wip: move more view methods to device trait

This commit is contained in:
🪞👃🪞 2025-05-17 06:06:24 +03:00
parent 17abb3d971
commit b6d1978a55
4 changed files with 166 additions and 143 deletions

View file

@ -1,8 +1,43 @@
use crate::*;
impl<T: Has<Vec<Scene>> + Send + Sync> HasScenes for T {}
pub trait HasScenes: Has<Vec<Scene>> + Send + Sync {
fn scenes (&self) -> &Vec<Scene> {
Has::<Vec<Scene>>::get(self)
}
fn scenes_mut (&mut self) -> &mut Vec<Scene> {
Has::<Vec<Scene>>::get_mut(self)
}
fn scenes_with_sizes (
&self,
editing: bool,
height: usize,
larger: usize,
selected_track: Option<usize>,
selected_scene: Option<usize>,
) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().map(move|(s, scene)|{
let active = editing && selected_track.is_some() && selected_scene == Some(s);
let height = if active { larger } else { height };
let data = (s, scene, y, y + height);
y += height;
data
})
}
/// Generate the default name for a new scene
fn scene_default_name (&self) -> Arc<str> {
format!("Sc{:3>}", self.scenes().len() + 1).into()
}
fn scene_longest_name (&self) -> usize {
self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max)
}
}
pub type SceneWith<'a, T: Send + Sync> = (usize, &'a Scene, usize, usize, T);
pub trait ArrangerSceneRows: Send + Sync {
pub trait ScenesView: Send + Sync {
/// Default scene height.
const H_SCENE: usize = 2;
/// Default editor height.
@ -49,6 +84,18 @@ pub trait ArrangerSceneRows: Send + Sync {
})))
}))
}
fn scenes_names_2 (&self, theme: ItemTheme) -> impl Content<TuiOut> {
let h = self.scenes().len() as u16 * 2;
let bg = theme.darker.rgb;
Fixed::y(h, Tui::bg(bg, Align::w(Fill::x(Map::new(
||self.scenes().iter().skip(self.project.scene_scroll),
move|scene: &Scene, index|
Push::y(index as u16 * 2u16, Fixed::xy(20, 2,
Tui::bg(scene.color.dark.rgb, Align::nw(Bsp::e(
format!(" {index:2} "),
Tui::fg(Rgb(255, 255, 255),
Tui::bold(true, format!("{}", scene.name)))))))))))))
}
fn scenes_with_prev_color (&self) -> impl Iterator<Item=SceneWith<Option<ItemTheme>>> + Send + Sync {
self.scenes_iter().map(|(s, scene, y1, y2)|(s, scene, y1, y2,
(s>0).then(||self.arrangement().scenes()[s-1].color)))
@ -102,6 +149,28 @@ pub trait ArrangerSceneRows: Send + Sync {
)))
})))
}
fn scenes_clips_2 <'a> (&'a self, theme: ItemTheme) -> impl Content<TuiOut> + use<'a> {
let h = self.scenes().len() as u16 * 2;
let bg = theme.darker.rgb;
Fixed::y(h, Tui::bg(bg, Align::w(Fill::x(Map::new(
||self.scenes().iter().skip(self.project.scene_scroll),
move|scene: &'a Scene, index1|
Push::y(index1 as u16 * 2u16, Fixed::xy(20, 2,
Map::new(
move||scene.clips.iter().skip(self.project.track_scroll),
move|clip: &'a Option<Arc<RwLock<MidiClip>>>, index2|{
let (theme, text) = if let Some(clip) = clip {
let clip = clip.read().unwrap();
(clip.color, clip.name.clone())
} else {
(scene.color, Default::default())
};
Push::x(index2 as u16 * 14, Tui::bg(theme.dark.rgb, Bsp::e(
format!(" {index1:2} {index2:2} "),
Tui::fg(Rgb(255, 255, 255),
Tui::bold(true, format!("{}", text))))))
}))))))))
}
fn scenes_with_clip (&self, track_index: usize) -> impl Iterator<Item=SceneWith<'_, Option<ItemTheme>>> + Send + Sync {
self.scenes_iter().map(move|(s, scene, y1, y2)|(s, scene, y1, y2,
(s>0).then(||self.arrangement().scenes()[s-1].clips[track_index].as_ref()
@ -130,7 +199,7 @@ pub trait ArrangerSceneRows: Send + Sync {
}
}
impl<'a> ArrangerSceneRows for ArrangerView<'a> {
impl<'a> ScenesView for ArrangerView<'a> {
fn arrangement (&self) -> &Arrangement {
self.arrangement
}
@ -157,41 +226,6 @@ impl<'a> ArrangerSceneRows for ArrangerView<'a> {
}
}
impl<T: Has<Vec<Scene>> + Send + Sync> HasScenes for T {}
pub trait HasScenes: Has<Vec<Scene>> + Send + Sync {
fn scenes (&self) -> &Vec<Scene> {
Has::<Vec<Scene>>::get(self)
}
fn scenes_mut (&mut self) -> &mut Vec<Scene> {
Has::<Vec<Scene>>::get_mut(self)
}
fn scenes_with_sizes (
&self,
editing: bool,
height: usize,
larger: usize,
selected_track: Option<usize>,
selected_scene: Option<usize>,
) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().map(move|(s, scene)|{
let active = editing && selected_track.is_some() && selected_scene == Some(s);
let height = if active { larger } else { height };
let data = (s, scene, y, y + height);
y += height;
data
})
}
/// Generate the default name for a new scene
fn scene_default_name (&self) -> Arc<str> {
format!("Sc{:3>}", self.scenes().len() + 1).into()
}
fn scene_longest_name (&self) -> usize {
self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max)
}
}
impl<T: HasScenes + HasTracks> AddScene for T {}
pub trait AddScene: HasScenes + HasTracks {