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wip: reenable dynamic dispatch
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parent
600d0b3aca
commit
ac3827b8f3
11 changed files with 997 additions and 194 deletions
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@ -9,7 +9,7 @@ pub trait Output<E: Engine> {
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/// Mutable pointer to area
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fn area_mut (&mut self) -> &mut E::Area;
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/// Render widget in area
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fn place (&mut self, area: E::Area, content: &impl Content<E>);
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fn place (&mut self, area: E::Area, content: &impl Render<E>);
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#[inline] fn x (&self) -> E::Unit { self.area().x() }
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#[inline] fn y (&self) -> E::Unit { self.area().y() }
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@ -17,19 +17,25 @@ pub trait Output<E: Engine> {
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#[inline] fn h (&self) -> E::Unit { self.area().h() }
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#[inline] fn wh (&self) -> E::Size { self.area().wh().into() }
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}
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pub trait Content<E: Engine>: Send + Sync {
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fn content (&self) -> impl Content<E> {
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()
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}
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fn layout (&self, area: E::Area) -> E::Area {
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self.content().layout(area)
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}
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fn render (&self, output: &mut E::Output) {
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output.place(self.layout(output.area()), &self.content())
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}
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pub trait Render<E: Engine>: Send + Sync {
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fn layout (&self, area: E::Area) -> E::Area { area }
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fn render (&self, output: &mut E::Output) {}
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}
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impl<E: Engine, C: Content<E>> Render<E> for C {
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fn layout (&self, area: E::Area) -> E::Area { Content::layout(self, area) }
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fn render (&self, output: &mut E::Output) { Content::render(self, output) }
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}
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impl<E: Engine> Content<E> for Box<dyn Render<E>> {
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fn content (&self) -> impl Content<E> { self }
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}
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impl<E: Engine> Content<E> for &dyn Render<E> {
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fn content (&self) -> impl Content<E> { self }
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}
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pub trait Content<E: Engine>: Send + Sync + Sized {
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fn content (&self) -> impl Content<E> { () }
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fn layout (&self, area: E::Area) -> E::Area { area }
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fn render (&self, output: &mut E::Output) {}
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}
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/// The platonic ideal unit of [Content]: total emptiness at dead center.
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impl<E: Engine> Content<E> for () {
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fn layout (&self, area: E::Area) -> E::Area {
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@ -8,7 +8,7 @@ pub struct TuiOut {
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impl Output<Tui> for TuiOut {
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#[inline] fn area (&self) -> [u16;4] { self.area }
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#[inline] fn area_mut (&mut self) -> &mut [u16;4] { &mut self.area }
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#[inline] fn place (&mut self, area: [u16;4], content: &impl Content<Tui>) {
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#[inline] fn place (&mut self, area: [u16;4], content: &impl Render<Tui>) {
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let last = self.area();
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*self.area_mut() = area;
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content.render(self);
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