_area = Rect { x: x2, y: if self.cursor.1 == 0 {
y2
} else {
y2 + 1 + self.cursor.1 as u16
}, width: width - x2, height: 1 };
fill_bg(buf, bg_area, bg_color);
Ok(area)
}
fn draw_vertical_2 (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
Split::right([
// Scene list
&|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()),
// Track columns
&|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()),
&|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()),
&|buf: &mut Buffer, mut area: Rect|Ok(Rect::default()),
]).render(buf, area)
}
}
impl<'a> ArrangerView<'a> {
@ -219,7 +238,7 @@ impl<'a> ArrangerView<'a> {
let mut width = 0;
for y in 0..area.height {
if y == 0 {
"MIX".blit(buf, area.x, area.y + y, style1)?;
"MIX".blit(buf, area.x + 1, area.y + y, style1)?;
} else if y % 2 == 1 {
let index = y as usize / 2;
if let Some(track) = self.tracks.get(index) {
@ -352,16 +371,23 @@ impl<'a> ArrangerView<'a> {
&|buf: &mut Buffer, area: Rect|{
let mut x2 = 0;
let Rect { x, y, height, .. } = area;
let sep = Some(Style::default().dim());
for scene in self.scenes.iter() {
for (i, scene) in self.scenes.iter().enumerate() {
let active_scene = self.cursor.1 > 0 && self.cursor.1 - 1 == i;
let sep = Some(if active_scene {
Style::default().yellow().not_dim()
} else {
Style::default().dim()
});
"".blit(buf, x + x2, y, sep)?;
for y in y+1..y+height-1 {
"".blit(buf, x + x2, y, sep)?;
}
"".blit(buf, x + x2, y+height-1, sep)?;
let mut x3 = scene.name.len() as u16;
scene.name.blit(buf, x + x2, y, Some(Style::default().white().bold().not_dim()))?;
scene.name.blit(buf, x + x2, y, Some(Style::default().bold().not_dim()))?;
for (i, clip) in scene.clips.iter().enumerate() {
let active_track = self.cursor.0 > 0 && self.cursor.0 - 1 == i;
if let Some(clip) = clip {
let y2 = y + 1 + i as u16 * 2;
let label = format!("{}", if let Some(phrase) = self.tracks[i].phrases.get(*clip) {
@ -369,7 +395,11 @@ impl<'a> ArrangerView<'a> {
} else {
"...."
});
label.blit(buf, x + x2, y2, Some(Style::default().white().not_dim()))?;
label.blit(buf, x + x2, y2, Some(if active_track && active_scene {
Style::default().not_dim().yellow().bold()
} else {
Style::default().not_dim()
}))?;
x3 = x3.max(label.len() as u16)
}
}
@ -383,27 +413,18 @@ impl<'a> ArrangerView<'a> {
}
}
const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";
fn highlight (focused: bool, highlight: bool) -> Style {
if highlight {
if focused {
Style::default().green().not_dim()
Style::default().yellow().not_dim()
} else {
Style::default().green().dim()
Style::default().yellow().dim()
}
} else {
Style::default()
}
}
fn longest_scene_name (scenes: &[Scene]) -> u16 {
let mut w = 3u16;
for scene in scenes.iter() {
w = w.max(scene.name.len() as u16);
}
w
}
//use crate::core::*;
//use crate::view::*;
//use crate::model::*;